Re: [hlds] [TF2] Valve using their special weapons
I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
The reason people are angry over this is because valve employees are joining servers not hosted by valve, but hosted by the community. These communities pay for the servers and valve ruining the experience for everyone on the server by having uber weapons. If valve was doing this on their own public/private server most people would not be very angry. On Wed, Sep 9, 2009 at 4:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
I agree - however, since this has since been addressed by Robin, what's the problem now? We should be productive and all I've seen so far are (some hostile) rants - if someone still has a bone to pick with Valve, state what you expect to be done about it instead of just complaining. What's done is done. There is no reason to keep beating a dead horse (that I'm aware of). On Wed, Sep 9, 2009 at 11:11 AM, gulfy32 gulf...@gmail.com wrote: The reason people are angry over this is because valve employees are joining servers not hosted by valve, but hosted by the community. These communities pay for the servers and valve ruining the experience for everyone on the server by having uber weapons. If valve was doing this on their own public/private server most people would not be very angry. On Wed, Sep 9, 2009 at 4:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- -Mark ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
++ People need to stop getting their panties in a knot. It's been addressed. It happened for at most a few hours during that ONE day. Give it up already. I'm sure there are more important things to bitch about...move along. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mark Sent: Wednesday, September 09, 2009 9:21 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons I agree - however, since this has since been addressed by Robin, what's the problem now? We should be productive and all I've seen so far are (some hostile) rants - if someone still has a bone to pick with Valve, state what you expect to be done about it instead of just complaining. What's done is done. There is no reason to keep beating a dead horse (that I'm aware of). On Wed, Sep 9, 2009 at 11:11 AM, gulfy32 gulf...@gmail.com wrote: The reason people are angry over this is because valve employees are joining servers not hosted by valve, but hosted by the community. These communities pay for the servers and valve ruining the experience for everyone on the server by having uber weapons. If valve was doing this on their own public/private server most people would not be very angry. On Wed, Sep 9, 2009 at 4:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- -Mark ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.409 / Virus Database: 270.13.86/2355 - Release Date: 09/09/09 06:53:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
Same here... we;re running the equipment manager plugin by Damizean to allow all hats (even halos, you dirty idlers) one one of our servers now for testing, so no more drama. I'm sure we'll be running the plugin on all 7 of our servers soon. Whats the rewards for getting a hat at random? May as well give them to eveyone. -[!?]MONDO / http://www.teaminterrobang.com On Wed, Sep 9, 2009 at 5:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
Whats the rewards for getting a hat at random? The same reason MMOs and the lottery are so popular. A feeling of superiority. Everyone likes that feeling :) -Mike On Wed, Sep 9, 2009 at 10:31 AM, MONDO mondo...@gmail.com wrote: Same here... we;re running the equipment manager plugin by Damizean to allow all hats (even halos, you dirty idlers) one one of our servers now for testing, so no more drama. I'm sure we'll be running the plugin on all 7 of our servers soon. Whats the rewards for getting a hat at random? May as well give them to eveyone. -[!?]MONDO / http://www.teaminterrobang.com On Wed, Sep 9, 2009 at 5:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 DDOS AS2_INFO attack
I've got a report that my tool doesn't work on multihomed machines where there is more then one server running on the same port but on different IPs.To fix add the -b IPAddress argument to sudppipe2 I've updated the tool description page to reflect this. http://www.wantedgov.it/page/62-srcds-query-cache/ On Sun, Sep 6, 2009 at 5:56 PM, Claudio Beretta beretta.clau...@gmail.comwrote: try with this one http://www.wantedgov.it/gov/SrcdsQueryCache.7z?v2.1 in the previous version i left uninitialized a variable that tracks time, so that might be the cause of you not seeing any forwarding. This version also fixes a minor logic bug, which could prevent the tool to reply to some T requests. On Sun, Sep 6, 2009 at 5:22 PM, Shizzle Nizzleinfl...