Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread Lane Eckley
It is only a 4 player coop game, so why would you have 6 or even 8?

-Lane

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Vail
Sent: Wednesday, October 28, 2009 10:54 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Question about L4D2 Demo Slots

I have a working vanilla L4D2 demo server up and running on a Windows 2008
box. HLSW only sees it as a 4-slot server but as many as 6 can join and
play. When 7 or 8 try, the last 2 people appear to join for just a moment
then are immediately kicked off and it goes back to 6 players and then
eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
anything I need to do to make it fill all 8 slots correctly or are they only
suppose to be 4 slots?

Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
If this is too lame of a question, just delete this message.

Thanks for any help,
Mike Vail


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The message was checked by ESET Smart Security.

http://www.eset.com


 

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database 4553 (20091028) __

The message was checked by ESET Smart Security.

http://www.eset.com
 


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread syates20
I'm seeing the same thing. 
Sent via BlackBerry from T-Mobile

-Original Message-
From: Mike Vail mike_v...@boomgaming.net
Date: Wed, 28 Oct 2009 19:54:04 
To: 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com
Subject: [hlds] Question about L4D2 Demo Slots

I have a working vanilla L4D2 demo server up and running on a Windows 2008
box. HLSW only sees it as a 4-slot server but as many as 6 can join and
play. When 7 or 8 try, the last 2 people appear to join for just a moment
then are immediately kicked off and it goes back to 6 players and then
eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
anything I need to do to make it fill all 8 slots correctly or are they only
suppose to be 4 slots?

Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
If this is too lame of a question, just delete this message.

Thanks for any help,
Mike Vail


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread msleeper
Look closer, the extra players are bots. Smoker, Boomer, Charger,
Jockey, etc. It's normal. The bots don't count toward the max player
count, but they will show up in the current players. It's safe to
ignore.


On Wed, 2009-10-28 at 19:54 -0700, Mike Vail wrote:
 I have a working vanilla L4D2 demo server up and running on a Windows 2008
 box. HLSW only sees it as a 4-slot server but as many as 6 can join and
 play. When 7 or 8 try, the last 2 people appear to join for just a moment
 then are immediately kicked off and it goes back to 6 players and then
 eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
 anything I need to do to make it fill all 8 slots correctly or are they only
 suppose to be 4 slots?
 
 Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
 If this is too lame of a question, just delete this message.
 
 Thanks for any help,
 Mike Vail
 
 
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 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread Brent Veal
On my server, bots appear to take up slots in HLSW. When a human player
joins, the limit goes up for a moment until the survivor bot disappears from
the player list. You're never getting more than 4 people in the server, it
just lists more with the bots included.

On Wed, Oct 28, 2009 at 8:01 PM, Lane Eckley l...@hypernia.com wrote:

 It is only a 4 player coop game, so why would you have 6 or even 8?

 -Lane

 -Original Message-
 From: 
 hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.comhttps://mail.google.com/mail?view=cmtf=0to=hlds-boun...@list.valvesoftware.com]
 On Behalf Of Mike Vail
 Sent: Wednesday, October 28, 2009 10:54 PM
 To: 'Half-Life dedicated Win32 server mailing list'
 Subject: [hlds] Question about L4D2 Demo Slots

 I have a working vanilla L4D2 demo server up and running on a Windows 2008
 box. HLSW only sees it as a 4-slot server but as many as 6 can join and
 play. When 7 or 8 try, the last 2 people appear to join for just a moment
 then are immediately kicked off and it goes back to 6 players and then
 eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
 anything I need to do to make it fill all 8 slots correctly or are they
 only
 suppose to be 4 slots?

 Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
 If this is too lame of a question, just delete this message.

 Thanks for any help,
 Mike Vail


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 __ Information from ESET Smart Security, version of virus signature
 database 4553 (20091028) __

 The message was checked by ESET Smart Security.

 http://www.eset.com




 __ Information from ESET Smart Security, version of virus signature
 database 4553 (20091028) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread Andrew Armstrong
Are you sure it's not the bot players showing up ('Smoker', etc)? That
happens on L4D #1 too.

