Game dll is a server var and, you guessed it, client dll is a client var
On 6/11/09, Yaakov Smith wrote:
> What is FCVAR_GAMEDLL and FCVAR_CLIENTDLL? I found this snippet:
>
>
>
> #define FCVAR_GAMEDLL(1<<2) // defined by the game DLL
>
> #define FCVAR_CLIENTDLL (1<<3) // defined by the client
> DLL
>
>
>
> But what does that mean, practically?
>
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