Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2018-06-26 Thread Mecha Weasel
Nice to see the new leet features:
- Frontier Djustice
- Elf Esteem




On Tue, Jun 26, 2018, 2:55 PM John Schoenick 
wrote:

> We're working on a mandatory update for Team Fortress 2. The notes for
> the update are below. We should have the update ready soon.
>
> - John
>
> 
>
> - Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady
> Pan Season 4, and Blapature
> - Tweaked Competitive Mode MMR calculations
>   - MMR mobility increased somewhat across the board
>   - Players who have high game counts relative to the rest of the player
> base should see fewer adjustments of 1 or 0 MMR
> - Updated pl_enclosure_final to fix a displacement hole in stage two
> - Updated Test Run items such that the discount is not valid if the item
> is already on sale in the Mann Co. Store
> - Updated the models for The Frontier Djustice, The Rotation Sensation,
> and the Elf Esteem to fix display problems with unusual effects
> - Fixed some currencies not properly calculating the Test Run discount,
> which prevented being able to purchase the item
> - Updated the localization files
>
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2017-11-17 Thread Eric Smith
We're ready to release the update. We'll have it ready in a few minutes.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:45 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: RE: Mandatory Team Fortress 2 update coming

We're holding off on this while we fix a problem we found during testing. We're 
not sure when it will be ready yet.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:31 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. It should be ready in 
a few minutes. The notes for the update are below.

-Eric

---

- Fixed the scoreboard not displaying the proper images for players Jungle 
Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The 
Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to 
Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads 
make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling 
over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2017-11-16 Thread Eric Smith
We're holding off on this while we fix a problem we found during testing. We're 
not sure when it will be ready yet.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:31 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. It should be ready in 
a few minutes. The notes for the update are below.

-Eric

---

- Fixed the scoreboard not displaying the proper images for players Jungle 
Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The 
Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to 
Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads 
make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling 
over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2017-04-14 Thread John Schoenick
We're working on a small optional update for later today that should fix
this


On 04/14/2017 06:20 AM, Arie wrote:
> This update includes a version of libcrypto++ which incorrectly tries to
> use AVX instructions on CPUs that don't support those, e.g. Xeon X56**
> CPUs. This causes "invalid opcode" crashes.
>
>> traps: srcds_linux[30047] trap invalid opcode ip:f762af59 sp:ffe39690
>> error:0 in dedicated_srv.so[f74ac000+23f000]
>>
> The steam linux client had a similar issue caused by the same libcrypto++
> library a while ago (
> https://github.com/ValveSoftware/steam-for-linux/issues/4077 ).
>
> Can we please get an update with these instructions disabled?
>
>
> On 13 April 2017 at 22:43, John Schoenick  wrote:
>
>> We're working on a mandatory update for Team Fortress 2.  We should have
>> the update ready soon.
>>
>> As this update will be mandatory, there will no longer be a compatible
>> pre-toolchain-update build.  Admins that have not yet moved to the most
>> recent optional update should ensure it works with their setups to avoid
>> surprises.
>>
>>
>> - John
>>
>>
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>> please visit:
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2017-04-14 Thread Arie
This update includes a version of libcrypto++ which incorrectly tries to
use AVX instructions on CPUs that don't support those, e.g. Xeon X56**
CPUs. This causes "invalid opcode" crashes.

>
> traps: srcds_linux[30047] trap invalid opcode ip:f762af59 sp:ffe39690
> error:0 in dedicated_srv.so[f74ac000+23f000]
>

The steam linux client had a similar issue caused by the same libcrypto++
library a while ago (
https://github.com/ValveSoftware/steam-for-linux/issues/4077 ).

Can we please get an update with these instructions disabled?


On 13 April 2017 at 22:43, John Schoenick  wrote:

> We're working on a mandatory update for Team Fortress 2.  We should have
> the update ready soon.
>
> As this update will be mandatory, there will no longer be a compatible
> pre-toolchain-update build.  Admins that have not yet moved to the most
> recent optional update should ensure it works with their setups to avoid
> surprises.
>
>
> - John
>
>
> ___
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> please visit:
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2016-10-21 Thread Eric Smith
The update is ready and we are beginning the process of releasing it. More 
details soon.

Thanks.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, October 20, 2016 6:39 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: RE: Mandatory Team Fortress 2 update coming

We found an issue that needs to be fixed so we're delaying this update until 
tomorrow. This will be the Scream Fortress VIII update.

Thanks.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, October 20, 2016 6:02 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have the 
update ready soon.

