I know that this mailing list is only for server problems but if I put
something on the forum or steam support it takes days before I got answer so
that's why I'm contacting this mailing list and by the way clients are even
important as servers. But anyway thanks for the help :-D
-Original Message-
From: hlds-requ...@list.valvesoftware.com
Sent: 16 Jul 2012 04:03:11 GMT
To: hlds@list.valvesoftware.com
Subject: hlds Digest, Vol 16, Issue 47
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than Re: Contents of hlds digest...
Today's Topics:
1. Re: All Text Chat In Spec? (ozgamingdot...@gmail.com)
2. Re: Team Fortress 2 Random Crashes (T Marler)
3. Re: Team Fortress 2 Random Crashes (T Marler)
4. Re: All Text Chat In Spec? (Peter HLDS)
5. Re: All Text Chat In Spec? (Lord_Jeremy Xavier)
6. Re: All Text Chat In Spec? (Russell Smith)
7. SteamCMD Tool (William Balkcom)
--
Message: 1
Date: Sun, 15 Jul 2012 22:11:26 -0400
From: ozgamingdot...@gmail.com ozgamingdot...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] All Text Chat In Spec?
Message-ID: 5003784e.6000...@gmail.com
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
Is there a way spectators can text chat in spec and have everyone see
it? I know we can use voice, but we want to type while in spec and have
the others hear it.
Any help would be appreciated.
Thanks!
ozgaming.net
--
Message: 2
Date: Sun, 15 Jul 2012 20:15:38 -0600
From: T Marler bloodyi...@shaw.ca
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Random Crashes
Message-ID: fb716e5592ab8.50032...@shaw.ca
Content-Type: text/plain; charset=iso-8859-1
Just so you're clear, this is the HLDS mailing list, as in support for SERVERS
not CLIENTS. I can safely assume that due to your lack of information in this
matter is not relevant to this mailing list.
- Original Message -
From: Andrew Priv? k.r.o.n@hotmail.com
Date: Sunday, July 15, 2012 1:32 pm
Subject: Re: [hlds] Team Fortress 2 Random Crashes
To: hlds@list.valvesoftware.com
It's my game that crash not the server but I don't understand
why it happend?!?
Does somebody know how to fix this?
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Message: 3
Date: Sun, 15 Jul 2012 20:17:12 -0600
From: T Marler bloodyi...@shaw.ca
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Random Crashes
Message-ID: fb2d0d1297f4e.50032...@shaw.ca
Content-Type: text/plain; charset=iso-8859-1
If you know the people who are running those Linux servers, have they done any
-verify_all's recently? I run only Linux SRCDS servers and I haven't actually
heard of any such things from my community.
- Original Message -
From: Franco Valerio franco@hotmail.com
Date: Sunday, July 15, 2012 1:49 pm
Subject: Re: [hlds] Team Fortress 2 Random Crashes
To: hlds@list.valvesoftware.com
The same problem is happening to me and to a lot of friends. The
game crashes when map changes or when you disconnect from the
server. Many people in spuf and my community began to complain
about this problem. I think is happen to clients playing in
Linux servers, because I noticed that the people playing in
Windows Servers don't have this problem.Anyone can confirm this?
From: k.r.o.n@hotmail.com
To: hlds@list.valvesoftware.com
Date: Sun, 15 Jul 2012 21:32:36 +0200
Subject: Re: [hlds] Team Fortress 2 Random Crashes
It's my game that crash not the server but I don't understand
why it
happend?!?
Does somebody know how to fix this?
___
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archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
??
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