Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread Fletcher Dunn
We recently fixed a bug that has been giving servers running bots an unfair and 
unintended quickplay scoring advantage.  This could change traffic patterns.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marco Padovan
Sent: Thursday, October 31, 2013 8:52 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?

Same here... seeing the same issue on 12servers all where full yesterday :)


On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.comwrote:

 Server was full last night before update..but no one has been on since 
 the update.

 Thankfully I am not the only one with this issue!


 On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander  
 thesupremec...@gmail.com wrote:

  Seeing problems on my end as well. A server holding at 24/24 
  constant before the update has seen all of its traffic vanish even 
  with a few players to seed QuickPlay traffic.
 
 
  On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com wrote:
 
   VAC secure mode is activated.
   Connection to game coordinator established.
   Current item schema is up-to-date with version 553324E3.
   Received auth challenge; signing into gameserver account...
   L 10/31/2013 - 06:01:08: Received auth challenge; signing into
 gameserver
   account...
   L 10/31/2013 - 06:01:08: Loading map plr_hightower_event
   Game server authentication: SUCCESS! Standing: Good. Trend: Upward 
   Fast L 10/31/2013 - 06:01:08: Game server authentication: SUCCESS! 
   Standing:
   Good. Trend: Upward Fast
  
  
   I'm not seeing any bad ratings on mine, but quickplay traffic just 
   vanished.
  
  
   - Original Message - From: Lambda 
   lambdace...@gmail.com
   To: Half-Life dedicated Linux server mailing list hlds_linux@list.
 **
   valvesoftware.com hlds_li...@list.valvesoftware.com
   Sent: Thursday, October 31, 2013 11:29 AM
   Subject: Re: [hlds_linux] Is sv_tags event247 broken after the
 update?
  
  
  
Same here, i checked the quickplay status and it went from Good 
   to
  Bad
   out of a sudden, funny thing is that the client command to list 
   the identities and the status says that they're all good but upon 
   server launch it says that its Bad
  
  
   2013/10/31 Calvin Judy evo...@gmail.com
  
http://i.imgur.com/bejbG1m.png
  
   There has been a significant drop in quickplay traffic on our 
   servers
  as
   well.
  
  
   - Original Message - From: Todd Pettit 
  pettit.t...@gmail.com
  
   To: Half-Life dedicated Linux server mailing list hlds_linux@list.
  **
   valvesoftware.com hlds_linux@list.**valvesoftware.com
  hlds_li...@list.valvesoftware.com
   
   Sent: Thursday, October 31, 2013 11:13 AM
   Subject: [hlds_linux] Is sv_tags event247 broken after the update?
  
  
  
I noticed Halloween servers running plr_hightower_event are no
 longer
  
   receiving quickplay traffic after the last update.
   Is anyone else having the same issue? Normal servers seem
 unaffected.
  
   ___
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 archives,
   please visit:
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  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
   
  
  
  
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 archives,
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  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
   
  
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  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
  
  
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 **com/cgi-bin/mailman/listinfo/**hlds_linux
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  --
  thesupremecommander (Steam
  http://steamcommunity.com/id/thesupremecommander
  )
  ___
  To unsubscribe, edit your list preferences, or view the list 
  archives, please visit:
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 --
 Padraig Fahy.
 ___
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 please visit:
 

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread 1nsane
How long was this bug around? Just for the Halloween update or before as
well?


On Thu, Oct 31, 2013 at 12:32 PM, Fletcher Dunn fletch...@valvesoftware.com
 wrote:

 We recently fixed a bug that has been giving servers running bots an
 unfair and unintended quickplay scoring advantage.  This could change
 traffic patterns.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marco Padovan
 Sent: Thursday, October 31, 2013 8:52 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?

 Same here... seeing the same issue on 12servers all where full
 yesterday :)


 On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.com
 wrote:

  Server was full last night before update..but no one has been on since
  the update.
 
  Thankfully I am not the only one with this issue!
 
 
  On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander 
  thesupremec...@gmail.com wrote:
 
   Seeing problems on my end as well. A server holding at 24/24
   constant before the update has seen all of its traffic vanish even
   with a few players to seed QuickPlay traffic.
  
  
   On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com
 wrote:
  
VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version 553324E3.
Received auth challenge; signing into gameserver account...
L 10/31/2013 - 06:01:08: Received auth challenge; signing into
  gameserver
account...
L 10/31/2013 - 06:01:08: Loading map plr_hightower_event
Game server authentication: SUCCESS! Standing: Good. Trend: Upward
Fast L 10/31/2013 - 06:01:08: Game server authentication: SUCCESS!
 Standing:
Good. Trend: Upward Fast
   
   
I'm not seeing any bad ratings on mine, but quickplay traffic just
vanished.
   
