[hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Kuja

I have a multiplayer mod, and I decided I want a hazard course. The course
is well underway, but it seems that I can t get it to show up in the menu
unless I set type to single in the liblist.gam. However, I do not want
people starting new games, since it is a multiplayer mod. Is there some
hidden setting I am missing?

Jeff 'Kuja' Katz
www.digitalpaintball.net

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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Oskar 'Zoot' Lindgren

look at the liblist.gam for cs
- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 6:42 PM
Subject: [hlcoders] liblist.gam and the hazard course


 I have a multiplayer mod, and I decided I want a hazard course. The course
 is well underway, but it seems that I can t get it to show up in the menu
 unless I set type to single in the liblist.gam. However, I do not want
 people starting new games, since it is a multiplayer mod. Is there some
 hidden setting I am missing?

 Jeff 'Kuja' Katz
 www.digitalpaintball.net

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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Deepak Manglani

CS has a training course and multiplayer only, here's their liblist.gam:

game Counter-Strike
url_info www.counter-strike.net
url_dl 
version 1.3
size 18400
svonly 0
type multiplayer_only
cldll 1
hlversion 1108
nomodels 1
nohimodel 1
mpentity info_player_start
gamedll dlls\mp.dll
gamedll_linux dlls/cs_i386.so
trainmap tr_1

dpac.

- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 5:42 PM
Subject: [hlcoders] liblist.gam and the hazard course


 I have a multiplayer mod, and I decided I want a hazard course. The course
 is well underway, but it seems that I can t get it to show up in the menu
 unless I set type to single in the liblist.gam. However, I do not want
 people starting new games, since it is a multiplayer mod. Is there some
 hidden setting I am missing?

 Jeff 'Kuja' Katz
 www.digitalpaintball.net

 ___
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 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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RE: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Kuja

Is that retail cs or mod cs, anyway. I changed my liblist.gam, it now
appears as such:

game Digital Paintball
url_info www.digitalpaintball.net
url_dl 
version Beta 1
size 35282944
svonly 0
type multiplayer_only
cldll 1
hlversion 1108
nomodels 1
nohimodel 1
mpentity info_paintball
gamedll dlls\pb.dll
gamedll_linux dlls/pb_i386.so
trainmap harzad4


but the hazard course button is still disabled. any ideas?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Deepak
Manglani
Sent: Sunday, February 24, 2002 1:12 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] liblist.gam and the hazard course


CS has a training course and multiplayer only, here's their liblist.gam:

game Counter-Strike
url_info www.counter-strike.net
url_dl 
version 1.3
size 18400
svonly 0
type multiplayer_only
cldll 1
hlversion 1108
nomodels 1
nohimodel 1
mpentity info_player_start
gamedll dlls\mp.dll
gamedll_linux dlls/cs_i386.so
trainmap tr_1

dpac.

- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 5:42 PM
Subject: [hlcoders] liblist.gam and the hazard course


 I have a multiplayer mod, and I decided I want a hazard course. The course
 is well underway, but it seems that I can t get it to show up in the menu
 unless I set type to single in the liblist.gam. However, I do not want
 people starting new games, since it is a multiplayer mod. Is there some
 hidden setting I am missing?

 Jeff 'Kuja' Katz
 www.digitalpaintball.net

 ___
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 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Deepak Manglani

mod cs
and yes just noticed that the training camp button was disabled
wasnt last time i looked
that might have been cs1.1 tho :/
soz
dpac.

- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 6:38 PM
Subject: RE: [hlcoders] liblist.gam and the hazard course


 Is that retail cs or mod cs, anyway. I changed my liblist.gam, it now
 appears as such:

 game Digital Paintball
 url_info www.digitalpaintball.net
 url_dl 
 version Beta 1
 size 35282944
 svonly 0
 type multiplayer_only
 cldll 1
 hlversion 1108
 nomodels 1
 nohimodel 1
 mpentity info_paintball
 gamedll dlls\pb.dll
 gamedll_linux dlls/pb_i386.so
 trainmap harzad4


 but the hazard course button is still disabled. any ideas?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Deepak
 Manglani
 Sent: Sunday, February 24, 2002 1:12 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] liblist.gam and the hazard course


 CS has a training course and multiplayer only, here's their liblist.gam:

 game Counter-Strike
 url_info www.counter-strike.net
 url_dl 
 version 1.3
 size 18400
 svonly 0
 type multiplayer_only
 cldll 1
 hlversion 1108
 nomodels 1
 nohimodel 1
 mpentity info_player_start
 gamedll dlls\mp.dll
 gamedll_linux dlls/cs_i386.so
 trainmap tr_1

 dpac.

