[hlds] Spam Connecting Crashing Server

2009-12-29 Thread Attaul N

I got a msg earlier today from 
http://steamcommunity.com/profiles/76561197961100939 who is crashing my servers 
as well. He asked me whos servers i wanted crashed tonight, when i told him no 
ones and that server admins work hard to keep everything working, I somehow 
offended him. Not sure how hes managing to crash the servers, I have 
rcon_locker inabled. I know he doesn't have my rcon or any other info since i 
don't store the rcon password in server.cfg and I even have the server.cfg 
renamed. Any ideas?   
_
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[hlds] TF2 - map doesn't change when time reaches 0:00

2009-12-29 Thread In Hyuk Seo
It is 2 fort server, and the map doesn't change when time reaches 0:00.
It goes overtime forever until the round is actually over,
so people have to get the intel for the round to end and the map changes.

Basically, unless if no one captures the flag to finish the round (3 times
on our server)
the map never ends.
Anyone know how to fix this? Thank you in advance!
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Re: [hlds] TF2 - map doesn't change when time reaches 0:00

2009-12-29 Thread Cc2iscooL
mp_match_end_at_timelimit 1

or

mp_stalemate_enable 1

On Tue, Dec 29, 2009 at 2:12 AM, In Hyuk Seo roadhous...@gmail.com wrote:

 It is 2 fort server, and the map doesn't change when time reaches 0:00.
 It goes overtime forever until the round is actually over,
 so people have to get the intel for the round to end and the map changes.

 Basically, unless if no one captures the flag to finish the round (3 times
 on our server)
 the map never ends.
 Anyone know how to fix this? Thank you in advance!
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
I'm completely dumbfounded Attaul, this is exploit exists across platforms
(Unless if you're on Linux as well). I'm running a CS:S Server, what about
you?

Kyle.

On Mon, Dec 28, 2009 at 11:59 PM, Attaul N mohsio...@hotmail.com wrote:


 I got a msg earlier today from
 http://steamcommunity.com/profiles/76561197961100939 who is crashing my
 servers as well. He asked me whos servers i wanted crashed tonight, when i
 told him no ones and that server admins work hard to keep everything
 working, I somehow offended him. Not sure how hes managing to crash the
 servers, I have rcon_locker inabled. I know he doesn't have my rcon or any
 other info since i don't store the rcon password in server.cfg and I even
 have the server.cfg renamed. Any ideas?
 _
 Windows Live: Friends get your Flickr, Yelp, and Digg updates when they
 e-mail you.
 http://go.microsoft.com/?linkid=9691817
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[hlds] Spam Connecting Crashing Server

2009-12-29 Thread Attaul N

I am running TF2 servers. This is what I was told once I asked what exploit he 
is using. 
( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM! Server 
Crash: b.) If I tell you then you will prolly leak it out || BOOM! Server 
Crash: and c.) There are a few CS:S servers that have a patch for it but not 
many ) Now i am not sure which exact exploit hes got but for now he has agreet 
to stop attacks if I unban a player who plays on my servers with the name 
ADOLF HITLER.
  
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
So it's affecting multiple engines as well, interesting.

Don't create a new topic everytime, reply to the previous mail instead.
Kyle.

On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com wrote:


 I am running TF2 servers. This is what I was told once I asked what exploit
 he is using.
 ( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM! Server
 Crash: b.) If I tell you then you will prolly leak it out || BOOM! Server
 Crash: and c.) There are a few CS:S servers that have a patch for it but not
 many ) Now i am not sure which exact exploit hes got but for now he has
 agreet to stop attacks if I unban a player who plays on my servers with the
 name ADOLF HITLER.

