Re: [hlds] COUNTER-STRIKE: SOURCE BETA

2010-05-14 Thread Michael Secord
Just to add my quick $0.02 since most people don't understand.

And if it does make a sale more likely, does giving the game out for 
less money help Valve?

ABSOLUTELY! Thinking otherwise leads you to the way of Adobe with CS.

You're going to get more people to buy the game at $35 than you are at 
$50. You'll easily get enough extra sales to make more money selling 
more copies than you would by selling it to less people at $50/ea.

Simple economics, yet most people and business owners don't understand. 
It's not like Valve has to spend extra money for each extra copy of the 
game sold...they aren't selling physical copies, it's all digital, and 
they already have the infrastructure in place to handle the downloads.

-Michael

-- Original Message ---
Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA
From: Ed Kellett e...@estc.demon.co.uk
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Date: 5/14/2010 2:51 PM EST
 Piracy is not defined by your moral outlook on the situation, the CS:S beta
 is copyright Valve and to download it (from their servers or otherwise)
 without their permission is illegal. Whether or not illegal downloading
 hardly hurts Valve is for Valve to decide, as is who they want to have
 access to it. The Subscriber Agreement gives them the right to ban anyone
 they like from Steam in any case.

 How can an increase in anticipation arise from more people already having
 the game anyway? And if it does make a sale more likely, does giving the
 game out for less money help Valve?

 - Original Message -
 From: Max Ssi3ila...@gmail.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Friday, May 14, 2010 7:11 PM
 Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA



 If it were a paid DLC and none of the public had access, then yes, it
 would
 be piracy. You can only play on Beta servers if you've purchased a license
 of CS:S, thousands have already downloaded the client and posted videos
 online, and legitimate copies of the game will be updated next week. No
 core
 gameplay elements have been changed/added, and an increase in anticipation
 hardly hurts Valve (and increases the probability of a week(end) sale to
 celebrate the update).

 On Fri, May 14, 2010 at 4:06 AM, icsi...@ics-base.net  wrote:

  
 Well it's like a copy of a game you do not own. Technically piracy,
 since it's unreleased.

 -ics


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Re: [hlds] COUNTER-STRIKE: SOURCE BETA

2010-05-14 Thread Michael Secord
Chris,

Both your replies, dead on. Price sales lead to more sales. Companies 
just found a price so far that /most/ people will pay for and they still 
rake in the big bucks. Though, who are we to judge? We aren't the 
companies who make them/sarcasm.

Alec, as far as that...no I didn't say that. There is a break even 
point, where you are covering your costs per unit. Once you exceed that, 
it's pure profit...going for $10 profit instead of $30 profit hurts per 
unit, but it generates more sales. (And just as an FYI/CYA - These are 
arbitrary numbers I just used to prove a point).

-- Original Message ---
Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA
From: Chris Brunelle cbrunel...@cogeco.ca
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Date: 5/14/2010 3:22 PM EST
 Analysts? Really?  You can' be serious.  Retail prices for new games whether
 console or pc are the same no matter who the publisher/devloper is.   You
 can almost go as far as saying it's price fixing at it's best.




 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
 Sent: Friday, May 14, 2010 1:18 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA


 Since you've put no lower bounds on your theory, are you asserting that
 valve would make more money by selling their games for $0.05 rather than
 $30? You have to realize that there are analysts hired to determine the most
 appropriate price point based on current and past trends. I would certainly
 trust their judgment over yours. While I would love valve games for as
 little money as possible, it's not always in their best interest to reduce
 the price.

 Why are we even talking about this on the HLDS mailing list?

 Thank you,
 Alec Sanger




 Date: Fri, 14 May 2010 15:09:09 -0400
 From: gizmokid2...@gmail.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA

 Just to add my quick $0.02 since most people don't understand.

 And if it does make a sale more likely, does giving the game out for
 less money help Valve?

 ABSOLUTELY! Thinking otherwise leads you to the way of Adobe with CS.

 You're going to get more people to buy the game at $35 than you are at
 $50. You'll easily get enough extra sales to make more money selling
 more copies than you would by selling it to less people at $50/ea.

 Simple economics, yet most people and business owners don't understand.
 It's not like Valve has to spend extra money for each extra copy of the
 game sold...they aren't selling physical copies, it's all digital, and
 they already have the infrastructure in place to handle the downloads.

