Re: [hlcoders] RE: View vectors in a hud?

2005-04-24 Thread r00t 3:16
Crap I thought I tried that lol maybe not I will give it a whirl.

r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: "Imperio59" <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 22, 2005 9:39 AM
Subject: [hlcoders] RE: View vectors in a hud?

You can just use the local player's EyeAngles and figure out if pitch >
90, yaw < 180, etc etc...
And get some sleep man , you sound tired ;)
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[hlcoders] RE: View vectors in a hud?

2005-04-22 Thread Imperio59
You can just use the local player's EyeAngles and figure out if pitch >
90, yaw < 180, etc etc...
And get some sleep man , you sound tired ;)
--
No virus found in this outgoing message.
Checked by AVG Anti-Virus.
Version: 7.0.308 / Virus Database: 266.10.2 - Release Date: 21/04/2005

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