 _
 Windows Live: Make it easier for your friends to see what you’re up to on
 Facebook.
 http://go.microsoft.com/?linkid=9691816
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Jeff Sugar
There's a sourcemod plugin that blocks connects from a banned user via IP
for a short while (5min i think?) after their first attempt. After the limit
wears off, they can do so once more. No spam, no worries! :) I'm sure you
could probably modify yit to also work on non-banned people who try
connections to closely together

One  sec, I'll look for it now

[moments pass aka ninja edit or whatever :v]

Alright -- the one I'm using is this:
http://forums.alliedmods.net/showthread.php?p=863444

There's also this one, which looks like the same thing but with a bit of
unnecessary config options:
http://forums.alliedmods.net/showthread.php?p=923828

Hope this helps!

-Jeff/Atreus


On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com wrote:


 I am running TF2 servers. This is what I was told once I asked what exploit
 he is using.
 ( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM! Server
 Crash: b.) If I tell you then you will prolly leak it out || BOOM! Server
 Crash: and c.) There are a few CS:S servers that have a patch for it but not
 many ) Now i am not sure which exact exploit hes got but for now he has
 agreet to stop attacks if I unban a player who plays on my servers with the
 name ADOLF HITLER.

 _
 Windows Live: Make it easier for your friends to see what you’re up to on
 Facebook.
 http://go.microsoft.com/?linkid=9691816
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Jeff Sugar
I originally sent this in the duplicate thread someone else made, thinking
it was the main thread. I'll repost it here for ease:

There's a sourcemod plugin that blocks connects from a banned user via IP
for a short while (5min i think?) after their first attempt. After the limit
wears off, they can do so once more. No spam, no worries! :) I'm sure you
could probably modify yit to also work on non-banned people who try
connections to closely together

One  sec, I'll look for it now

[moments pass aka ninja edit or whatever :v]

Alright -- the one I'm using is this:
http://forums.alliedmods.net/showthread.php?p=863444

There's also this one, which looks like the same thing but with a bit of
unnecessary config options:
http://forums.alliedmods.net/showthread.php?p=923828

Hope this helps!

-Jeff/Atreus

On Tue, Dec 29, 2009 at 1:06 AM, Kyle Sanderson kyle.l...@gmail.com wrote:

 I'm completely dumbfounded Attaul, this is exploit exists across platforms
 (Unless if you're on Linux as well). I'm running a CS:S Server, what about
 you?

 Kyle.

 On Mon, Dec 28, 2009 at 11:59 PM, Attaul N mohsio...@hotmail.com wrote:

 
  I got a msg earlier today from
  http://steamcommunity.com/profiles/76561197961100939 who is crashing my
  servers as well. He asked me whos servers i wanted crashed tonight, when
 i
  told him no ones and that server admins work hard to keep everything
  working, I somehow offended him. Not sure how hes managing to crash the
  servers, I have rcon_locker inabled. I know he doesn't have my rcon or
 any
  other info since i don't store the rcon password in server.cfg and I even
  have the server.cfg renamed. Any ideas?
  _
  Windows Live: Friends get your Flickr, Yelp, and Digg updates when they
  e-mail you.
  http://go.microsoft.com/?linkid=9691817
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread ics
This connect flood in which steamid does not have even time to auth 
(sticks with Steam_id_pending), has been around atleast over 2 years. 
The good thing in it is, that usually at some point attackers steamid is 
revealed in the server log anyway. So once you ban that sucker's id, he 
can't do the connect flood anymore.

The rcon crash has also been around for a long time. Trick is that it 
also does not work on every hardware setup and whilst i spoke with some 
Valve employees with it while back, they could not reproduce it and so 
there is no fix for it but the exploit remains that can bring down the 
server.

Besides these, there are several exploits available. 
http://code.devicenull.org/index.php?title=Misc:HL2_Exploits

-ics

Jeff Sugar kirjoitti:
 I originally sent this in the duplicate thread someone else made, thinking
 it was the main thread. I'll repost it here for ease:

 There's a sourcemod plugin that blocks connects from a banned user via IP
 for a short while (5min i think?) after their first attempt. After the limit
 wears off, they can do so once more. No spam, no worries! :) I'm sure you
 could probably modify yit to also work on non-banned people who try
 connections to closely together

 One  sec, I'll look for it now

 [moments pass aka ninja edit or whatever :v]

 Alright -- the one I'm using is this:
 http://forums.alliedmods.net/showthread.php?p=863444

 There's also this one, which looks like the same thing but with a bit of
 unnecessary config options:
 http://forums.alliedmods.net/showthread.php?p=923828

 Hope this helps!