 -Michael

 -- Original Message ---
 Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA
 From: Ed Kellette...@estc.demon.co.uk
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Date: 5/14/2010 2:51 PM EST
  
 Piracy is not defined by your moral outlook on the situation, the CS:S

 beta

 is copyright Valve and to download it (from their servers or otherwise)
 without their permission is illegal. Whether or not illegal downloading
 hardly hurts Valve is for Valve to decide, as is who they want to have
 access to it. The Subscriber Agreement gives them the right to ban

 anyone

 they like from Steam in any case.

 How can an increase in anticipation arise from more people already

 having

 the game anyway? And if it does make a sale more likely, does giving the
 game out for less money help Valve?

 - Original Message -
 From: Max Ssi3ila...@gmail.com
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Sent: Friday, May 14, 2010 7:11 PM
 Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA




 If it were a paid DLC and none of the public had access, then yes, it
 would
 be piracy. You can only play on Beta servers if you've purchased a
  
 license

 of CS:S, thousands have already downloaded the client and posted videos
 online, and legitimate copies of the game will be updated next week. No
 core
 gameplay elements have been changed/added, and an increase in
  
 anticipation

 hardly hurts Valve (and increases the probability of a week(end) sale
  
 to

 celebrate the update).

 On Fri, May 14, 2010 at 4:06 AM, icsi...@ics-base.net   wrote:


  
 Well it's like a copy of a game you do not own. Technically piracy,
 since it's unreleased.

 -ics


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Re: [hlds] Mani site down / DNS problem

2010-02-21 Thread Michael Secord
Doing some digging it looks like the nameservers 
(ns1/ns2.xfactorservers.com) are failing right now, even though their 
site is up, but of course, their site use ns1-ns4.firehost.com. So, if I 
had to give you a reason their site was down, xfactor server's 
nameservers are failing right now. Probably a temporary issue and will 
be fixed with the starting of tomorrow's workweek.

-Michael

-- Original Message ---
Subject: Re: [hlds] Mani site down / DNS problem
From: Cc2iscooL cc2isc...@gmail.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Date: 2/21/2010 9:56 PM EST
 I didn't even read the letters VPS on there.

 Depends on the provider really and the resources provided, but no, it
 doesn't run that great. Cheaper to rent really.

 On Sun, Feb 21, 2010 at 8:50 PM, Matthew Gottlieb
 matthew.j.gottl...@gmail.com  wrote:


 1) Mani is a BAD IDEA.
 2) VPS is a VERY BAD IDEA.  Srcds doesn't run well on virtual servers,
 from what I've read.

 ~ Matt
 srcds.com

 On Sun, Feb 21, 2010 at 8:15 PM, DontWannaName!ad...@topnotchclan.com
 wrote:
  
 You can download it from SteamFriends


 http://www.steamfriends.com/forums/index.php?autocom=downloadsshowfile=12
  
 On Sun, Feb 21, 2010 at 6:12 PM, Cc2iscooLcc2isc...@gmail.com  wrote:


 Noobish? Sourcemod has virtually the same look-alike menus, and with
 plugins
 you can do the exact same thing (plus a ton more) than mani, plus...when
  
 an
  
 update comes out you don't have to wait for someone to update the
  
 binaries.
  
 :)

 On Sun, Feb 21, 2010 at 8:05 PM, Jake Eisenman
  
 ad...@oneskylitnight.org
  
 wrote:

  
 TBH, my admins are too noobish to move to Sourcemod. Too used to it I
 guess :/

 I've been trying to work around with the supers so we can setup
 sourcebans. Plus one of my coders made some modifications to funmenu.
 Hopefully we can dump it (mani) on the plain server, but Hosties uses
 some parts of mani to do it's work. Until i can code around that, it

 has
  
 to be there.

 Kornelijus Survila wrote:

 Yeah, why would you even use Mani?

 On Sun, Feb 21, 2010 at 7:47 PM, Jeff Sugarjeffsu...@gmail.com
  
 wrote:
  

  
 Better response: Why would you possibly use Mani? :/


 On Sun, Feb 21, 2010 at 5:21 PM, Ryan Katkov

 ryan.kat...@gmail.com
  
 wrote:



 http://downforeveryoneorjustme.com/

 On Sun, Feb 21, 2010 at 7:16 PM, Jake Eisenman
  
 ad...@oneskylitnight.org

 wrote:

  
 Seems Mani's site is down or with DNS problems. Tried GoogleDNS,


 OpenDNS


 and Anonymouse with either a timeout, redirect to ask.com, or it

 can't

 find the IP address

 Can someone post the IP or confirm the site is down? I just got a

 new
  
 VPS for my clan and now we can't even put Mani on it, lol.

