[hlds_announce] TF2 required update released

2009-06-08 Thread Eric Smith
We've release a required update for TF2. Sorry for the lack of notice ahead of 
time on this one.  The details are below.

-Eric



Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.


Team Fortress 2
---
Added a "Discard" button to the item pickup panel.
Added a backstab custom death animation to the Heavy.
Changed default for tf_arena_use_queue to 1. This was the original behavior 
prior to the last update.
Changed the Dead Ringer so it can be activated while carrying the flag.
Increased the Force-A-Nature's damage by 10%.
Fixed not being able to reflect arrows with the Flamethrower.
Fixed The Huntsman drawing a muzzle flash under lagged conditions.
Fixed the background color of the Spy disguise panel not always matching his 
disguise team.
Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.
Fixed Spies not being able to sap a building if an enemy player was colliding 
with the building.
Fixed getting a real target ID on an enemy Spy that's disguised as one of your 
teammates if you are disguised as an enemy.
Fixed the Ambassador not shooting enemy sticky bombs.
Fixed Spies being able to automatically cloak after uncloaking at the moment of 
a weapon switch.
Fixed Jarate instantly exploding when thrown in some places, like the final 
area of Badwater.
Fixed spectators not having their items removed when they enter spectator mode.
Fixed Sniper "civilian" exploit where players could crash the server.
Fixed a couple of cases where viable backstabs would fail.

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


Re: [hlds_announce] TF2 required update released

2009-06-08 Thread Eric Smith
The update should be released now.  Sorry for the confusion.

-Eric


-Original Message-
From: Eric Smith
Sent: Monday, June 08, 2009 4:59 PM
To: 'h...@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'; 
'hlds_announce@list.valvesoftware.com'
Subject: TF2 required update released

We've release a required update for TF2. Sorry for the lack of notice ahead of 
time on this one.  The details are below.

-Eric



Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.


Team Fortress 2
---
Added a "Discard" button to the item pickup panel.
Added a backstab custom death animation to the Heavy.
Changed default for tf_arena_use_queue to 1. This was the original behavior 
prior to the last update.
Changed the Dead Ringer so it can be activated while carrying the flag.
Increased the Force-A-Nature's damage by 10%.
Fixed not being able to reflect arrows with the Flamethrower.
Fixed The Huntsman drawing a muzzle flash under lagged conditions.
Fixed the background color of the Spy disguise panel not always matching his 
disguise team.
Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.
Fixed Spies not being able to sap a building if an enemy player was colliding 
with the building.
Fixed getting a real target ID on an enemy Spy that's disguised as one of your 
teammates if you are disguised as an enemy.
Fixed the Ambassador not shooting enemy sticky bombs.
Fixed Spies being able to automatically cloak after uncloaking at the moment of 
a weapon switch.
Fixed Jarate instantly exploding when thrown in some places, like the final 
area of Badwater.
Fixed spectators not having their items removed when they enter spectator mode.
Fixed Sniper "civilian" exploit where players could crash the server.
Fixed a couple of cases where viable backstabs would fail.

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] COUNTER-STRIKE: SOURCE BETA

2010-05-11 Thread Eric Smith
COUNTER-STRIKE: SOURCE UPDATE NOW IN BETA

Available immediately, Valve has launched an extensive update to 
Counter-Strike: Source, now in beta.

The update includes a host of new features and functionality developed in 
collaboration with Hidden Path Studios. These include 144 new achievements, a 
new domination and revenge system, player stats, and more.

This beta will run for a limited time, and once complete, the update will be 
deployed to all Counter-Strike: Source owners for free via Steam.

The dedicated server files are available via the HLDSUpdateTool using "-game 
cssbeta" in the command line.

For more information, please visit 
www.steamgames.com.

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory update coming later today

2010-12-21 Thread Eric Smith
We're going to have a mandatory update for TF2, DoD:S, CS:S, and HL2:DM later 
this afternoon.  This is just a heads-up that it's coming.

-Eric

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory update release

2010-12-21 Thread Eric Smith
We've released a mandatory update for TF2, DoD:S, CS:S, and HL2:DM. The notes 
for the release are below. 

-Eric


Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed an engine crash caused by too many precached models in some community 
maps.

Day of Defeat: Source
- Fixed an exploit where clients could prevent weapons from recoiling properly.

Team Fortress 2
- Added several crafting recipes for new weapons.
- Added a ton of items to the store.
- Added a ton of items to the random drop list.
- The following hats are now paintable or have had their paintability improved: 
Pyromancer's Mask, Detective Noir, Madame Dixie, Buckaroos Hat, German Gonzila, 
Flipped Trilby, Coupe D'isaster
- Fixed a spelling error on the "Pyromancer's Mask".
- Corrected the name of the "Claidheamh Mòr" to the joy of our Celtic players.
- Made "Le Party Phantom" a misc slot item.
- Fixed a client crash caused by custom stats panels.
- Fixed a bug where some new items weren't being dropped correctly.
- Removed displaying the top 10 players in the leaderboard if you have never 
won a duel. 
- Updated the localization files.
- Fixed a regression in Tournament Mode item whitelists.
   - Also added "mp_tournament_whitelist", a convar that allows servers to 
specify a whitelist file to use.

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2010-12-22 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the release are below.



-Eric







Team Fortress 2

- The Blighted Beak is now a misc slot item.

 - The Buffalo Steak Sandvich's speed boost no longer stacks with other speed 
boosts.

 - The Rocket Jumper and Sticky Jumper now have no max health penalty, and have 
damage vulnerabilities instead.

 - Duel fixes:

  - Duels can no longer be initiated when the round is not fully running.

  - If you challenge someone that has already challenged you, the duel is 
automatically accepted.

  - Fixed an issue where a dueling mini-game item was marked in-use even 
though the duel was rejected.

  - Duels are now refunded if a server plugin forces a participant to 
switch teams.

 - Loading screen:

  - Only shows the duel leaderboard if you've been dueling, or if your 
friends have been dueling.

  - Shows your personal stats whenever it's not showing the duel 
leaderboard.

 - Custom hitsounds:

  - Must now be specified by replacing the 'tf/sound/ui/hitsound.wav' file.

  - Can now be used under sv_pure 1/2.

 - Improved performance on Degroot Keep.

