Re: [hlds] Question for Map Makers
I think if there was a web based interface for booking time and uploading maps etc it would be a great idea. If its not all automated though it will be a nightmare to run. On Tue, Jun 16, 2009 at 3:12 PM, CLAN RCR clan...@gmail.com wrote: So, I'm going to avoid turning this into an advertising message and dispense with the details.. But I wanted to ask a quick question. Basically, I have an extra 32 slot server that is doing jack right now, and I was thinking about maybe turning it into a dedicated map development server. It's primary purpose would be for map makers to have a mainstream pub server to test their maps on and such. It would be donation-based and geared towards helping map makers debug, and at the same time grow the overall popularity on their map. Maybe even have a few lulz? I was just wondering about what you fellow admins thought about the validity of such an endeavor, or maybe if you knew anyone that would be willing to take advantage of such a resource. Anyway, like I said this isn't meant to be an advertisement of any type but I would appreciate some feedback regarding such an idea, or maybe just pass my address along to anyone you think might be interested. As always, thanks for your feedback. -Matt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Question for Map Makers
Sounds like a great idea to me! See if you can get some attention over on fpsbanana. Also agree with Arg! it would be great from a mappers perspective to be automated and easy as well. You may also like to ask these guys: Discussion of Half-Life Mapping hlmapp...@list.valvesoftware.com Phil ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Question for Map Makers
Yeah, I checked at FPS Banana but their posting rules specifically prohibit any type of post like that in at least 4 different ways. lol But yeah, unless there was someone willing to help setup the backend, it would all have to be run manually unfortunately. :( -Matt On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com wrote: Sounds like a great idea to me! See if you can get some attention over on fpsbanana. Also agree with Arg! it would be great from a mappers perspective to be automated and easy as well. You may also like to ask these guys: Discussion of Half-Life Mapping hlmapp...@list.valvesoftware.com Phil ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Question for Map Makers
You could make a webpage which writes requests and bookings to a timeslot, then create a cron job to run at a specified time interval, which reads info from the database and writes a maplist and additional cfg (tags/hostname change, etc). Then get it to RCON to the server and restart it. You could do it quite simply in PHP (, probably simpler in Python, I dunno, I've never used Python). -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Tuesday, 16 June 2009 5:43 PM To: philipbembri...@gmail.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Question for Map Makers Yeah, I checked at FPS Banana but their posting rules specifically prohibit any type of post like that in at least 4 different ways. lol But yeah, unless there was someone willing to help setup the backend, it would all have to be run manually unfortunately. :( -Matt On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com wrote: Sounds like a great idea to me! See if you can get some attention over on fpsbanana. Also agree with Arg! it would be great from a mappers perspective to be automated and easy as well. You may also like to ask these guys: Discussion of Half-Life Mapping hlmapp...@list.valvesoftware.com Phil ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4157 (20090615) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4157 (20090615) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Question for Map Makers
Or use a system like www.gamecreate.com Yaakov Smith wrote: You could make a webpage which writes requests and bookings to a timeslot, then create a cron job to run at a specified time interval, which reads info from the database and writes a maplist and additional cfg (tags/hostname change, etc). Then get it to RCON to the server and restart it. You could do it quite simply in PHP (, probably simpler in Python, I dunno, I've never used Python). -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Tuesday, 16 June 2009 5:43 PM To: philipbembri...@gmail.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Question for Map Makers Yeah, I checked at FPS Banana but their posting rules specifically prohibit any type of post like that in at least 4 different ways. lol But yeah, unless there was someone willing to help setup the backend, it would all have to be run manually unfortunately. :( -Matt On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com wrote: Sounds like a great idea to me! See if you can get some attention over on fpsbanana. Also agree with Arg! it would be great from a mappers perspective to be automated and easy as well. You may also like to ask these guys: Discussion of Half-Life Mapping hlmapp...@list.valvesoftware.com Phil ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4157 (20090615) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4157 (20090615) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Question for Map Makers
American or European? Etf2l.org have been doing work with map makers in competitions in both playing, and development of said maps as well as pugs and such to help developers. Might be worth posting there. -Matt (yes, its just a coincidence I'm not taking the piss :P) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: 16 June 2009 06:13 To: Half-Life dedicated Win32 server mailing list Subject: [hlds] Question for Map Makers So, I'm going to avoid turning this into an advertising message and dispense with the details.. But I wanted to ask a quick question. Basically, I have an extra 32 slot server that is doing jack right now, and I was thinking about maybe turning it into a dedicated map development server. It's primary purpose would be for map makers to have a mainstream pub server to test their maps on and such. It would be donation-based and geared towards helping map makers debug, and at the same time grow the overall popularity on their map. Maybe even have a few lulz? I was just wondering about what you fellow admins thought about the validity of such an endeavor, or maybe if you knew anyone that would be willing to take advantage of such a resource. Anyway, like I said this isn't meant to be an advertisement of any type but I would appreciate some feedback regarding such an idea, or maybe just pass my address along to anyone you think might be interested. As always, thanks for your feedback. -Matt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] SDK update and server downloads
Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.comwrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds