Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-13 Thread Abraham Gyorgy
2008/4/12, Eric Martin [EMAIL PROTECTED]:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1


 Abraham Gyorgy wrote:
 
  2008/4/11, Volker Armin Hemmann [EMAIL PROTECTED]:
  On Freitag, 11. April 2008, Abraham Gyorgy wrote:
  I use revdep-rebuild everytime I upgrade my system. (emerge --sync 
  emerge -uD world  revdep-rebuild  etc-update).
  I think revdep-rebuild know what libs are broken.
 
  revdep rebuild does not see all brokeness.
 
  ldd the games and rebuilt all libs that are loaded.
 
  Thanks. Could you give me some instructions (or howto links anything)
 on how
  to ldd an installed package? Thanks.


 [EMAIL PROTECTED] ~ $ ldd /bin/bash
 linux-gate.so.1 =  (0xe000)
 libncurses.so.5 = /lib/libncurses.so.5 (0xb7f66000)
 libdl.so.2 = /lib/libdl.so.2 (0xb7f62000)
 libc.so.6 = /lib/libc.so.6 (0xb7e32000)
 /lib/ld-linux.so.2 (0xb7fbb000)
 Also, please don't top-post.  It makes it really hard to keep up with
 the conversation.  Thanks!

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Okay. Thanks! :)


Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-12 Thread Abraham Gyorgy
Thanks. Could you give me some instructions (or howto links anything) on how
to ldd an installed package? Thanks.

2008/4/11, Volker Armin Hemmann [EMAIL PROTECTED]:

 On Freitag, 11. April 2008, Abraham Gyorgy wrote:
  I use revdep-rebuild everytime I upgrade my system. (emerge --sync 
  emerge -uD world  revdep-rebuild  etc-update).
  I think revdep-rebuild know what libs are broken.


 revdep rebuild does not see all brokeness.

 ldd the games and rebuilt all libs that are loaded.

 --

 gentoo-user@lists.gentoo.org mailing list




Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-12 Thread Eric Martin
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Abraham Gyorgy wrote:
 
 2008/4/11, Volker Armin Hemmann [EMAIL PROTECTED]:
 On Freitag, 11. April 2008, Abraham Gyorgy wrote:
 I use revdep-rebuild everytime I upgrade my system. (emerge --sync 
 emerge -uD world  revdep-rebuild  etc-update).
 I think revdep-rebuild know what libs are broken.

 revdep rebuild does not see all brokeness.

 ldd the games and rebuilt all libs that are loaded.

 Thanks. Could you give me some instructions (or howto links anything)
on how
 to ldd an installed package? Thanks.

[EMAIL PROTECTED] ~ $ ldd /bin/bash
linux-gate.so.1 =  (0xe000)
libncurses.so.5 = /lib/libncurses.so.5 (0xb7f66000)
libdl.so.2 = /lib/libdl.so.2 (0xb7f62000)
libc.so.6 = /lib/libc.so.6 (0xb7e32000)
/lib/ld-linux.so.2 (0xb7fbb000)
Also, please don't top-post.  It makes it really hard to keep up with
the conversation.  Thanks!

- --
Eric Martin
Key fingerprint = D1C4 086E DBB5 C18E 6FDA  B215 6A25 7174 A941 3B9F
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Version: GnuPG v2.0.7 (GNU/Linux)
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iD8DBQFIAGu6dheOldgSlQgRAhCuAKCxeyy3S2P9tJHPrKbBBcEHn5sChACgjIEB
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=sVhi
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Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-11 Thread Abraham Gyorgy
I use revdep-rebuild everytime I upgrade my system. (emerge --sync  emerge
-uD world  revdep-rebuild  etc-update).
I think revdep-rebuild know what libs are broken.

2008/4/10, Volker Armin Hemmann [EMAIL PROTECTED]:

 On Montag, 7. April 2008, Gyuszk wrote:

  Maybe I have to set some USE flags? Thanks in advance!

 more likely that some lib used by the games needs to rebuilt.

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Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-10 Thread Abraham Gyorgy
Okay thanks guys, I'll write this post on the gentoo-amd64 list.

2008/4/9, Mateusz A. Mierzwin'ski [EMAIL PROTECTED]:

 Mark Knecht pisze:

  On Wed, Apr 9, 2008 at 10:42 AM, Marzan, Richard non Unisys
  [EMAIL PROTECTED] wrote:
 
 
   -Original Message-
   
   
 From: Mark Knecht [mailto:[EMAIL PROTECTED]
  
  
 
 
 
 Those of us on the Gentoo-amd64 list welcome you to come join us.