 -Jeff/Atreus

 On Tue, Dec 29, 2009 at 1:06 AM, Kyle Sanderson kyle.l...@gmail.com wrote:

   
 I'm completely dumbfounded Attaul, this is exploit exists across platforms
 (Unless if you're on Linux as well). I'm running a CS:S Server, what about
 you?

 Kyle.

 On Mon, Dec 28, 2009 at 11:59 PM, Attaul N mohsio...@hotmail.com wrote:

 
 I got a msg earlier today from
 http://steamcommunity.com/profiles/76561197961100939 who is crashing my
 servers as well. He asked me whos servers i wanted crashed tonight, when
   
 i
 
 told him no ones and that server admins work hard to keep everything
 working, I somehow offended him. Not sure how hes managing to crash the
 servers, I have rcon_locker inabled. I know he doesn't have my rcon or
   
 any
 
 other info since i don't store the rcon password in server.cfg and I even
 have the server.cfg renamed. Any ideas?
 _
 Windows Live: Friends get your Flickr, Yelp, and Digg updates when they
 e-mail you.
 http://go.microsoft.com/?linkid=9691817
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 please visit:
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
If these are players on our ban list, this would indeed work. However from
reviewing my server logs they don't even connect long enough for the server
to resolve their steamid. They wouldn't even need to own the game and could
use some pirated copy, a VAC banned account, anything really.

It's absolutely absurd that this hasn't been fixed yet.
Kyle.

On Tue, Dec 29, 2009 at 1:34 AM, Jeff Sugar jeffsu...@gmail.com wrote:

 There's a sourcemod plugin that blocks connects from a banned user via IP
 for a short while (5min i think?) after their first attempt. After the
 limit
 wears off, they can do so once more. No spam, no worries! :) I'm sure you
 could probably modify yit to also work on non-banned people who try
 connections to closely together

 One  sec, I'll look for it now

 [moments pass aka ninja edit or whatever :v]

 Alright -- the one I'm using is this:
 http://forums.alliedmods.net/showthread.php?p=863444

 There's also this one, which looks like the same thing but with a bit of
 unnecessary config options:
 http://forums.alliedmods.net/showthread.php?p=923828

 Hope this helps!

 -Jeff/Atreus


 On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com wrote:

 
  I am running TF2 servers. This is what I was told once I asked what
 exploit
  he is using.
  ( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM!
 Server
  Crash: b.) If I tell you then you will prolly leak it out || BOOM! Server
  Crash: and c.) There are a few CS:S servers that have a patch for it but
 not
  many ) Now i am not sure which exact exploit hes got but for now he has
  agreet to stop attacks if I unban a player who plays on my servers with
 the
  name ADOLF HITLER.
 
  _
  Windows Live: Make it easier for your friends to see what you’re up to on
  Facebook.
  http://go.microsoft.com/?linkid=9691816
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
Jeff: If these are players on our ban list, this would indeed work. However
from reviewing my server logs they don't even connect long enough for the
server to resolve their steamid. They wouldn't even need to own the game and
could use some pirated copy, a VAC banned account, anything really.

ICS: This exploit isn't listed on there as it's not blocked by Rcon Lock.
Also this isn't an rcon crash or anything of the kind...

It's absolutely absurd that this hasn't been fixed yet.
Kyle.

On Tue, Dec 29, 2009 at 1:52 AM, ics i...@ics-base.net wrote:

 This connect flood in which steamid does not have even time to auth
 (sticks with Steam_id_pending), has been around atleast over 2 years.
 The good thing in it is, that usually at some point attackers steamid is
 revealed in the server log anyway. So once you ban that sucker's id, he
 can't do the connect flood anymore.