 Thanks,
 Jake

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Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival servers

2010-01-25 Thread Michael Secord
http://centralops.net/co FTW :)

Address lookup
canonical name  st3gaming.com.
aliases 
addresses   208.113.196.53
Domain Whois record

Queried whois.internic.net with dom st3gaming.com...

Domain Name: ST3GAMING.COM
Registrar: NEW DREAM NETWORK, LLC
Whois Server: whois.dreamhost.com
Referral URL: http://www.dreamhost.com
Name Server: NS1.DREAMHOST.COM
Name Server: NS2.DREAMHOST.COM
Name Server: NS3.DREAMHOST.COM
Status: ok
Updated Date: 19-nov-2009
Creation Date: 18-nov-2008
Expiration Date: 18-nov-2010

  Last update of whois database: Mon, 25 Jan 2010 21:54:18 UTC 

Queried whois.dreamhost.com with st3gaming.com...

Legal Stuff:

The information in DreamHost's whois database is to be used for
informational purposes only, and to obtain information on a
domain name registration. DreamHost does not guarantee its
accuracy.

You are not authorized to query or access DreamHost's whois
database using high-volume, automated means without written
permission from DreamHost.

You are not authorized to query or access DreamHost's whois
database in order to facilitate illegal activities, or to
facilitate the use of unsolicited bulk email, telephone, or
facsimile communications.

You are not authorized to collect, repackage, or redistribute the
information in DreamHost's whois database.

DreamHost may, at its sole discretion, restrict your access to
the whois database at any time, with or without notice. DreamHost
may modify these Terms of Service at any time, with or without
notice.

+++

Domain Name: st3gaming.com

Registrant Contact:
   st3gaming.com Private Registrant 
st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Administrative Contact:
   st3gaming.com Private Registrant 
st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Technical Contact:
   st3gaming.com Private Registrant 
st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Billing Contact:
   st3gaming.com Private Registrant 
st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Record created on 2008-11-18 20:08:30.
Record expires on 2010-11-18 20:08:30.

Domain servers in listed order:

   ns1.dreamhost.com
   ns2.dreamhost.com
   ns3.dreamhost.com
DreamHost whois server terms of service: 
http://whois.dreamhost.com/terms.html

Get a 14-day free trial of unlimited everything from DreamHost Web Hosting.
Includes A FREE domain registration! http://www.dreamhost.com/
Use promotional code WHOIS for an additional $50 off any plan!


Network Whois record

Queried whois.arin.net with 208.113.196.53...

OrgName:New Dream Network, LLC
OrgID:  NDN
Address:417 Associated Rd.
Address:PMB #257
City:   Brea
StateProv:  CA
PostalCode: 92821
Country:US

NetRange:   208.113.128.0 - 208.113.255.255
CIDR:   208.113.128.0/17
NetName:DREAMHOST-BLK6
NetHandle:  NET-208-113-128-0-1
Parent: NET-208-0-0-0-0
NetType:Direct Allocation
NameServer: NS1.DREAMHOST.COM
NameServer: NS2.DREAMHOST.COM
NameServer: NS3.DREAMHOST.COM
Comment:
RegDate:2006-04-12
Updated:2007-11-01

OrgAbuseHandle: DAT5-ARIN
OrgAbuseName:   DreamHost Abuse Team
OrgAbusePhone:  +1-714-706-4182
OrgAbuseEmail:  ab...@dreamhost.com

OrgNOCHandle: ZD69-ARIN
OrgNOCName:   Network Operations
OrgNOCPhone:  +1-714-706-4182
OrgNOCEmail:  net...@dreamhost.com

OrgTechHandle: MNA53-ARIN
OrgTechName:   Nagel, Mark
OrgTechPhone:  +1-714-706-4182
OrgTechEmail:  mna47-a...@dreamhost.com

