Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-22 Thread Eli Witt
Watch the console log closely, you'll see it rename itself.

On Sat, Jul 21, 2012 at 11:43 PM, Leon Hunter l...@ozzyfurocity.net wrote:

 This is a well-known caveat, nothing new and nothing to do with the update.

 When the replay bot first joins, replay is Replay
 All subsequent joins/maps, it comes back as replay

 Source: https://dl.dropbox.com/u/9948007/replayduck.png (Nicholas
 Hastings,
 Oct 12, 2011)


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
 Sent: Sunday, 22 July 2012 7:37 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] SourceTV now ignores the tv_name variable?

 I'm running my servers on Linux.  My replay bot used to be named 'replay',
 now it is 'Replay'.

 On 7/21/2012 2:59 PM, ics wrote:
  They did? Must be windows only because i still have replay as 'replay'
  instead of 'REPLAY'
 
  -ics
 


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Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-21 Thread Russell Smith
I noticed they capitalized the replay bot name this patch so they must 
have been dinking around with the replay/sourcetv bot naming code.


On 7/21/2012 2:06 PM, Peter HLDS wrote:

On both our TF2 and GMod servers, our source TV bot now shows up named 
SourceTV instead of our usual custom name, set with tv_name.

The tv_name variable is still set and queryable, but seems to have no effect on 
the actual bot's name.
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Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-21 Thread ics
They did? Must be windows only because i still have replay as 'replay' 
instead of 'REPLAY'


-ics

22.7.2012 0:09, Russell Smith kirjoitti:
I noticed they capitalized the replay bot name this patch so they must 
have been dinking around with the replay/sourcetv bot naming code.


On 7/21/2012 2:06 PM, Peter HLDS wrote:
On both our TF2 and GMod servers, our source TV bot now shows up 
named SourceTV instead of our usual custom name, set with tv_name.


The tv_name variable is still set and queryable, but seems to have no 
effect on the actual bot's name.

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Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-21 Thread Russell Smith
I'm running my servers on Linux.  My replay bot used to be named 
'replay', now it is 'Replay'.


On 7/21/2012 2:59 PM, ics wrote:
They did? Must be windows only because i still have replay as 'replay' 
instead of 'REPLAY'


-ics




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Re: [hlds] SourceTV now ignores the tv_name variable?

2012-07-21 Thread Leon Hunter
This is a well-known caveat, nothing new and nothing to do with the update.

When the replay bot first joins, replay is Replay
All subsequent joins/maps, it comes back as replay

Source: https://dl.dropbox.com/u/9948007/replayduck.png (Nicholas Hastings,
Oct 12, 2011)


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
Sent: Sunday, 22 July 2012 7:37 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] SourceTV now ignores the tv_name variable?

I'm running my servers on Linux.  My replay bot used to be named 'replay',
now it is 'Replay'.

On 7/21/2012 2:59 PM, ics wrote:
 They did? Must be windows only because i still have replay as 'replay' 
 instead of 'REPLAY'

 -ics



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