Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Kitteny Berk

Frequent patches with a screwed updater isn't a good thing.

Mark Chandler wrote:

Well the update system may not work but be grateful that they release
frequent patches.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
Sent: Thursday, November 08, 2007 5:16 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ]
AGAIN
the update system does not work

time to re-download the entire tf2 ds and distribute it to my servers.

thanks ;)

On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:



I am getting Failed to load the launcher DLL.  Specified module could not
be found. now after the update when I try to launch tf2.  Clearly the
appropriate move is to shut my tf2 server down until 6 months pass so
maybe
that you have worked out some of the bugs.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, November 07, 2007 10:23 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds] TeamFortress 2 dedicated server update

A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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949.701.0759 cell
http://Howies.TV
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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Kyrios
For those with chrashing servers

- get new cpus (SSE2 capable)
- try another glibc


On Nov 8, 2007 9:22 AM, Mark Chandler [EMAIL PROTECTED] wrote:
 Well the update system may not work but be grateful that they release
 frequent patches.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
 Sent: Thursday, November 08, 2007 5:16 PM
 To: hlds@list.valvesoftware.com

 Subject: Re: [hlds] TeamFortress 2 dedicated server update

 --
 [ Picked text/plain from multipart/alternative ]
 AGAIN
 the update system does not work

 time to re-download the entire tf2 ds and distribute it to my servers.

 thanks ;)

 On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:

  I am getting Failed to load the launcher DLL.  Specified module could not
  be found. now after the update when I try to launch tf2.  Clearly the
  appropriate move is to shut my tf2 server down until 6 months pass so
  maybe
  that you have worked out some of the bugs.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
  Sent: Wednesday, November 07, 2007 10:23 PM
  To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
  Subject: [hlds] TeamFortress 2 dedicated server update
 
  A required update for Team Fortress 2 and it's dedicated have been
  released.  Please run the hldsupdatetool to update your server.  The
  specific changes include:
 
  - Improved paged pool memory tracking
  - Fixed crash on importing spray logo that claimed to be a valid jpeg
  file, but wasn't
  - Fixed Medic's uber-charge stats tracking
  - Fixed a bug in scoring Engineer building destruction
  - Engineers no longer earn points for using their own teleporters
  - Freezepanel hud improvements now trigger on usage of the jpeg
  command
  - Fixed Spies exploit enabling them to attack while disguising, without
  losing disguise
  - Fixed Spies being able to attach sappers through thin walls
  - Fixed several melee weapon switching exploits
  - Fixed exploit that allowed players to teleport with the intelligence
  - Fixed a client crash related to MP3 playing
  - Improved client handling of stats when a connection couldn't be made
  to the stat servers. Fixes several cases of stat loss
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 Kyle Cassidy

 949.701.0759 cell
 http://Howies.TV
 --

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 Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date: 11/7/2007
 10:52 PM



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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mark Chandler
So you prefer a fully working updater and no patches?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Thursday, November 08, 2007 6:46 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

Frequent patches with a screwed updater isn't a good thing.

Mark Chandler wrote:
 Well the update system may not work but be grateful that they release
 frequent patches.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
 Sent: Thursday, November 08, 2007 5:16 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] TeamFortress 2 dedicated server update

 --
 [ Picked text/plain from multipart/alternative ]
 AGAIN
 the update system does not work

 time to re-download the entire tf2 ds and distribute it to my servers.

 thanks ;)

 On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:


 I am getting Failed to load the launcher DLL.  Specified module could
not
 be found. now after the update when I try to launch tf2.  Clearly the
 appropriate move is to shut my tf2 server down until 6 months pass so
 maybe
 that you have worked out some of the bugs.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Wednesday, November 07, 2007 10:23 PM
 To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
 Subject: [hlds] TeamFortress 2 dedicated server update

 A required update for Team Fortress 2 and it's dedicated have been
 released.  Please run the hldsupdatetool to update your server.  The
 specific changes include:

 - Improved paged pool memory tracking
 - Fixed crash on importing spray logo that claimed to be a valid jpeg
 file, but wasn't
 - Fixed Medic's uber-charge stats tracking
 - Fixed a bug in scoring Engineer building destruction
 - Engineers no longer earn points for using their own teleporters
 - Freezepanel hud improvements now trigger on usage of the jpeg
 command
 - Fixed Spies exploit enabling them to attack while disguising, without
 losing disguise
 - Fixed Spies being able to attach sappers through thin walls
 - Fixed several melee weapon switching exploits
 - Fixed exploit that allowed players to teleport with the intelligence
 - Fixed a client crash related to MP3 playing
 - Improved client handling of stats when a connection couldn't be made
 to the stat servers. Fixes several cases of stat loss



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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 --
 Kyle Cassidy

 949.701.0759 cell
 http://Howies.TV
 --

 ___
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 please visit:
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 --
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date:
11/7/2007
 10:52 PM


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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Munra -hlds
Too bad this is the WINDOWS List

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kyrios
Sent: Thursday, November 08, 2007 4:36 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

For those with chrashing servers

- get new cpus (SSE2 capable)
- try another glibc


On Nov 8, 2007 9:22 AM, Mark Chandler [EMAIL PROTECTED] wrote:
 Well the update system may not work but be grateful that they release
 frequent patches.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
 Sent: Thursday, November 08, 2007 5:16 PM
 To: hlds@list.valvesoftware.com

 Subject: Re: [hlds] TeamFortress 2 dedicated server update

 --
 [ Picked text/plain from multipart/alternative ]
 AGAIN
 the update system does not work

 time to re-download the entire tf2 ds and distribute it to my servers.

 thanks ;)

 On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:

  I am getting Failed to load the launcher DLL.  Specified module could
not
  be found. now after the update when I try to launch tf2.  Clearly the
  appropriate move is to shut my tf2 server down until 6 months pass so
  maybe
  that you have worked out some of the bugs.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
  Sent: Wednesday, November 07, 2007 10:23 PM
  To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
  Subject: [hlds] TeamFortress 2 dedicated server update
 
  A required update for Team Fortress 2 and it's dedicated have been
  released.  Please run the hldsupdatetool to update your server.  The
  specific changes include:
 
  - Improved paged pool memory tracking
  - Fixed crash on importing spray logo that claimed to be a valid jpeg
  file, but wasn't
  - Fixed Medic's uber-charge stats tracking
  - Fixed a bug in scoring Engineer building destruction
  - Engineers no longer earn points for using their own teleporters
  - Freezepanel hud improvements now trigger on usage of the jpeg
  command
  - Fixed Spies exploit enabling them to attack while disguising, without
  losing disguise
  - Fixed Spies being able to attach sappers through thin walls
  - Fixed several melee weapon switching exploits
  - Fixed exploit that allowed players to teleport with the intelligence
  - Fixed a client crash related to MP3 playing
  - Improved client handling of stats when a connection couldn't be made
  to the stat servers. Fixes several cases of stat loss
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 Kyle Cassidy

 949.701.0759 cell
 http://Howies.TV
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 --
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date:
11/7/2007
 10:52 PM



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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Kyle Cassidy
--
[ Picked text/plain from multipart/alternative ]
AGAIN
the update system does not work

time to re-download the entire tf2 ds and distribute it to my servers.

thanks ;)

On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:

 I am getting Failed to load the launcher DLL.  Specified module could not
 be found. now after the update when I try to launch tf2.  Clearly the
 appropriate move is to shut my tf2 server down until 6 months pass so
 maybe
 that you have worked out some of the bugs.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Wednesday, November 07, 2007 10:23 PM
 To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
 Subject: [hlds] TeamFortress 2 dedicated server update

 A required update for Team Fortress 2 and it's dedicated have been
 released.  Please run the hldsupdatetool to update your server.  The
 specific changes include:

 - Improved paged pool memory tracking
 - Fixed crash on importing spray logo that claimed to be a valid jpeg
 file, but wasn't
 - Fixed Medic's uber-charge stats tracking
 - Fixed a bug in scoring Engineer building destruction
 - Engineers no longer earn points for using their own teleporters
 - Freezepanel hud improvements now trigger on usage of the jpeg
 command
 - Fixed Spies exploit enabling them to attack while disguising, without
 losing disguise
 - Fixed Spies being able to attach sappers through thin walls
 - Fixed several melee weapon switching exploits
 - Fixed exploit that allowed players to teleport with the intelligence
 - Fixed a client crash related to MP3 playing
 - Improved client handling of stats when a connection couldn't be made
 to the stat servers. Fixes several cases of stat loss



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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--
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949.701.0759 cell
http://Howies.TV
--

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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mark Chandler
Well the update system may not work but be grateful that they release
frequent patches.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
Sent: Thursday, November 08, 2007 5:16 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ]
AGAIN
the update system does not work

time to re-download the entire tf2 ds and distribute it to my servers.