 - The "Fabricate Class Headgear" recipe no longer has a chance of creating 
all-class hats.

 - Fixed spectator mode sometimes ending up in a state where you were 
half-embedded in your spectator target.

 - Fixed a bug in the Kritzkrieg's animations.

 - Fixed round restarts not cleaning up weapons correctly for a frame (fixes a 
variety of weapon attribute issues, such as players having less health or less 
ammo than they should)

 - Fixed painting issues in several of the Australian Christmas hats.

 - The Sniper scope is now visible when viewing First Person Spectator mode on 
a zoomed Sniper.
 - Medieval Mode's auto-roleplay now ignores text beginning with '!' or '/'
___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 Update Released

2011-03-11 Thread Eric Smith
We've released a mandatory TF2 update.  The details are below.

-Eric



Team Fortress 2

- Fixed players not being able to fire their weapons immediately after spawning.

- Fixed the decapitation counters not being displayed for some weapons.

- Fixed the revenge crit label not being localized correctly.

- Fixed the Demoman not using the correct animations for some of his weapons.

- Fixed the new Shogun hats not being grayed out when paint is being used.

- Fixed players getting a health bonus based on the weapon they're currently 
holding instead of the weapon that dealt the killing blow.

- Updated Cp_Yukon

   - Fixed a hole in the map.



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 Update Released

2011-03-15 Thread Eric Smith
We've released a mandatory TF2 update.  The details are below.

-Eric


Team Fortress 2
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not 
holding a weapon.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi 
is the active weapon.
- Fixed the Concheror animations not always playing correctly for players on 
the Blue team.
- Fixed a bug where players could switch weapons after deploying the 
Half-Zatoichi before they killed someone with it.
- Updated The Shogun Pack items to be tradeable.
- Crafting changes
  - All recipes are now known to all players.
  - Reduced the cost of most recipes.
  - Items previously crafted using recipes that will be reduced in this update 
have been upgraded to Vintage quality.


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 Update Released

2011-04-05 Thread Eric Smith
We've released a mandatory TF2 update. The note for the update is below.

-Eric

-
Team Fortress 2
- [ restricted ]


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory updates coming this afternoon

2011-04-14 Thread Eric Smith
We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and 
HL2:DM this afternoon.  It'll be another hour or two before they're ready.  
This is just an early warning of what's coming later today.

-Eric

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2011-04-15 Thread Eric Smith
We're getting ready to release a mandatory update for TF2 in the next 45 min or 
so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2011-06-08 Thread Eric Smith
We've released a mandatory update for TF2.  The notes are below.

-Eric

-

Team Fortress 2
- Added the Saxxy
- Updated the kill icons
- Updated the vote system
   - Added a convar to prevent voting on the next level if one has already been 
set (sv_vote_issue_nextlevel_prevent_change)
   - Fixed scrambleteams resetting how many rounds have been played
  - Updated mp_scrambleteams to support a parameter of 2, which prevents 
resetting the number of rounds that have been played
   - Fixed the server automatically creating votes while in training or using 
itemtest




___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2011-06-10 Thread Eric Smith
We've released a mandatory update for TF2.  The notes are below.



-Eric



-



Team Fortress 2

- Fixed a problem related to spawning multiple entities unnecessarily between 
mini-rounds

- Fixed a bug that caused players to see the wrong backpacks on some classes

- Fixed a problem with honorbound weapons not allowing themselves to be 
holstered after killing a Spy using the Dead Ringer

- Fixed the Ubersaw and the Vita-Saw not displaying the Medic's ÜberCharge 
progress

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 Update Released

2011-08-18 Thread Eric Smith
We've released a mandatory update for Team Fortress 2.  The update notes are 
below.

Thanks.

Eric Smith
Valve


Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added libgcc_s.so.1 to supply dependency for some Linux distributions that do 
not come with this file

Team Fortress 2
- Added the Deus Ex promo items
- Added a bell when the Sniper Rifle is fully charged
   - Toggled in the Adv. Options dialog
- Fixed disguised Spies showing their critboost status
- Fixed a replay render bug where .wav files did not get written for raw 
TGA/WAV export
- Updated the localization files



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2011-08-23 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below.

Thanks.

Eric Smith
Valve



Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a client crash during demo playback
- Fixed a SourceTV crash
- Dedicated servers can now have both SourceTV and Replay enabled at once
   "-replay [config file]" and "+tv_enable 1" should be used to launch the 
server

Team Fortress 2
- Added TF birthday replacement models for health kits and ammo packs
- Added TF birthday Party Hat and Noisemaker
- Fixed The Short Circuit attacking friendly projectiles
- Fixed The Short Circuit being hidden when the Engineer taunts
- Fixed an infinite crits exploit using The Diamondback
- Fixed The Widowmaker not returning the correct amount of ammo when multiple 
targets are hit
- Fixed supply closets regenerating players while they are taunting
- Fixed the Select Style UI text overlapping the image of the model
- Fixed the sunbeams hat effect
- Updated the localization files
- Updated the gamehaptics file:
   - Added draw/recoil forces for The Widowmaker, The Short Circuit, The 
Diamondback, and The Machina
   - Added crit fire force for The Widowmaker and The Diamondback
   - Refined reload force for Flare Gun/Detonator
- Bot changes:
   - Fixed crash with Demoman-bots trying to detonate stickybombs that had 
already been destroyed
   - Added tf_bot_kill console command (syntax identical to tf_bot_kick)
   - Bots obey melee only mode a bit better
   - Added func_nav_avoid to allow map creators control over where bots "like" 
to go
   - Fixed issue with Demoman bot reloading between each stickybomb he fired, 
causing him to be very slow at setting traps/destroying sentries
   - Bots never taunt if carrying the flag now
   - Aiming logic for Huntsman sniper bots
   - Sniper bots prioritize enemy snipers more aggressively, as well as enemy 
engineers now
   - Improved Demoman bot sentry gun sticky bombing 
   - Bots will no longer try to use health entities assigned to the enemy team
   - Added simplistic behaviors for Chargin' Targe, and various consumables 
(Bonk drink, sandvich, etc)
   - Medic-bots stay a bit closer to their patient now
   - Sniper-bots go after very nearby enemies with their melee weapon now
   - Added func_tfbot_hint entity to allow map creators to tell sniper bots 
good places to lurk
   - Sniper-bots opportunistically fire on viable targets they encounter while 
on the way to their desired lurking spot
   - Spy-bots are more aggressive about backstabbing an engineer before sapping 
his nest now

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Counter-Strike: Source update released

2011-11-07 Thread Eric Smith
We've released a mandatory update for Counter-Strike: Source. The notes for the 
update are below.