@gmail.com wrote: just getting a bunch of T request nothing forwarded though. server is actually running on port 27016 so my commandline is -X xx.xx.xx.xx 27016 27015 On Sun, Sep 6, 2009 at 10:10 AM, Claudio Beretta beretta.clau...@gmail.comwrote: no, the code that filters requests based on the source port is never executed when launching with the arguments specified on the tool page. The code that is executed is from line 419 ( if (len 5) ) to line 496 ( c = check_sd(peerl, 0); ). The other if / else branches are executed with other launch arguments. I just left it in since I'm lazy. Try running it without the -q argument (quiet), you should see something like - got a T request FROM 191.83.51.210:17073 (25 bytes) - forwarding request to 194.177.96.192:27300 (25 bytes) - done (25 bytes) - got a I reply FROM 194.177.96.192:27300 (84 bytes) - got a T request FROM 31.52.173.97:48316 (25 bytes) - replying from cache to 31.52.173.97:48316 (84 bytes) - reply from cache done (84 bytes) - got a T request FROM 89.32.56.194:14628 (25 bytes) - replying from cache to 89.32.56.194:14628 (84 bytes) - reply from cache done (84 bytes) - got a T request FROM 116.108.191.75:20483 (25 bytes) - replying from cache to 116.108.191.75:20483 (84 bytes) - reply from cache done (84 bytes) - got a T request FROM 35.38.228.9:9249 (25 bytes) - replying from cache to 35.38.228.9:9249 (84 bytes) - reply from cache done (84 bytes) getting something different? On Sun, Sep 6, 2009 at 4:38 PM, Shizzle Nizzleinfl...@gmail.com wrote: i wasnt able to get this to work on any of my servers. if i read the source file correctly. if the src port isnt 27005/27006 it will drop them aswell? i no some people who dont seem to use that port that is legit traffic would it drop them too? On Sun, Sep 6, 2009 at 5:29 AM, Donnie Newlove donnie.newl...@gmail.com wrote: I know this isn't the most elegant solution, but windows firewall sucks, ipsec doesn't seem to allow fine grained filtering and I never coded MMS plugins before. This tool should be used only during attacks (since new players might add the server running on the new port to their favorites). Well, you could just change the port of the server and then let the query cache listen on that port and it would make no difference except you would have to take the server offline for a moment, but after that it would be business as usual. On Sun, Sep 6, 2009 at 10:35 AM, Claudio Berettaberetta.clau...@gmail.com wrote: here it is http://www.wantedgov.it/page/62-srcds-query-cache/ more info on that page On Sun, Sep 6, 2009 at 12:44 AM, Claudio Berettaberetta.clau...@gmail.com wrote: I'm doing it right now, should be ready tomorrow. On Sun, Sep 6, 2009 at 12:32 AM, Kenny Loggins kenny.logg...@clanao.com wrote: I'm willing to pay someone to write a windows version of a query proxy. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Saturday, September 05, 2009 4:36 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 DDOS AS2_INFO attack This is why A2S_INFO requires a challenge :| Thanks, - Saul. 2009/9/5 Matt Stanton inflatablesoulm...@brothersofchaos.com If these attacks are coming from ips that are outside of the range of your standard users' network range, then it's possible you could filter out requests from unallocated ip blocks and ip blocks from areas of the internet that are gnerally too far away to have decent latency on your server. Unfortunately, this would mean building a database of ip blocks that are allocated to networks that are within a reasonable distance of your server's network and checking every A2S_INFO packet that comes in against this database, which would likely eat a decent amount of CPU. Nephyrin Zey wrote: The bandwidth involved in this attack is tiny. The issue is srcds
Re: [hlds] [TF2] Valve using their special weapons
The problem with your analogy is that MMOs generally have an attainable goal you can actually work towards and a sense of achievement or satisfaction once you finally get that rare item that no one else has. That's rewarding. Not so with TF2. What sense of achievement or satisfaction do you get from RANDOMLY gaining a hat? You might even get a hat you think looks stupid, or one for a class that you absolutely despise playing, which is an even bigger kick to the manhood than not getting a hat at all! You just expended your hat luck for the next random amount of time. As for the lottery, in most cases you are helping to fund something, i.e an education lottery, and that's rewarding in its own sense for a lot of people. You have to actually DO something, in these cases, to gain the rights to feel superior. Therefore I inquire, how are you superior because you played the game the same way as everyone else, but you just got lucky and rolled hat on the dice? On Wed, Sep 9, 2009 at 11:51 AM, Mike Zimmermann rem...