thanks ;)

On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:

 I am getting Failed to load the launcher DLL.  Specified module could not
 be found. now after the update when I try to launch tf2.  Clearly the
 appropriate move is to shut my tf2 server down until 6 months pass so
 maybe
 that you have worked out some of the bugs.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Wednesday, November 07, 2007 10:23 PM
 To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
 Subject: [hlds] TeamFortress 2 dedicated server update

 A required update for Team Fortress 2 and it's dedicated have been
 released.  Please run the hldsupdatetool to update your server.  The
 specific changes include:

 - Improved paged pool memory tracking
 - Fixed crash on importing spray logo that claimed to be a valid jpeg
 file, but wasn't
 - Fixed Medic's uber-charge stats tracking
 - Fixed a bug in scoring Engineer building destruction
 - Engineers no longer earn points for using their own teleporters
 - Freezepanel hud improvements now trigger on usage of the jpeg
 command
 - Fixed Spies exploit enabling them to attack while disguising, without
 losing disguise
 - Fixed Spies being able to attach sappers through thin walls
 - Fixed several melee weapon switching exploits
 - Fixed exploit that allowed players to teleport with the intelligence
 - Fixed a client crash related to MP3 playing
 - Improved client handling of stats when a connection couldn't be made
 to the stat servers. Fixes several cases of stat loss



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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--
Kyle Cassidy

949.701.0759 cell
http://Howies.TV
--

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10:52 PM


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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Kitteny Berk

I'd prefer a fully working updater and regular patches.

Mark Chandler wrote:

So you prefer a fully working updater and no patches?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
Sent: Thursday, November 08, 2007 6:46 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

Frequent patches with a screwed updater isn't a good thing.

Mark Chandler wrote:


Well the update system may not work but be grateful that they release
frequent patches.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
Sent: Thursday, November 08, 2007 5:16 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ]
AGAIN
the update system does not work

time to re-download the entire tf2 ds and distribute it to my servers.

thanks ;)

On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:




I am getting Failed to load the launcher DLL.  Specified module could


not


be found. now after the update when I try to launch tf2.  Clearly the
appropriate move is to shut my tf2 server down until 6 months pass so
maybe
that you have worked out some of the bugs.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, November 07, 2007 10:23 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds] TeamFortress 2 dedicated server update

A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
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--
Kyle Cassidy

949.701.0759 cell
http://Howies.TV
--

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--
No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date:


11/7/2007


10:52 PM


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Checked by AVG Free Edition.
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10:52 PM


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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Steven Hartland

I must say it is causing us major pain. Please please fix the updater.

   Regards
   Steve

- Original Message -
From: Kitteny Berk [EMAIL PROTECTED]



Frequent patches with a screwed updater isn't a good thing.




This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
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disseminating it or any information contained in it.

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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread 1nsane .
I can not believe it, this update did not overwrite my
maplist,mapcycle, or my motd file.

Was this just the updater bugging out or can I hug someone at Valve
while saying Finally?

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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Sal Sparacio
--
[ Picked text/plain from multipart/alternative ]
It still overwrote the gameinfo.txt, but I was happy to see I did not have
to redo the other files.. so Valve.. was that a bug or what?

-- Sal

On Nov 8, 2007 9:49 AM, 1nsane . [EMAIL PROTECTED] wrote:

 I can not believe it, this update did not overwrite my
 maplist,mapcycle, or my motd file.

 Was this just the updater bugging out or can I hug someone at Valve
 while saying Finally?

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 please visit:
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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread David Anderson

A long time ago we requested a user-editable file for loading alternate
game dlls and it got denied.  We also requested a command line parameter
which got accepted but never added; though that isn't as useful anyway
because game server providers usually don't give access to the command line.

Andreas, if you are looking for an alternate solution, please post on
our forums ( http://forums.alliedmods.net/forumdisplay.php?f=74 ) and
we'll think of something.

   ---David Anderson
   http://www.bailopan.net/

Andreas Grimm wrote:

but what about the metamod line in gameinfo.txt ?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Alfred Reynolds
Sent: Thursday, November 08, 2007 8:25 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TeamFortress 2 dedicated server update

Gameinfo.txt is controlled by TF, it isn't a user editable
file. We have made the motd and mapcycle user editable so
they won't get touched with each update (however, they will
reset if you do a -verify_all, which is by design :)

- Alfred


-Original Message-
From: [EMAIL PROTECTED] [mailto:hlds-
[EMAIL PROTECTED] On Behalf Of Sal Sparacio
Sent: Thursday, November 08, 2007 8:15 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ] It still overwrote
the gameinfo.txt, but I was happy to see I did not have to redo the
other files.. so Valve.. was that a bug or what?

-- Sal

On Nov 8, 2007 9:49 AM, 1nsane . [EMAIL PROTECTED] wrote:


I can not believe it, this update did not overwrite my
maplist,mapcycle, or my motd file.

Was this just the updater bugging out or can I hug

someone at Valve

while saying Finally?

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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Spencer 'voogru' MacDonald
Your 32 player server hacks are out of date.

Valve was nice enough to include that message to tell us we need to update
our plug-ins that bypass the 24 limit.

- voogru.

-Original Message-
From: Mike Stiehm [mailto:[EMAIL PROTECTED]
Sent: Thursday, November 08, 2007 3:00 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TeamFortress 2 dedicated server update

--
[ Picked text/plain from multipart/alternative ]


Ok Looks like a vanilla install of the server does not report that it is out
of date. Must be
a server.dll or admin mod/mm problem. If someone has an update server.dll
and would
like to share it with everyone?
--

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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mike Stiehm
--
[ Picked text/plain from multipart/alternative ]


I did the update and now I still get the message Your server is out of date. 
Please update and restart. Yet i can now connect to the server and play. I run 
a couple 32 player servers and this happens on all of them. Am I correct in 
assuming this is due the the 32player server.dll? and once their is an updated 
version this will not be a problem for me?
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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Alfred Reynolds
Gameinfo.txt is controlled by TF, it isn't a user editable file. We have
made the motd and mapcycle user editable so they won't get touched with
each update (however, they will reset if you do a -verify_all, which
is by design :)

- Alfred

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of Sal Sparacio
 Sent: Thursday, November 08, 2007 8:15 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] TeamFortress 2 dedicated server update

 --
 [ Picked text/plain from multipart/alternative ]
 It still overwrote the gameinfo.txt, but I was happy to see I did not
 have
 to redo the other files.. so Valve.. was that a bug or what?

 -- Sal

 On Nov 8, 2007 9:49 AM, 1nsane . [EMAIL PROTECTED] wrote:

  I can not believe it, this update did not overwrite my
  maplist,mapcycle, or my motd file.
 
  Was this just the updater bugging out or can I hug someone at Valve
  while saying Finally?
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 --

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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Andreas Grimm
but what about the metamod line in gameinfo.txt ?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Alfred Reynolds
 Sent: Thursday, November 08, 2007 8:25 PM
 To: hlds@list.valvesoftware.com
 Subject: RE: [hlds] TeamFortress 2 dedicated server update

 Gameinfo.txt is controlled by TF, it isn't a user editable
 file. We have made the motd and mapcycle user editable so
 they won't get touched with each update (however, they will
 reset if you do a -verify_all, which is by design :)

 - Alfred

  -Original Message-
  From: [EMAIL PROTECTED] [mailto:hlds-
  [EMAIL PROTECTED] On Behalf Of Sal Sparacio
  Sent: Thursday, November 08, 2007 8:15 AM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] TeamFortress 2 dedicated server update
 
  --
  [ Picked text/plain from multipart/alternative ] It still overwrote
  the gameinfo.txt, but I was happy to see I did not have to redo the
  other files.. so Valve.. was that a bug or what?
 
  -- Sal
 
  On Nov 8, 2007 9:49 AM, 1nsane . [EMAIL PROTECTED] wrote:
 
   I can not believe it, this update did not overwrite my
   maplist,mapcycle, or my motd file.
  
   Was this just the updater bugging out or can I hug
 someone at Valve
   while saying Finally?
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  --
 
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[hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mike Stiehm
--
[ Picked text/plain from multipart/alternative ]


Ok Looks like a vanilla install of the server does not report that it is out of 
date. Must be
a server.dll or admin mod/mm problem. If someone has an update server.dll and 
would
like to share it with everyone?
--

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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Daron Dodd
SSE2 is not a requirement My servers dont have it and run just fine.