Thanks.

-Eric



Counter-Strike: Source
- Updated the player_say game event to only fire on the server
- Updated with other Orange Box client/engine crash fixes

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Optional Team Fortress 2 Update Released

2011-11-07 Thread Eric Smith
An optional update for Team Fortress 2 is now available.  The specific changes 
include:

- Ended the Halloween sale/event
- Fixed a client crash in the replay editor
- Fixed a client crash in the fullscreen store preview
- Updated the localization files

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Team Fortress 2 Beta update released

2011-11-09 Thread Eric Smith
We've released a mandatory update for the Team Fortress 2 Beta. The notes are 
below. We encourage players to help us stress test the updated model loading 
system so we can roll the changes to Team Fortress 2 as soon as possible.

Thanks.
 
-Eric

---

Team Fortress 2 Beta
- Sync'd with recent changes from Team Fortress 2
- Re-added original Degreaser afterburn duration penalty (in addition to -10% 
dmg)
- Dramatically improved the dynamic model loading system's memory usage, 
performance, and stability

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-11-10 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added rate limiting for connections and added the following ConVars to 
support that:
   - sv_max_connects_sec
   - sv_max_connects_window
   - sv_max_connects_sec_global

Team Fortress 2
- Added a full moon background for the main menu
- Added new promo items
- Fixed a Linux dedicated server crash when using +randommap on the command line
- Fixed some bugs with the way items appear in the Steam Community and Steam 
Trading
- Optimized several materials to improvement performance
- Updated the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Optional Team Fortress 2 update released

2011-11-11 Thread Eric Smith
We've released an optional (for dedicated servers) update for Team Fortress 2.  
The notes are below.

Thanks.

-Eric

--

Team Fortress 2
- Fixed a problem with precaching pumpkin_bomb entities

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2011-11-16 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Team Fortress 2
- Added new promo items
- Fixed a bug preventing some server-side quickplay filtering from working, 
causing clients to ping too many servers
- Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) 
could be obtained via crafting
- Fixed an exploit that allowed untradable items to be traded with Steam trading
- Web API changes:
   - Added flag_cannot_craft to GetPlayerItems web API output
   - Added description_string and description_format for some hidden attributes 
in the GetSchema output
- Updated Pl_Upward
   - Fixed a teleporter griefing position near control point B
- Updated Pl_Barnblitz
   - Fixed a bug that allowed players to get into the opposing team's respawn 
room
- Updated the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming...

2011-11-22 Thread Eric Smith
We should have it ready in the next 45 minutes or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-11-22 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Team Fortress 2
- Added the Dr. Whoa bowtie
- Added a new taunt for the Heavy when he's wearing the FrankenHeavy set
- WebAPI changes:
   - Fixed contained_item not always displaying in the web api results
   - Added a new API (IEconAssets_440/GetAssetPrices/v0001) for getting item 
prices
- Fixed set bonuses activating outside of the proper holiday for holiday 
restricted items
- Fixed the Loch-n-Load death notice icon not being displayed correctly



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming...

2011-11-23 Thread Eric Smith
We should have it ready in the next 30 minutes or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2011-11-23 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Team Fortress 2
- Added new promo items
- Fixed some visual conflicts with the Dr. Whoa bowtie and other items
- Updated the Cold War Luchador, the Mark of the Saint, and the Apoco-Fists so 
they can be crafted and traded
- Updated the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM update coming...

2011-11-29 Thread Eric Smith
We should have it ready in the next 45 minutes or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2011-11-29 Thread Eric Smith
We've released a mandatory update for Team Fortress 2, Day of Defeat: Source, 
and Half-Life 2: Deathmatch. The notes for the update are below.

Thanks.

-Eric



Source Engine Changes (TF2, DoD:S, HL2:DM)
- Dramatically improved the dynamic model loading system's memory usage, 
performance, and stability
- Reduced memory usage on systems running Windows XP, Windows Vista, and 
Windows 7
- Improved alt-tab handling under Windows Vista and Windows 7


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
http://list.valvesoftware.com/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming...

2011-12-01 Thread Eric Smith
We should have it ready in the next 30 minutes or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2011-12-01 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric

-

Team Fortress 2
- Added the Itsy Bitsy Spyer
- Added a "Buy Now" feature that allows item purchases on the web
- WebAPI changes:
   - Moved IEconAssets/GetAssetPrices to ISteamEconomy/GetAssetPrices
   - Added new web API ISteamEconomy/GetAssetClassInfo for getting descriptions 
of items

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Team Fortress 2 client update released

2011-12-02 Thread Eric Smith
We've released a client update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric

-

Team Fortress 2
- Fixed "Checkout Unavailable" error preventing certain accounts from 
purchasing items
- Improved the framerate stuttering issues some clients were experiencing


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-12-09 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added video options UI for Windows Vista / Windows 7 DirectX extensions. 
Disabling the extensions will increase memory usage, but can improve 
compatibility with video drivers.