@gmail.com wrote: Whats the rewards for getting a hat at random? The same reason MMOs and the lottery are so popular. A feeling of superiority. Everyone likes that feeling :) -Mike On Wed, Sep 9, 2009 at 10:31 AM, MONDO mondo...@gmail.com wrote: Same here... we;re running the equipment manager plugin by Damizean to allow all hats (even halos, you dirty idlers) one one of our servers now for testing, so no more drama. I'm sure we'll be running the plugin on all 7 of our servers soon. Whats the rewards for getting a hat at random? May as well give them to eveyone. -[!?]MONDO / http://www.teaminterrobang.com On Wed, Sep 9, 2009 at 5:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Devgru Seal - IT/Tech PC Geek - » June 1st: HL2:Episode 1 Release! « » October 9th, 2007: The Orange Box Release! « http://ecsa-clan.com - Team #ECSA ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
Therefore I inquire, how are you superior because you played the game the same way as everyone else, but you just got lucky and rolled hat on the dice? You aren't. No one is any better than any other person because they got an item. However, they sure feel like it when they see that message pop up on the server. It's a good feeling, a sense of accomplishment, even if you didn't really accomplish anything (other than getting lucky). Also, I don't know what type of lotteries you have, but here they are nearly all for profit and are completely black and white win/lose. In sense of MMOs, getting items in TF2 is *a lot* like most things in MMOs. Have you ever even played World of Warcraft or other popular MMOs? A lot of the super rare items are gained only by being incredibly lucky with no required skill at all. The only skill needed is to log on daily and do easy, available to everyone activities (sounds really familiar to TF2's system, hmmm). Finally, I have no idea where you are taking this. Is it your hobby to disagree with people or something? -Mike On Wed, Sep 9, 2009 at 1:48 PM, George Devgru Seal devgrus...@gmail.com wrote: The problem with your analogy is that MMOs generally have an attainable goal you can actually work towards and a sense of achievement or satisfaction once you finally get that rare item that no one else has. That's rewarding. Not so with TF2. What sense of achievement or satisfaction do you get from RANDOMLY gaining a hat? You might even get a hat you think looks stupid, or one for a class that you absolutely despise playing, which is an even bigger kick to the manhood than not getting a hat at all! You just expended your hat luck for the next random amount of time. As for the lottery, in most cases you are helping to fund something, i.e an education lottery, and that's rewarding in its own sense for a lot of people. You have to actually DO something, in these cases, to gain the rights to feel superior. Therefore I inquire, how are you superior because you played the game the same way as everyone else, but you just got lucky and rolled hat on the dice? On Wed, Sep 9, 2009 at 11:51 AM, Mike Zimmermann rem...@gmail.com wrote: Whats the rewards for getting a hat at random? The same reason MMOs and the lottery are so popular. A feeling of superiority. Everyone likes that feeling :) -Mike On Wed, Sep 9, 2009 at 10:31 AM, MONDO mondo...@gmail.com wrote: Same here... we;re running the equipment manager plugin by Damizean to allow all hats (even halos, you dirty idlers) one one of our servers now for testing, so no more drama. I'm sure we'll be running the plugin on all 7 of our servers soon. Whats the rewards for getting a hat at random? May as well give them to eveyone. -[!?]MONDO / http://www.teaminterrobang.com On Wed, Sep 9, 2009 at 5:43 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: I solved the hat problem too, I just coded my own entity that applies hats to me. Sure, I can only use them on my own servers, but it's not like I play anywhere else anyway. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of tgnwells Sent: Wednesday, September 09, 2009 12:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Devgru Seal - IT/Tech PC Geek - » June 1st: HL2:Episode 1 Release! « » October 9th, 2007: The Orange Box Release! « http://ecsa-clan.com - Team #ECSA ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
