Re: [Glpi-dev] Template Engine

2013-01-04 Thread Julien Dombre

Hi,

GLPI is free software and therefore faces two constraints:
- The number of features added to each version depends on the available 
energy
- Users request features (technical or functional) and the project 
attempts to answer as soon as possible


Currently, the available energy is not sufficient and we have to make 
choices. These choices are certainly debatable but we assume.

If we can not respond quickly to a request, we try to give you a workaround.
We are also completely open to any contribution, if you have a need that 
we can not respond quickly, you can implement and offer, we usually 
integrate all constructive proposals(ex : new waiting state)


Indeed, the use of a template engine is not currently used for priority 
for us because adaptation for GLPI is not optimal in the current state 
of GLPI and . We started working on the heart of GLPI for the use of 
such an engine is interesting and its adaptation is simple and fast. 
Currently, the graphic adaptation is done quite simply by changing only 
the CSS. If there are problematic elements at this level, just tell us.


Regards,

Julien

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Re: [Glpi-dev] Adding a new state (for tickets)

2013-01-04 Thread Julien Dombre

Le 03/01/2013 17:54, Gustav González a écrit :


From my point of view, GLPI should be the application killer of 
Aranda, but not as a hard
copy of it, but as solution that can be customized in an easy way 
to replace it.


I'll expect to share with you all the changes/patches/plugins or 
whatever I have to do to
achieve my goal, and of course, you'll decide what you want to 
include or not for the future

versions of GLPI, finally it's your decision.

The only thing I really care about it, it's that reconsider your 
politics about what requirements

should be included as part of the main core of GLPI.

Hi,

GLPI is free software and therefore faces two constraints:
- The number of features added to each version depends on the available 
energy
- Users request features (technical or functional) and the project 
attempts to answer as soon as possible


Currently, the available energy is not sufficient and we have to make 
choices. These choices are certainly debatable but we assume.

If we can not respond quickly to a request, we try to give you a workaround.
We are also completely open to any contribution, if you have a need that 
we can not respond quickly, you can implement and offer, we usually 
integrate all constructive proposals(ex : new waiting state)


Indeed, the use of a template engine is not currently used for priority 
for us because adaptation for GLPI is not optimal in the current state 
of GLPI and . We started working on the heart of GLPI for the use of 
such an engine is interesting and its adaptation is simple and fast. 
Currently, the graphic adaptation is done quite simply by changing only 
the CSS. If there are problematic elements at this level, just tell us.


Regards,

Julien

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Re: [Glpi-dev] Classe Migration : définir un champ de table sans valeur par défaut

2013-01-04 Thread Julien Dombre

Le 04/01/2013 09:42, Julien Dombre a écrit :

Bonjour,

je comprend bien votre demande mais pas vraiment vos justifications :
- Une variable d'environnement peut bien être initialisée mais pas 
renseignée (la valeur par défaut est alors vide).
- Dans GLPI les ids nos renseignés sont positionnés à 0 (valeur par 
défaut 0), c'est la convention prise.


Nous pouvons quand même ajouter l'option (pour la 0.84) même si elle 
ne me semble pas utile.



L'option vient d'être ajouté en 0.84.

Cordialement

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Re: [Glpi-dev] Features: Add new tags to notification about tickets

2013-01-04 Thread Julien Dombre

Le 18/12/2012 15:25, wolvverine a écrit :
I must add information in first notification about new ticket: What 
is the position of the ticket in a queue -

number of all open and unresolved tickets in this moment.
Example: For the entity of the ticket


Hi,

Ticket added for the 0.84 version : https://forge.indepnet.net/issues/4141

Regards

Julien
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Re: [Glpi-dev] Template Engine

2013-01-04 Thread Gustav González
2013/1/4 Julien Dombre m...@indepnet.net

 Hi,


Hello there!

GLPI is free software and therefore faces two constraints:
 - The number of features added to each version depends on the available
 energy
 - Users request features (technical or functional) and the project
 attempts to answer as soon as possible


   Totally agree! My own free software project got the same context.


 Currently, the available energy is not sufficient and we have to make
 choices. These choices are certainly debatable but we assume.
 If we can not respond quickly to a request, we try to give you a
 workaround.
 We are also completely open to any contribution, if you have a need that
 we can not respond quickly, you can implement and offer, we usually
 integrate all constructive proposals(ex : new waiting state)


This is the beauty of the natural language! I mean, it's very (very)
different when you say something like that feature is
not required that when you say: right now we can't work on it but in
the future there's a chance we could.
If you check the previews post you'll be agree that this is the first
one talking in an open way, as free software
development use to be.
I'm still learning the GLPI source code, but as soon as I could, I
expect to share the code (ugly or not) that I write for
the project.


 Indeed, the use of a template engine is not currently used for priority
 for us because adaptation for GLPI is not optimal in the current state of
 GLPI and . We started working on the heart of GLPI for the use of such an
 engine is interesting and its adaptation is simple and fast. Currently, the
 graphic adaptation is done quite simply by changing only the CSS. If there
 are problematic elements at this level, just tell us.


Once again, there's a huge difference between saying: the template
engine is not required but saying: is not currently
used for priority. I really understand the situation, few hands make
more difficult to cover more features, but it's very
important for the GLPI community are aware that you guys, are working
on the project following an open culture is you
wish, as free software developers.

Before reading this message, I was very worry about the answers I was
getting here, but from now I'm very happy to
understand that you follow the nice practice of an open development
model :)

I'll post again as soon as I have an specific tech question about the
code or new code to share.

Keep up the good work! :)

-- 

  Gustav Gonzalez
  xting...@gmail.com

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