 The rcon crash has also been around for a long time. Trick is that it
 also does not work on every hardware setup and whilst i spoke with some
 Valve employees with it while back, they could not reproduce it and so
 there is no fix for it but the exploit remains that can bring down the
 server.

 Besides these, there are several exploits available.
 http://code.devicenull.org/index.php?title=Misc:HL2_Exploits

 -ics

 Jeff Sugar kirjoitti:
  I originally sent this in the duplicate thread someone else made,
 thinking
  it was the main thread. I'll repost it here for ease:
 
  There's a sourcemod plugin that blocks connects from a banned user via
 IP
  for a short while (5min i think?) after their first attempt. After the
 limit
  wears off, they can do so once more. No spam, no worries! :) I'm sure you
  could probably modify yit to also work on non-banned people who try
  connections to closely together
 
  One  sec, I'll look for it now
 
  [moments pass aka ninja edit or whatever :v]
 
  Alright -- the one I'm using is this:
  http://forums.alliedmods.net/showthread.php?p=863444
 
  There's also this one, which looks like the same thing but with a bit of
  unnecessary config options:
  http://forums.alliedmods.net/showthread.php?p=923828
 
  Hope this helps!
 
  -Jeff/Atreus
 
  On Tue, Dec 29, 2009 at 1:06 AM, Kyle Sanderson kyle.l...@gmail.com
 wrote:
 
 
  I'm completely dumbfounded Attaul, this is exploit exists across
 platforms
  (Unless if you're on Linux as well). I'm running a CS:S Server, what
 about
  you?
 
  Kyle.
 
  On Mon, Dec 28, 2009 at 11:59 PM, Attaul N mohsio...@hotmail.com
 wrote:
 
 
  I got a msg earlier today from
  http://steamcommunity.com/profiles/76561197961100939 who is crashing
 my
  servers as well. He asked me whos servers i wanted crashed tonight,
 when
 
  i
 
  told him no ones and that server admins work hard to keep everything
  working, I somehow offended him. Not sure how hes managing to crash the
  servers, I have rcon_locker inabled. I know he doesn't have my rcon or
 
  any
 
  other info since i don't store the rcon password in server.cfg and I
 even
  have the server.cfg renamed. Any ideas?
  _
  Windows Live: Friends get your Flickr, Yelp, and Digg updates when they
  e-mail you.
  http://go.microsoft.com/?linkid=9691817
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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[hlds] L4D2 Worldwide rank/Players served datasource.

2009-12-29 Thread Josh Bost
Hi all,

Just wondering where the data for worldwide rank/players served comes from.
 I am aware this data is not 100% reliable, but would still like to display
it on the website for my community (I can extract the data from practically
any source, so that is not too much of a problem)

Cheers,

Joshua Bost.
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Jeff Sugar
Well, you could still set it to block an IP for _x_ minutes if it tries to
join more than _y_ connection attempts in _z_  seconds, yeah?


On Tue, Dec 29, 2009 at 2:22 AM, Kyle Sanderson kyle.l...@gmail.com wrote:

 If these are players on our ban list, this would indeed work. However from
 reviewing my server logs they don't even connect long enough for the server
 to resolve their steamid. They wouldn't even need to own the game and could
 use some pirated copy, a VAC banned account, anything really.

 It's absolutely absurd that this hasn't been fixed yet.
 Kyle.

 On Tue, Dec 29, 2009 at 1:34 AM, Jeff Sugar jeffsu...@gmail.com wrote:

  There's a sourcemod plugin that blocks connects from a banned user via IP
  for a short while (5min i think?) after their first attempt. After the
  limit
  wears off, they can do so once more. No spam, no worries! :) I'm sure you
  could probably modify yit to also work on non-banned people who try
  connections to closely together
 
  One  sec, I'll look for it now
 
  [moments pass aka ninja edit or whatever :v]
 
  Alright -- the one I'm using is this:
  http://forums.alliedmods.net/showthread.php?p=863444
 
  There's also this one, which looks like the same thing but with a bit of
  unnecessary config options:
  http://forums.alliedmods.net/showthread.php?p=923828
 
  Hope this helps!
 
