RE: [SPAM] [hlcoders] callback when steamid becomes valid?

2007-03-13 Thread bloodykenny
Thanks.  
http://developer.valvesoftware.com/cgi-bin/bugzilla/show_bug.cgi?id=132 has 
been filed for tracking.

At 2007/03/10 04:44 PM, Alfred Reynolds wrote:
>There isn't one currently which is an oversight, I will see if we can
>get it added for ya. In the meantime the ugly solution is to poll inside
>of your gameframe() function and detect the change yourself.
>
>- Alfred
>
>[EMAIL PROTECTED] wrote:
>> Is there a server callback when a client's steamid becomes valid?
>> Strangely there seems to be a server plugin interface for this called
>> NetworkIDValidated, but I can find no analogous interface for a
>> server callback.
>>
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Re: [hlcoders] Downloadables Bug? VALVE?

2007-03-13 Thread David Anderson

I never knew that text could be so intrusive.  Is it:

  a) The colors (think of the children!),
  b) The letters themselves (which could, on occasion, be combined to
form words), or,
  c) The fact that they can be arbitrarily positioned?

There's already a way to do "b" (white, centered), so I'm guessing there
must be something abjectly heinous about the other two.  If such is the
case, why not add something for coloring but not positioning, or
something for positioning but not coloring?

   ---David Anderson
   http://www.bailopan.net/

Yahn Bernier wrote:

Alfred and I discussed and there was too much concern that it would be
abused so we're going to leave it out for now.  I think there are other
ways for plugins to present info to clients that aren't as intrusive.

Yahn


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of LDuke
Sent: Tuesday, March 13, 2007 12:40 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

--
[ Picked text/plain from multipart/alternative ] The downloadables bug
fix is something a lot of plugin developers and server admins are very
happy about having. Thank you.

What about the "CenterPrintText font definition is missing from
ClientScheme.res" ?  Did that just not make it in, or is there some
other reason that it won't be added?

Grant
(L. Duke)



On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:

Sure

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of LDuke
Sent: Saturday, February 24, 2007 6:04 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

--
[ Picked text/plain from multipart/alternative ] Another bug that's
been around for a while:

The CenterPrintText font definition is missing from ClientScheme.res
so that a HudMsg doesn't get displayed.  One of the guys at Turtlerock



said he'd add it to the to-do list months ago. Would it be possible to



add this fix to the next update also?

I've been trying to show a timer in an unobtrusive place on the screen



for a CAL match plugin for DODS, but there is really no way to do this



right now.
The plugin interface doesn't seem to obey the time parameter so can't
be updated (plus it prints right on top of the flag status icons), the



center say and hint text are too much in the way of the player's view.

It would be an easy fix, just need to add the font definition for
"CenterPrintText" to the ClientScheme.res file for CSS and DODS.

Thanks,

Grant
(L. Duke)

P.S. This is the definition I've been using to test but the players
have to download a fixed .res file manually:

CenterPrintText
{
"1"
{
"name""Trebuchet MS"
"tall""24"
"weight""900"
"range""0x 0x007F"//Basic Latin
"antialias" "1"
"additive""1"
}
}

'

On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:

No ETA, probably in the next few weeks though.

Yahn




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RE: [hlcoders] Downloadables Bug? VALVE?

2007-03-13 Thread Yahn Bernier
Alfred and I discussed and there was too much concern that it would be
abused so we're going to leave it out for now.  I think there are other
ways for plugins to present info to clients that aren't as intrusive.

Yahn


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of LDuke
Sent: Tuesday, March 13, 2007 12:40 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

--
[ Picked text/plain from multipart/alternative ] The downloadables bug
fix is something a lot of plugin developers and server admins are very
happy about having. Thank you.

What about the "CenterPrintText font definition is missing from
ClientScheme.res" ?  Did that just not make it in, or is there some
other reason that it won't be added?