   
- Original Message - From: Lambda
lambdace...@gmail.com
To: Half-Life dedicated Linux server mailing list hlds_linux@list.
  **
valvesoftware.com hlds_li...@list.valvesoftware.com
Sent: Thursday, October 31, 2013 11:29 AM
Subject: Re: [hlds_linux] Is sv_tags event247 broken after the
  update?
   
   
   
 Same here, i checked the quickplay status and it went from Good
to
   Bad
out of a sudden, funny thing is that the client command to list
the identities and the status says that they're all good but upon
server launch it says that its Bad
   
   
2013/10/31 Calvin Judy evo...@gmail.com
   
 http://i.imgur.com/bejbG1m.png
   
There has been a significant drop in quickplay traffic on our
servers
   as
well.
   
   
- Original Message - From: Todd Pettit 
   pettit.t...@gmail.com
   
To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.
   **
valvesoftware.com hlds_linux@list.**valvesoftware.com
   hlds_li...@list.valvesoftware.com

Sent: Thursday, October 31, 2013 11:13 AM
Subject: [hlds_linux] Is sv_tags event247 broken after the
 update?
   
   
   
 I noticed Halloween servers running plr_hightower_event are no
  longer
   
receiving quickplay traffic after the last update.
Is anyone else having the same issue? Normal servers seem
  unaffected.
   
___
To unsubscribe, edit your list preferences, or view the list
  archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/***
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mailman/listinfo/hlds_linux
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

   
   
   
___
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  archives,
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mailman/listinfo/hlds_linux
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

   
 __**_
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  **com/cgi-bin/mailman/listinfo/**hlds_linux
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  **com/cgi-bin/mailman/listinfo/**hlds_linux
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
   
  
  
  
   --
   thesupremecommander (Steam
   http://steamcommunity.com/id/thesupremecommander
   )
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives, please 

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread Fletcher Dunn
There were no Valve event servers running until last night. 

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro
Sent: Thursday, October 31, 2013 10:13 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?

Never run any bots, all of my servers were full yesterday and are completely 
dead last night until now.
Only change was the update.
One of the servers wasn't registered until this event (converted it from a 
custom server temporarily just to get a 24/7 helltower server for the week), so 
it was a brand new ID.


On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy evo...@gmail.com wrote:

 None of my servers are running any sort of bots, and they all dropped 
 quickplay traffic completely last night.

 Can you double check to verify this update didn't create an additional 
 issue, as it sure does look like something is wrong.

 ~6000 players in 24h to 0 in 12h, doesn't really make any sense.


 - Original Message - From: Fletcher Dunn  
 fletch...@valvesoftware.com
 To: Half-Life dedicated Linux server mailing list 
 hlds_linux@list.** valvesoftware.com 
 hlds_li...@list.valvesoftware.com
 Cc: hlds@list.valvesoftware.com
 Sent: Thursday, October 31, 2013 12:32 PM

 Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?


  We recently fixed a bug that has been giving servers running bots an
 unfair and unintended quickplay scoring advantage.  This could change 
 traffic patterns.

 -Original Message-
 From: 
 hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:
 hlds_linux-bounces@**list.valvesoftware.comhlds_linux-bounces@list.v
 alvesoftware.com]
 On Behalf Of Marco Padovan
 Sent: Thursday, October 31, 2013 8:52 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?

 Same here... seeing the same issue on 12servers all where full 
 yesterday :)


 On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.com
 wrote:

  Server was full last night before update..but no one has been on 
 since
 the update.

 Thankfully I am not the only one with this issue!


 On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander  
 thesupremec...@gmail.com wrote:

  Seeing problems on my end as well. A server holding at 24/24 
  constant before the update has seen all of its traffic vanish even 
  with a few players to seed QuickPlay traffic.
 
 
  On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com
 wrote:
 
   VAC secure mode is activated.
   Connection to game coordinator established.
   Current item schema is up-to-date with version 553324E3.
   Received auth challenge; signing into gameserver account...
   L 10/31/2013 - 06:01:08: Received auth challenge; signing into
 gameserver
   account...
   L 10/31/2013 - 06:01:08: Loading map plr_hightower_event
   Game server authentication: SUCCESS! Standing: Good. Trend: 
   Upward Fast L 10/31/2013 - 06:01:08: Game server authentication: 
   SUCCESS! 
  Standing:
   Good. Trend: Upward Fast
  
  
   I'm not seeing any bad ratings on mine, but quickplay traffic 
   just vanished.
  