  -Jeff/Atreus
 
 
  On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com wrote:
 
  
   I am running TF2 servers. This is what I was told once I asked what
  exploit
   he is using.
   ( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM!
  Server
   Crash: b.) If I tell you then you will prolly leak it out || BOOM!
 Server
   Crash: and c.) There are a few CS:S servers that have a patch for it
 but
  not
   many ) Now i am not sure which exact exploit hes got but for now he has
   agreet to stop attacks if I unban a player who plays on my servers with
  the
   name ADOLF HITLER.
  
   _
   Windows Live: Make it easier for your friends to see what you’re up to
 on
   Facebook.
   http://go.microsoft.com/?linkid=9691816
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   please visit:
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Alistair Cockeram
See below;

On Mon, Dec 28, 2009 at 06:36:31PM -0800, Kyle Sanderson wrote:
 *Joins the club*
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 157STEAM_ID_PENDING connected, address 69.29.20.21:27005
 L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
 157STEAM_ID_PENDING disconnected (reason Connection closing)
[...]

Trouble is, there is an crash exploit where flooding is not required:

L 12/28/2009 - 23:35:33: ThIs SeRvEr Is GoInG
DoWn1794STEAM_ID_PENDING connected, address 213.89.98.184:27005
Client ThIs SeRvEr Is GoInG DoWn connected (213.89.98.184:27005).
Segmentation fault
Add -debug to the ./srcds_run command line to generate a debug.log to
help with solving this problem

Single connection there and it goes straight down. We put a fix in place
to stop the join flood exploits. 
Note we also firewall rcon off completely as we also got tired of the rcon 
crash exploits.

To my knowledge there is no fix for the above.

-- 
Alistair Cockeram

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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
I've been trying to do this for more than 2 years and have brought it up on
this list multiple times, if you know how, by all means write a SourcePawn
script.

Kyle.

On Tue, Dec 29, 2009 at 3:26 AM, Jeff Sugar jeffsu...@gmail.com wrote:

 Well, you could still set it to block an IP for _x_ minutes if it tries to
 join more than _y_ connection attempts in _z_  seconds, yeah?


 On Tue, Dec 29, 2009 at 2:22 AM, Kyle Sanderson kyle.l...@gmail.com
 wrote:

  If these are players on our ban list, this would indeed work. However
 from
  reviewing my server logs they don't even connect long enough for the
 server
  to resolve their steamid. They wouldn't even need to own the game and
 could
  use some pirated copy, a VAC banned account, anything really.
 
  It's absolutely absurd that this hasn't been fixed yet.
  Kyle.
 
  On Tue, Dec 29, 2009 at 1:34 AM, Jeff Sugar jeffsu...@gmail.com wrote:
 
   There's a sourcemod plugin that blocks connects from a banned user via
 IP
   for a short while (5min i think?) after their first attempt. After the
   limit
   wears off, they can do so once more. No spam, no worries! :) I'm sure
 you
   could probably modify yit to also work on non-banned people who try
   connections to closely together
  
   One  sec, I'll look for it now
  
   [moments pass aka ninja edit or whatever :v]
  
   Alright -- the one I'm using is this:
   http://forums.alliedmods.net/showthread.php?p=863444
  
   There's also this one, which looks like the same thing but with a bit
 of
   unnecessary config options:
   http://forums.alliedmods.net/showthread.php?p=923828
  
   Hope this helps!
  
   -Jeff/Atreus
  
  
   On Tue, Dec 29, 2009 at 1:26 AM, Attaul N mohsio...@hotmail.com
 wrote:
  
   
I am running TF2 servers. This is what I was told once I asked what
   exploit
he is using.
( BOOM! Server Crash: a.) I will not tell anyone what it is || BOOM!
   Server
Crash: b.) If I tell you then you will prolly leak it out || BOOM!
  Server
Crash: and c.) There are a few CS:S servers that have a patch for it
  but
   not
many ) Now i am not sure which exact exploit hes got but for now he
 has
agreet to stop attacks if I unban a player who plays on my servers
 with
   the
name ADOLF HITLER.
   
