"Therefore I inquire, how are you superior because you played the game
the same way as everyone else, but you just got lucky and rolled "hat"
on the dice?"

You aren't. No one is any better than any other person because they
got an item. However, they sure feel like it when they see that
message pop up on the server. It's a good feeling, a sense of
accomplishment, even if you didn't really accomplish anything (other
than getting lucky). Also, I don't know what type of lotteries you
have, but here they are nearly all for profit and are completely black
and white win/lose.

In sense of MMOs, getting items in TF2 is *a lot* like most things in
MMOs. Have you ever even played World of Warcraft or other popular
MMOs? A lot of the super rare items are gained only by being
incredibly lucky with no required skill at all. The only skill needed
is to log on daily and do easy, available to everyone activities
(sounds really familiar to TF2's system, hmmm).

Finally, I have no idea where you are taking this. Is it your hobby to
disagree with people or something?

-Mike



On Wed, Sep 9, 2009 at 1:48 PM, George "Devgru Seal"
<[email protected]> wrote:
> The problem with your analogy is that MMOs generally have an attainable goal
> you can actually work towards and a sense of achievement or satisfaction
> once you finally get that rare item that no one else has. That's rewarding.
>
> Not so with TF2. What sense of achievement or satisfaction do you get from
> RANDOMLY gaining a hat?
>
> You might even get a hat you think looks stupid, or one for a class that you
> absolutely despise playing, which is an even bigger kick to the manhood than
> not getting a hat at all! You just expended your "hat luck" for the next
> random amount of time.
>
> As for the lottery, in most cases you are helping to fund something, i.e an
> education lottery, and that's rewarding in its own sense for a lot of
> people.
>
> You have to actually DO something, in these cases, to gain the rights to
> feel superior.
>
> Therefore I inquire, how are you superior because you played the game the
> same way as everyone else, but you just got lucky and rolled "hat" on the
> dice?
>
> On Wed, Sep 9, 2009 at 11:51 AM, Mike Zimmermann <[email protected]> wrote:
>
>> "Whats the rewards for getting a hat at random?"
>>
>> The same reason MMOs and the lottery are so popular. A feeling of
>> "superiority". Everyone likes that feeling :)
>>
>> -Mike
>>
>>
>>
>> On Wed, Sep 9, 2009 at 10:31 AM, MONDO <[email protected]> wrote:
>> > Same here... we;re running the equipment manager plugin by Damizean to
>> allow
>> > all hats (even halos, you dirty idlers) one one of our servers now for
>> > testing, so no more drama.  I'm sure we'll be running the plugin on all 7
>> of
>> > our servers soon.  Whats the rewards for getting a hat at random?  May as
>> > well give them to eveyone.
>> > -[!?]MONDO /  http://www.teaminterrobang.com
>> >
>> >
>> > On Wed, Sep 9, 2009 at 5:43 AM, Spencer 'voogru' MacDonald <
>> > [email protected]> wrote:
>> >
>> >> I solved the hat problem too, I just coded my own entity that applies
>> hats
>> >> to me.
>> >>
>> >> Sure, I can only use them on my own servers, but it's not like I play
>> >> anywhere else anyway.
>> >>
>> >> - voogru.
>> >>
>> >> -----Original Message-----
>> >> From: [email protected]
>> >> [mailto:[email protected]] On Behalf Of tgnwells
>> >> Sent: Wednesday, September 09, 2009 12:35 AM
>> >> To: Half-Life dedicated Win32 server mailing list
>> >> Subject: Re: [hlds] [TF2] Valve using their special weapons
>> >>
>> >> i just want a hat :(
>> >>
>> >> On 9/8/2009 8:13 PM, Matthew Gottlieb wrote:
>> >> > ople are so pissed off about this.
>> >> > It's their game, let them have th
>> >>
>> >> _______________________________________________
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>> >> please visit:
>> >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>
>> >>
>> >> _______________________________________________
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>> >>
>> > _______________________________________________
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>> please visit:
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>> >
>>
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>> please visit:
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>>
>
>
>
> --
> Devgru Seal
> - IT/Tech & PC Geek -
> » June 1st: HL2:Episode 1 Release! «
> » October 9th, 2007: The Orange Box Release! «
> http://ecsa-clan.com - Team #ECSA
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