Re: [hlds] Mandatory TF2 update coming this afternoon

2011-08-20 Thread Chad Hedstrom
Thanks for the heads up Fletch! Greatly appreciated :)

On Thu, Aug 18, 2011 at 5:03 PM, Fletcher Dunn
fletch...@valvesoftware.com wrote:
 Heads up.



 Your humble servant,

 Fletch



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Re: [hlds] HLDS Issue

2011-08-20 Thread shane
sv_lan 1 works the same, i can see it in the LAN tab but it times out  
after 4 connection attempts.


Quoting syntron...@gmail.com syntron...@gmail.com:


check sv_lan 1. Your brother should be able to use the local IP. It'll list
your external IP since valve wouldn't know your internal IP unless the
software reported it.

So try sv_lan 1 on the server and check in the lan tab of the server
browser.

On Fri, Aug 19, 2011 at 4:34 AM, sh...@cypherous.co.uk wrote:


Hi There,

Basically i have HLDS installed on my PC alongside TF2, up until a few
patches ago my brother on another PC on the same LAN was able to connect to
my LAN server without issues and external port forwarding worked perfectly
aswell, however now my brother is unable to join my LAN server at all even
via direct IP, he can sometimes see the server listed under LAN but sadly it
lists my external IP for some reason instead of the LAN IP, i've tried
forcing the right IP but it was already seeing it properly, i have already
checked for the firewall exception as its there from previously getting this
to work, i can see the server on my local machine but that doesn't help
much.

This has previously worked fine but recently stopped working any ideas
would be appreciated :)

Kind Regards,

Shane
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[hlds] Server Issue

2011-08-20 Thread kelly joe
Hi, I run a Dedicated Server for TF2, and every time I start it up, I get
the error message, 'exec: couldn't exec cp_dustbowl.cfg' I have tried
editing the maps that the server starts with, on the server launch batch
file, and it comes up with the same message, but with the map I'm trying to
use.

Is this a common problem, or is it unfixable.

The server still runs

Also, I seem unable to update my server, and get the error message saying
'ISteamHTTP unavaiable for update scheme', or something along those lines.

How do I fix this?

Thanks
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Re: [hlds] Server Issue

2011-08-20 Thread Justin
When a server runs a map it exec's the name of the map to see if there's 
a specified config for it.

Some servers ops use different settings per map(like timelimit/roundlimit).
On 8/20/2011 12:17 PM, kelly joe wrote:
Hi, I run a Dedicated Server for TF2, and every time I start it up, I 
get the error message, 'exec: couldn't exec cp_dustbowl.cfg' I have 
tried editing the maps that the server starts with, on the server 
launch batch file, and it comes up with the same message, but with the 
map I'm trying to use.


Is this a common problem, or is it unfixable.

The server still runs

Also, I seem unable to update my server, and get the error message 
saying 'ISteamHTTP unavaiable for update scheme', or something along 
those lines.


How do I fix this?

Thanks


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Re: [hlds] Server Issue

2011-08-20 Thread Jesse Porter
It is OK to ignore these.  These config files are optional. If they really
bother you, just touch the file in the error and go about your business.
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Re: [hlds] Mandatory TF2 update coming this afternoon

2011-08-20 Thread Jay Singh

I can confirm this as well.

 Date: Fri, 19 Aug 2011 21:07:55 -0700
 From: sprayp...@gmail.com
 To: steve.gr...@gmail.com; hlds@list.valvesoftware.com
 Subject: Re: [hlds] Mandatory TF2 update coming this afternoon
 
 I can confirm there there are random crashes on map change with
 Windows Server 2008 x64 SP1. Running Turbine.
 
 On Fri, Aug 19, 2011 at 8:59 PM, steve grout steve.gr...@gmail.com wrote:
  no idea why atm but we have has issues wither servers crashing on map change
  every now and then
  windows 2008 SP 1
 
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Re: [hlds] Mandatory TF2 update coming this afternoon

2011-08-20 Thread Cc2iscooL
Sorry for the double-reply but I just thought of something. I used to run a
server monitoring program which would automatically restart servers if they
quit responding for certain periods of time. If for some reason a mapchange
took longer than normal, the program would just restart the server even if
it was still running, which lead to more issues than it solved, as I've
rarely seen where the console will just lockup. Usually server just crashes
and restarts normally. Do you guys have any port monitoring going on for
auto-restarts?

On Sat, Aug 20, 2011 at 1:14 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 Windows 2k8 r2 here. Sever runs regularly days at a time with no crashing.
 On Aug 20, 2011 1:46 PM, Jay Singh singh...@live.com wrote:
 
  I can confirm this as well.
 