Team Fortress 2
- Fixed wearable gibs spawning outside of the map
- Fixed some missing strings for the Backwards Ballcap
- Updated these items so they can be crafted and traded
   - The Dr. Whoa
   - The Dashin' Hashshashin
   - The Sharp Dresser
   - The Point and Shoot
   - The War Head
- Updated the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming soon

2011-12-16 Thread Eric Smith
We should have it ready in the next 30 minutes or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-12-16 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric




Team Fortress 2
- Fixed the Frontier Justice getting infinite crits
- Fixed a problem that would allow Pyro Mmmph to activate in the air without 
taunting
- Fixed Manmelter getting crits from Mmmph
- Fixed an exploit with The Eureka Effect and The Phlogistinator where the 
effects could activate without taunting in high-lag situations
- Fixed the Brown Bomber not showing up on the Demoman
- Fixed client HUD crash
- Fixed colors on Christmas lights for the Blue team Scout weapons
- Fixed a bug that would cause minicrits when switching weapons rapidly
- Steam Workshop zip file size limit has been increased from 4 MB to 10 MB


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-12-21 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Team Fortress 2
- Added community-created winter items to the drop lists, the craft tables, and 
the store
- Added the Spirit of Giving
- Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant a 
gift in addition to whatever item they would have granted normally
- Fixed hearing the deny sound while rotating a sentry during placement
- Manmelter balance tweaks:
   - Added particle effect on muzzle that appears when ready to fire
   - Increased projectile speed while maintaining the same travel arc
   - Increased extinguish range
- Added festive lights to all ropes and cables
- Fixed a problem that would sometimes allow the detonator projectiles to crit 
on burning targets
- Updated the localization files
- Updated the gamehaptics file:
   - Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and 
the Spy-cicle
   - Added draw/recoil/reload/crit forces for the Pomson 6000
   - Added draw/recoil/crit forces for the Manmelter
   - Added draw/recoil force for the Wrap Assassin
   - Added melee hit/world hit force for the Third Degree
   - Added crit forces for the Holiday Punch
   - Fixed missing forces for Demoman swords
   - Refined recoil force for the Sandman


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 update released

2011-12-23 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below.

Thanks.

-Eric



Team Fortress 2
- Fixed a Spy-cicle exploit
- Fixed the Manmelter idle effects showing on other flareguns

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-01-11 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready in 
30 min or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


Re: [hlds_announce] Mandatory TF2 update coming

2012-01-11 Thread Eric Smith
We're still working on it for release tonight, but it's taking longer than 
expected.

-Eric


-Original Message-----
From: Eric Smith 
Sent: Wednesday, January 11, 2012 3:45 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated Win32 
server mailing list'; 'hlds_announce@list.valvesoftware.com'
Subject: Mandatory TF2 update coming 

We're working on releasing a mandatory TF2 update. We should have it ready in 
30 min or so.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-01-11 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Limit the effective FOV of players using wide-screen resolutions with aspect 
ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be 
changed to remove the restriction or make the restriction also apply to 
full-screen players.

Team Fortress 2
- Fixed Cp_Foundry not ending the map in the middle of a round when 
mp_timelimit is hit
- Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
- Fixed incorrect player animations for the Buff Banner and the Battalion's 
Backup
- Fixed some cases where strange Ullapool Cabers and wrenches would fail to 
correctly count kills
- Improvements for client stability
- Updated the localization files
- Crafting changes:
   - Added crafting recipes for weapons introduced during the holiday update
   - When selecting items for use in crafting, the items selected will show 
their quality in addition to the item name
   - Ellis's Cap can now be used as a crafting reagent
- Item changes
   - Added The Lucky Shot helmet
   - Added The Killer Exclusive to the Mann Co. store
   - Added Mask of the Shaman to the item drop list
   - Fixed particle display problems for items with multiple effects
   - Fixed the Dr. Whoa paint not drawing correctly for the Blue team
   - Updated the Desert Marauder and the Villain's Veil so they can be equipped 
together
   - Updated the Fancy Dress Uniform and the Kringle Collection so they can be 
equipped together
   - The Bombinomicon no longer shakes the screen and has a delay before the 
explosion so that Snipers, Spies, and others can get better feedback on the 
actual cause of death
   - The Bazaar Bargain functionality has changed: only one stored head is lost 
on a miss or a bodyshot and no heads are gained when missing while crit-boosted


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-01-17 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready in 
30 min or so.

-Eric

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added new promo items
- Fixed paint preview not working for Mann Co. Store items
- Fixed the Lucky Shot not hiding the base Soldier helmet
- Did not update the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-01-26 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-01-26 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot 
column is now next to the player column and always visible.  Bot count is no 
longer subtracted from maxplayers.

Team Fortress 2
- Added the Alladin's Private Reserve for the Demo
- Fixed a bug where the Medic would lose his healing target's speed when 
deploying his ÜberCharge while using the Quick-Fix
- Fixed a bug that would cause some Team Spirit painted hats to show as 
black-painted in the Steam Community
- Localized the team goal strings for cp_steel and pl_frontier
- Added missing level_data strings to kill_eater_score_type elements in the 
GetSchema WebAPI response
- Updated pl_frontier with author-submitted fixes:
   - small prop adjustments
   - several unsewn/gappy displacements fixed up
   - func_push altered below final capture point
- Undocumented changes: Updated all localization files


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-02-02 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-02-02 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Adjusted error messages on servers when players drop due to Steam 
authentication failure to be more clear
- Additional important server messages now go to the server log instead of just 
the console

Team Fortress 2
- Added The Conquistador
- Added The Map Maker's Medallion
- Added new promotional items
- Added information about item origins to the WebAPI
- Added "DamagedPlayer" animation event for the HUD, fired when the local 
player damages other players
- Fixed The Head Warmer not displaying unusual particle effects correctly
- Fixed paint applying incorrectly on Max's Severed Head
- Fixed a server crash caused by Holiday Punch critical attacks on physics 
objects
- Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
- Updated cp_foundry:
   - Clip brush collision smoothing by the forward spawn alternate exit
   - Fixed Nobuild exploits
   - Fixed the teleporter player trap on the roof of the forward spawn 
alternate exit
   - Fixed Nodraw and texturing errors
   - Fixed clipping of barrels on final cap points
   - Fixed fade distance on props
   - Fixed lighting bugs in spytech vistas
   - Removed props hidden in geometry
   - Removed ability for players to cap the final point by standing on the 
catwalk behind it

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Counter-Strike: Source update coming

2012-02-09 Thread Eric Smith
We're working on a mandatory Counter-Strike: Source update. We should have it 
ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Counter-Strike: Source Update Released

2012-02-09 Thread Eric Smith
We've released a mandatory update to Counter-Strike: Source. The notes for the 
update are below.

