Chris, Both your replies, dead on. Price sales lead to more sales. Companies just found a price so far that /most/ people will pay for and they still rake in the big bucks. Though, who are we to judge? We aren't the companies who make them..../sarcasm.
Alec, as far as that...no I didn't say that. There is a break even point, where you are covering your costs per unit. Once you exceed that, it's pure profit...going for $10 profit instead of $30 profit hurts per unit, but it generates more sales. (And just as an FYI/CYA - These are arbitrary numbers I just used to prove a point). ------ Original Message ------- Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA From: Chris Brunelle <[email protected]> To: 'Half-Life dedicated Win32 server mailing list' <[email protected]> Date: 5/14/2010 3:22 PM EST > Analysts? Really? You can' be serious. Retail prices for new games whether > console or pc are the same no matter who the publisher/devloper is. You > can almost go as far as saying it's price fixing at it's best. > > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alec Sanger > Sent: Friday, May 14, 2010 1:18 PM > To: [email protected] > Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA > > > Since you've put no lower bounds on your theory, are you asserting that > valve would make more money by selling their games for $0.05 rather than > $30? You have to realize that there are analysts hired to determine the most > appropriate price point based on current and past trends. I would certainly > trust their judgment over yours. While I would love valve games for as > little money as possible, it's not always in their best interest to reduce > the price. > > Why are we even talking about this on the HLDS mailing list? > > Thank you, > Alec Sanger > > > > >> Date: Fri, 14 May 2010 15:09:09 -0400 >> From: [email protected] >> To: [email protected] >> Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA >> >> Just to add my quick $0.02 since most people don't understand. >> >> "And if it does make a sale more likely, does giving the game out for >> less money help Valve?" >> >> ABSOLUTELY! Thinking otherwise leads you to the way of Adobe with CS. >> >> You're going to get more people to buy the game at $35 than you are at >> $50. You'll easily get enough extra sales to make more money selling >> more copies than you would by selling it to less people at $50/ea. >> >> Simple economics, yet most people and business owners don't understand. >> It's not like Valve has to spend extra money for each extra copy of the >> game sold...they aren't selling physical copies, it's all digital, and >> they already have the infrastructure in place to handle the downloads. >> >> -Michael >> >> ------ Original Message ------- >> Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA >> From: Ed Kellett<[email protected]> >> To: Half-Life dedicated Win32 server mailing list >> <[email protected]> >> Date: 5/14/2010 2:51 PM EST >> >>> Piracy is not defined by your moral outlook on the situation, the CS:S >>> > beta > >>> is copyright Valve and to download it (from their servers or otherwise) >>> without their permission is illegal. Whether or not illegal downloading >>> "hardly hurts Valve" is for Valve to decide, as is who they want to have >>> access to it. The Subscriber Agreement gives them the right to ban >>> > anyone > >>> they like from Steam in any case. >>> >>> How can an "increase in anticipation" arise from more people already >>> > having > >>> the game anyway? And if it does make a sale more likely, does giving the >>> game out for less money help Valve? >>> >>> ----- Original Message ----- >>> From: "Max S"<[email protected]> >>> To: "Half-Life dedicated Win32 server mailing list" >>> <[email protected]> >>> Sent: Friday, May 14, 2010 7:11 PM >>> Subject: Re: [hlds] COUNTER-STRIKE: SOURCE BETA >>> >>> >>> >>> >>>> If it were a paid DLC and none of the public had access, then yes, it >>>> would >>>> be piracy. You can only play on Beta servers if you've purchased a >>>> > license > >>>> of CS:S, thousands have already downloaded the client and posted videos >>>> online, and legitimate copies of the game will be updated next week. No >>>> core >>>> gameplay elements have been changed/added, and an increase in >>>> > anticipation > >>>> hardly hurts Valve (and increases the probability of a week(end) sale >>>> > to > >>>> celebrate the update). >>>> >>>> On Fri, May 14, 2010 at 4:06 AM, ics<[email protected]> wrote: >>>> >>>> >>>> >>>>> Well it's like a copy of a game you do not own. Technically piracy, >>>>> since it's unreleased. >>>>> >>>>> -ics >>>>> >>>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _________________________________________________________________ > Hotmail has tools for the New Busy. Search, chat and e-mail from your inbox. > http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:W > L:en-US:WM_HMP:042010_1 > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