  
   - Original Message - From: Lambda
   lambdace...@gmail.com
   To: Half-Life dedicated Linux server mailing list hlds_linux@list.
 **
   valvesoftware.com 
   hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftwa
   re.com
 
   Sent: Thursday, October 31, 2013 11:29 AM
   Subject: Re: [hlds_linux] Is sv_tags event247 broken after the
 update?
  
  
  
Same here, i checked the quickplay status and it went from Good
   to
  Bad
   out of a sudden, funny thing is that the client command to list 
   the identities and the status says that they're all good but 
   upon server launch it says that its Bad
  
  
   2013/10/31 Calvin Judy evo...@gmail.com
  
http://i.imgur.com/bejbG1m.png
  
   There has been a significant drop in quickplay traffic on our 
   servers
  as
   well.
  
  
   - Original Message - From: Todd Pettit 
  pettit.t...@gmail.com
  
   To: Half-Life dedicated Linux server mailing list  
 hlds_linux@list.
  **
   valvesoftware.com 
   hlds_linux@list.**valvesoftwa**re.comhttp://valvesoftware.co
   m
 
  hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.
  com
 
   
   Sent: Thursday, October 31, 2013 11:13 AM
   Subject: [hlds_linux] Is sv_tags event247 broken after the  
   
 update?
  
  
  
I noticed Halloween servers running plr_hightower_event are 
   no
 longer
  
   receiving quickplay traffic after the last update.
   Is anyone else having the same issue? Normal servers seem
 unaffected.
  
   __**_
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread Daniel Barreiro
So I I'd assume you guys just put up a ton of servers, spreading the
traffic out.


On Thu, Oct 31, 2013 at 1:30 PM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

 There were no Valve event servers running until last night.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com [mailto:
 hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro
 Sent: Thursday, October 31, 2013 10:13 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?

 Never run any bots, all of my servers were full yesterday and are
 completely dead last night until now.
 Only change was the update.
 One of the servers wasn't registered until this event (converted it from a
 custom server temporarily just to get a 24/7 helltower server for the
 week), so it was a brand new ID.


 On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy evo...@gmail.com wrote:

  None of my servers are running any sort of bots, and they all dropped
  quickplay traffic completely last night.
 
  Can you double check to verify this update didn't create an additional
  issue, as it sure does look like something is wrong.
 
  ~6000 players in 24h to 0 in 12h, doesn't really make any sense.
 
 
  - Original Message - From: Fletcher Dunn 
  fletch...@valvesoftware.com
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.** valvesoftware.com
  hlds_li...@list.valvesoftware.com
  Cc: hlds@list.valvesoftware.com
  Sent: Thursday, October 31, 2013 12:32 PM
 
  Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?
 
 
   We recently fixed a bug that has been giving servers running bots an
  unfair and unintended quickplay scoring advantage.  This could change
  traffic patterns.
 
  -Original Message-
  From: hlds_linux-bounces@list.**valvesoftware.com
 hlds_linux-boun...@list.valvesoftware.com[mailto:
  hlds_linux-bounces@**list.valvesoftware.comhlds_linux-bounces@list.v
  alvesoftware.com]
  On Behalf Of Marco Padovan
  Sent: Thursday, October 31, 2013 8:52 AM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?
 
  Same here... seeing the same issue on 12servers all where full
  yesterday :)
 
 
  On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.com
  wrote:
 
   Server was full last night before update..but no one has been on
  since
  the update.
 
  Thankfully I am not the only one with this issue!
 
 
  On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander 
  thesupremec...@gmail.com wrote:
 
   Seeing problems on my end as well. A server holding at 24/24
   constant before the update has seen all of its traffic vanish even
   with a few players to seed QuickPlay traffic.
  
  
   On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com
  wrote:
  
VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version 553324E3.
Received auth challenge; signing into gameserver account...
L 10/31/2013 - 06:01:08: Received auth challenge; signing into
  gameserver
account...
L 10/31/2013 - 06:01:08: Loading map plr_hightower_event
Game server authentication: SUCCESS! Standing: Good. Trend:
Upward Fast L 10/31/2013 - 06:01:08: Game server authentication:
SUCCESS! 
   Standing:
Good. Trend: Upward Fast
   
   
I'm not seeing any bad ratings on mine, but quickplay traffic
just vanished.
   
   
- Original Message - From: Lambda
lambdace...@gmail.com
To: Half-Life dedicated Linux server mailing list
 hlds_linux@list.
  **
valvesoftware.com
hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftwa
re.com
  
Sent: Thursday, October 31, 2013 11:29 AM
Subject: Re: [hlds_linux] Is sv_tags event247 broken after the
  update?
   
