Re: [Gimp-user] Re: sub part 2

2005-01-31 Thread Jim Clark

Well, I bumbled into an answer that didn't require learning a new piece of software...though I thank you for your suggestions and will look at Blender.

However, I just made a long rectangle in the color I wanted, did a map object - sphere , and got precisely what I wanted, a beautiful, shiny and highlighted submarine shape.

Couldn't be easier...will need to experiment with the right size rectangle to get what I want, but otherwise, zap, boom, p-p-p-pow and I'm done.
 
Thanks-

Jim Clark

[Gimp-user] Re: sub part 2

2005-01-29 Thread GSR - FR
[EMAIL PROTECTED] (2005-01-28 at 1844.21 -0500):
 This sounds like something that might be easier to do in Blender, an 
 open source 3D application at www.blender3d.org .  While the tool takes 
 some getting used to, it's well worth it. 

It is a bit overkill for this, specially if you do not know the
interface already. Otherwise it is really fast. It is (was?) not
oriented at unexperienced but at meeting deadlines.

 Here's the rough workflow:
 Add  Mesh  Cylinder
 Add  Mesh  Sphere
 Duplicate and move sphere

That can be done with just one add sphere, then select half of it and
extrude, so you do not have continuity problems.

 While I'm sure the GIMP can do this, the procedure for doing so might be 
 pretty awkward. 

Nah, faking 3D in 2D apps is pretty old, most include filters that do
it, for simple shapes at least.

GSR
 
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