# ARIN WHOIS database, last updated 2010-01-24 20:00

DNS records
nameclass   typedatatime to live
st3gaming.com   IN  NS  ns1.dreamhost.com   14400s  (04:00:00)
st3gaming.com   IN  SOA 
server: ns1.dreamhost.com
email:  hostmaster.dreamhost.com
serial: 2009080200
refresh:15642
retry:  1800
expire: 1814400
minimum ttl:14400
14400s  (04:00:00)
st3gaming.com   IN  MX  
preference: 0
exchange:   aspmx.l.google.com
14400s  (04:00:00)
st3gaming.com   IN  A   208.113.196.53  14400s  (04:00:00)
st3gaming.com   IN  NS  ns3.dreamhost.com   14400s  (04:00:00)
st3gaming.com   IN  NS  ns2.dreamhost.com   14400s  (04:00:00)
53.196.113.208.in-addr.arpa IN  PTR 
apache2-igloo.boxster.dreamhost.com 14400s  (04:00:00)

-- end --

 Original Message  
Subject: Re: [hlds] ST3Gaming.com using100mbit connection to DoSrival 
servers
From: msleeper mslee...@ismsleeperwrong.com
To: Half-Life dedicated Win32 server mailing list 

Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival servers

2010-01-25 Thread Michael Secord
It doesn't matter. You have the ISP's abuse contact info. That's who you 
want to have shut him down...domain name means jack in this case...

--Original Message--
Subject: Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival
servers
From: Kevin b er kevin-b...@starmen.net
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Date: Mon, Jan 25, 2010 4:11:01 PM -0600
 Not really FTW.

 The illegal actor is hiding behind proxy registrations.

 On Mon, Jan 25, 2010 at 3:56 PM, Michael Secord gizmokid2...@gmail.comwrote:

   
 http://centralops.net/co FTW :)

 Address lookup
 canonical name  st3gaming.com.
 aliases
 addresses   208.113.196.53
 Domain Whois record

 Queried whois.internic.net with dom st3gaming.com...

Domain Name: ST3GAMING.COM
Registrar: NEW DREAM NETWORK, LLC
Whois Server: whois.dreamhost.com
Referral URL: http://www.dreamhost.com
Name Server: NS1.DREAMHOST.COM
Name Server: NS2.DREAMHOST.COM
Name Server: NS3.DREAMHOST.COM
Status: ok
Updated Date: 19-nov-2009
Creation Date: 18-nov-2008
Expiration Date: 18-nov-2010

   Last update of whois database: Mon, 25 Jan 2010 21:54:18 UTC 

 Queried whois.dreamhost.com with st3gaming.com...

 Legal Stuff:

 The information in DreamHost's whois database is to be used for
 informational purposes only, and to obtain information on a
 domain name registration. DreamHost does not guarantee its
 accuracy.

 You are not authorized to query or access DreamHost's whois
 database using high-volume, automated means without written
 permission from DreamHost.

 You are not authorized to query or access DreamHost's whois
 database in order to facilitate illegal activities, or to
 facilitate the use of unsolicited bulk email, telephone, or
 facsimile communications.

 You are not authorized to collect, repackage, or redistribute the
 information in DreamHost's whois database.

 DreamHost may, at its sole discretion, restrict your access to
 the whois database at any time, with or without notice. DreamHost
 may modify these Terms of Service at any time, with or without
 notice.

 +++

Domain Name: st3gaming.com

Registrant Contact:
   st3gaming.com Private Registrant
 st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Administrative Contact:
   st3gaming.com Private Registrant
 st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Technical Contact:
   st3gaming.com Private Registrant
 st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Billing Contact:
   st3gaming.com Private Registrant
 st3gaming@proxy.dreamhost.com
   A Happy DreamHost Customer
   417 Associated Rd #324
   Brea, CA 92821
   US
   +1.2139471032

Record created on 2008-11-18 20:08:30.
Record expires on 2010-11-18 20:08:30.

Domain servers in listed order:

   ns1.dreamhost.com
   ns2.dreamhost.com
   ns3.dreamhost.com
 DreamHost whois server terms of service:
 http://whois.dreamhost.com/terms.html

 Get a 14-day free trial of unlimited everything from DreamHost Web Hosting.
 Includes A FREE domain registration! http://www.dreamhost.com/
 Use promotional code WHOIS for an additional $50 off any plan!