 - Original Message -
 From: Kuja [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Sunday, February 24, 2002 5:42 PM
 Subject: [hlcoders] liblist.gam and the hazard course


  I have a multiplayer mod, and I decided I want a hazard course. The
course
  is well underway, but it seems that I can t get it to show up in the
menu
  unless I set type to single in the liblist.gam. However, I do not want
  people starting new games, since it is a multiplayer mod. Is there some
  hidden setting I am missing?
 
  Jeff 'Kuja' Katz
  www.digitalpaintball.net
 
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 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 

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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread leming

The CS guys never had the training map produced and released, so that map
was never there, but from my experiences (those more experienced feel free
to prove me wrong) you need to do some client-side changes for that main
menu if you have a multiplayer mod and want the hazard course button there.
I have noticed before that the New Game and Hazard Course buttons are
disable if the mod is set to multiplayer, but as you said, singleplayer
mods have them available.. shouldnt be too hard to trace where its turning
on/off the buttons.. sorry I cant be of more help
--
Kevin

At 19:15 2/24/2002 +, you wrote:
mod cs
and yes just noticed that the training camp button was disabled
wasnt last time i looked
that might have been cs1.1 tho :/
soz
dpac.

- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 6:38 PM
Subject: RE: [hlcoders] liblist.gam and the hazard course


  Is that retail cs or mod cs, anyway. I changed my liblist.gam, it now
  appears as such:
 
  game Digital Paintball
  url_info www.digitalpaintball.net
  url_dl 
  version Beta 1
  size 35282944
  svonly 0
  type multiplayer_only
  cldll 1
  hlversion 1108
  nomodels 1
  nohimodel 1
  mpentity info_paintball
  gamedll dlls\pb.dll
  gamedll_linux dlls/pb_i386.so
  trainmap harzad4
 
 
  but the hazard course button is still disabled. any ideas?
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED]]On Behalf Of Deepak
  Manglani
  Sent: Sunday, February 24, 2002 1:12 PM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlcoders] liblist.gam and the hazard course
 
 
  CS has a training course and multiplayer only, here's their liblist.gam:
 
  game Counter-Strike
  url_info www.counter-strike.net
  url_dl 
  version 1.3
  size 18400
  svonly 0
  type multiplayer_only
  cldll 1
  hlversion 1108
  nomodels 1
  nohimodel 1
  mpentity info_player_start
  gamedll dlls\mp.dll
  gamedll_linux dlls/cs_i386.so
  trainmap tr_1
 
  dpac.
 
  - Original Message -
  From: Kuja [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Sunday, February 24, 2002 5:42 PM
  Subject: [hlcoders] liblist.gam and the hazard course
 
 
   I have a multiplayer mod, and I decided I want a hazard course. The
course
   is well underway, but it seems that I can t get it to show up in the
menu
   unless I set type to single in the liblist.gam. However, I do not want
   people starting new games, since it is a multiplayer mod. Is there some
   hidden setting I am missing?
  
   Jeff 'Kuja' Katz
   www.digitalpaintball.net
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
 
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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Reedbeta

The details of turning on/off the new game and training map buttons are all in
the engine where we can't modify them.  What I would do is simply put
multiplayer in for game type in the liblist.gam (not multiplayer_only which
will disable new game and hazard course), then link both the new game button
and the hazard course button to your training map.  Modify the launcher GUI so
that the new game button says something like 'training'.  It's not the best
solution but it should work.

--- leming [EMAIL PROTECTED] wrote:
 The CS guys never had the training map produced and released, so that map
 was never there, but from my experiences (those more experienced feel free
 to prove me wrong) you need to do some client-side changes for that main
 menu if you have a multiplayer mod and want the hazard course button there.
 I have noticed before that the New Game and Hazard Course buttons are
 disable if the mod is set to multiplayer, but as you said, singleplayer
 mods have them available.. shouldnt be too hard to trace where its turning
 on/off the buttons.. sorry I cant be of more help
 --
 Kevin

 At 19:15 2/24/2002 +, you wrote:
 mod cs
 and yes just noticed that the training camp button was disabled
 wasnt last time i looked
 that might have been cs1.1 tho :/
 soz
 dpac.
 