Grant
(L. Duke)



On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
>
> Sure
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke
> Sent: Saturday, February 24, 2007 6:04 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> --
> [ Picked text/plain from multipart/alternative ] Another bug that's
> been around for a while:
>
> The CenterPrintText font definition is missing from ClientScheme.res
> so that a HudMsg doesn't get displayed.  One of the guys at Turtlerock

> said he'd add it to the to-do list months ago. Would it be possible to

> add this fix to the next update also?
>
> I've been trying to show a timer in an unobtrusive place on the screen

> for a CAL match plugin for DODS, but there is really no way to do this

> right now.
> The plugin interface doesn't seem to obey the time parameter so can't
> be updated (plus it prints right on top of the flag status icons), the

> center say and hint text are too much in the way of the player's view.
>
> It would be an easy fix, just need to add the font definition for
> "CenterPrintText" to the ClientScheme.res file for CSS and DODS.
>
> Thanks,
>
> Grant
> (L. Duke)
>
> P.S. This is the definition I've been using to test but the players
> have to download a fixed .res file manually:
>
> CenterPrintText
> {
> "1"
> {
> "name""Trebuchet MS"
> "tall""24"
> "weight""900"
> "range""0x 0x007F"//Basic Latin
> "antialias" "1"
> "additive""1"
> }
> }
>
> '
>
> On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
> >
> > No ETA, probably in the next few weeks though.
> >
> > Yahn
> >
> >
> >
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
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>
>
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> please visit:
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>
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Re: [hlcoders] Where'd Mike Durand go?

2007-03-13 Thread Justin Krenz

Awww, but we love you Yahn.

Yahn Bernier wrote:

And I was in the office the week Mike and several others were on
vacation and decided to fix up a few issues you guys were seeing, but
I'm mostly moving back to other projects now that Mike is around for you
guys.

Yahn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Tuesday, March 13, 2007 12:16 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Where'd Mike Durand go?

Hi All-

I've been on vacation and then was at GDC last week so I haven't been
very active on hlcoders these days. Life is back to normal now. :)

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tobias
Kammersgaard
Sent: Wednesday, March 07, 2007 4:59 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Where'd Mike Durand go?

--
[ Picked text/plain from multipart/alternative ] Hello there HLCoders!



I know this probably belongs in a private email to someone inside Valve,
but I'm putting on the list, since I guess somebody else must have been
wondering.



I've noticed that Yahn have started to answer most of the questions that
occur on the list, and it made me wonder the other day, that it's been
awhile since we've heard anything from Mike Durand?!



Did anything happen to him? I hope someone at Valve will answer this.
Thanks in advance.



/ProZak
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RE: [hlcoders] Where'd Mike Durand go?

2007-03-13 Thread Yahn Bernier
And I was in the office the week Mike and several others were on
vacation and decided to fix up a few issues you guys were seeing, but
I'm mostly moving back to other projects now that Mike is around for you
guys.

Yahn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
Sent: Tuesday, March 13, 2007 12:16 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Where'd Mike Durand go?

Hi All-

I've been on vacation and then was at GDC last week so I haven't been
very active on hlcoders these days. Life is back to normal now. :)

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tobias
Kammersgaard
Sent: Wednesday, March 07, 2007 4:59 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Where'd Mike Durand go?

--
[ Picked text/plain from multipart/alternative ] Hello there HLCoders!



I know this probably belongs in a private email to someone inside Valve,
but I'm putting on the list, since I guess somebody else must have been
wondering.



I've noticed that Yahn have started to answer most of the questions that
occur on the list, and it made me wonder the other day, that it's been
awhile since we've heard anything from Mike Durand?!



Did anything happen to him? I hope someone at Valve will answer this.
Thanks in advance.



/ProZak
--

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Re: [hlcoders] Downloadables Bug? VALVE?

2007-03-13 Thread LDuke
--
[ Picked text/plain from multipart/alternative ]
The downloadables bug fix is something a lot of plugin developers and server
admins are very happy about having. Thank you.

What about the "CenterPrintText font definition is missing from
ClientScheme.res" ?  Did that just not make it in, or is there some other
reason that it won't be added?

Grant
(L. Duke)



On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
>
> Sure
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke
> Sent: Saturday, February 24, 2007 6:04 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> --
> [ Picked text/plain from multipart/alternative ] Another bug that's been
> around for a while:
>
> The CenterPrintText font definition is missing from ClientScheme.res so
> that a HudMsg doesn't get displayed.  One of the guys at Turtlerock said
> he'd add it to the to-do list months ago. Would it be possible to add
> this fix to the next update also?
>
> I've been trying to show a timer in an unobtrusive place on the screen
> for a CAL match plugin for DODS, but there is really no way to do this
> right now.
> The plugin interface doesn't seem to obey the time parameter so can't be
> updated (plus it prints right on top of the flag status icons), the
> center say and hint text are too much in the way of the player's view.
>
> It would be an easy fix, just need to add the font definition for
> "CenterPrintText" to the ClientScheme.res file for CSS and DODS.
>
> Thanks,
>
> Grant
> (L. Duke)
>
> P.S. This is the definition I've been using to test but the players have
> to download a fixed .res file manually:
>
> CenterPrintText
> {
> "1"
> {
> "name""Trebuchet MS"
> "tall""24"
> "weight""900"
> "range""0x 0x007F"//Basic Latin
> "antialias" "1"
> "additive""1"
> }
> }
>
> '
>
> On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
> >
> > No ETA, probably in the next few weeks though.
> >
> > Yahn
> >
> >
> >
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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> please visit:
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RE: [hlcoders] Where'd Mike Durand go?

2007-03-13 Thread Mike Durand
Hi All-

I've been on vacation and then was at GDC last week so I haven't been
very active on hlcoders these days. Life is back to normal now. :)

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tobias
Kammersgaard
Sent: Wednesday, March 07, 2007 4:59 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Where'd Mike Durand go?

--
[ Picked text/plain from multipart/alternative ] Hello there HLCoders!



I know this probably belongs in a private email to someone inside Valve,
but I'm putting on the list, since I guess somebody else must have been
wondering.



I've noticed that Yahn have started to answer most of the questions that
occur on the list, and it made me wonder the other day, that it's been
awhile since we've heard anything from Mike Durand?!



Did anything happen to him? I hope someone at Valve will answer this.
Thanks in advance.



/ProZak
--

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RE: [hlcoders] How to retrieve master server list?

2007-03-13 Thread Alfred Reynolds
hl1master.steampowered.com is the master server you should query
against.

- Alfred

Ronny Schedel wrote:
> I know how to query a master server, I need to get a list of available
> master servers.
>
> Best regards
>
> Ronny Schedel
>
>
>> This page is the best source:
>> http://dev.kquery.com/index.php?article=5
>>
>> Note that the correct address to query is hl1master.steampowered.com,
>> the one in the artcile is out of date.
>>
>> - Alfred
>>
>> Ronny Schedel wrote:
>>> Hello readers,
>>>
>>> does anyone knows how to retrieve the master server list like the
>>> steam client does? I did not find any information about this on
>>> developer.valvesoftware.com.
>>>
>>> Thanks for your help.
>>>
>>> Best regards
>>>
>>> Ronny Schedel
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
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>>
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>
>
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Re: [hlcoders] How to retrieve master server list?

2007-03-13 Thread Ronny Schedel

I know how to query a master server, I need to get a list of available
master servers.

Best regards

Ronny Schedel



This page is the best source:
http://dev.kquery.com/index.php?article=5

Note that the correct address to query is hl1master.steampowered.com,
the one in the artcile is out of date.

- Alfred

Ronny Schedel wrote:

Hello readers,

does anyone knows how to retrieve the master server list like the
steam
client does? I did not find any information about this on
developer.valvesoftware.com.

Thanks for your help.

Best regards

Ronny Schedel


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RE: [hlcoders] How to retrieve master server list?

2007-03-13 Thread Alfred Reynolds
This page is the best source:
http://dev.kquery.com/index.php?article=5

Note that the correct address to query is hl1master.steampowered.com,
the one in the artcile is out of date.

- Alfred

Ronny Schedel wrote:
> Hello readers,
>
> does anyone knows how to retrieve the master server list like the
> steam
> client does? I did not find any information about this on
> developer.valvesoftware.com.
>
> Thanks for your help.
>
> Best regards
>
> Ronny Schedel
>
>
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> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
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[hlcoders] How to retrieve master server list?

2007-03-13 Thread Ronny Schedel

Hello readers,

does anyone knows how to retrieve the master server list like the steam
client does? I did not find any information about this on
developer.valvesoftware.com.

Thanks for your help.

Best regards

Ronny Schedel


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