[hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Rick Payton
So We finally got L4D2 tonight, and I tried setting up a steamgroup
exclusive server for me and my kids to play on. Whenever I try to join,
it says the session is no longer available. My server.cfg is all of 4
lines - hostname, rcon_password, sv_steamgroup, and
sv_steamgroup_exclusive 1.

 

Server starts up fine - here's the startup command I'm using: -console
+log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5

 

Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
exclusivity like it did in L4D, or did I miss something?

 

--mauirixxx

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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread f0rkz
Try setting the steamgroup stuff in autoexec.cfg

Should work when you set it there.

-f0rkz

On Mon, 2009-12-28 at 03:43 -1000, Rick Payton wrote:
 So We finally got L4D2 tonight, and I tried setting up a steamgroup
 exclusive server for me and my kids to play on. Whenever I try to join,
 it says the session is no longer available. My server.cfg is all of 4
 lines - hostname, rcon_password, sv_steamgroup, and
 sv_steamgroup_exclusive 1.
 
  
 
 Server starts up fine - here's the startup command I'm using: -console
 +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
 
  
 
 Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
 exclusivity like it did in L4D, or did I miss something?
 
  
 
 --mauirixxx
 
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Christoffer Pedersen
And all of you are in that group?

On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:

 So We finally got L4D2 tonight, and I tried setting up a steamgroup
 exclusive server for me and my kids to play on. Whenever I try to  
 join,
 it says the session is no longer available. My server.cfg is all of 4
 lines - hostname, rcon_password, sv_steamgroup, and
 sv_steamgroup_exclusive 1.



 Server starts up fine - here's the startup command I'm using: -console
 +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5



 Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
 exclusivity like it did in L4D, or did I miss something?



 --mauirixxx

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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Andy C
Are you sure  your server has the latest Steam update?
On Mon, Dec 28, 2009 at 9:35 AM, Christoffer Pedersen 
christof...@scanservers.eu wrote:

 And all of you are in that group?

 On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:

  So We finally got L4D2 tonight, and I tried setting up a steamgroup
  exclusive server for me and my kids to play on. Whenever I try to
  join,
  it says the session is no longer available. My server.cfg is all of 4
  lines - hostname, rcon_password, sv_steamgroup, and
  sv_steamgroup_exclusive 1.
 
 
 
  Server starts up fine - here's the startup command I'm using: -console
  +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
 
 
 
  Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
  exclusivity like it did in L4D, or did I miss something?
 
 
 
  --mauirixxx
 
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread ics
Being in the same steamgroup isn't a requirement anymore with L4D2. I've 
hosted a lobby multiple times with random folks and i have settings set 
that i get the steamgroup exclusive servers whenever i search a server 
(since i know they work ok and are always free). The other people who 
aren't in the steamgroup of my servers, end up there too.

-ics

Christoffer Pedersen kirjoitti:
 And all of you are in that group?

 On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:

   
 So We finally got L4D2 tonight, and I tried setting up a steamgroup
 exclusive server for me and my kids to play on. Whenever I try to  
 join,
 it says the session is no longer available. My server.cfg is all of 4
 lines - hostname, rcon_password, sv_steamgroup, and
 sv_steamgroup_exclusive 1.



 Server starts up fine - here's the startup command I'm using: -console
 +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5



 Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
 exclusivity like it did in L4D, or did I miss something?



 --mauirixxx

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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Blood Letter

This is the same problem I had back at launch.
The only solution I've found was to have someone OUTSIDE my lan connect to 
the game.

The server is not properly reserving the lobby when you try to connect to it 
from inside the lan.

If your server is on 192.168.0.9, you have to reserve the lobby from OUTSIDE 
the 192.168 subnet.
In my case, I had to have a friend (on the internet) join the server, (making a 
valid lobby reservation), then I could join the existing lobby no problem.


I believe you may be able to get around it another way - open up the console 
and do a
connect IP
command.

Put your public IP (not your 192.168 IP) in the connect command.
I don't remember if I tested this or not.
You might as well test the connect command with both your public IP and the 
192.168 IP.


 Date: Mon, 28 Dec 2009 17:08:45 +0200
 From: i...@ics-base.net
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
 Being in the same steamgroup isn't a requirement anymore with L4D2. I've 
 hosted a lobby multiple times with random folks and i have settings set 
 that i get the steamgroup exclusive servers whenever i search a server 
 (since i know they work ok and are always free). The other people who 
 aren't in the steamgroup of my servers, end up there too.
 
 -ics
 
 Christoffer Pedersen kirjoitti:
  And all of you are in that group?
 
  On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:
 

  So We finally got L4D2 tonight, and I tried setting up a steamgroup
  exclusive server for me and my kids to play on. Whenever I try to  
  join,
  it says the session is no longer available. My server.cfg is all of 4
  lines - hostname, rcon_password, sv_steamgroup, and
  sv_steamgroup_exclusive 1.
 
 
 
  Server starts up fine - here's the startup command I'm using: -console
  +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
 
 
 
  Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
  exclusivity like it did in L4D, or did I miss something?
 
 
 
  --mauirixxx
 
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  archives, please visit:
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Richard Eid
If you want to be the lobby leader and bring a lobby, including you, into
the server behind your NAT, use:

mm_dedicated_force_servers externalip:port|internalip:port

You'll have to use this before creating the lobby as the console is no
longer available while in a lobby.

If you're just trying to connect to it without using a lobby, then you'll
also have to add:

sv_allow_lobby_connect_only 0

to your config.

-Richard Eid


On Mon, Dec 28, 2009 at 10:51 AM, Blood Letter
bw_bloodlet...@hotmail.comwrote:


 This is the same problem I had back at launch.
 The only solution I've found was to have someone OUTSIDE my lan connect
 to the game.

 The server is not properly reserving the lobby when you try to connect to
 it from inside the lan.

 If your server is on 192.168.0.9, you have to reserve the lobby from
 OUTSIDE the 192.168 subnet.
 In my case, I had to have a friend (on the internet) join the server,
 (making a valid lobby reservation), then I could join the existing lobby no
 problem.


 I believe you may be able to get around it another way - open up the
 console and do a
 connect IP
 command.

 Put your public IP (not your 192.168 IP) in the connect command.
 I don't remember if I tested this or not.
 You might as well test the connect command with both your public IP and the
 192.168 IP.


  Date: Mon, 28 Dec 2009 17:08:45 +0200
  From: i...@ics-base.net
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
  Being in the same steamgroup isn't a requirement anymore with L4D2. I've
  hosted a lobby multiple times with random folks and i have settings set
  that i get the steamgroup exclusive servers whenever i search a server
  (since i know they work ok and are always free). The other people who
  aren't in the steamgroup of my servers, end up there too.
 
  -ics
 
  Christoffer Pedersen kirjoitti:
   And all of you are in that group?
  
   On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:
  
  
   So We finally got L4D2 tonight, and I tried setting up a steamgroup
   exclusive server for me and my kids to play on. Whenever I try to
   join,
   it says the session is no longer available. My server.cfg is all of 4
   lines - hostname, rcon_password, sv_steamgroup, and
   sv_steamgroup_exclusive 1.
  
  
  
   Server starts up fine - here's the startup command I'm using: -console
   +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
  
  
  
   Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
   exclusivity like it did in L4D, or did I miss something?
  
  
  
   --mauirixxx
  
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Blood Letter

mm_dedicated_force_servers did not fix it.  I tried it already.
The same problem did not exist in L4D.


 From: richard@gmail.com
 Date: Mon, 28 Dec 2009 11:12:31 -0500
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
 If you want to be the lobby leader and bring a lobby, including you, into
 the server behind your NAT, use:
 
 mm_dedicated_force_servers externalip:port|internalip:port
 
 You'll have to use this before creating the lobby as the console is no
 longer available while in a lobby.
 
 If you're just trying to connect to it without using a lobby, then you'll
 also have to add:
 
 sv_allow_lobby_connect_only 0
 
 to your config.
 