 - Original Message -
 From: Kuja [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Sunday, February 24, 2002 6:38 PM
 Subject: RE: [hlcoders] liblist.gam and the hazard course
 
 
   Is that retail cs or mod cs, anyway. I changed my liblist.gam, it now
   appears as such:
  
   game Digital Paintball
   url_info www.digitalpaintball.net
   url_dl 
   version Beta 1
   size 35282944
   svonly 0
   type multiplayer_only
   cldll 1
   hlversion 1108
   nomodels 1
   nohimodel 1
   mpentity info_paintball
   gamedll dlls\pb.dll
   gamedll_linux dlls/pb_i386.so
   trainmap harzad4
  
  
   but the hazard course button is still disabled. any ideas?
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED]]On Behalf Of Deepak
   Manglani
   Sent: Sunday, February 24, 2002 1:12 PM
   To: [EMAIL PROTECTED]
   Subject: Re: [hlcoders] liblist.gam and the hazard course
  
  
   CS has a training course and multiplayer only, here's their liblist.gam:
  
   game Counter-Strike
   url_info www.counter-strike.net
   url_dl 
   version 1.3
   size 18400
   svonly 0
   type multiplayer_only
   cldll 1
   hlversion 1108
   nomodels 1
   nohimodel 1
   mpentity info_player_start
   gamedll dlls\mp.dll
   gamedll_linux dlls/cs_i386.so
   trainmap tr_1
  
   dpac.
  
   - Original Message -
   From: Kuja [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Sunday, February 24, 2002 5:42 PM
   Subject: [hlcoders] liblist.gam and the hazard course
  
  
I have a multiplayer mod, and I decided I want a hazard course. The
 course
is well underway, but it seems that I can t get it to show up in the
 menu
unless I set type to single in the liblist.gam. However, I do not
 want
people starting new games, since it is a multiplayer mod. Is there some
hidden setting I am missing?
   
Jeff 'Kuja' Katz
www.digitalpaintball.net
   
___
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   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
  
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RE: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Kuja

I'd rather not have to do that, can someone from VALVe comment?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Reedbeta
Sent: Sunday, February 24, 2002 3:43 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] liblist.gam and the hazard course


The details of turning on/off the new game and training map buttons are all
in
the engine where we can't modify them.  What I would do is simply put
multiplayer in for game type in the liblist.gam (not multiplayer_only
which
will disable new game and hazard course), then link both the new game button
and the hazard course button to your training map.  Modify the launcher GUI
so
that the new game button says something like 'training'.  It's not the best
solution but it should work.

--- leming [EMAIL PROTECTED] wrote:
 The CS guys never had the training map produced and released, so that map
 was never there, but from my experiences (those more experienced feel free
 to prove me wrong) you need to do some client-side changes for that main
 menu if you have a multiplayer mod and want the hazard course button
there.
 I have noticed before that the New Game and Hazard Course buttons are
 disable if the mod is set to multiplayer, but as you said, singleplayer
 mods have them available.. shouldnt be too hard to trace where its turning
 on/off the buttons.. sorry I cant be of more help
 --
 Kevin

 At 19:15 2/24/2002 +, you wrote:
 mod cs
 and yes just noticed that the training camp button was disabled
 wasnt last time i looked
 that might have been cs1.1 tho :/
 soz
 dpac.
 
