Re: [hlds] Question for Map Makers

2009-06-16 Thread Arg!
I think if there was a web based interface for booking time and uploading
maps etc it would be a great idea.

If its not all automated though it will be a nightmare to run.

On Tue, Jun 16, 2009 at 3:12 PM, CLAN RCR clan...@gmail.com wrote:

 So, I'm going to avoid turning this into an advertising message and
 dispense
 with the details.. But I wanted to ask a quick question.

 Basically, I have an extra 32 slot server that is doing jack right now, and
 I was thinking about maybe turning it into a dedicated map development
 server. It's primary purpose would be for map makers to have a mainstream
 pub server to test their maps on and such. It would be donation-based and
 geared towards helping map makers debug, and at the same time grow the
 overall popularity on their map. Maybe even have a few lulz?

 I was just wondering about what you fellow admins thought about the
 validity
 of such an endeavor, or maybe if you knew anyone that would be willing to
 take advantage of such a resource.

 Anyway, like I said this isn't meant to be an advertisement of any type but
 I would appreciate some feedback regarding such an idea, or maybe just pass
 my address along to anyone you think might be interested.

 As always, thanks for your feedback.

 -Matt
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Re: [hlds] Question for Map Makers

2009-06-16 Thread Philip Bembridge
Sounds like a great idea to me!
See if you can get some attention over on fpsbanana.
Also agree with Arg! it would be great from a mappers perspective to be
automated and easy as well.

You may also like to ask these guys: Discussion of Half-Life Mapping 
hlmapp...@list.valvesoftware.com

Phil
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Re: [hlds] Question for Map Makers

2009-06-16 Thread CLAN RCR
Yeah, I checked at FPS Banana but their posting rules specifically prohibit
any type of post like that in at least 4 different ways. lol

But yeah, unless there was someone willing to help setup the backend, it
would all have to be run manually unfortunately. :(

-Matt

On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com
 wrote:

 Sounds like a great idea to me!
 See if you can get some attention over on fpsbanana.
 Also agree with Arg! it would be great from a mappers perspective to be
 automated and easy as well.

 You may also like to ask these guys: Discussion of Half-Life Mapping 
 hlmapp...@list.valvesoftware.com

 Phil
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Re: [hlds] Question for Map Makers

2009-06-16 Thread Yaakov Smith
You could make a webpage which writes requests and bookings to a timeslot,
then create a cron job to run at a specified time interval, which reads info
from the database and writes a maplist and additional cfg (tags/hostname
change, etc). Then get it to RCON to the server and restart it. You could do
it quite simply in PHP (, probably simpler in Python, I dunno, I've never
used Python).


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR
Sent: Tuesday, 16 June 2009 5:43 PM
To: philipbembri...@gmail.com; Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Question for Map Makers

Yeah, I checked at FPS Banana but their posting rules specifically prohibit
any type of post like that in at least 4 different ways. lol

But yeah, unless there was someone willing to help setup the backend, it
would all have to be run manually unfortunately. :(

-Matt

On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com
 wrote:

 Sounds like a great idea to me!
 See if you can get some attention over on fpsbanana.
 Also agree with Arg! it would be great from a mappers perspective to be
 automated and easy as well.

 You may also like to ask these guys: Discussion of Half-Life Mapping 
 hlmapp...@list.valvesoftware.com

 Phil
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 please visit:
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__ Information from ESET Smart Security, version of virus signature
database 4157 (20090615) __

The message was checked by ESET Smart Security.

http://www.eset.com
 
 

__ Information from ESET Smart Security, version of virus signature
database 4157 (20090615) __

The message was checked by ESET Smart Security.

http://www.eset.com
 


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Re: [hlds] Question for Map Makers

2009-06-16 Thread Robert C
Or use a system like www.gamecreate.com

Yaakov Smith wrote:
 You could make a webpage which writes requests and bookings to a timeslot,
 then create a cron job to run at a specified time interval, which reads info
 from the database and writes a maplist and additional cfg (tags/hostname
 change, etc). Then get it to RCON to the server and restart it. You could do
 it quite simply in PHP (, probably simpler in Python, I dunno, I've never
 used Python).
 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR
 Sent: Tuesday, 16 June 2009 5:43 PM
 To: philipbembri...@gmail.com; Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Question for Map Makers
 
 Yeah, I checked at FPS Banana but their posting rules specifically prohibit
 any type of post like that in at least 4 different ways. lol
 
 But yeah, unless there was someone willing to help setup the backend, it
 would all have to be run manually unfortunately. :(
 
 -Matt
 
 On Tue, Jun 16, 2009 at 1:51 AM, Philip Bembridge philipbembri...@gmail.com
 wrote:
 
 Sounds like a great idea to me!
 See if you can get some attention over on fpsbanana.
 Also agree with Arg! it would be great from a mappers perspective to be
 automated and easy as well.

 You may also like to ask these guys: Discussion of Half-Life Mapping 
 hlmapp...@list.valvesoftware.com

 Phil
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 __ Information from ESET Smart Security, version of virus signature
 database 4157 (20090615) __
 
 The message was checked by ESET Smart Security.
 
 http://www.eset.com
  
  
 
 __ Information from ESET Smart Security, version of virus signature
 database 4157 (20090615) __
 
 The message was checked by ESET Smart Security.
 
 http://www.eset.com
  
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 

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Re: [hlds] Question for Map Makers

2009-06-16 Thread Matt 'mole' Ashton
American or European?

Etf2l.org have been doing work with map makers in competitions in both
playing, and development of said maps as well as pugs and such to help
developers. Might be worth posting there.

-Matt (yes, its just a coincidence I'm not taking the piss :P)

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR
Sent: 16 June 2009 06:13
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Question for Map Makers

So, I'm going to avoid turning this into an advertising message and dispense
with the details.. But I wanted to ask a quick question.

Basically, I have an extra 32 slot server that is doing jack right now, and
I was thinking about maybe turning it into a dedicated map development
server. It's primary purpose would be for map makers to have a mainstream
pub server to test their maps on and such. It would be donation-based and
geared towards helping map makers debug, and at the same time grow the
overall popularity on their map. Maybe even have a few lulz?

I was just wondering about what you fellow admins thought about the validity
of such an endeavor, or maybe if you knew anyone that would be willing to
take advantage of such a resource.

Anyway, like I said this isn't meant to be an advertisement of any type but
I would appreciate some feedback regarding such an idea, or maybe just pass
my address along to anyone you think might be interested.

As always, thanks for your feedback.

-Matt
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Re: [hlds] SDK update and server downloads

2009-06-16 Thread Alec Sanger

I believe if you make a change to a server and keep the name the same, the 
clients with the non-updated version will get an error and will not allow them 
to enter the server.

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



 Date: Tue, 16 Jun 2009 16:44:26 -0700
 From: ch...@pingdemons.com
 To: hlds@list.valvesoftware.com
 Subject: [hlds] SDK update and server downloads
 
 Question,
 
 
 With the new SDK update if i make a change to lets say ctf_2fort and the 
 server is running that map does that mean the client would have to 
 re-download the full map again? or just the new content.
 
 
 
 
 Thanks!
 
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[hlds] SDK update and server downloads

2009-06-16 Thread Chris
Question,


With the new SDK update if i make a change to lets say ctf_2fort and the 
server is running that map does that mean the client would have to 
re-download the full map again? or just the new content.




Thanks!

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Re: [hlds] SDK update and server downloads

2009-06-16 Thread Brent Veal
Clients will be kicked/not able to join at all unless they download the
version of the map being used on the server

On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote:


 I believe if you make a change to a server and keep the name the same, the
 clients with the non-updated version will get an error and will not allow
 them to enter the server.

 Thank you,
 Alec Sanger
 P: 248.941.3813
 F: 313.286.8945



  Date: Tue, 16 Jun 2009 16:44:26 -0700
  From: ch...@pingdemons.com
  To: hlds@list.valvesoftware.com
  Subject: [hlds] SDK update and server downloads
 
  Question,
 
 
  With the new SDK update if i make a change to lets say ctf_2fort and the
  server is running that map does that mean the client would have to
  re-download the full map again? or just the new content.
 
 
 
 
  Thanks!
 
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 please visit:
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 _
 Lauren found her dream laptop. Find the PC that’s right for you.
 http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290
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Re: [hlds] SDK update and server downloads

2009-06-16 Thread Craig H
It would just be best to add a tag to the end of the map name. say,
CTF_2Fort_MyMap.

On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.comwrote:

 Clients will be kicked/not able to join at all unless they download the
 version of the map being used on the server

 On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote:

 
  I believe if you make a change to a server and keep the name the same,
 the
  clients with the non-updated version will get an error and will not allow
  them to enter the server.
 
  Thank you,
  Alec Sanger
  P: 248.941.3813
  F: 313.286.8945
 
 
 
   Date: Tue, 16 Jun 2009 16:44:26 -0700
   From: ch...@pingdemons.com
   To: hlds@list.valvesoftware.com
   Subject: [hlds] SDK update and server downloads
  
   Question,
  
  
   With the new SDK update if i make a change to lets say ctf_2fort and
 the
   server is running that map does that mean the client would have to
   re-download the full map again? or just the new content.
  
  
  
  
   Thanks!
  
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