_
Windows Live: Make it easier for your friends to see what you’re up
 to
  on
Facebook.
http://go.microsoft.com/?linkid=9691816
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Re: [hlds] Spam Connecting Crashing Server

2009-12-29 Thread Kyle Sanderson
How did you manage to fix the flooding? Would you be willing to share the
plugin that you/your community wrote?

Kyle.

On Tue, Dec 29, 2009 at 3:34 AM, Alistair Cockeram h...@imf2000.org wrote:

 See below;

 On Mon, Dec 28, 2009 at 06:36:31PM -0800, Kyle Sanderson wrote:
  *Joins the club*
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  157STEAM_ID_PENDING connected, address 69.29.20.21:27005
  L 12/29/2009 - 01:59:44:  S e r v e r D o w n i n 3
  157STEAM_ID_PENDING disconnected (reason Connection closing)
 [...]

 Trouble is, there is an crash exploit where flooding is not required:

 L 12/28/2009 - 23:35:33: ThIs SeRvEr Is GoInG
 DoWn1794STEAM_ID_PENDING connected, address 213.89.98.184:27005
 Client ThIs SeRvEr Is GoInG DoWn connected (213.89.98.184:27005).
 Segmentation fault
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem

 Single connection there and it goes straight down. We put a fix in place
 to stop the join flood exploits.
 Note we also firewall rcon off completely as we also got tired of the rcon
 crash exploits.

 To my knowledge there is no fix for the above.

 --
 Alistair Cockeram

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Re: [hlds] L4D2 Worldwide rank/Players served datasource.

2009-12-29 Thread msleeper
There is a SM plugin that gets this info for L4D, I'm sure it's not much
different for L4D2. No idea if that plugin still works.


On Tue, 2009-12-29 at 21:02 +1030, Josh Bost wrote:
 Hi all,
 
 Just wondering where the data for worldwide rank/players served comes from.
  I am aware this data is not 100% reliable, but would still like to display
 it on the website for my community (I can extract the data from practically
 any source, so that is not too much of a problem)
 
 Cheers,
 
 Joshua Bost.
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[hlds] [TF2] No Steam Logon

2009-12-29 Thread Michael Krasnow
Just a question, has anyone's server been locking up, untill you hit a key
in the console (not via rcon)

and then the console spammed with name (No Steam Logon) for every player on
the server?

and then end up with an empty server?

It has happened to me several times with the last update, not before it.

Thanks!

Mike
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Re: [hlds] [TF2] No Steam Logon

2009-12-29 Thread Alexander King
Hasn't happened to me

Sent Using My IPhone :)


On 30 Dec 2009, at 04:24, Michael Krasnow mnk...@gmail.com wrote:

 Just a question, has anyone's server been locking up, untill you hit  
 a key
 in the console (not via rcon)

 and then the console spammed with name (No Steam Logon) for every  
 player on
 the server?

 and then end up with an empty server?

 It has happened to me several times with the last update, not before  
 it.

 Thanks!

 Mike
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Re: [hlds] [TF2] No Steam Logon

2009-12-29 Thread Michael Krasnow
well im using a .bat file for server restarting, so it doesn't check the
status of the game server (like if it is frozen) only checks the proccess,
it becomes toatally unresponsive. tools like Server Checker auto restart the
server when this happens (as to everyone it seems offline).

Mike

On Wed, Dec 30, 2009 at 12:43 AM, Alexander King pcmaster...@hotmail.comwrote:

 Hasn't happened to me

 Sent Using My IPhone :)


 On 30 Dec 2009, at 04:24, Michael Krasnow mnk...@gmail.com wrote:

  Just a question, has anyone's server been locking up, untill you hit
  a key
  in the console (not via rcon)
 
  and then the console spammed with name (No Steam Logon) for every
  player on
  the server?
 
  and then end up with an empty server?
 
  It has happened to me several times with the last update, not before
  it.
 
  Thanks!
 
  Mike
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