- Andrew

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
syate...@cfl.rr.com
Sent: Thursday, 29 October 2009 2:00 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Question about L4D2 Demo Slots

I'm seeing the same thing. 
Sent via BlackBerry from T-Mobile

-Original Message-
From: Mike Vail mike_v...@boomgaming.net
Date: Wed, 28 Oct 2009 19:54:04 
To: 'Half-Life dedicated Win32 server mailing
list'hlds@list.valvesoftware.com
Subject: [hlds] Question about L4D2 Demo Slots

I have a working vanilla L4D2 demo server up and running on a Windows 2008
box. HLSW only sees it as a 4-slot server but as many as 6 can join and
play. When 7 or 8 try, the last 2 people appear to join for just a moment
then are immediately kicked off and it goes back to 6 players and then
eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
anything I need to do to make it fill all 8 slots correctly or are they only
suppose to be 4 slots?

Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
If this is too lame of a question, just delete this message.

Thanks for any help,
Mike Vail


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread syates20
Wondered about that.  I noticed the names and thought they might be bots of 
some kind.  Thanks for the clarification.  

3 servers running full all night!
Sent via BlackBerry from T-Mobile

-Original Message-
From: msleeper mslee...@ismsleeperwrong.com
Date: Wed, 28 Oct 2009 23:04:34 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Subject: Re: [hlds] Question about L4D2 Demo Slots

Look closer, the extra players are bots. Smoker, Boomer, Charger,
Jockey, etc. It's normal. The bots don't count toward the max player
count, but they will show up in the current players. It's safe to
ignore.


On Wed, 2009-10-28 at 19:54 -0700, Mike Vail wrote:
 I have a working vanilla L4D2 demo server up and running on a Windows 2008
 box. HLSW only sees it as a 4-slot server but as many as 6 can join and
 play. When 7 or 8 try, the last 2 people appear to join for just a moment
 then are immediately kicked off and it goes back to 6 players and then
 eventually 4. Is this normal? Do bots show up in HLSW? Any ideas what, if
 anything I need to do to make it fill all 8 slots correctly or are they only
 suppose to be 4 slots?
 
 Sorry guys, this is my first attempt at running L4D servers, I'm a CSS guy.
 If this is too lame of a question, just delete this message.
 
 Thanks for any help,
 Mike Vail
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread Mike Vail
Awesome guys, thanks very much for the clarification. I really appreciate
it.

Mike 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
syate...@cfl.rr.com
Sent: Wednesday, October 28, 2009 8:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Question about L4D2 Demo Slots

Wondered about that.  I noticed the names and thought they might be bots of
some kind.  Thanks for the clarification.  

3 servers running full all night!
Sent via BlackBerry from T-Mobile

-Original Message-
From: msleeper mslee...@ismsleeperwrong.com
Date: Wed, 28 Oct 2009 23:04:34
To: Half-Life dedicated Win32 server mailing
listhlds@list.valvesoftware.com
Subject: Re: [hlds] Question about L4D2 Demo Slots

Look closer, the extra players are bots. Smoker, Boomer, Charger, Jockey,
etc. It's normal. The bots don't count toward the max player count, but they
will show up in the current players. It's safe to ignore.


On Wed, 2009-10-28 at 19:54 -0700, Mike Vail wrote:
 I have a working vanilla L4D2 demo server up and running on a Windows 
 2008 box. HLSW only sees it as a 4-slot server but as many as 6 can 
 join and play. When 7 or 8 try, the last 2 people appear to join for 
 just a moment then are immediately kicked off and it goes back to 6 
 players and then eventually 4. Is this normal? Do bots show up in 
 HLSW? Any ideas what, if anything I need to do to make it fill all 8 
 slots correctly or are they only suppose to be 4 slots?
 
 Sorry guys, this is my first attempt at running L4D servers, I'm a CSS
guy.
 If this is too lame of a question, just delete this message.
 
 Thanks for any help,
 Mike Vail
 
 
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 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Question about L4D2 Demo Slots

2009-10-28 Thread Matt Lyons
On 29/10/2009, at 1:37 PM, syate...@cfl.rr.com wrote:

 Wondered about that.  I noticed the names and thought they might be  
 bots of some kind.  Thanks for the clarification.

 3 servers running full all night!

I noticed this on a few of my servers to.

Sadly I don't think I'll put up more than the 9 servers I have  
currently.  Word is spreading on the hack valve had to do to get  
around Australian censorship laws.  Having zombies fade out before  
they even hit the floor kills the mood of the game:

http://www.youtube.com/watch?v=QGCADuPYKM0feature=player_embedded

Its early afternoon here though, they might pick up later tonight.

--
Matt Lyons
Content Administrator, games.on.net
Email: mly...@internode.com.au
Web: http://games.on.net
In theory, there is no difference between theory and practice; In  
practice, there is.



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