On Nov 8, 2007 1:36 AM, Kyrios [EMAIL PROTECTED] wrote:
 For those with chrashing servers

 - get new cpus (SSE2 capable)
 - try another glibc



 On Nov 8, 2007 9:22 AM, Mark Chandler [EMAIL PROTECTED] wrote:
  Well the update system may not work but be grateful that they release
  frequent patches.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy
  Sent: Thursday, November 08, 2007 5:16 PM
  To: hlds@list.valvesoftware.com
 
  Subject: Re: [hlds] TeamFortress 2 dedicated server update
 
  --
  [ Picked text/plain from multipart/alternative ]
  AGAIN
  the update system does not work
 
  time to re-download the entire tf2 ds and distribute it to my servers.
 
  thanks ;)
 
  On Nov 7, 2007 10:02 PM, Scott Tuttle [EMAIL PROTECTED] wrote:
 
   I am getting Failed to load the launcher DLL.  Specified module could not
   be found. now after the update when I try to launch tf2.  Clearly the
   appropriate move is to shut my tf2 server down until 6 months pass so
   maybe
   that you have worked out some of the bugs.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
   Sent: Wednesday, November 07, 2007 10:23 PM
   To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
   Subject: [hlds] TeamFortress 2 dedicated server update
  
   A required update for Team Fortress 2 and it's dedicated have been
   released.  Please run the hldsupdatetool to update your server.  The
   specific changes include:
  
   - Improved paged pool memory tracking
   - Fixed crash on importing spray logo that claimed to be a valid jpeg
   file, but wasn't
   - Fixed Medic's uber-charge stats tracking
   - Fixed a bug in scoring Engineer building destruction
   - Engineers no longer earn points for using their own teleporters
   - Freezepanel hud improvements now trigger on usage of the jpeg
   command
   - Fixed Spies exploit enabling them to attack while disguising, without
   losing disguise
   - Fixed Spies being able to attach sappers through thin walls
   - Fixed several melee weapon switching exploits
   - Fixed exploit that allowed players to teleport with the intelligence
   - Fixed a client crash related to MP3 playing
   - Improved client handling of stats when a connection couldn't be made
   to the stat servers. Fixes several cases of stat loss
  
  
  
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   please visit:
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   ___
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   please visit:
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  --
  Kyle Cassidy
 
  949.701.0759 cell
  http://Howies.TV
  --
 
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  please visit:
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  --
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.5.503 / Virus Database: 269.15.24/1117 - Release Date: 11/7/2007
  10:52 PM
 
 
 
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[hlds] TeamFortress 2 dedicated server update

2007-11-07 Thread Alfred Reynolds
A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-07 Thread Scott Tuttle
U..

Why are you updating gameinfo.txt with the exact same file that was pushed
out in the last update?

For the love of everything good implement the whitelist update change I
suggested or just don't update files such as this one unless a change REALLY
happened and needs to be pushed out



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, November 07, 2007 10:23 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds] TeamFortress 2 dedicated server update

A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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please visit:
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RE: [hlds] TeamFortress 2 dedicated server update

2007-11-07 Thread Scott Tuttle
I am getting Failed to load the launcher DLL.  Specified module could not
be found. now after the update when I try to launch tf2.  Clearly the
appropriate move is to shut my tf2 server down until 6 months pass so maybe
that you have worked out some of the bugs.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Wednesday, November 07, 2007 10:23 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds] TeamFortress 2 dedicated server update

A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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Re: [hlds] TeamFortress 2 dedicated server update

2007-11-07 Thread John

Alfred, please post to hlds_announce when there's an update. I have that
programmed to txt me and otherwise I don't see these for 30 minutes,
typically, since you guys always seem to release on nights when I'm not at
home =\.

-John

- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Sent: Wednesday, November 07, 2007 7:23 PM
Subject: [hlds] TeamFortress 2 dedicated server update



A required update for Team Fortress 2 and it's dedicated have been
released.  Please run the hldsupdatetool to update your server.  The
specific changes include:

- Improved paged pool memory tracking
- Fixed crash on importing spray logo that claimed to be a valid jpeg
file, but wasn't
- Fixed Medic's uber-charge stats tracking
- Fixed a bug in scoring Engineer building destruction
- Engineers no longer earn points for using their own teleporters
- Freezepanel hud improvements now trigger on usage of the jpeg
command
- Fixed Spies exploit enabling them to attack while disguising, without
losing disguise
- Fixed Spies being able to attach sappers through thin walls
- Fixed several melee weapon switching exploits
- Fixed exploit that allowed players to teleport with the intelligence
- Fixed a client crash related to MP3 playing
- Improved client handling of stats when a connection couldn't be made
to the stat servers. Fixes several cases of stat loss



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please visit:
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