Re: [Gimp-user] Re: sub part 2
Well, I bumbled into an answer that didn't require learning a new piece of software...though I thank you for your suggestions and will look at Blender. However, I just made a long rectangle in the color I wanted, did a map object - sphere , and got precisely what I wanted, a beautiful, shiny and highlighted submarine shape. Couldn't be easier...will need to experiment with the right size rectangle to get what I want, but otherwise, zap, boom, p-p-p-pow and I'm done. Thanks- Jim Clark
[Gimp-user] Re: sub part 2
[EMAIL PROTECTED] (2005-01-28 at 1844.21 -0500): This sounds like something that might be easier to do in Blender, an open source 3D application at www.blender3d.org . While the tool takes some getting used to, it's well worth it. It is a bit overkill for this, specially if you do not know the interface already. Otherwise it is really fast. It is (was?) not oriented at unexperienced but at meeting deadlines. Here's the rough workflow: Add Mesh Cylinder Add Mesh Sphere Duplicate and move sphere That can be done with just one add sphere, then select half of it and extrude, so you do not have continuity problems. While I'm sure the GIMP can do this, the procedure for doing so might be pretty awkward. Nah, faking 3D in 2D apps is pretty old, most include filters that do it, for simple shapes at least. GSR ___ Gimp-user mailing list Gimp-user@lists.xcf.berkeley.edu http://lists.xcf.berkeley.edu/mailman/listinfo/gimp-user