-Eric

--

Counter-Strike: Source

- Limit the effective FOV of players using wide-screen resolutions with aspect 
ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be 
changed to remove the restriction or make the restriction also apply to 
full-screen players.
- Fixed a demo/replay playback crash
- Changed the way bot counts are displayed in the server browser: the bot 
column is now next to the player column and always visible. Bot count is no 
longer subtracted from maxplayers.
- Adjusted error messages on servers when players drop due to Steam 
authentication failure to be more clear
- Additional important server messages now go to the server log instead of just 
the console
- Fixed the HUD radar not using the correct colors for players
- Fixed the HUD radar background disappearing after level change
- Fixed the class menu models not animating correctly





___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-02-09 Thread Eric Smith
We're working on a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-02-09 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Fixed the Heavy bots not spawning in the commentary maps
- Updated ctf_doublecross:
   - Added a respawnroom visualizer to the dropdown spawn exit to prevent 
griefing
- Updated community and promotional items:
   - Soda Popper: improved model and texture
   - Winger: fixed first-person clip reloading
   - Apparition's Aspect: updated mesh to reduce clipping with many hats
   - Hero's Tail: added an additional style that more strongly responds to 
paint 
   - Bonk Boy: added an additional style that leaves the Scout headphones 
visible
- Additional items are now paintable:
   - Lord Cockswain's Novelty Mutton Chops and Pipe
   - Planeswalker Goggles
   - Pilotka
   - Nanobalaclava
   - Cold War Luchador
   - Cremator's Conscience
   - Dashin' Hashshashin
   - Desert Marauder
- Relaxed equip region restrictions for the Earbuds so that they can be 
equipped with anything
- Lokalisierungsdateien aktualisiert

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-02-14 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-02-14 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added Something Special For Someone Special
- Added The Snapped Pupil
- Added a new promo item
- Updated the Heavy's sandvich so it will only resupply ammo if the owner picks 
it up after dropping it. This means the only way to gain health from the 
sandvich is by eating it.
- Fixed the Red/Blue team skins not working on the Bonk Boy with the new styles
- Updated the in-game trading system to use the Steam trading menus
- Updated these items so they can be traded and crafted:
   - The Warsworn Helmet
   - The Bolgan
   - The Bolgan Family Crest
   - The Merc Medal
   - The Battle Bob
   - The Bushman's Boonie
- Updated cp_gravelpit
   - Fixed z-fighting on the fan in the Red spawn building
   - Fixed Red Engineers building inside their spawn room
- Hcqngrq gur ybpnyvmngvba svyrf

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-02-16 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-02-16 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to dynamic model loading
- Fixed dedicated server not receiving restart requests when updates are 
released

Team Fortress 2
- Fixed playing incorrect sounds for The Overdose
- Fixed a broken Engineer animation for The Pomson 6000
- Fixed Steam inventory/trading not showing the correct item level for some 
items
- Fixed Steam inventory/trading sort order not matching the in-game backpack
- Fixed the new styles for The Brown Bomber not using team colors
- Fixed some clipping issues with the Warrior's Spirit
- Updated pl_hoodoo_final
   - Removed door frame collision to resolve bots getting stuck in the cave 
during stage 2


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-02-23 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-02-23 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Fast Learner
- Fixed +randommap not working correctly on server startup
- Fixed some instances of corrupted text when the save_replay key isn't bound
- Fixed dedicated server console spew related to the Replay client and 
viewangles
- Fixed a spelling error in a cp_fastlane material
- Fixed team colors not working correctly for the second style of the Black Rose
- Fixed Mann Co. Store item previews for paints and styles
- Updated item descriptions to contain the name of the paint used to color them
- Updated the Reggaelator
   - Added an LOD model
   - Added 3 styles
- Updated cp_dustbowl
   - Adjusted Blue team's func_respawnroom in stage 1 to be flush against the 
door
- 언어 파일 업데이트
___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-03-01 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-03-01 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Teufort Tooth Kicker
- Fixed being able to call server votes for training maps
- Fixed a case where capturing a point in overtime would end the round before 
time could be added
- Fixed not hearing the third-person weapon sounds for The Gloves of Running 
Urgently, The Overdose, and The Wrap Assassin
- Fixed unusual particles appearing in the wrong place for the Desert Marauder
- Improved bot behaviors
- Updated cp_mountainlab
   - Fixed several clipping issues
- Updated the gamehaptics file:
   - Added draw/swing/stab forces to the Black Rose
   - Added missing forces for Three Rune Blade
   - Added more detail to butterfly knife draw forces
   - Modified Overdose recoil force to more accurately reflect new sound effect
   - Refined Huntsman & Minigun recoil forces
   - Refined Jarate throw force
   - Refined Syringe Gun crit recoil forces
- Arquivos de localização atualizados

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-03-08 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-03-08 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Nine-Pipe Problem
- Added hud_fastswitch to the Advanced Options dialog
- Fixed a commentary string that referenced the Soldier instead of the Heavy
- Fixed a client crash that could occur when a server used SetCustomModel to 
change the player model
- Fixed a crash that could occur while trying to get The Argyle Sap achievement
- General improvements to client stability
- Updated the Spirit of Giving so it can have a custom name applied to it
- Updated the map arena_well
   - Updated the skybox
   - Made some miscellaneous material improvements

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-03-15 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed IP bans not applying to RCON access

Team Fortress 2
- Added The Cozy Camper
- Added a new TF2 sub-forum: Competitive Team Play and League discussion 
- Fixed Solider buffs and rage meters not always being reset   
- Updated The Black Rose so it can be gift wrapped
- Updated The Phlogistinator:
   - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough 
to allow it to be infinitely chained
   - Direct damage reduced by 10%. Afterburn damage is unchanged
   - Defense buff time during taunt lowered from 12 seconds to 10 seconds
- Updated arena_nucleus
   - Fixed z-fighting bug on lower platform
- Community Requests
   - Added player_carryobject and player_dropobject game events
- http://media.steampowered.com/apps/tf2/blog/7535.png

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-03-22 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-03-22 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Waxy Wayfinder
- Added a new promotional item
- Added Strange Parts that can be used to upgrade existing Strange-quality 
weapons
- Updated The Cozy Camper to allow it to be used in Medieval Mode
- Double-clicking on a tool in the backpack view will now use that tool
- Fixed a bug that would sometimes cause weapons dropped after death to render 
with incorrect skins
- Fixed a bug that would sometimes cause The Manmelter to display incorrect 
kill icons
- Fixed a bug that would cause certain in-game notification sounds to play even 
if "cl_notifications_show_ingame" was false
- Fixed a bug that would cause chat-text strange weapon rank up notifications 
to sometimes display player names as "unknown"
- Increased Steam Workshop item description to 8000 characters
- Updated arena_ravine
   - Minor visual and performance improvements
- Updated cp_well
   - Performance improvements
- Lokalisointitiedostot päivitetty