 - Mark
 --
  
  
  
gentoo-user@lists.gentoo.org mailing list
   
   
Doesn't it seems strange that most users posts on the gentoo-user ml,
regardless of what other ml are available for their topic? I must say
that I am guilty of that too. Doesn't anyone post to gentoo
subcategorized ml anymore?
  
  
  
 
  Well, I certainly post on the gentoo-amd64 list when my questions are
  specific to my 64-bit machines. things like how to make Flash, java,
  plugins, etc., work better on that platform are, to me, very
  appropriate to that list.
 
  I post here for more general conversations.
 
  - Mark
 
 
 I think that this types of info should be mailed to gentoo-user. But when
 we post about incompatibility (something don't work as this should) then
 better to post to gentoo-amd64 list.
 --
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Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-10 Thread Volker Armin Hemmann
On Montag, 7. April 2008, Gyuszk wrote:

 Maybe I have to set some USE flags? Thanks in advance!

more likely that some lib used by the games needs to rebuilt.
-- 
gentoo-user@lists.gentoo.org mailing list



RE: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-09 Thread Marzan, Richard non Unisys
 -Original Message-
 From: Mark Knecht [mailto:[EMAIL PROTECTED]
 Sent: Tuesday, April 08, 2008 12:26 AM
 To: gentoo-user@lists.gentoo.org
 Subject: Re: [gentoo-user] Gentoo AMD64, games freeze!
 
 On Mon, Apr 7, 2008 at 9:19 PM, Gyuszk [EMAIL PROTECTED] wrote:
  Iain Buchanan wrote:
 
   On Mon, 2008-04-07 at 16:56 +0200, Gyuszk wrote:
  
  
Dear Gentoo users,
   
I have an amd64 gentoo. It runs up-to-date components. It is
running
  with stable ebuilds (except of some ebuilds like monodevelop).
I've emerged some games too, and thats my problem. Most of these
 games
  just won't run.
   
Warsow, Wesnoth, Barrage runs without errors, but Openmortal,
 Chromium,
  Liquid Wars just don't start. Here is the outputs.
   
   
  
   It's a long shot, but are you in the games group?
  
   HTH,
  
  
   Of course. Without being in games group, I just won't be able to
run
  emerged games.
 
 Those of us on the Gentoo-amd64 list welcome you to come join us.
 
 - Mark
 --
 gentoo-user@lists.gentoo.org mailing list


Doesn't it seems strange that most users posts on the gentoo-user ml,
regardless of what other ml are available for their topic? I must say
that I am guilty of that too. Doesn't anyone post to gentoo
subcategorized ml anymore?
--
gentoo-user@lists.gentoo.org mailing list



Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-09 Thread Mark Knecht
On Wed, Apr 9, 2008 at 10:42 AM, Marzan, Richard non Unisys
[EMAIL PROTECTED] wrote:

  -Original Message-
   From: Mark Knecht [mailto:[EMAIL PROTECTED]

   Those of us on the Gentoo-amd64 list welcome you to come join us.
  
   - Mark
   --

  gentoo-user@lists.gentoo.org mailing list


  Doesn't it seems strange that most users posts on the gentoo-user ml,
  regardless of what other ml are available for their topic? I must say
  that I am guilty of that too. Doesn't anyone post to gentoo
  subcategorized ml anymore?


Well, I certainly post on the gentoo-amd64 list when my questions are
specific to my 64-bit machines. things like how to make Flash, java,
plugins, etc., work better on that platform are, to me, very
appropriate to that list.

I post here for more general conversations.

- Mark
-- 
gentoo-user@lists.gentoo.org mailing list



Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-09 Thread Mateusz A. Mierzwin'ski

Mark Knecht pisze:

On Wed, Apr 9, 2008 at 10:42 AM, Marzan, Richard non Unisys
[EMAIL PROTECTED] wrote:
  

-Original Message-
  

  From: Mark Knecht [mailto:[EMAIL PROTECTED]



  

  Those of us on the Gentoo-amd64 list welcome you to come join us.
 
  - Mark
  --



gentoo-user@lists.gentoo.org mailing list
  

 Doesn't it seems strange that most users posts on the gentoo-user ml,
 regardless of what other ml are available for their topic? I must say
 that I am guilty of that too. Doesn't anyone post to gentoo
 subcategorized ml anymore?




Well, I certainly post on the gentoo-amd64 list when my questions are
specific to my 64-bit machines. things like how to make Flash, java,
plugins, etc., work better on that platform are, to me, very
appropriate to that list.

I post here for more general conversations.

- Mark
  
I think that this types of info should be mailed to gentoo-user. But 
when we post about incompatibility (something don't work as this should) 
then better to post to gentoo-amd64 list.

--
gentoo-user@lists.gentoo.org mailing list



[gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Gyuszk

Dear Gentoo users,

I have an amd64 gentoo. It runs up-to-date components. It is running 
with stable ebuilds (except of some ebuilds like monodevelop).
I've emerged some games too, and thats my problem. Most of these games 
just won't run.


Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium, 
Liquid Wars just don't start. Here is the outputs.




Openmortal:

[16:50:01] ~ $ openmortal
The locale returned by the operating system is 'C'
The LANG envvar is 'hu_HU'
getlogin_r failed: 2
Name main::p4f used only once: possible typo at Backend.pl line 705.
[...]
Name main::ActiveFighters used only once: possible typo at Backend.pl 
line 172.

CJoystick::Init(): Number of joysticks is 0
compiled with SDL_mixer version: 1.2.8
running with SDL_mixer version: 1.2.8
MAPPING: 'MENU_START' = 'ups.wav'
[...]
MAPPING: 'JACINT' = 'cow.wav'
Mix_LoadMUS: Unrecognized music format
PlayMusic: music DemoMusic not foundMix_LoadMUS: Unrecognized music format
Can't load file: /usr/share/games/openmortal/gfx/Mortal.jpg
Szegmens hiba **(this means segmentation fault in Hungarian)**
[16:51:50] ~ $




Liquid wars:

[16:51:50] ~ $ liquidwar
Starting Allegro (http://www.talula.demon.co.uk/allegro) - success!
Allegro ID : Allegro 4.2.2, Unix
Loading config options from /home/gyuszk/.liquidwarrc - success!
Installing timer (driver=Unix pthreads timers) - success!
Installing keyboard - failed...
Installing mouse (driver=Linux PS/2 mouse) - success!
Installing sound (digi=No sound, midi=No sound) - success!
Installing joystick (driver=No joystick) - success!
Setting up network - success!
Leaving Allegro (http://www.talula.demon.co.uk/allegro)
An error occured during the init process.
Try lw -silent to disable sound management.
Try lw -nojoy to disable joystick control.
Try to delete the /home/gyuszk/.liquidwarrc file and restart Liquid War.
Liquid War by U-Foot
[...]
Thanks for trying to play, sorry about the trouble Liquid War is causing 
you.

[16:52:36] ~ $



Chromium runs but after 2-3 seconds of playing exits.
I've ati-drivers installed and working properly (I'm using mplayer with 
opengl multiple textures video output).


OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon Xpress Series
OpenGL version string: 2.1.7412 Release

Maybe I have to set some USE flags? Thanks in advance!
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Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Iain Buchanan
On Mon, 2008-04-07 at 16:56 +0200, Gyuszk wrote:
 Dear Gentoo users,
 
 I have an amd64 gentoo. It runs up-to-date components. It is running 
 with stable ebuilds (except of some ebuilds like monodevelop).
 I've emerged some games too, and thats my problem. Most of these games 
 just won't run.
 
 Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium, 
 Liquid Wars just don't start. Here is the outputs.

It's a long shot, but are you in the games group?

HTH,
-- 
Iain Buchanan iaindb at netspace dot net dot au

The primary requisite for any new tax law is for it to exempt enough
voters to win the next election.

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Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Gyuszk

Iain Buchanan wrote:

On Mon, 2008-04-07 at 16:56 +0200, Gyuszk wrote:
  

Dear Gentoo users,

I have an amd64 gentoo. It runs up-to-date components. It is running 
with stable ebuilds (except of some ebuilds like monodevelop).
I've emerged some games too, and thats my problem. Most of these games 
just won't run.


Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium, 
Liquid Wars just don't start. Here is the outputs.



It's a long shot, but are you in the games group?

HTH,
  
Of course. Without being in games group, I just won't be able to run 
emerged games.

--
gentoo-user@lists.gentoo.org mailing list



Re: [gentoo-user] Gentoo AMD64, games freeze!

2008-04-07 Thread Mark Knecht
On Mon, Apr 7, 2008 at 9:19 PM, Gyuszk [EMAIL PROTECTED] wrote:
 Iain Buchanan wrote:

  On Mon, 2008-04-07 at 16:56 +0200, Gyuszk wrote:
 
 
   Dear Gentoo users,
  
   I have an amd64 gentoo. It runs up-to-date components. It is running
 with stable ebuilds (except of some ebuilds like monodevelop).
   I've emerged some games too, and thats my problem. Most of these games
 just won't run.
  
   Warsow, Wesnoth, Barrage runs without errors, but Openmortal, Chromium,
 Liquid Wars just don't start. Here is the outputs.
  
  
 
  It's a long shot, but are you in the games group?
 
  HTH,
 
 
  Of course. Without being in games group, I just won't be able to run
 emerged games.

Those of us on the Gentoo-amd64 list welcome you to come join us.

- Mark
-- 
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