 - Original Message -
 From: Kuja [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Sunday, February 24, 2002 6:38 PM
 Subject: RE: [hlcoders] liblist.gam and the hazard course
 
 
   Is that retail cs or mod cs, anyway. I changed my liblist.gam, it now
   appears as such:
  
   game Digital Paintball
   url_info www.digitalpaintball.net
   url_dl 
   version Beta 1
   size 35282944
   svonly 0
   type multiplayer_only
   cldll 1
   hlversion 1108
   nomodels 1
   nohimodel 1
   mpentity info_paintball
   gamedll dlls\pb.dll
   gamedll_linux dlls/pb_i386.so
   trainmap harzad4
  
  
   but the hazard course button is still disabled. any ideas?
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED]]On Behalf Of Deepak
   Manglani
   Sent: Sunday, February 24, 2002 1:12 PM
   To: [EMAIL PROTECTED]
   Subject: Re: [hlcoders] liblist.gam and the hazard course
  
  
   CS has a training course and multiplayer only, here's their
liblist.gam:
  
   game Counter-Strike
   url_info www.counter-strike.net
   url_dl 
   version 1.3
   size 18400
   svonly 0
   type multiplayer_only
   cldll 1
   hlversion 1108
   nomodels 1
   nohimodel 1
   mpentity info_player_start
   gamedll dlls\mp.dll
   gamedll_linux dlls/cs_i386.so
   trainmap tr_1
  
   dpac.
  
   - Original Message -
   From: Kuja [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Sunday, February 24, 2002 5:42 PM
   Subject: [hlcoders] liblist.gam and the hazard course
  
  
I have a multiplayer mod, and I decided I want a hazard course. The
 course
is well underway, but it seems that I can t get it to show up in the
 menu
unless I set type to single in the liblist.gam. However, I do not
 want
people starting new games, since it is a multiplayer mod. Is there
some
hidden setting I am missing?
   
Jeff 'Kuja' Katz
www.digitalpaintball.net
   
___
To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
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[hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Benjamin 'RirA' Rosenberger

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
And you could make the SP buttons invisible with photoshop or paint...
But maybe also (I don't know) try to change the strings.lst...
--
Benjamin 'RirA' Rosenberger
[EMAIL PROTECTED] | [EMAIL PROTECTED]
www.rossispage.de
ICQ# 76679953
--
--

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RE: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Kuja

users can still click even if its invisible.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Benjamin
'RirA' Rosenberger
Sent: Sunday, February 24, 2002 4:41 PM
To: HL Coders List
Subject: [hlcoders] liblist.gam and the hazard course


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
And you could make the SP buttons invisible with photoshop or paint...
But maybe also (I don't know) try to change the strings.lst...
--
Benjamin 'RirA' Rosenberger
[EMAIL PROTECTED] | [EMAIL PROTECTED]
www.rossispage.de
ICQ# 76679953
--
--

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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Gareth Llewellyn

Why not just have the Single player maps as a Live Fire Hazard course? Just
one or two maps with some baddies (func_tanks or whatever) that the player
can mess with, that way they can still practise against live fire
opponants.

- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, February 24, 2002 10:43 PM
Subject: RE: [hlcoders] liblist.gam and the hazard course


 users can still click even if its invisible.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Benjamin
 'RirA' Rosenberger
 Sent: Sunday, February 24, 2002 4:41 PM
 To: HL Coders List
 Subject: [hlcoders] liblist.gam and the hazard course


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 And you could make the SP buttons invisible with photoshop or paint...
 But maybe also (I don't know) try to change the strings.lst...
 --
 Benjamin 'RirA' Rosenberger
 [EMAIL PROTECTED] | [EMAIL PROTECTED]
 www.rossispage.de
 ICQ# 76679953
 --
 --

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RE: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread Kuja

Just while poking around with my options I happened to notice that nowhere
does it say what font they used for btns_main. After some probing, I found
it to be TREBUCHET MS BOLD 16 PT WITH CRISP AA ;). Just thought that might
be useful. Still no word on how to get the hazard course in without allowing
newgames.

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Re: [hlcoders] liblist.gam and the hazard course

2002-02-24 Thread [DRP]Avatar-X

No word?
Several clear and better solutions have been offered here.

The best one is simply to make a Live fire map that comes up when you click new 
game

Just do that, and compromise... stop hoping for the perfect solution to fall into your
lap in the form of a patch by valve.

-av

Kuja wrote:

 Just while poking around with my options I happened to notice that nowhere
 does it say what font they used for btns_main. After some probing, I found
 it to be TREBUCHET MS BOLD 16 PT WITH CRISP AA ;). Just thought that might
 be useful. Still no word on how to get the hazard course in without allowing
 newgames.

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--
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SillyZone Homepage: www.thesillyzone.com
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My Homepage: www.cyberwyre.com


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