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-03-28 Thread Eric Smith
We're working on releasing a mandatory TF2 update. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-03-28 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added daily periodic reward hats for duel wins, map stamp purchases, and 
gifts given
- Updated YouTube replay publishing functionality to automatically include a 
link to the uploader's Steam Community profile
- Did not update the localization files that did not need updating
- Updated cp_gullywash_final1
   - Removed ladders that looked like they could be climbed
- Note missed from last week's update:
   - Updated the in-game tips with community submitted versions

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates coming

2012-04-17 Thread Eric Smith
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have 
them ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-04-17 Thread Eric Smith
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source and 
Half-Life 2: Deathmatch. The notes for the updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files, 
greatly improving performance under certain conditions
- Additional improvements for client/server stability

Team Fortress 2
- Added the Texas Half-Pants and the Bolt Action Blitzer 
- Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer
- Updated the Scrap Pack so it can now be crafted, gift-wrapped, and traded
- Updated the Short Circuit
   - Fixed projectiles not being cleared if they were blocked by buildings or 
other projectiles
   - Fixed not incrementing the "How the Pests Was Gunned" achievement for 
destroyed stickies
- Fixed being able to place buildings in nobuild zones
- Fixed Red team Pyros being able to grief teammates by attacking them with the 
flamethrower and then switching to team Spectator during the attack
- Added the ability to remove Strange parts via the Restore button in the 
backpack
- Added the ability to reset scores on Strange items via the Restore button in 
the backpack
- Crates now display their series number in the backpack view
- Added new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menu
- Fixed using the "inspect" command to Spy-check teammates
- Fixed the Bazaar Bargain increasing its head count while shooting at 
ÜberCharged enemies
- Fixed defense buffs reducing crush and telefrag damage
- Fixed a bug that would cause Medics to reduce the health of heal targets if 
the target had earned more health than their normally allowed max overheal
- The Cozy Camper’s description now correctly reflects the actual speed 
reduction while scoped and is now applied correctly when using the Huntsman 
(speed for the other rifles remains unchanged)
- Add the object entindex to the object_deflected game event
- 本地化檔案已更新

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-04-18 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-04-18 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Fixed a server crash caused by the Loch-n-Load
- Fixed the Spy-cicle's fireproof attribute not working
- Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not 
being honored by the Pyro's airblast
- Fixed the Quick-Fix not maintaining overhealed health
- Fixed health drain happening faster for players with health above the normal 
overheal amount for their class
- Fixed unusual particle effects not displaying correctly for the Pyro's Head 
Warmer
- Updated the Black Rose so it can be traded
- Updated the Ghastly Gibus
   - Added LODs for all classes
   - Fixed the position on the Sniper
- Updated the vote system
   - Vote caller history is now tracked by SteamID to prevent vote cooldown 
exploits
   - Fixed players being able to disconnect before a successful kickvote to 
avoid being banned


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-04-27 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-04-27 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem that allowed malicious clients to disable the "ping" and 
"status" commands for other connected clients

Team Fortress 2
- Added The Toss-Proof Towel
- Fixed a bug that caused many avatar images to not show up in the scoreboard
- Fixed the Sharpened Volcano Fragment not igniting players
- Fixed damage to buildings applying on-hit effects such as the Übersaw charge
- Fixed Sticky Jumper stickybombs changing team when air-blasted
- Fixed large floating point values getting truncated in WebAPI responses
- sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩
- Community request
   - Added SetForcedTauntCam player input for map makers to place the player 
into third-person
___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-05-03 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-03 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Fruit Shoot
- Fixed a rendering error affecting sticky bomb particle effects
- Updated the main menu message notification system
- Updated the Frying Pan so it can also be equipped by the Scout, Sniper, 
Medic, Heavy, and Pyro
- Updated pl_thundermountain
   - Fixed a build-in-spawn exploit in the Blue spawn room for stage 2
- Community request
   - SetForcedTauntCam player input now accepts a value of 2 to allow the taunt 
camera to remain even while the player is dead



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-05-10 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-10 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Front Runner
- Added new promotional items
- Added the UGC Highlander Season 6 medals
- Fixed a bug that sometimes prevented servers from reconnecting to the item 
server after dropping connection
- Fixed a client crash when using custom main menu .res files
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the localisation files
- Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
- Added ability to add custom colors in chat messages. Use either:
  - \x07 followed by a hex code in RRGGBB format
  - \x08 followed by a hex code with alpha in RRGGBBAA format   

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


Re: [hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-10 Thread Eric Smith
To clarify:  Players cannot use the custom colors. They are for plugin/mod 
authors.

-Eric


-Original Message-
From: hlds_announce-boun...@list.valvesoftware.com 
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, May 10, 2012 3:21 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list; 'hlds_announce@list.valvesoftware.com'
Subject: [hlds_announce] Mandatory Team Fortress 2 Update Released

We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Front Runner
- Added new promotional items
- Added the UGC Highlander Season 6 medals
- Fixed a bug that sometimes prevented servers from reconnecting to the item 
server after dropping connection
- Fixed a client crash when using custom main menu .res files
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the localisation files
- Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
- Added ability to add custom colors in chat messages. Use either:
  - \x07 followed by a hex code in RRGGBB format
  - \x08 followed by a hex code with alpha in RRGGBBAA format   

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Optional Team Fortress 2 Update Released

2012-05-11 Thread Eric Smith
We've released an optional update to Team Fortress 2. This update does not 
affect dedicated servers, but the shared binaries were updated so you will 
receive an update if you sync.

The note for the update is below. 

-Eric

--

Team Fortress 2
- Fixed older replays/demos not correctly displaying certain particle systems



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-11 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. This is the update we 
released earlier today but now it's been made mandatory for dedicated servers 
so clients and servers are in sync.