   
   
 Same here, i checked the quickplay status and it went from Good
to
   Bad
out of a sudden, funny thing is that the client command to list
the identities and the status says that they're all good but
upon server launch it says that its Bad
   
   
2013/10/31 Calvin Judy evo...@gmail.com
   
 http://i.imgur.com/bejbG1m.png
   
There has been a significant drop in quickplay traffic on our
servers
   as
well.
   
   
- Original Message - From: Todd Pettit 
   pettit.t...@gmail.com
   
To: Half-Life dedicated Linux server mailing list  
  hlds_linux@list.
   **
valvesoftware.com
hlds_linux@list.**valvesoftwa**re.comhttp://valvesoftware.co
m
  
   hlds_linux@list.valvesoftware.**comhlds_linux@list.valvesoftware.
   com
  

Sent: Thursday, October 31, 2013 11:13 AM
Subject: [hlds_linux] Is sv_tags event247 broken after the 

  update?
   
   
   
 I noticed Halloween servers running plr_hightower_event are
no
  longer
   
receiving quickplay traffic after the 

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread Gamers Exile
I too was seeing great traffic on our Halloween servers till late last night and now you could count the tumble weeds rolling through... and there are no disqualifying mods running...GE   From: Daniel BarreiroSent: Thursday, October 31, 2013 11:33 AMTo: Half-Life dedicated Win32 server mailing listReply To: Half-Life dedicated Win32 server mailing listSubject: Re: [hlds] [hlds_linux] Is sv_tags "event247" broken after the	update?So I I'd assume you guys just put up a ton of servers, spreading the traffic out.On Thu, Oct 31, 2013 at 1:30 PM, Fletcher Dunn fletch...@valvesoftware.com wrote:
There were no Valve event servers running until last night.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro

Sent: Thursday, October 31, 2013 10:13 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?

Never run any bots, all of my servers were full yesterday and are completely dead last night until now.
Only change was the update.
One of the servers wasn't registered until this event (converted it from a custom server temporarily just to get a 24/7 helltower server for the week), so it was a brand new ID.


On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy evo...@gmail.com wrote:

 None of my servers are running any sort of bots, and they all dropped
 quickplay traffic completely last night.

 Can you double check to verify this update didn't create an additional
 issue, as it sure does look like something is wrong.

 ~6000 players in 24h to 0 in 12h, doesn't really make any sense.


 - Original Message - From: "Fletcher Dunn" 
 fletch...@valvesoftware.com
 To: "Half-Life dedicated Linux server mailing list"
 hlds_linux@list.** valvesoftware.com
 hlds_li...@list.valvesoftware.com
 Cc: hlds@list.valvesoftware.com
 Sent: Thursday, October 31, 2013 12:32 PM

 Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?


 We recently fixed a bug that has been giving servers running bots an
 unfair and unintended quickplay scoring advantage. This could change
 traffic patterns.

 -Original Message-
 From: hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:

 hlds_linux-bounces@**list.valvesoftware.comhlds_linux-bounces@list.v
 alvesoftware.com]
 On Behalf Of Marco Padovan
 Sent: Thursday, October 31, 2013 8:52 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?

 Same here... seeing the same issue on 12servers all where full
 yesterday :)


 On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.com
 wrote:

 Server was full last night before update..but no one has been on
 since
 the update.

 Thankfully I am not the only one with this issue!


 On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander 
 thesupremec...@gmail.com wrote:

  Seeing problems on my end as well. A server holding at 24/24
  constant before the update has seen all of its traffic vanish even
  with a few players to seed QuickPlay traffic.
 
 
  On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com
 wrote:
 
   VAC secure mode is activated.
   Connection to game coordinator established.
   Current item schema is up-to-date with version 553324E3.
   Received auth challenge; signing into gameserver account...
   L 10/31/2013 - 06:01:08: Received auth challenge; signing into
 gameserver
   account...
   L 10/31/2013 - 06:01:08: Loading map "plr_hightower_event"
   Game server authentication: SUCCESS! Standing: Good. Trend:
   Upward Fast L 10/31/2013 - 06:01:08: Game server authentication:
   SUCCESS! 
  Standing:
   Good. Trend: Upward Fast
  
  
   I'm not seeing any bad ratings on mine, but quickplay traffic
   just vanished.
  
  
   - Original Message - From: "Lambda"
   lambdace...@gmail.com
   To: "Half-Life dedicated Linux server mailing list" hlds_linux@list.
 **
   valvesoftware.com
   hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftwa
   re.com
 
   Sent: Thursday, October 31, 2013 11:29 AM
   Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
 update?
  
