Re: [hlcoders] Plugin_pause

2005-09-11 Thread -string-

My guess is that is not a game engine error or a syntax error.
The plugin have to implement the pause. When you issue a pause command a
function in the plugin will be called. It is then up to the plugin creator
to actually pause the plugin.
I've looked in the BeetlesMod source code and if it hasnt been changed
recently it has no support for the pause command.
/Henrik aka -string-

- Original Message -
From: Ray [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, September 10, 2005 2:19 PM
Subject: [hlcoders] Plugin_pause



Im trying to pause different plugins and am unable to.

I load 2 plugins (cal and beetlesmod) and want to selectively pause one or
the other.
plugin_print shows 0 Cal and 1 BeetlesMod

if I do plugin_pause no matter what number I pass it..it will only pause
plugin 0
It would appear that the plugins are loaded alphabetically by the vdf
filenames
and I cannot load all plugins by listing them in one vdf file
so I renamed the vdfs to get them to load the plugins in the order that I
want
and I load beetlesmod first and plugin_pause 1 still sends the pause
command to the first loaded plugin

Is this a syntax error or an error in the game engine?

Thanks
Ray



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Re: [hlcoders] ConVar in Server Plugin

2005-09-06 Thread -string-

No, I already tried that. I will get the default value in both
ServerActivate and LevelInit. The only success I got was when I read the
value in GameFrame, but that doesnt feel right. I dont want to have a
check there every time GameFrame is called ... if(!init)


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Try checking them in ServerActivate or LevelInit.



On 9/5/05, -string- [EMAIL PROTECTED] wrote:


Hi

I was wondering when I can be certain that the CSS server has loaded the
server.cfg.
When I read variables in the Load function I only get default values. My
plugin is dependant of these varaibles to initiate so it is critical to
read
the correct values as soon as possible.



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[hlcoders] ConVar in Server Plugin

2005-09-05 Thread -string-

Hi

I was wondering when I can be certain that the CSS server has loaded the
server.cfg.
When I read variables in the Load function I only get default values. My
plugin is dependant of these varaibles to initiate so it is critical to read
the correct values as soon as possible.



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[hlcoders] Have a serverplugin show up in 3rd party server browsers

2005-09-03 Thread -string-
This is a multi-part message in MIME format.
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Hi, I was wondering if somebody knew how to get a server plugin to show up in 
3rd party server browser such as HLSW.
Mani Admin Plugin is showing and I was wondering what type of 
command/registration you have to do to end up there.
Support for a plugin is different, I dont want commands to be sent to the 
plugin, just to point out that the server uses the plugin.

I have a stat plugin that is quite new and players are wondering how to know if 
a server got the plugin without connecting to it.
Best Regards
Henrik aka -string-
--



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