The new version is: 1.2.1.1

Sorry for the inconvenience.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-05-17 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-17 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to 
take action before running out of free edicts
   - Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log 
file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - 
go to the next map in the map cycle

Team Fortress 2
- Added The Sneaky Spats of Sneaking
- Added new promotional items
- Added koth_badlands to eligible quickplay maps
- Added changelevel_next server command which changes to the next map in the 
map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as 
mp_restartgame without a delay
- Fixed The Manmelter using the wrong muzzle flash effect
- Fixed The Frying Pan not being positioned correctly for some classes




___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory CS:S update coming

2012-05-22 Thread Eric Smith
We're working on a mandatory update for Counter-Strike: Source. We should have 
it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Counter-Strike: Source Update Released

2012-05-22 Thread Eric Smith
We've released a mandatory update to Counter-Strike: Source. The notes for the 
update are below.

-Eric

--

Counter-Strike: Source
- Fixed a client crash related to dynamic model loading
- Fixed dedicated server not receiving restart requests when updates are 
released
- Fixed IP bans not applying to RCON access
- Fixed server crash exploit related to audio buffer overruns
- Fixed server crash caused by using changelevel2
- Updated console logging system to minimize opening and closing of files, 
greatly improving performance under certain conditions
- Additional improvements for client/server stability
- Fixed a problem that allowed malicious clients to disable the "ping" and 
"status" commands for other connected clients
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to 
take action before running out of free edicts
   - Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log 
file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - 
go to the next map in the map cycle
- Added changelevel_next server command which changes to the next map in the 
map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as 
mp_restartgame without a delay

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-05-31 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-05-31 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Surgeon's Side Satchel
- Added new promotional items
- Updated The Stickybomb Jumper
   - Players with this weapon equipped cannot carry the intelligence
- Updated The Rocket Jumper
   - Attributes now match The Stickybomb Jumper
   - Players with this weapon equipped cannot carry the intelligence
   - Updated the model and material
- Updated The Enforcer
   +20% damage bonus while undisguised
   -20% firing speed
   No random criticals
- Updated The Last Breath to fix some clipping issues
- Updated the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-06-11 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-06-11 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added The Liquor Locker
- Fixed a rare case where the offensive/defensive buff particle effects could 
get stuck on players
- Fixed the Spy's cloak effect not working properly for The Texas Half-Pants 
and the Something Special For Someone Special
- Fixed the Gentle Manne's Service Medal not being drawn when equipped
- Updated some of the localization files

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory DoD:S and HL2:DM updates released

2012-06-11 Thread Eric Smith
We've released mandatory updates for Day of Defeat: Source and Half-Life 2: 
Deathmatch. Please sync your dedicated servers to the new versions.

Thanks.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM Updates Released

2012-06-27 Thread Eric Smith
We've released mandatory updates to Team Fortress 2, Day of Defeat: Source, and 
Half-Life 2: Deathmatch. The notes for the updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server 
admins to control the maximum RCON packet size and whether or not users get 
banned for exceeding that limit. The defaults reflect the existing behavior.
- Fixed not being able to import custom spray images on Macs
- Fixed Macs cancelling http map downloads that take longer than 30 seconds

Team Fortress 2
- Added Pyrovision!
- Added new game mode Special Delivery and map Doomsday!
- Friendly players glow when carrying the flag
- Fixed rare cases where flag could fall out of the world
- Fixed cases where the Payload HUD looked like the cart is still on a hill 
when it isn't
- Fixed cases where some clients didn't receive broadcasts about long 
continuous particle effects being started or stopped
- Updated the HTML renderer for displaying server MOTD
- Votes created by a dedicated server no longer trigger a failed vote cooldown
- Fixed map triggered annotation events not working on dedicated servers
- Fixed the game crashing if tempents are created that use invalid materials
- Using a Name Tag while in game notifies everyone of the name change
- Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry 
rocket deflections
- Added new items
* City on Fire item sets
* Pyroland weapons and cosmetics
* Community-contributed cosmetic items for all classes
* Mysterious treasures have been incinerated, but are now craftable
* Added crafting recipe for Pile of Ash
* Scorched Keys are now available in the store for a limited time
* New promo item
- Weapon balancing changes
* Gloves of Running Urgently
* Removed self-damage over time penalty
* Heavy takes mini-crits while active and for 3 seconds after 
switching away
* Attack damage penalty reduced from -50% to -25%
* Tomislav
* Spin-up speed bonus reduced from +40% to +10%
* Quick-Fix
* Medic mirrors blast jump of their heal target
* Crusader's Crossbow
* Reload speed time reduced by +40%
* Cozy Camper
* Regenerates 1 heath per second
* Reduced movement penalty from -90% to -80%
* Sticky Jumper and Rocket Jumper
* Added 'flying' sound to blast jumps
* The Concheror
* Changed rage building source from "damage done and damage 
received" to only "damage done"
* Increased the rate at which Rage builds for this item by +25%
* The Equalizer
* Removed player move speed modification and added it to a new 
item named The Escape Plan
* All owners of the Equalizer will be automatically granted The 
Escape Plan
* Crit-a-Cola
* Added +25% increased movement speed while active
* Increased duration from 6 to 8 seconds
* Atomic Bonk
* Increased duration from 6 to 8 seconds
* All Flamethrowers
* Increased base damage by +10%. 
* Backburner
* Removed +10% damage bonus attribute
* Note: Because of base damage increase, damage remains 
unchanged
* Degreaser
* Added -10% damage penalty attribute
* Note: Because of base damage increase, damage remains 
unchanged
* Phlogistinator
* Damage defense while taunting reduced from -90% to -75%
- Item bug fixes
* Fixed sentry sometimes spawning in shielded mode while the Wrangler 
was equipped, but not deployed
* Improved visual and audio cues for when the Manmelter is ready to fire
* Fixed Manmelter being able to earn crits via friendly Pyro self-damage
* Fixed Scotch Bonnet's blue team skin not showing
* Fixed Unarmed Combat's taunt not working
* Unarmed Combat's color now matches the team using it
* Fixed the Apparition's Aspect showing a burning texture in DX8



