Re: [hlcoders] gamerules?
InstallGameRules() decides which rules are actually used. In HL2MP, it's CHL2MPRules only. On 12/11/2010 2:46, Trevor 'Drak' wrote: In a vanilla MP mod, you have “hl2mp/multiplayer/teamplay/hl2_gamerules.cpp”. Obviously, all are being compiled. Wouldn’t it be ideal to just have a single one? Assuming your mod has a straight-forward gameplay? It’s getting confusing where to place what I need, when the same functions are in two different files. Is there a reason for all theses and not just a single class derived from “CGameRules” ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] (no subject)
http://goo.gl/FXEbq ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
Thanks. I was running low on V1agr4 Jeffrey botman Broome On 11/12/2010 6:11 AM, gageat...@yahoo.com wrote: http://goo.gl/FXEbq ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
I'm buying ten more cases this time around. On Fri, Nov 12, 2010 at 6:03 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Thanks. I was running low on V1agr4 Jeffrey botman Broome On 11/12/2010 6:11 AM, gageat...@yahoo.com wrote: http://goo.gl/FXEbq ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] (no subject)
You keep buying and I'll keep selling. -- Zach theY4Kman Kanzler On Fri, Nov 12, 2010 at 09:35, Cory de La Torre gear@gmail.com wrote: I'm buying ten more cases this time around. On Fri, Nov 12, 2010 at 6:03 AM, Jeffrey botman Broome botman.hlcod...@gmail.com wrote: Thanks. I was running low on V1agr4 Jeffrey botman Broome On 11/12/2010 6:11 AM, gageat...@yahoo.com wrote: http://goo.gl/FXEbq ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Starting...
http://developer.valvesoftware.com/wiki/Adding_chapters_to_your_mod Here is a complett Tutorial how to create chapters. Yannick ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Remember June 2006?
I'm messing around with the SDK, and decided it would be easiest to reset the game configurations for all the engine versions for what I wanted to do. I noticed that after I had reset it, the setup was as following: Source 2006 Games: - Half-Life 2: Deathmatch Source 2007 Games: - None Source 2009 Games: - Half-Life 2 - Half-Life 2: Episode One - Half-Life 2: Episode Two - Portal - Team Fortress 2 - Day of Defeat: Source - Counter-Strike: Source Since the SDK haven't been updated for a long time, the list isn't correct. HL2DM doesn't run on Source 2006 anymore, which means all Valve games (except Lost Coast) are running on Source 2009. Valve needs take a decision. Either get rid of the old engine revisions in the SDK, or leave them for confusion (and support for really old mods - which of most were broken when HL2DM was updated to Src 2009). My suggestion is getting rid of Source 2006, release the Source 2009 making it attractive to work with the Source engine again. I accidentally just stumbled upon this page: http://source.valvesoftware.com/sourcesdk.php I quote: Valve is dedicated to providing the best tools and resources for the modding community. The Source engine and SDK give you all the tools you need to produce brilliant game creations. Under Contact on Valve's site you can also find: Mods and the Software Developer's Kit: s...@valvesoftware.com Not really sure what the point is of pointing this out, but I'm doing it anyway. I'm still hoping that Valve are going to reply or just magically release the update Tony Sergi worked on the time he contracted for Valve. - ScarT On 5 November 2010 05:34, Cory de La Torre gear@gmail.com wrote: Last time I heard, shader authoring wasn't possible for modders in AS. On Sun, Oct 31, 2010 at 12:38 PM, Marek Sieradzki marek.sierad...@gmail.com wrote: I wonder if you can get shaders to work in ASW. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Gear Dev ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Creating VGUI Menus with tabs?
Simple question. I want to create a VGUI Panel with a list of tabs at the top. Example: http://img2.imageshack.us/img2/8057/sfasd.jpg Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Creating VGUI Menus with tabs?
It's a VGUI control called PropertySheet I think :D Thanks, - Saul. On 12 November 2010 22:20, Trevor 'Drak' dhlco...@wowway.com wrote: Simple question. I want to create a VGUI Panel with a list of tabs at the top. Example: http://img2.imageshack.us/img2/8057/sfasd.jpg Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Creating VGUI Menus with tabs?
That's correct, it's used in the MP3 Player example. My bad, thank you! :D -Original Message- From: Saul Rennison Sent: Friday, November 12, 2010 5:32 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Creating VGUI Menus with tabs? It's a VGUI control called PropertySheet I think :D Thanks, - Saul. On 12 November 2010 22:20, Trevor 'Drak' dhlco...@wowway.com wrote: Simple question. I want to create a VGUI Panel with a list of tabs at the top. Example: http://img2.imageshack.us/img2/8057/sfasd.jpg Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ Information from ESET NOD32 Antivirus, version of virus signature database 5615 (20101112) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Creating VGUI Menus with tabs?
PropertyDialog. you create inherit PropertyPage for your panel, and add them to a PropertyDialog. -Tony On Sat, Nov 13, 2010 at 7:45 AM, Trevor 'Drak' dhlco...@wowway.com wrote: That's correct, it's used in the MP3 Player example. My bad, thank you! :D -Original Message- From: Saul Rennison Sent: Friday, November 12, 2010 5:32 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Creating VGUI Menus with tabs? It's a VGUI control called PropertySheet I think :D Thanks, - Saul. On 12 November 2010 22:20, Trevor 'Drak' dhlco...@wowway.com wrote: Simple question. I want to create a VGUI Panel with a list of tabs at the top. Example: http://img2.imageshack.us/img2/8057/sfasd.jpg Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ Information from ESET NOD32 Antivirus, version of virus signature database 5615 (20101112) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- -Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Creating VGUI Menus with tabs?
pffft roll you're own, it's what all the cool kids do. On Sat, Nov 13, 2010 at 12:09 PM, Tony omega Sergi omegal...@gmail.comwrote: PropertyDialog. you create inherit PropertyPage for your panel, and add them to a PropertyDialog. -Tony On Sat, Nov 13, 2010 at 7:45 AM, Trevor 'Drak' dhlco...@wowway.com wrote: That's correct, it's used in the MP3 Player example. My bad, thank you! :D -Original Message- From: Saul Rennison Sent: Friday, November 12, 2010 5:32 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Creating VGUI Menus with tabs? It's a VGUI control called PropertySheet I think :D Thanks, - Saul. On 12 November 2010 22:20, Trevor 'Drak' dhlco...@wowway.com wrote: Simple question. I want to create a VGUI Panel with a list of tabs at the top. Example: http://img2.imageshack.us/img2/8057/sfasd.jpg Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __ Information from ESET NOD32 Antivirus, version of virus signature database 5615 (20101112) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- -Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders