RE: [hlds] ban files

2005-10-05 Thread Alexander Kobbevik
Is banned_user.cfg your default ban-file?
If so, everyone you ban will end up in the default ban-file.
Everything is loaded into the memory, and at mapschange it writes all IDs
from memory into the default ban-file.
No mater where you loaded them from.

Someone will correct me if im wrong :)


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ac
Sent: 5. oktober 2005 00:21
To: hlds@list.valvesoftware.com
Subject: [hlds] ban files

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Okay, here goes.  Want to move my 1.6 bans over to DoDS.  I have a HUGE ban
file (running a very strict server for a little over 2 years now) so I have
about 5000 unique steam IDs I want to move.

I understand the new format (ie 'banid 0.0' is now 'banid 0').   I created a
file called 16bans.cfg and called it in my server.cfg AFTER banned_user.cfg.
When I booted the server, the banned_user.cfg was immediately updated with
the first 2777 IDs in the 16bans.cfg file.  I don't know if that's all the
bans allowed and I certainly can't figure out why the bans were loaded into
the banned_user.cfg when I'm trying to keep them seperate.

Any help on getting this working would be great.  It's not that important to
me that I have all my bans in seperate files, but I do want to make sure
that the ENTIRE list of steam IDs is loaded in so that those that have been
banned, stay banned.
Thanks
AnxietyClown
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RE: [hlds] ban files

2005-10-04 Thread Andrew Armstrong
We use banid 0.0 XXX etc on both 1.6 and CS Source/DodS servers without
an issue.

- Plasma


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ac
Sent: Wednesday, 5 October 2005 8:21 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] ban files

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Okay, here goes.  Want
to move my 1.6 bans over to DoDS.  I have a HUGE ban file (running a
very strict server for a little over 2 years now) so I have about 5000
unique steam IDs I want to move.

I understand the new format (ie 'banid 0.0' is now 'banid 0').   I
created a file called 16bans.cfg and called it in my server.cfg AFTER
banned_user.cfg.  When I booted the server, the banned_user.cfg was
immediately updated with the first 2777 IDs in the 16bans.cfg file.  I
don't know if that's all the bans allowed and I certainly can't figure
out why the bans were loaded into the banned_user.cfg when I'm trying to
keep them seperate.

Any help on getting this working would be great.  It's not that
important to me that I have all my bans in seperate files, but I do want
to make sure that the ENTIRE list of steam IDs is loaded in so that
those that have been banned, stay banned.
Thanks
AnxietyClown
--


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