 Network Whois record

 Queried whois.arin.net with 208.113.196.53...

 OrgName:New Dream Network, LLC
 OrgID:  NDN
 Address:417 Associated Rd.
 Address:PMB #257
 City:   Brea
 StateProv:  CA
 PostalCode: 92821
 Country:US

 NetRange:   208.113.128.0 - 208.113.255.255
 CIDR:   208.113.128.0/17
 NetName:DREAMHOST-BLK6
 NetHandle:  NET-208-113-128-0-1
 Parent: NET-208-0-0-0-0
 NetType:Direct Allocation
 NameServer: NS1.DREAMHOST.COM
 NameServer: NS2.DREAMHOST.COM
 NameServer: NS3.DREAMHOST.COM
 Comment:
 RegDate:2006-04-12
 Updated:2007-11-01

 OrgAbuseHandle: DAT5-ARIN
 OrgAbuseName:   DreamHost Abuse Team
 OrgAbusePhone:  +1-714-706-4182
 OrgAbuseEmail:  ab...@dreamhost.com

 OrgNOCHandle: ZD69-ARIN
 OrgNOCName:   Network Operations
 OrgNOCPhone:  +1-714-706-4182
 OrgNOCEmail:  net...@dreamhost.com

 OrgTechHandle: MNA53-ARIN
 OrgTechName:   Nagel, Mark
 OrgTechPhone:  +1-714-706-4182
 OrgTechEmail:  mna47-a...@dreamhost.com

 # ARIN WHOIS database, last updated 2010-01-24 20:00

 DNS records
 nameclass   typedatatime to live
 st3gaming.com   IN  NS  ns1.dreamhost.com   14400s  (04:00:00)
 st3gaming.com   IN  SOA
 server: ns1.dreamhost.com
 email:  hostmaster.dreamhost.com
 serial: 2009080200
 refresh:15642
 retry:  1800
 expire: 1814400
 minimum ttl:14400
14400s  (04:00:00)
 st3gaming.com   IN  MX

Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival servers

2010-01-25 Thread Michael Secord
Neph - if you were referring to me, I read exactly what happened, at the 
start of this thread you'll see someone asked for the abuse/contact 
info, so I just provided it. As well as a tool to anyone else who may be 
hit by this. Information is power.

 Original Message  
Subject: Re: [hlds] ST3Gaming.com using100mbit connection toDoS rival 
servers
From: Allan Button abut...@netaccess.ca
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Date: 1/25/2010 6:34 PM

 Reading comprehension is low on this list.

 I wonder why people don't jump to help people anymore.


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com 
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Nephyrin Zey
 Sent: January 25, 2010 6:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival servers

 Reading comprehension is low on this list. I'm emailing an abuse report
 to his host now. I also sent a update about my conversation with his
 host to this very thread. I *also also* mentioned his host was cet.com -
 he registered his domain through dreamhost, nothing more.

 - Neph

 On 01/25/2010 02:33 PM, Michael Secord wrote:
 It doesn't matter. You have the ISP's abuse contact info. That's who you
 want to have shut him down...domain name means jack in this case...

 --Original Message--
 Subject: Re: [hlds] ST3Gaming.com using100mbit connection to DoS rival
 servers
 From: Kevin b erkevin-b...@starmen.net
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Date: Mon, Jan 25, 2010 4:11:01 PM -0600

 Not really FTW.

 The illegal actor is hiding behind proxy registrations.

 On Mon, Jan 25, 2010 at 3:56 PM, Michael 
 Secordgizmokid2...@gmail.comwrote:



 http://centralops.net/co FTW :)

 Address lookup
 canonical name  st3gaming.com.
 aliases
 addresses   208.113.196.53
 Domain Whois record

 Queried whois.internic.net with dom st3gaming.com...

  Domain Name: ST3GAMING.COM
  Registrar: NEW DREAM NETWORK, LLC
  Whois Server: whois.dreamhost.com
  Referral URL: http://www.dreamhost.com
  Name Server: NS1.DREAMHOST.COM
  Name Server: NS2.DREAMHOST.COM
  Name Server: NS3.DREAMHOST.COM
  Status: ok
  Updated Date: 19-nov-2009
  Creation Date: 18-nov-2008
  Expiration Date: 18-nov-2010

   Last update of whois database: Mon, 25 Jan 2010 21:54:18 UTC

 Queried whois.dreamhost.com with st3gaming.com...