  Date: Fri, 19 Aug 2011 21:07:55 -0700
  From: sprayp...@gmail.com
  To: steve.gr...@gmail.com; hlds@list.valvesoftware.com
  Subject: Re: [hlds] Mandatory TF2 update coming this afternoon
 
  I can confirm there there are random crashes on map change with
  Windows Server 2008 x64 SP1. Running Turbine.
 
  On Fri, Aug 19, 2011 at 8:59 PM, steve grout steve.gr...@gmail.com
 wrote:
   no idea why atm but we have has issues wither servers crashing on map
 change
   every now and then
   windows 2008 SP 1
 
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Re: [hlds] HLDS Issue

2011-08-20 Thread shane
Well the only firewall present is the windows one and nothing on that  
has been changed at all as there is already a firewall exception for  
that, i should mention i'm running the server on localhost already so  
i'm not sure how there could be a firewall issue for myself, it worked  
fine with the current settings until about a month ago as i said :)


Quoting Cc2iscooL cc2isc...@gmail.com:


Sounds like you may be having a firewall issue.

On Sat, Aug 20, 2011 at 3:35 AM, sh...@cypherous.co.uk wrote:


sv_lan 1 works the same, i can see it in the LAN tab but it times out after
4 connection attempts.


Quoting syntron...@gmail.com syntron...@gmail.com:

 check sv_lan 1. Your brother should be able to use the local IP. It'll

list
your external IP since valve wouldn't know your internal IP unless the
software reported it.

So try sv_lan 1 on the server and check in the lan tab of the server
browser.

On Fri, Aug 19, 2011 at 4:34 AM, sh...@cypherous.co.uk wrote:

 Hi There,


Basically i have HLDS installed on my PC alongside TF2, up until a few
patches ago my brother on another PC on the same LAN was able to connect
to
my LAN server without issues and external port forwarding worked
perfectly
aswell, however now my brother is unable to join my LAN server at all
even
via direct IP, he can sometimes see the server listed under LAN but sadly
it
lists my external IP for some reason instead of the LAN IP, i've tried
forcing the right IP but it was already seeing it properly, i have
already
checked for the firewall exception as its there from previously getting
this
to work, i can see the server on my local machine but that doesn't help
much.

This has previously worked fine but recently stopped working any ideas
would be appreciated :)

Kind Regards,

Shane
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Re: [hlds] Server Issue

2011-08-20 Thread Mart-Jan Reeuwijk


what he means, is that on mapchange on the server, the server looks in /cfg/  
for a .cfg file with the name of the map, for map specific settings. 

so if you change the map to koth_nucleus the server will be looking for a 
/cfg/koth_nucleus.cfg file to get map specific settings. 

if there is no file, you get that error, safe to ignore.
if you dont like that, just make a empty text file with each mapname.cfg on 
the server.



From: kelly joe whitenoi...@ntlworld.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Saturday, 20 August 2011, 22:01
Subject: Re: [hlds] Server Issue


Thanks guys, so what you're saying is that some of the settings I have on my 
config aren't compatible with all the maps on my map list?


What do you mean by the config files Jesse? I don't understand the error part, 
sorry, I'm kinda new to this!


Thanks


On 20 August 2011 18:42, Jesse Porter reacherg...@gmail.com wrote:

It is OK to ignore these.  These config files are optional. If they really 
bother you, just touch the file in the error and go about your business. 
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Re: [hlds] Server Issue

2011-08-20 Thread kelly joe
ahh, i see.

Thanks very much, issue resolved.

Cheers

On 20 August 2011 21:19, Mart-Jan Reeuwijk mreeu...@yahoo.com wrote:


 what he means, is that on mapchange on the server, the server looks in
 /cfg/  for a .cfg file with the name of the map, for map specific settings.

 so if you change the map to koth_nucleus the server will be looking for a
 /cfg/koth_nucleus.cfg file to get map specific settings.

 if there is no file, you get that error, safe to ignore.
 if you dont like that, just make a empty text file with each mapname.cfg
 on the server.

 --
 *From:* kelly joe whitenoi...@ntlworld.com
 *To:* Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 *Sent:* Saturday, 20 August 2011, 22:01
 *Subject:* Re: [hlds] Server Issue

 Thanks guys, so what you're saying is that some of the settings I have on
 my config aren't compatible with all the maps on my map list?

 What do you mean by the config files Jesse? I don't understand the error
 part, sorry, I'm kinda new to this!

 Thanks

 On 20 August 2011 18:42, Jesse Porter reacherg...@gmail.com wrote:

 It is OK to ignore these.  These config files are optional. If they really
 bother you, just touch the file in the error and go about your business.

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