  
  
   Same here, i checked the quickplay status and it went from "Good"
   to
  "Bad"
   out of a sudden, funny

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread DontWannaName!
The update just came out! Of course there is going to be a surge that plateaus. 
:|

Sent from my iPhone 5

 On Oct 31, 2013, at 12:42 PM, Gamers Exile gamersex...@shaw.ca wrote:
 
 I too was seeing great traffic on our Halloween servers till late last night 
 and now you could count the tumble weeds rolling through... and there are no 
 disqualifying mods running...
 
 GE
 
 From: Daniel Barreiro
 Sent: Thursday, October 31, 2013 11:33 AM
 To: Half-Life dedicated Win32 server mailing list
 Reply To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the   
 update?
 
 So I I'd assume you guys just put up a ton of servers, spreading the traffic 
 out.
 
 
 On Thu, Oct 31, 2013 at 1:30 PM, Fletcher Dunn fletch...@valvesoftware.com 
 wrote:
 There were no Valve event servers running until last night.
 
 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com 
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel 
 Barreiro
 Sent: Thursday, October 31, 2013 10:13 AM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?
 
 Never run any bots, all of my servers were full yesterday and are completely 
 dead last night until now.
 Only change was the update.
 One of the servers wasn't registered until this event (converted it from a 
 custom server temporarily just to get a 24/7 helltower server for the week), 
 so it was a brand new ID.
 
 
 On Thu, Oct 31, 2013 at 1:08 PM, Calvin Judy evo...@gmail.com wrote:
 
  None of my servers are running any sort of bots, and they all dropped
  quickplay traffic completely last night.
 
  Can you double check to verify this update didn't create an additional
  issue, as it sure does look like something is wrong.
 
  ~6000 players in 24h to 0 in 12h, doesn't really make any sense.
 
 
  - Original Message - From: Fletcher Dunn 
  fletch...@valvesoftware.com
  To: Half-Life dedicated Linux server mailing list
  hlds_linux@list.** valvesoftware.com
  hlds_li...@list.valvesoftware.com
  Cc: hlds@list.valvesoftware.com
  Sent: Thursday, October 31, 2013 12:32 PM
 
  Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?
 
 
   We recently fixed a bug that has been giving servers running bots an
  unfair and unintended quickplay scoring advantage.  This could change
  traffic patterns.
 
  -Original Message-
  From: 
  hlds_linux-bounces@list.**valvesoftware.comhlds_linux-boun...@list.valvesoftware.com[mailto:
  hlds_linux-bounces@**list.valvesoftware.comhlds_linux-bounces@list.v
  alvesoftware.com]
  On Behalf Of Marco Padovan
  Sent: Thursday, October 31, 2013 8:52 AM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update?
 
  Same here... seeing the same issue on 12servers all where full
  yesterday :)
 
 
  On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy padraig.f...@gmail.com
  wrote:
 
   Server was full last night before update..but no one has been on
  since
  the update.
 
  Thankfully I am not the only one with this issue!
 
 
  On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander 
  thesupremec...@gmail.com wrote:
 
   Seeing problems on my end as well. A server holding at 24/24
   constant before the update has seen all of its traffic vanish even
   with a few players to seed QuickPlay traffic.
  
  
   On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy evo...@gmail.com
  wrote:
  
VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version 553324E3.
Received auth challenge; signing into gameserver account...
L 10/31/2013 - 06:01:08: Received auth challenge; signing into
  gameserver
account...
L 10/31/2013 - 06:01:08: Loading map plr_hightower_event
Game server authentication: SUCCESS! Standing: Good. Trend:
Upward Fast L 10/31/2013 - 06:01:08: Game server authentication:
SUCCESS! 
   Standing:
Good. Trend: Upward Fast
   
   
I'm not seeing any bad ratings on mine, but quickplay traffic
just vanished.
   
   
- Original Message - From: Lambda
lambdace...@gmail.com
To: Half-Life dedicated Linux server mailing list hlds_linux@list.
  **
valvesoftware.com
hlds_linux@list.**valvesoftware.comhlds_linux@list.valvesoftwa
re.com
  
Sent: Thursday, October 31, 2013 11:29 AM
Subject: Re: [hlds_linux] Is sv_tags event247 broken after the
  update?
   
   
   
 Same here, i checked the quickplay status and it went from Good
to
   Bad
out of a sudden, funny thing is that the client command to list
the identities and the status says that they're all good but
upon server launch it says that its Bad
   
   
2013/10/31 Calvin Judy evo...@gmail.com
   
 http://i.imgur.com/bejbG1m.png
   
There has been a significant drop in quickplay