I agree completely. Valve Employees - Feel free to turn your special weapons on and come over and play at F7, we'll be glad to have you and your hilarious and elite Valve Weapons. Give me your SteamID before you join and I'll throw in a reserved slot too, you guys are more than welcome to come and mix things up any time. On Tue, 2009-09-08 at 22:13 -0500, Matthew Gottlieb wrote: If you hate Valve so much, you can ban all the Valve Steam IDs. Or even better, uninstall the game and delete your server. I seriously have no idea why people are so pissed off about this. It's their game, let them have their fun. Are you telling me you've NEVER abused your powers on your server? Slapped someone for fun? Given yourself health? No clip? Teleported a Medic closer? Let them have their fun and get over it. On Tue, Sep 8, 2009 at 8:31 PM, Markbigb...@gmail.com wrote: Less QQ, more PEW! PEW! On Tue, Sep 8, 2009 at 9:22 PM, Mike Zimmermannrem...@gmail.com wrote: This thread is just cry river. -Mike On Tue, Sep 8, 2009 at 8:14 PM, Alec Sangereclyp...@hotmail.com wrote: I certainly don't mind the getting the hats for free, since they give absolutely no advantage over others. The overpowered weapons, however, gave them a huge advantage, which was why I had an issue with it. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: kyle.l...@gmail.com Date: Tue, 8 Sep 2009 17:57:11 -0700 To: mslee...@ismsleeperwrong.com; hlds@list.valvesoftware.com Subject: Re: [hlds] [TF2] Valve using their special weapons Says the guy who wrote the Sourcemod plugin to ban achievement farmers and even setup servers to ban people in when they received one achievement. I assume you did that because you absolutely agree'd with people getting achievements legitimately? Nothing serious going on there now Msleeper... How is this any different? I have no issue with employee's receiving Hats, although everyone in achievement_idle maps right now, and the over 100,000 people who were idling for hats/dupe unlocks using that external idler may. Current people in achievement_idle servers: http://www.game-monitor.com/search.php?search=achievement_idletype=mappublic=pg=1then you can use the steam browser to find the ones that were not submitted to game-monitor.com. You have balls sir, Kyle. On Tue, Sep 8, 2009 at 5:32 PM, msleeper mslee...@ismsleeperwrong.comwrote: God forbid the game developers want to have a little fun with the game they developed. I think you really need to chill out and quit taking the whole hat thing so seriously. The devs gave themselves hats and unique weapons. So what. It's their game. On Tue, 2009-09-08 at 17:17 -0700, Kyle Sanderson wrote: We as customers bought the game, as the person who made this email found out pretty fast valve employees are running around servers using these items that give themselves one hell of an advantage over the regular player. There is no need to be sarcastic in here Michael, I was upset at the fact that they all had circumvented the regular way of getting items (just playing the game). Instead *some* not all of their employees which has been made clear to myself in here had some uber'd version of a regular gun, and which ever hat they wanted. To me as a paying customer that is does no sit right at all set right in my mind. The employee's already have enough perks by being able to beta test games and or get games for free. They should not be destroying the game for paying customers just because they were hired (again this is no longer true, but whatever), or by being able to circumvent the shoddy item giving system and give themselves which ever items they please. Now tell me, which one of you has managed to get 8hatshttp://tf2items.com/profiles/76561198001709917? 9hats http://tf2items.com/profiles/76561197960434622? 19hatshttp://tf2items.com/profiles/76561197971292977? 21hats http://tf2items.com/profiles/76561197999842654? 24hatshttp://tf2items.com/profiles/76561197971049296? 26hats http://tf2items.com/profiles/76561197999842654? 27hatshttp://tf2items.com/profiles/76561197960265731? the list really goes on so I'll spare everyone the trouble, I didn't bother looking at all 159 profiles but if someone wants to... all the power to you. I know I'm probably the only one against this, but that's just me. Kyle. On Tue, Sep 8, 2009 at 4:50 PM, Michael Krasnow mnk...@mnkras.com wrote: We are complaining about VALVe and the crappy weapons they made for themselves while saying that its unfair that they have an advantage over us normal people even though valve can do whatever they want as well... THEY MADE THE GAME
Re: [hlds] [TF2] Valve using their special weapons
Mark ha scritto: Less QQ, more PEW! PEW! You're awesome. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [TF2] Valve using their special weapons
