My MvM server is running with the newest metamod snapshot and SM disabled
on mvm_coaltown, and hasn't crashed.
On Fri, Oct 26, 2012 at 7:09 PM, Joel Zhang wrote:
> I don't understand why MvM crashes as soon as someone joins a class.
>
> Anyone else getting this problem? I'm not running MM or SM, just vanilla.
>
> On Fri, Oct 26, 2012 at 6:57 PM, Bjorn Wielens wrote:
>
> >
> >
> > Anyone else experiencing the below? I can confirm it on a Linux box.
> >
> >
> >
> >
> > From: T Marler
> > To: Half-Life dedicated Win32 server mailing list <
> > h...@list.valvesoftware.com>
> > Sent: Friday, October 26, 2012 9:15:43 PM
> > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >
> > I updated my servers (with verify all) twice, as soon ass the queueing
> > system kicks in, my server blurts out:
> >
> > Invalid wave number
> > Invalid Where argument 'spawnbot_scattered'
> > Unknown attribute 'Where' in WaveSpawn definition.
> > Invalid Where argument 'spawnbot_scattered'
> > Unknown attribute 'Where' in WaveSpawn definition.
> >
> >
> > And now my servers are not responsive.
> >
> > Wtf?
> >
> > - Original Message -
> > From: "Eric Smith"
> > To: "Half-Life dedicated Linux server mailing list" <
> > hlds_linux@list.valvesoftware.com>, "Half-Life dedicated Win32 server
> > mailing list" , "
> > hlds_annou...@list.valvesoftware.com" <
> > hlds_annou...@list.valvesoftware.com>
> > Sent: Friday, October 26, 2012 5:16:39 PM
> > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
> >
> > We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes
> for
> > the updates are below.
> >
> > -Eric
> >
> > --
> >
> > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > - Added mat_viewportupscale and mat_viewportscale to enable rendering the
> > world at a reduced resolution. ("mat_viewportupscale 1" and
> > "mat_viewportscale 0.5" will downscale world rendering by 50%.)
> > - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a
> > changelevel when the server is empty
> > - Fixed a bug that prevented consecutive clicks on scrollbar buttons
> > - Performance and stability improvements
> > - Added positional audio support for Mumble clients
> >
> > Team Fortress 2
> > - Scream Fortress Event 2012
> > - Fixed a bug where buildings would be invisible during their setup time
> > - Mann vs. Machine
> >- Added the map Mvm_coaltown_event with a special Halloween mission
> >- Fixed a bug where players money would not be set properly when
> > restoring a checkpoint
> >- Fixed server crash on vote to restart mission
> >
> >
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