 Legal Stuff:

 The information in DreamHost's whois database is to be used for
 informational purposes only, and to obtain information on a
 domain name registration. DreamHost does not guarantee its
 accuracy.

 You are not authorized to query or access DreamHost's whois
 database using high-volume, automated means without written
 permission from DreamHost.

 You are not authorized to query or access DreamHost's whois
 database in order to facilitate illegal activities, or to
 facilitate the use of unsolicited bulk email, telephone, or
 facsimile communications.

 You are not authorized to collect, repackage, or redistribute the
 information in DreamHost's whois database.

 DreamHost may, at its sole discretion, restrict your access to
 the whois database at any time, with or without notice. DreamHost
 may modify these Terms of Service at any time, with or without
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Re: [hlds] hlds Digest, Vol 19, Issue 71

2009-09-24 Thread Michael Secord
I third this.  It doesn't take much to read that message...really...

 Original Message 
Subject: Re: [hlds] hlds Digest, Vol 19, Issue 71
From: turb0z tur...@undergamer.com
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Date: 9/24/2009 6:52 PM

 Rage Less, Brain More.
 
 I love it.  Pure Gold.
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of TheGeekLord
 Sent: Thursday, September 24, 2009 4:37 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] hlds Digest, Vol 19, Issue 71
 
 Why not pay more attention to in the top of the message where it says 
 To subscribe or unsubscribe via the World Wide Web, visit 
 http://list.valvesoftware.com/mailman/listinfo/hlds;?
 
 Rage less, Brain more.
 
 -TheGeekLord
 
 Nicholas wrote:
 Stop sending me this crap please. You send it every five minutes. Stop.
 Now.
 - Original Message - 
 From: hlds-requ...@list.valvesoftware.com
 To: hlds@list.valvesoftware.com
 Sent: Thursday, September 24, 2009 12:00 PM
 Subject: hlds Digest, Vol 19, Issue 71


   
 Send hlds mailing list submissions to
 hlds@list.valvesoftware.com

 To subscribe or unsubscribe via the World Wide Web, visit
 http://list.valvesoftware.com/mailman/listinfo/hlds
 or, via email, send a message with subject or body 'help' to
 hlds-requ...@list.valvesoftware.com

 You can reach the person managing the list at
 hlds-ow...@list.valvesoftware.com

 When replying, please edit your Subject line so it is more specific
 than Re: Contents of hlds digest...


 Today's Topics:

   1. Re: Server not being listed in the master server browser
  (Kyle Sanderson)
   2. Re: L4D Round Ending Exploit (Maximilian L.)


 --

 Message: 1
 Date: Wed, 23 Sep 2009 16:35:30 -0700
 From: Kyle Sanderson kyle.l...@gmail.com
 Subject: Re: [hlds] Server not being listed in the master server
 browser
 To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Message-ID:
 a7fe91400909231635r26a2832j328303ec4dc49...@mail.gmail.com
 Content-Type: text/plain; charset=UTF-8

 Oh sorry, I'm 207.6.58.xx (I'm in Vancouver, British Columbia, Canada).

 Kyle.
 On Wed, Sep 23, 2009 at 4:00 PM, Spencer 'voogru' MacDonald 
 voo...@voogru.com wrote:

 
 I meant the ip address of your own internet connection.

 Ie, go to revealip.com



 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
 Sent: Wednesday, September 23, 2009 6:42 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server not being listed in the master server browser

 Do you mean inside my network Voogru? I have one more ip going up from
 that.
 Would it be in my best interest to grab a 69.xxx.xxx.xxx block and use
 that?
 Ook can see my server after he gets a list of 21291 IPs he can find me 
 (I'm
 assuming I was added around the 18000 mark.)

 Kyle.

 On Tue, Sep 22, 2009 at 11:54 PM, Spencer 'voogru' MacDonald 
 voo...@voogru.com wrote:

   
 What is your local IP address?

 The IP of your server is high up there, if you're in the US, it may 
 take
 
 a
   
 while before servers with the 200+ octet get sent to you. Valve's 
 master
 server uses the octets of the IP as a crappy version of GeoIP. They 
 sent
 you
 servers closest to your own octet first.