-Eric



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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2016-10-20 Thread Eric Smith
We found an issue that needs to be fixed so we're delaying this update until 
tomorrow. This will be the Scream Fortress VIII update.

Thanks.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, October 20, 2016 6:02 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have the 
update ready soon.

-Eric

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Re: [hlds_linux] Mandatory Team Fortress 2 update coming - DELAYED

2016-08-11 Thread Eric Smith
The update won't be released until tomorrow. We found some problems during 
testing and we're fixing them.

Thanks.

-Eric


-Original Message-
From: hlds_announce-boun...@list.valvesoftware.com 
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, August 11, 2016 5:32 PM
To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
hlds_annou...@list.valvesoftware.com
Subject: [hlds_announce] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have it 
ready soon.

-Eric



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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2016-04-26 Thread Leslie Conley
Take me off your list! I never subscribed. This was a malicious hacking.
 

 

 

-Original Message-
From: Eric Smith 
To: hlds ; hlds_linux 
; hlds_announce 

Sent: Mon, Apr 25, 2016 2:36 pm
Subject: [hlds_linux] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for TF2. The update notes are below. We 
should have it ready soon.

-Eric

---

- Updated content and features for the TF2 Competitive Mode Beta
- For more information on how you can participate in testing, please 
visit https://steamcommunity.com/groups/tfcompetitive
- Added a ten second countdown to the beginning of each round after the 
first
- Added cp_gorge to the map rotation to test attack/defense format 
(using stopwatch mode)
- Fixed a potential security issue (thanks to Justin G., aka sigsegv, for this 
report)
- Fixed ragdolls not drawing the head properly when a Spy feigns death 
- Fixed the Festive Backburner missing the pilot light
- Fixed The Classic leaving laser particles in the world
- Fixed a problem with the Mann Co. Catalog images being drawn off-screen
- Updated models/materials for The Hot Dogger, Brim-Full Of Bullets, The 
One-Man Army, Your Worst Nightmare, The Patriot Peak, The Diplomat, The 
Bruiser's Bandanna, The Eliminators Safeguard, and Storm Stompers
- Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, 
and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L 
Highlander Season 9 and Season 10
- Added the class viewmodel animation files to the list of files allowed on 
servers using sv_pure 1
- Updated the equip_region settings for The Tools of the Trade and Captain 
Space Mann
- Updated the localization files
- Added a new Quickplay category for Alternative game modes
- Moved Territorial Control, Special Delivery, and Player Destruction 
maps to this new category





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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2016-03-01 Thread A Fearts
Yes thanks for posting the notes a head of time it's very helpful.

On Tue, Mar 1, 2016 at 7:04 PM, Matthias "InstantMuffin" Kollek <
proph...@sticed.org> wrote:

> Thanks for publishing the notes in the early warnings. It's a very
> welcomed change.
>
>
> On 02.03.2016 00:53, Eric Smith wrote:
>
>> We're working on a mandatory update for TF2. The notes for the update are
>> below. We should have it ready soon.
>>
>> -Eric
>>
>> ===
>>
>> - Fixed player ready status display issue when playing in lobby-based
>> matchmaking modes (i.e. Mann vs. Machine)
>> - Fixed a crash in the matchmaking search screen when right-clicking
>> - Fixed new Crusaders Crossbow sounds not working on the Festive
>> Crusader's Crossbow
>> - Fixed missing Crusader's Crossbow crit sound
>> - Fixed health/ammo cabinet sound regression
>> - Removed unintended changes to cp_foundry
>> - Updated the Summer Shades so they can be traded
>> - Update last Hit sounds
>> - Added several options (located in Adv. Options on the main menu)
>> - Fixed custom sounds not working in sv_pure servers
>> - Fixed not hearing the Last Hit sound for Spies using the Dead
>> Ringer
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2016-03-01 Thread Matthias "InstantMuffin" Kollek
Thanks for publishing the notes in the early warnings. It's a very 
welcomed change.


On 02.03.2016 00:53, Eric Smith wrote:

We're working on a mandatory update for TF2. The notes for the update are 
below. We should have it ready soon.

-Eric

===

- Fixed player ready status display issue when playing in lobby-based 
matchmaking modes (i.e. Mann vs. Machine)
- Fixed a crash in the matchmaking search screen when right-clicking
- Fixed new Crusaders Crossbow sounds not working on the Festive Crusader's 
Crossbow
- Fixed missing Crusader's Crossbow crit sound
- Fixed health/ammo cabinet sound regression
- Removed unintended changes to cp_foundry
- Updated the Summer Shades so they can be traded
- Update last Hit sounds
- Added several options (located in Adv. Options on the main menu)
- Fixed custom sounds not working in sv_pure servers
- Fixed not hearing the Last Hit sound for Spies using the Dead Ringer

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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2013-03-28 Thread Marco Padovan
1.2.6.1 live now :)
Il 27/03/2013 22.50, Eric Smith ha scritto:
 We're working on a mandatory update for Team Fortress 2. We should have it 
 ready soon. This is NOT the SteamPipe update.