 -Richard Eid
 
 
 On Mon, Dec 28, 2009 at 10:51 AM, Blood Letter
 bw_bloodlet...@hotmail.comwrote:
 
 
  This is the same problem I had back at launch.
  The only solution I've found was to have someone OUTSIDE my lan connect
  to the game.
 
  The server is not properly reserving the lobby when you try to connect to
  it from inside the lan.
 
  If your server is on 192.168.0.9, you have to reserve the lobby from
  OUTSIDE the 192.168 subnet.
  In my case, I had to have a friend (on the internet) join the server,
  (making a valid lobby reservation), then I could join the existing lobby no
  problem.
 
 
  I believe you may be able to get around it another way - open up the
  console and do a
  connect IP
  command.
 
  Put your public IP (not your 192.168 IP) in the connect command.
  I don't remember if I tested this or not.
  You might as well test the connect command with both your public IP and the
  192.168 IP.
 
 
   Date: Mon, 28 Dec 2009 17:08:45 +0200
   From: i...@ics-base.net
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] l4d2 - did I miss something in the config?
  
   Being in the same steamgroup isn't a requirement anymore with L4D2. I've
   hosted a lobby multiple times with random folks and i have settings set
   that i get the steamgroup exclusive servers whenever i search a server
   (since i know they work ok and are always free). The other people who
   aren't in the steamgroup of my servers, end up there too.
  
   -ics
  
   Christoffer Pedersen kirjoitti:
And all of you are in that group?
   
On 28/12/2009, at 14.43, Rick Payton r...@mai-hawaii.com wrote:
   
   
So We finally got L4D2 tonight, and I tried setting up a steamgroup
exclusive server for me and my kids to play on. Whenever I try to
join,
it says the session is no longer available. My server.cfg is all of 4
lines - hostname, rcon_password, sv_steamgroup, and
sv_steamgroup_exclusive 1.
   
   
   
Server starts up fine - here's the startup command I'm using: -console
+log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
   
   
   
Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
exclusivity like it did in L4D, or did I miss something?
   
   
   
--mauirixxx
   
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Rick Payton
Ok, moved steamgroup specific lines to autoexec.cfg, and restarted
server - it's full of pubbers now  lol

I forget who asked, but yes this was a freshly downloaded l4d2 server
files install as well.

Sv_steamgroup_exclusive 1 IS how you're supposed to keep pub's from
joining before you right? Or do I need to add the search key setting as
well?

And thanks everyone for ALL your replies :)

--mauirixxx

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
Sent: Monday, December 28, 2009 4:30 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] l4d2 - did I miss something in the config?

Try setting the steamgroup stuff in autoexec.cfg

Should work when you set it there.

-f0rkz

On Mon, 2009-12-28 at 03:43 -1000, Rick Payton wrote:
 So We finally got L4D2 tonight, and I tried setting up a steamgroup
 exclusive server for me and my kids to play on. Whenever I try to
join,
 it says the session is no longer available. My server.cfg is all of 4
 lines - hostname, rcon_password, sv_steamgroup, and
 sv_steamgroup_exclusive 1.
 
  
 
 Server starts up fine - here's the startup command I'm using: -console
 +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
 
  
 
 Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
 exclusivity like it did in L4D, or did I miss something?
 
  
 
 --mauirixxx
 
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread f0rkz
This is what I use and the server doesn't fill up:

sv_steamgroup Blah
sv_steamgroup_exclusive 1
mp_disable_autokick 1
sv_allow_lobby_connect_only 0

-f0rkz

On Mon, 2009-12-28 at 08:40 -1000, Rick Payton wrote:
 Ok, moved steamgroup specific lines to autoexec.cfg, and restarted
 server - it's full of pubbers now  lol
 
 I forget who asked, but yes this was a freshly downloaded l4d2 server
 files install as well.
 
 Sv_steamgroup_exclusive 1 IS how you're supposed to keep pub's from
 joining before you right? Or do I need to add the search key setting as
 well?
 
 And thanks everyone for ALL your replies :)
 
 --mauirixxx
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
 Sent: Monday, December 28, 2009 4:30 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
 Try setting the steamgroup stuff in autoexec.cfg
 
 Should work when you set it there.
 
 -f0rkz
 
 On Mon, 2009-12-28 at 03:43 -1000, Rick Payton wrote:
  So We finally got L4D2 tonight, and I tried setting up a steamgroup
  exclusive server for me and my kids to play on. Whenever I try to
 join,
  it says the session is no longer available. My server.cfg is all of 4
  lines - hostname, rcon_password, sv_steamgroup, and
  sv_steamgroup_exclusive 1.
  
   
  
  Server starts up fine - here's the startup command I'm using: -console
  +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
  
   
  
  Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
  exclusivity like it did in L4D, or did I miss something?
  
   
  
  --mauirixxx
  
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 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread Rick Payton
Adding the sv_allow_lobby_connect_only 0 is what fixed my connection
issues, and an rcon quit booted the pubbers for good. Thanks guys, happy
holidays :) get back to killin stuff now :P

--mauirixxx

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
Sent: Monday, December 28, 2009 8:56 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] l4d2 - did I miss something in the config?

This is what I use and the server doesn't fill up:

sv_steamgroup Blah
sv_steamgroup_exclusive 1
mp_disable_autokick 1
sv_allow_lobby_connect_only 0

-f0rkz

On Mon, 2009-12-28 at 08:40 -1000, Rick Payton wrote:
 Ok, moved steamgroup specific lines to autoexec.cfg, and restarted
 server - it's full of pubbers now  lol
 
 I forget who asked, but yes this was a freshly downloaded l4d2 server
 files install as well.
 
 Sv_steamgroup_exclusive 1 IS how you're supposed to keep pub's from
 joining before you right? Or do I need to add the search key setting
as
 well?
 
 And thanks everyone for ALL your replies :)
 
 --mauirixxx
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
 Sent: Monday, December 28, 2009 4:30 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
 Try setting the steamgroup stuff in autoexec.cfg
 
 Should work when you set it there.
 
 -f0rkz
 
 On Mon, 2009-12-28 at 03:43 -1000, Rick Payton wrote:
  So We finally got L4D2 tonight, and I tried setting up a steamgroup
  exclusive server for me and my kids to play on. Whenever I try to
 join,
  it says the session is no longer available. My server.cfg is all of
4
  lines - hostname, rcon_password, sv_steamgroup, and
  sv_steamgroup_exclusive 1.
  
   
  
  Server starts up fine - here's the startup command I'm using:
-console
  +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
  
   
  
  Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
  exclusivity like it did in L4D, or did I miss something?
  
   
  
  --mauirixxx
  
  ___
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archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
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Re: [hlds] l4d2 - did I miss something in the config?

2009-12-28 Thread f0rkz
Cheers!


On Mon, 2009-12-28 at 09:01 -1000, Rick Payton wrote:
 Adding the sv_allow_lobby_connect_only 0 is what fixed my connection
 issues, and an rcon quit booted the pubbers for good. Thanks guys, happy
 holidays :) get back to killin stuff now :P
 
 --mauirixxx
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
 Sent: Monday, December 28, 2009 8:56 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] l4d2 - did I miss something in the config?
 
 This is what I use and the server doesn't fill up:
 
 sv_steamgroup Blah
 sv_steamgroup_exclusive 1
 mp_disable_autokick 1
 sv_allow_lobby_connect_only 0
 
 -f0rkz
 
 On Mon, 2009-12-28 at 08:40 -1000, Rick Payton wrote:
  Ok, moved steamgroup specific lines to autoexec.cfg, and restarted
  server - it's full of pubbers now  lol
  
  I forget who asked, but yes this was a freshly downloaded l4d2 server
  files install as well.
  
  Sv_steamgroup_exclusive 1 IS how you're supposed to keep pub's from
  joining before you right? Or do I need to add the search key setting
 as
  well?
  
  And thanks everyone for ALL your replies :)
  
  --mauirixxx
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
  Sent: Monday, December 28, 2009 4:30 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] l4d2 - did I miss something in the config?
  
  Try setting the steamgroup stuff in autoexec.cfg
  
  Should work when you set it there.
  
  -f0rkz
  
  On Mon, 2009-12-28 at 03:43 -1000, Rick Payton wrote:
   So We finally got L4D2 tonight, and I tried setting up a steamgroup
   exclusive server for me and my kids to play on. Whenever I try to
  join,
   it says the session is no longer available. My server.cfg is all of
 4
   lines - hostname, rcon_password, sv_steamgroup, and
   sv_steamgroup_exclusive 1.
   

   
   Server starts up fine - here's the startup command I'm using:
 -console
   +log on -game left4dead2 +map c1m1_hotel -port 27015 +ip 192.168.1.5
   

   
   Pure vanilla server. Is the NAT stuff playing hell with Steamgroup
   exclusivity like it did in L4D, or did I miss something?
   

   
   --mauirixxx
   
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[hlds] Spam Connecting Crashing Server

2009-12-28 Thread Violent Crimes
It seems steam never fixed the spam connecting for hl2 mods. Had this 
guy causing havoc on a couple of my Zombie Panic servers.

STEAM_0:1:6368283 http://steamcommunity.com/profiles/76561197973002295

IP: 90.224.27.88

http://www.convictgaming.com/pictures/2eun6eh.jpg

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[hlds] Server Works/RCON Delayed

2009-12-28 Thread Rian Brooks-Kane
Hi Guys,

Got a bit of a weird issue.

Got a WIN 2008 R2 Box running 1 SRCDS.

It works fine, client can play performance is great.

But there is one issue.

RCON Commands seem to get delayed our just not received at all by the
server.

Also if i try to RCON from something like HLSW, it can't connect at all.

This one has me stumped.

Regards,



Rian
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Re: [hlds] Server Works/RCON Delayed

2009-12-28 Thread Mike Vail
Rian,

Sounds like a firewall issue on your client's end or on the servers's end.
Try sending the rcon commands from another client location. If it still
fails, I'd say your server's firewall is likely blocking the rcon TCP port
from receiving incoming data. You may also try totally disabling Windows
2008 firewall on the server long enough to test this theory.

Keep us posted on the results and Happy New Year!
Mike Vail 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rian Brooks-Kane
Sent: Monday, December 28, 2009 6:12 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Server Works/RCON Delayed

Hi Guys,

Got a bit of a weird issue.

Got a WIN 2008 R2 Box running 1 SRCDS.

It works fine, client can play performance is great.

But there is one issue.

RCON Commands seem to get delayed our just not received at all by the
server.

Also if i try to RCON from something like HLSW, it can't connect at all.

This one has me stumped.

Regards,



Rian
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Re: [hlds] Server Works/RCON Delayed

2009-12-28 Thread Jarno Veuger
Several things might be the problem:
- add the IP to the startup-line ( +ip x.x.x.x )
- make sure both TCP and UDP ports are opened (27015 default)

If you already did this, it might be something else.

Kind regards,
Ywa

Op 29-Dec-09 3:12, Rian Brooks-Kane wrote:
 Hi Guys,

 Got a bit of a weird issue.

 Got a WIN 2008 R2 Box running 1 SRCDS.

 It works fine, client can play performance is great.

 But there is one issue.

 RCON Commands seem to get delayed our just not received at all by the
 server.

 Also if i try to RCON from something like HLSW, it can't connect at all.

 This one has me stumped.

 Regards,



 Rian
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 visit:
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 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 4723 (20091228) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com







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Re: [hlds] Spam Connecting Crashing Server

2009-12-28 Thread Kyle Sanderson
*Joins the club*
L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
157STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
157STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
158STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
158STEAM_ID_PENDING disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
159STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 3
159STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
160STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
160STEAM_ID_PENDING disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
161STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
161STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
162STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
162STEAM_ID_PENDING disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
163STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
163STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
164STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
164STEAM_ID_PENDING disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
165STEAM_ID_PENDING connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
165STEAM_ID_PENDING disconnected (reason Connection closing)
L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 166STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 166STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 167STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 167STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 168STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 168STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 169STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 169STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 170STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 170STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 171STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 171STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 172STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 172STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 173STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 173STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 174STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 174STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 175STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 175STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 176STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 176STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 177STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 177STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 178STEAM_ID_PENDING
connected, address 69.29.20.21:27005
L 12/29/2009 - 01:59:50:  S e r v e r D o w n ! 178STEAM_ID_PENDING
disconnected (reason Disconnect by user.)
L 12/29/2009 - 01:59:50:  S e r v e r D o w n ! 179STEAM_ID_PENDING
connected, address 69.29.20.21:2700

Name: HsM | `ώąғғųlʑ ٿ☠★
SteamID: STEAM_0:0:13378111
Community Page: 

Re: [hlds] Spam Connecting Crashing Server

2009-12-28 Thread Michael Krasnow
its not new, its just bad programming on valves part as they did not build
in flood control for commands

On Mon, Dec 28, 2009 at 9:36 PM, Kyle Sanderson kyle.l...@gmail.com wrote:

 *Joins the club*
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 157STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 157STEAM_ID_PENDING disconnected (reason Connection closing)
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 158STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 158STEAM_ID_PENDING disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 159STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 3
 159STEAM_ID_PENDINGits disconnected (reason Connection closing)
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 160STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 160STEAM_ID_PENDING disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 161STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 161STEAM_ID_PENDING disconnected (reason Connection closing)
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 162STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
 162STEAM_ID_PENDING disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
 163STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
 163STEAM_ID_PENDING disconnected (reason Connection closing)
 L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
 164STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
 164STEAM_ID_PENDING disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
 165STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
 165STEAM_ID_PENDING disconnected (reason Connection closing)
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 166STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 166STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 167STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 167STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:46:  S e r v e r D o w n ! 168STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 168STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 169STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 169STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 170STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 170STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 171STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:47:  S e r v e r D o w n ! 171STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 172STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 172STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 173STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 173STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 174STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:48:  S e r v e r D o w n ! 174STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 175STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 175STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 176STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 176STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 177STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 177STEAM_ID_PENDING
 disconnected (reason Disconnect by user.)
 L 12/29/2009 - 01:59:49:  S e r v e r D o w n ! 178STEAM_ID_PENDING
 connected, address 69.29.20.21:27005
 L 12/29/2009 - 

Re: [hlds] Spam Connecting Crashing Server

2009-12-28 Thread Kyle Sanderson
The server should not be crashing since ent* commands are blocked on join,
which means there is a newer server crasher out there.

Sorry for the partial hijacking.
Kyle.
On Mon, Dec 28, 2009 at 6:43 PM, Michael Krasnow mnk...@gmail.com wrote:

 its not new, its just bad programming on valves part as they did not build
 in flood control for commands

 On Mon, Dec 28, 2009 at 9:36 PM, Kyle Sanderson kyle.l...@gmail.com
 wrote:

  *Joins the club*
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  157STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  157STEAM_ID_PENDING disconnected (reason Connection closing)
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  158STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  158STEAM_ID_PENDING disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  159STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 3
  159STEAM_ID_PENDINGits disconnected (reason Connection closing)
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  160STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  160STEAM_ID_PENDING disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  161STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  161STEAM_ID_PENDING disconnected (reason Connection closing)
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  162STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 2
  162STEAM_ID_PENDING disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
  163STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
  163STEAM_ID_PENDING disconnected (reason Connection closing)
  L 12/29/2009 - 01:59:45:  S e r v e r D o w n i n 1
  164STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
  164STEAM_ID_PENDING disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
  165STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n i n 1
  165STEAM_ID_PENDING disconnected (reason Connection closing)
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n !
 166STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n !
 166STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n !
 167STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n !
 167STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:46:  S e r v e r D o w n !
 168STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 168STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 169STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 169STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 170STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 170STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 171STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:47:  S e r v e r D o w n !
 171STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 172STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 172STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 173STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 173STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 174STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:48:  S e r v e r D o w n !
 174STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:49:  S e r v e r D o w n !
 175STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:49:  S e r v e r D o w n !
 175STEAM_ID_PENDING
  disconnected (reason Disconnect by user.)
  L 12/29/2009 - 01:59:49:  S e r v e r D o w n !
 176STEAM_ID_PENDING
  connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:49:  S e r v e r D o w n !
 176STEAM_ID_PENDING
  disconnected (reason Disconnect by 

Re: [hlds] Server Works/RCON Delayed

2009-12-28 Thread Mike Vail
What kind of network is the server on? Is this a home network behind a home
router?  

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rian Brooks-Kane
Sent: Monday, December 28, 2009 6:58 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Works/RCON Delayed

This Server is NAT'd behind a firewall but everything is allowed in the
rules.

Windows Firewall Service is Disabled.

IP is 203.100.1.42


Rian

On Tue, Dec 29, 2009 at 12:34 PM, Jarno Veuger h...@mr-green.nl wrote:

 Several things might be the problem:
 - add the IP to the startup-line ( +ip x.x.x.x )
 - make sure both TCP and UDP ports are opened (27015 default)

 If you already did this, it might be something else.

 Kind regards,
 Ywa

 Op 29-Dec-09 3:12, Rian Brooks-Kane wrote:
  Hi Guys,
 
  Got a bit of a weird issue.
 
  Got a WIN 2008 R2 Box running 1 SRCDS.
 
  It works fine, client can play performance is great.
 
  But there is one issue.
 
  RCON Commands seem to get delayed our just not received at all by 
  the server.
 
  Also if i try to RCON from something like HLSW, it can't connect at all.
 
  This one has me stumped.
 
  Regards,
 
 
 
  Rian
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  __ Information from ESET NOD32 Antivirus, version of virus
 signature database 4723 (20091228) __
 
  The message was checked by ESET NOD32 Antivirus.
 
  http://www.eset.com
 
 
 
 
 


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Re: [hlds] Server Works/RCON Delayed

2009-12-28 Thread Rian Brooks-Kane
No, This is a Enterprise Network.

Server is running on XenServer.

Its Sitting behind a Checkpoint Firewall


Rian

On Tue, Dec 29, 2009 at 1:32 PM, Mike Vail mike_v...@boomgaming.net wrote:

 What kind of network is the server on? Is this a home network behind a home
 router?

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rian Brooks-Kane
 Sent: Monday, December 28, 2009 6:58 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server Works/RCON Delayed

 This Server is NAT'd behind a firewall but everything is allowed in the
 rules.

 Windows Firewall Service is Disabled.

 IP is 203.100.1.42


 Rian

 On Tue, Dec 29, 2009 at 12:34 PM, Jarno Veuger h...@mr-green.nl wrote:

  Several things might be the problem:
  - add the IP to the startup-line ( +ip x.x.x.x )
  - make sure both TCP and UDP ports are opened (27015 default)
 
  If you already did this, it might be something else.
 
  Kind regards,
  Ywa
 
  Op 29-Dec-09 3:12, Rian Brooks-Kane wrote:
   Hi Guys,
  
   Got a bit of a weird issue.
  
   Got a WIN 2008 R2 Box running 1 SRCDS.
  
   It works fine, client can play performance is great.
  
   But there is one issue.
  
   RCON Commands seem to get delayed our just not received at all by
   the server.
  
   Also if i try to RCON from something like HLSW, it can't connect at
 all.
  
   This one has me stumped.
  
   Regards,
  
  
  
   Rian
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   __ Information from ESET NOD32 Antivirus, version of virus
  signature database 4723 (20091228) __
  
   The message was checked by ESET NOD32 Antivirus.
  
   http://www.eset.com
  
  
  
  
  
 
 
  ___
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  please visit:
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