 I'd really wish they would go ahead and just throw up a copy of GeoIP
 country and send you servers from your own country first and be done 
 with
 it
 :P

 - voogru.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
 Sent: Wednesday, September 23, 2009 2:31 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server not being listed in the master server 
 browser

 I'm using a WRT54G v2 or v3, running tomato also. I love it. Alchemy 
 and
 Talisman caused me all kinds of problems. I switched to Tomato, and
 surprise

 surprise all of my ftp problems went away. Stable, fast, does what I 
 need
 and then some. AND...with this router, running the same firmware you 
 are
 running, I see you (along with 21290 other CS servers) on the Steam
 Internet

 tab.

 /shameless plug for tomato firmware :-)

 I'm in a little white trash town about a half hour south of Salem,
 
 Oregon,
   
 about 10 miles off of I-5. ISP is Centel. They have an office about 5
 blocks

 from my place, and I have a 10mbps/768kbps DSL line that never hiccups.

 I made sure my filters were all off, Game set to Counter-Strike: 
 Source,
 refresh all. Loads dog slow. Go eat dinner. Come back. 21291 servers
 loaded.

 Scroll way down. And there you are, Zombie Mod v2 :: PlagueFest.com ::
 Unlimited Ammo - FastDL. You ping at about 60 or so.

 It takes a few minutes 

Re: [hlds] Harddrives which to choose

2009-04-30 Thread Michael Secord
Aaron,

While you have a good thought, that won't workthe list is controlled 
by email addresses...you could remove a person/email, but they could 
rejoin with a different one...making the initial removal pointless.  
People just need to grow up and actually act like adults...

*shrugs* Just my $0.02. 

-Michael

Aaron Rapp wrote:
 Valve...It would be very nice for you to get involved here. Remove these
 people from the list and implement moderators. 

 It would do a huge amount of good to the quality of feedback you would get
 from this list. 

 Aaron Rapp


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f0rkz
 Sent: Thursday, April 30, 2009 3:10 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Harddrives which to choose

 Oooor I can just sit here and see how long it takes for you to pull  
 out of your drunken stuper.  You were the one to start this and I am  
 quite the stubborn ass when it comes to pricks like you.  Maybe I  
 should just unsubscribe from this list since its you waving your dick  
 around at everyone that doesn't join your cool club.  Oh pease can  
 I become a self centered prick like you? Please?

 On Apr 30, 2009, at 6:04 PM, Patrick Shelley wrote:

   
 Well , when you unsubscribe, can you take sleeper with you too?

 On Thu, Apr 30, 2009 at 10:59 PM, f0rkz h...@f0rkznet.net wrote:

 
 Seeing as all you do is sit on here and bitch, yeah I am the real
 girl.  I don't even know why I subscribe to the Win32 lists seems
 nothing but bullshit flying around.  Mostly from your mouth.

 On Apr 30, 2009, at 5:57 PM, Patrick Shelley wrote:

   
 Yeah, im sorry F0rkz, your a decent girl and i dont wanna hurt your
 feelings. You and sleeper make a great couple.
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 f0rkz
 f7lans.com - Not your moms marble madness


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 archives,
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 ___
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 archives, please visit:
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 f0rkz
 f7lans.com - Not your moms marble madness


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 please visit:
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Re: [hlds] Fake Steam Site

2009-02-06 Thread Michael Secord
Reported to google and hostmaster.

Nephyrin Zey wrote:
 You could always do both...

 - Neph

 On Fri, Feb 6, 2009 at 6:23 PM, Daniell Reinhardt
 crypto...@cryptodan.com wrote:
   
 Because there are other browsers out that, and removing the site from the
 internet is a far better solution.  The Firefox and IE Anti-phishing
 measures is a bandaid fix to a bigger problem.

 

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Re: [hlds] Server Bandwidth Help?

2008-08-24 Thread Michael Secord
is it 500kbps, or 500KBps?

Makes a huge difference.

If it's 500kbps - mine would die at 4.at 500KBps, probably 16-20 if 
not more.

 Original Message 
Subject: Re: [hlds] Server Bandwidth Help?
From: Anthal [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Date: 8/24/2008 11:00 PM

 Probably no more than 6, if that many.
 
 Jake E wrote:
 How many people could fit on a server with a 500kbps upstream?
 Custom Files = YES.

   
 
 
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 visit:
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