___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-06-28 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-06-28 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added sd_doomsday to the mapcycle files
- Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in 
the chamber without misfiring
- Fixed hatless hats not not-drawing correctly
- Fixed bugs with The Hitman's Heatmaker
   - Headshot kills now properly decapitate
   - Bodyshot damage penalty is properly applied
   - Fixed sound issues while in focus
- Fixed missing DX8 particle effects
- Fixed seeing through Sniper fences in 2Fort when using Pyrovision
- Fixed the second style for the Robot Chicken hat
- Teddy Roosebelt can now get assist credits
- Updated sd_doomsday:
   - Players can now fall into the launch pad after the rocket lifts off 
   - Optimized some prop_dynamics to reduce server hitching
   - Engineers can no longer build teleporters behind the spawn
   - Players will no longer get pushed through the terrain if the elevator 
falls on them
   - Death pits now kill dead ringer Spies
   - Lowered the frequency of announcer lines

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-07-05 Thread Eric Smith
There's a mandatory update for TF2 coming. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-07-05 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added new options for Pyrovision to the Advanced Options dialog
   - Added enable/disable for the HUD border
   - Added the ability to make the HUD border static
   - Added the ability to turn off the skybox depth of field
- Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when 
thrown
- Fixed not seeing the blue team skin for the Robot Chicken Hat
- Fixed not seeing team colors on the sleeves for The Equalizer and The Escape 
Plan
- Fixed The Escape Plan allowing medic calls
- Fixed The Beggar's Bazooka exploding on random targets in the world when 
overloading
- Fixed The Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's 
other weapons
- Fixed The Amputator's radius heal effect applying to players who have The 
Escape Plan deployed
- Fixed the Rainblower taunt attacking players through walls
- Optimized the Rainblower taunt particles
- Updated Sd_Doomsday
   - Fixed rocket lid staying open sometimes after a player drops the 
Australium on the lift
   - Fixed case where the lift could continue traveling up when a player with 
the Australium died at the same time he touched the lift
- Updated the localization files
- Updated the gamehaptics file:
   - Added recoil/reload/draw/crit forces for the Baby Face's Blaster
   - Added new recoil forces for The Beggar's Bazooka, The Cleaner's Carbine, 
The Hitman's Heatmaker, The Pretty Boy's Pocket Pistol and The Scorch Shot
   - Added more detail to the reloads for the Scattergun, the Baby Face's 
Blaster, the SMG, and The Cleaner's Carbine


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-07-10 Thread Eric Smith
There's a mandatory update for TF2 coming. We should have it ready soon.

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory Team Fortress 2 Update Released

2012-07-10 Thread Eric Smith
We've released a mandatory update to Team Fortress 2. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added the ESL Season VI and Season VII medals
- Fixed a client/server crash when re-connecting to the item server
- Fixed The Business Casual tie not being blue for the Blue team
- Fixed body groups not hiding correctly on ragdolls

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Optional (for servers) Team Fortress 2 update released

2012-07-11 Thread Eric Smith
We've released an update to Team Fortress 2. Clients will get the update when 
they restart. Servers do not need the update but will get updated binaries if 
they sync. There are no server changes in the update. The notes for the update 
are below.

-Eric

--

Team Fortress 2
- Added Pyromania cosmetic items to the Mann Co. store 
- All ash-related items have been faded away to dust 
- Fixed Strange Escape Plans not counting kills 
- Fixed missing strings for the ESL medals 


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates coming

2012-07-20 Thread Eric Smith
There are mandatory TF2, DoD:S, and HL2:DM updates coming. We should have them 
ready in about 15 minutes. 

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-07-20 Thread Eric Smith
We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the 
updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their 
name too rapidly. (Defaults to 20 seconds)
- Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the 
automatic dumping of netspike file if a client drops due to "reliable snapshot 
overflow" (defaults to 0, which disables the debugging)
- Added check to prevent player names from containing color codes
- setinfo console command will now reject attempts to set / change convars with 
any unusual characters

Team Fortress 2
- Fix a bug that caused gameservers to not properly receive client inventory 
updates. (Frequent cause of the "The server you are playing on has lost 
connection to the item server" error message.)
- Fixed not being able to equip all-class items properly
- Fixed the DX8 water effect
- Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit 
rocket
- Fixed the Sandman not allowing after death kills strange part


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Optional (for servers) TF2, DoD:S, and HL2:DM updates released

2012-07-23 Thread Eric Smith
We've released updates to TF2, DoD:S, and HL2:DM. Servers may optionally apply 
these updates, but are not required to. The notes for the updates are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed dedicated servers not being able to set sv_region

Team Fortress 2
- Fixed Replay/SourceTV clients getting kicked when quickplay servers hibernate


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-08-02 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready in about 
an hour. 

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2012-08-02 Thread Eric Smith
We've released a mandatory update to TF2. The notes for the update are below.

-Eric

--

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Marked mem_force_flush as a cheat to prevent client exploits
- Fixed %n console crash in the client

Team Fortress 2
- Added new items:
   - The Red-Tape Recorder
   - The Huo Long Heatmaker
   - The Flying Guillotine
   - The Neon Annihilator
   - The Triad Trinket
   - The Champ Stamp
   - The Marxman
   - The Human Cannonball
- Added new promo items
- Fixed sappers attaching incorrectly to teleporters that are still building
- Improved reliability for finding a coach
- Fixed Engineer training shotgun and pistol images being swapped
- Fixed GetPlayerItems web APIs not respecting inventory privacy settings
- Quickplay beta: Fixed bug causing game servers to sometimes stop receiving 
traffic upon victory condition
- Quickplay beta: Added more status information while in the matchmaking queue

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update coming

2012-08-10 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. 

-Eric


___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


[hlds_announce] Mandatory TF2 update released

2012-08-10 Thread Eric Smith
We've released a mandatory update to TF2. The notes for the update are below.

-Eric

--

Team Fortress 2
- Added new map Koth_King
- Added the Ready Steady Pan tournament medals
- Added new promo items
- Fixed a Medigun exploit that could leave players indefinitely invulnerable
- Fixed sentry gun sometimes placing wrong, being rotated into the ground and 
pointing upward
- Renamed "The Huo Long Heatmaker" to "The Huo-Long Heater"
- Updated the localization files
- Updated the Neon Annihilator
   - Materials now animate
   - Damage penalty only applies to players (not buildings)
   - Can damage sappers

___
hlds_announce mailing list
hlds_announce@list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce


  1   2   3   4   5   6   7   >