Re: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)

2007-08-07 Thread Bryan Peterson
What about Angela?
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 06, 2007 10:37 PM
Subject: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)


 Tomb Hunter? Hmm.
 [smiles, scratching his head in deep though]
Well, instead of Lara, I'd call her Tara. Lara's age was 11 when her
 father wrote that letter to Von Croy,  so Tara's I'd say should be about 
 13.
Lara's manchan, I'm guessing should be called: Tara's Castle, or
 Tara's Home.
Since the original Tomb Raider had 15 levels, I'd myself was thinking
 for Tomb Hunter to have about the same amout, except to be honest, I was
 more thinking like 10 or 13.
If music has to be different from Tomb Raider itself, then certainly it
 can be that way, as long as the four notes of the TR theme still remain.
You acctually gave me an interesting idea there Thomas, I'll discuss
 this more though away from the wolf pack.
For here on this topic, I'll say these last few words: Monty and
 Raceway may quite be awesome awesome games, and I know! they will be. And
 I'll finnish the rest of that, ... later.
 Time to engage ot of here!


 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 06, 2007 8:25 PM
 Subject: Re: [Audyssey] Quality games was rail racer

 Hi,
 Now, that sounds cool. Edos really knows how to market that girl don't
 they?
 Unfortunately, I'm trying to figure out how to make a Tomb Raider game
 without running up against Edos copyrights.
 Probably I will come up with a similar type game change character names,
 the games name from Tomb Raider to Tomb Hunter, and other changes and
 otherwise cloak the game behind some kind of originality I can hide
 behind.

 I wish had the Dream Cast version of that game... There was a Lara
 Lover's Card, when you placed the card in the system, she acctually
 talked
 in the menus, sneezed whe it was cold, may have told ya when to jump.
 If only I had a dream cast! I bet there's more information online I'm
 sure.



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Re: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)

2007-08-07 Thread Thomas Ward
Hi Trenton,
Actually, Lara was 16 when her father wrote Von Croy, and asked him to 
train Lara in archeology.
Anyway, when I do come up with my own TR clone I have to be careful how 
I do it so as to side step any major copyright issues. One way is 
developing a story line similar to TR, but come up with my own cast of 
characters, and given them each different bios.
For example, the evil god Set is a public domain character. After all 
his character is 4000 years old, and shows up in old Egyptian myths and 
folk tales. Saving his character from TRLR is totally exceptable since 
Edos has no copyright rights to his character. His dark minions like 
mummies are completely public domain as well and I can populate my game 
with mummies, sword wielding skeletons, snakes, betals, and all sorts of 
creatures and there is nothing Edos can say about it.
However, some of the characters that Lara knows like Von Croy, Jean, 
have to go since using them would be obvious copyright issues. Maybe 
Edos would look the other way, and perhaps not. Now, if I made a TR game 
using those characters I could release a game for free as fan fiction, 
but as complex a game as TR is I can't really afford to do that. TR is a 
complex game to write, and I would like to sell. Selling means the game 
has to be slightly different.
As far as the music goes good question. I really like the TR music 
myself. However, my thoughts on this tricky and sticky subject is this.
I can ship the game with it's own sounds and music which avoids any 
legal entanglements. However, I can post a extra pack of free sounds, 
that happens to be TR sounds, which end users can download and install 
if they accept the Edos license. That way I might be able to have my 
cake and eat it to.


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Re: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)

2007-08-07 Thread Thomas Ward
Hi Bryan,
That is still a likely possability. I'm still going over all the 
possabilities, but I am definately writing a TR type game at some point.

Bryan Peterson wrote:
 What about Angela?
   


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Re: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)

2007-08-07 Thread Trenton Matthews
That don't sound like a bad idea ither.


- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, August 07, 2007 12:40 AM
Subject: Re: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)

 What about Angela?
 It ain't pretty when the pretty leaves you with no place to go.
 J.D. Fortune, Pretty Vegas
 - Original Message - 
 From: Trenton Matthews [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 06, 2007 10:37 PM
 Subject: [Audyssey] Tomb Hunter (Tomb Raider For the Blind)


 Tomb Hunter? Hmm.
 [smiles, scratching his head in deep though]
Well, instead of Lara, I'd call her Tara. Lara's age was 11 when her
 father wrote that letter to Von Croy,  so Tara's I'd say should be about
 13.
Lara's manchan, I'm guessing should be called: Tara's Castle, or
 Tara's Home.
Since the original Tomb Raider had 15 levels, I'd myself was thinking
 for Tomb Hunter to have about the same amout, except to be honest, I was
 more thinking like 10 or 13.
If music has to be different from Tomb Raider itself, then certainly 
 it
 can be that way, as long as the four notes of the TR theme still remain.
You acctually gave me an interesting idea there Thomas, I'll discuss
 this more though away from the wolf pack.
For here on this topic, I'll say these last few words: Monty and
 Raceway may quite be awesome awesome games, and I know! they will be. And
 I'll finnish the rest of that, ... later.
 Time to engage ot of here!


 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 06, 2007 8:25 PM
 Subject: Re: [Audyssey] Quality games was rail racer

 Hi,
 Now, that sounds cool. Edos really knows how to market that girl don't
 they?
 Unfortunately, I'm trying to figure out how to make a Tomb Raider game
 without running up against Edos copyrights.
 Probably I will come up with a similar type game change character names,
 the games name from Tomb Raider to Tomb Hunter, and other changes and
 otherwise cloak the game behind some kind of originality I can hide
 behind.

 I wish had the Dream Cast version of that game... There was a Lara
 Lover's Card, when you placed the card in the system, she acctually
 talked
 in the menus, sneezed whe it was cold, may have told ya when to jump.
 If only I had a dream cast! I bet there's more information online I'm
 sure.



 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: 8/5/2007
 4:16 PM



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 any subscription changes via the web.



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 any subscription changes via the web.


 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.476 / Virus Database: 269.11.6/938 - Release Date: 8/5/2007 
 4:16 PM

 

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