Valve automatically gets a limited slot on my server (they are invulnerable to the high priority slot kicker). So if they get on, they won't get kicked off. Valve employees have spent, all together about 40 hours or so on my servers since the release of TF2. One poor soul connected to my Dodgeball server and didn't stick around long, about 2 minutes. WTF ROCKETS RAINING DOWN FROM THE SKY? One employee connected with the name VACMinistrator. I lolled. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Wednesday, September 09, 2009 3:33 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [TF2] Valve using their special weapons I agree completely. Valve Employees - Feel free to turn your special weapons on and come over and play at F7, we'll be glad to have you and your hilarious and elite Valve Weapons. Give me your SteamID before you join and I'll throw in a reserved slot too, you guys are more than welcome to come and mix things up any time. On Tue, 2009-09-08 at 22:13 -0500, Matthew Gottlieb wrote: If you hate Valve so much, you can ban all the Valve Steam IDs. Or even better, uninstall the game and delete your server. I seriously have no idea why people are so pissed off about this. It's their game, let them have their fun. Are you telling me you've NEVER abused your powers on your server? Slapped someone for fun? Given yourself health? No clip? Teleported a Medic closer? Let them have their fun and get over it. On Tue, Sep 8, 2009 at 8:31 PM, Markbigb...@gmail.com wrote: Less QQ, more PEW! PEW! On Tue, Sep 8, 2009 at 9:22 PM, Mike Zimmermannrem...@gmail.com wrote: This thread is just cry river. -Mike On Tue, Sep 8, 2009 at 8:14 PM, Alec Sangereclyp...@hotmail.com wrote: I certainly don't mind the getting the hats for free, since they give absolutely no advantage over others. The overpowered weapons, however, gave them a huge advantage, which was why I had an issue with it. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: kyle.l...@gmail.com Date: Tue, 8 Sep 2009 17:57:11 -0700 To: mslee...@ismsleeperwrong.com; hlds@list.valvesoftware.com Subject: Re: [hlds] [TF2] Valve using their special weapons Says the guy who wrote the Sourcemod plugin to ban achievement farmers and even setup servers to ban people in when they received one achievement. I assume you did that because you absolutely agree'd with people getting achievements legitimately? Nothing serious going on there now Msleeper... How is this any different? I have no issue with employee's receiving Hats, although everyone in achievement_idle maps right now, and the over 100,000 people who were idling for hats/dupe unlocks using that external idler may. Current people in achievement_idle servers: http://www.game-monitor.com/search.php?search=achievement_idletype=mappublic=pg=1then you can use the steam browser to find the ones that were not submitted to game-monitor.com. You have balls sir, Kyle. On Tue, Sep 8, 2009 at 5:32 PM, msleeper mslee...@ismsleeperwrong.comwrote: God forbid the game developers want to have a little fun with the game they developed. I think you really need to chill out and quit taking the whole hat thing so seriously. The devs gave themselves hats and unique weapons. So what. It's their game. On Tue, 2009-09-08 at 17:17 -0700, Kyle Sanderson wrote: We as customers bought the game, as the person who made this email found out pretty fast valve employees are running around servers using these items that give themselves one hell of an advantage over the regular player. There is no need to be sarcastic in here Michael, I was upset at the fact that they all had circumvented the regular way of getting items (just playing the game). Instead *some* not all of their employees which has been made clear to myself in here had some uber'd version of a regular gun, and which ever hat they wanted. To me as a paying customer that is does no sit right at all set right in my mind. The employee's already have enough perks by being able to beta test games and or get games for free. They should not be destroying the game for paying customers just because they were hired (again this is no longer true, but whatever), or by being able to circumvent the shoddy item giving system and give themselves which ever items they please. Now tell me, which one of you has managed to get 8hatshttp://tf2items.com/profiles/76561198001709917? 9hats http://tf2items.com/profiles/76561197960434622? 19hatshttp://tf2items.com/profiles/76561197971292977? 21hats http://tf2items.com/profiles/76561197999842654?
Re: [hlds] [TF2] Valve using their special weapons
Exactly, msleeper! Much how I feel about this. People whine too much and take this game too seriously. Consider it an honor to have a Valve player join your server. It's not like they would have stayed for hours with their overpowered weapon or dropped by your server every day. Try accepting a bit of a mix up here and there. On Wed, Sep 9, 2009 at 12:32 PM, msleeper mslee...@ismsleeperwrong.comwrote: I agree completely. Valve Employees - Feel free to turn your special weapons on and come over and play at F7, we'll be glad to have you and your hilarious and elite Valve Weapons. Give me your SteamID before you join and I'll throw in a reserved slot too, you guys are more than welcome to come and mix things up any time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds