[Gimp-developer] Resynthesizer plug-in

2011-04-18 Thread Malix0
Maybe not everyone knows that the resynthesizer plug-in has a new 
maintainer and version 1.0 is released.


http://registry.gimp.org/node/25219
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Re: [Gimp-developer] Development environment

2011-02-26 Thread Malix0
Many thanks to Martin that send his configuration. I send a request to 
Alexia Death for a wiki account. If I get that I will put those 
information here http://gimp-wiki.who.ee http://gimp-wiki.who.ee/ 
where I see already exists details about

Netbeans.

Someone else has different configuration?

Thanks in advance.
Massimo



Il 24/02/2011 8.17, Malix0 ha scritto:

What you think about a questionnaire?

I try to write a draft, please add to this draft whatever you think is 
relevant.


-- QUESTIONNAIRE START --
Q: What is the tool that you use for Gimp development (ex: Vim, Emacs, 
Eclipse, Anjuta, ...) ?

A:

Q: Your development environment supports direct compilation (answer 
yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code completion (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports documentation browser?  
(answer yes or no)? If so plese explain how on the Note (ex. 
ide/editor feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports bebugging?  (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code refactoring?  (answer 
yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

-- QUESTIONNAIRE END --


Bye
Massimo


Il 24/02/2011 3.33, Malix0 ha scritto:

Hi,

which development environmento do you use for Gimp? Do You use an IDE 
or just vi or emacs? I like to know which is the best way to start 
with Gimp development. I think that fot the beginners an IDE will be 
helpful, but expert programmers tend to use just an advanced editor.
For example I'm a PL/SQL developer and before I used Toad. But now I 
just use Notepad++ with custom script for compiling directly within 
the editor. This because Toad editor is really poor and for me a 
powerful editor is fundamental.


I like to know what is your configuration and if you plan to have a 
gimp wiki where those information can be put.


For example various configurations can be explained: Eclipse + plugin 
x + plugin y, Vim + script x + script y, Anjuta + ..., Monodevelop 
and ... so a new developer can chose the perfect environment that fit 
his requirements.


Kind regards
Massimo Fidanza


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[Gimp-developer] Development environment

2011-02-23 Thread Malix0

Hi,

which development environmento do you use for Gimp? Do You use an IDE or 
just vi or emacs? I like to know which is the best way to start with 
Gimp development. I think that fot the beginners an IDE will be helpful, 
but expert programmers tend to use just an advanced editor.
For example I'm a PL/SQL developer and before I used Toad. But now I 
just use Notepad++ with custom script for compiling directly within the 
editor. This because Toad editor is really poor and for me a powerful 
editor is fundamental.


I like to know what is your configuration and if you plan to have a gimp 
wiki where those information can be put.


For example various configurations can be explained: Eclipse + plugin x 
+ plugin y, Vim + script x + script y, Anjuta + ..., Monodevelop and ... 
so a new developer can chose the perfect environment that fit his 
requirements.


Kind regards
Massimo Fidanza
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Re: [Gimp-developer] Development environment

2011-02-23 Thread Malix0

What you think about a questionnaire?

I try to write a draft, please add to this draft whatever you think is 
relevant.


-- QUESTIONNAIRE START --
Q: What is the tool that you use for Gimp development (ex: Vim, Emacs, 
Eclipse, Anjuta, ...) ?

A:

Q: Your development environment supports direct compilation (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code completion (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or with 
plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports documentation browser?  
(answer yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports bebugging?  (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or with 
plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code refactoring?  (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

-- QUESTIONNAIRE END --


Bye
Massimo


Il 24/02/2011 3.33, Malix0 ha scritto:

Hi,

which development environmento do you use for Gimp? Do You use an IDE 
or just vi or emacs? I like to know which is the best way to start 
with Gimp development. I think that fot the beginners an IDE will be 
helpful, but expert programmers tend to use just an advanced editor.
For example I'm a PL/SQL developer and before I used Toad. But now I 
just use Notepad++ with custom script for compiling directly within 
the editor. This because Toad editor is really poor and for me a 
powerful editor is fundamental.


I like to know what is your configuration and if you plan to have a 
gimp wiki where those information can be put.


For example various configurations can be explained: Eclipse + plugin 
x + plugin y, Vim + script x + script y, Anjuta + ..., Monodevelop and 
... so a new developer can chose the perfect environment that fit his 
requirements.


Kind regards
Massimo Fidanza


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Re: [Gimp-developer] Developer Boot Camp?

2011-01-28 Thread Malix0
Hi,

why don't put those instractions on the site? Can be a good start point.

Massimo


Il 28/01/2011 19.20, Jernej Simončič ha scritto:
 On Friday, January 28, 2011, 19:08:43, Rob Antonishen wrote:

 I'd just settle for good step by step instruction on getting a windows
 cross compile working.
 I posted the instructions to the list some time ago:
 http://thread.gmane.org/gmane.comp.video.gimp.devel/19202/focus=19203

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