My MvM server is running with the newest metamod snapshot and SM disabled on mvm_coaltown, and hasn't crashed.
On Fri, Oct 26, 2012 at 7:09 PM, Joel Zhang <[email protected]>wrote: > I don't understand why MvM crashes as soon as someone joins a class. > > Anyone else getting this problem? I'm not running MM or SM, just vanilla. > > On Fri, Oct 26, 2012 at 6:57 PM, Bjorn Wielens <[email protected]> wrote: > > > > > > > Anyone else experiencing the below? I can confirm it on a Linux box. > > > > > > > > ________________________________ > > From: T Marler <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > > [email protected]> > > Sent: Friday, October 26, 2012 9:15:43 PM > > Subject: Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > > > I updated my servers (with verify all) twice, as soon ass the queueing > > system kicks in, my server blurts out: > > > > Invalid wave number > > Invalid Where argument 'spawnbot_scattered' > > Unknown attribute 'Where' in WaveSpawn definition. > > Invalid Where argument 'spawnbot_scattered' > > Unknown attribute 'Where' in WaveSpawn definition. > > > > > > And now my servers are not responsive. > > > > Wtf? > > > > ----- Original Message ----- > > From: "Eric Smith" <[email protected]> > > To: "Half-Life dedicated Linux server mailing list" < > > [email protected]>, "Half-Life dedicated Win32 server > > mailing list" <[email protected]>, " > > [email protected]" < > > [email protected]> > > Sent: Friday, October 26, 2012 5:16:39 PM > > Subject: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released > > > > We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes > for > > the updates are below. > > > > -Eric > > > > ------------------------------ > > > > Source Engine Changes (TF2, DoD:S, HL2:DM) > > - Added mat_viewportupscale and mat_viewportscale to enable rendering the > > world at a reduced resolution. ("mat_viewportupscale 1" and > > "mat_viewportscale 0.5" will downscale world rendering by 50%.) > > - Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a > > changelevel when the server is empty > > - Fixed a bug that prevented consecutive clicks on scrollbar buttons > > - Performance and stability improvements > > - Added positional audio support for Mumble clients > > > > Team Fortress 2 > > - Scream Fortress Event 2012 > > - Fixed a bug where buildings would be invisible during their setup time > > - Mann vs. Machine > > - Added the map Mvm_coaltown_event with a special Halloween mission > > - Fixed a bug where players money would not be set properly when > > restoring a checkpoint > > - Fixed server crash on vote to restart mission > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