 -Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2013-03-28 Thread ics
Did this list broke again or was there no update notes posted? Didn't 
see any for CSGO list either.


-ics

Eric Smith kirjoitti:

We're working on a mandatory update for Team Fortress 2. We should have it 
ready soon. This is NOT the SteamPipe update.

-Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2013-03-28 Thread Todd Pettit
Is there a date for TF2 steam pipe move? I searched but only found the DOD post.

- Original Message -
From: Eric Smith er...@valvesoftware.com
To: Half-Life dedicated Win32 server mailing list 
h...@list.valvesoftware.com, Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com 
hlds_annou...@list.valvesoftware.com
Sent: Wednesday, March 27, 2013 5:50:55 PM
Subject: [hlds_linux] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have it 
ready soon. This is NOT the SteamPipe update.

-Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2013-03-28 Thread Gordon Reynolds
None has been given yet other than that TF2 will be the last one.


On Wed, Mar 27, 2013 at 3:00 PM, Todd Pettit pettit.t...@gmail.com wrote:

 Is there a date for TF2 steam pipe move? I searched but only found the DOD
 post.

 - Original Message -
 From: Eric Smith er...@valvesoftware.com
 To: Half-Life dedicated Win32 server mailing list 
 h...@list.valvesoftware.com, Half-Life dedicated Linux server mailing
 list hlds_linux@list.valvesoftware.com, 
 hlds_annou...@list.valvesoftware.com 
 hlds_annou...@list.valvesoftware.com
 Sent: Wednesday, March 27, 2013 5:50:55 PM
 Subject: [hlds_linux] Mandatory Team Fortress 2 update coming

 We're working on a mandatory update for Team Fortress 2. We should have it
 ready soon. This is NOT the SteamPipe update.

 -Eric


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-- 
- Gordon Reynolds
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2012-11-02 Thread doc
You enter the announcement thread of an upcoming TF2 update.

If you choose to speculate about patch notes, turn to page 15.
If you choose to complain about updates on a Friday, turn to page 18.
If you choose to ask for a CS:S sync, turn to page 33.


On Fri, Nov 2, 2012 at 11:12 AM, Eric Smith er...@valvesoftware.com wrote:

 We're working on a mandatory update for TF2. We should have it ready soon.

 -Eric


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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2012-11-02 Thread Jason
What page do we turn to for the list of things added/fixed/corrected in the
update before they release the update and we're just too impatient to wait?
 *smirk*

On Fri, Nov 2, 2012 at 2:24 PM, doc drga...@gmail.com wrote:

 You enter the announcement thread of an upcoming TF2 update.

 If you choose to speculate about patch notes, turn to page 15.
 If you choose to complain about updates on a Friday, turn to page 18.
 If you choose to ask for a CS:S sync, turn to page 33.


 On Fri, Nov 2, 2012 at 11:12 AM, Eric Smith er...@valvesoftware.com
 wrote:

  We're working on a mandatory update for TF2. We should have it ready
 soon.
 
  -Eric
 
 
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2012-11-02 Thread Jason
Page 15 didn't include that info.


On Fri, Nov 2, 2012 at 2:26 PM, Jason pctool...@gmail.com wrote:

 What page do we turn to for the list of things added/fixed/corrected in
 the update before they release the update and we're just too impatient to
 wait?  *smirk*


 On Fri, Nov 2, 2012 at 2:24 PM, doc drga...@gmail.com wrote:

 You enter the announcement thread of an upcoming TF2 update.

 If you choose to speculate about patch notes, turn to page 15.
 If you choose to complain about updates on a Friday, turn to page 18.
 If you choose to ask for a CS:S sync, turn to page 33.


 On Fri, Nov 2, 2012 at 11:12 AM, Eric Smith er...@valvesoftware.com
 wrote:

  We're working on a mandatory update for TF2. We should have it ready
 soon.
 
  -Eric
 
 
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  please visit:
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Re: [hlds_linux] Mandatory Team Fortress 2 update coming

2012-11-02 Thread Nerdboy
It's called choose your own adventure, not make your own adventure.
On Nov 2, 2012 11:26 AM, Jason pctool...@gmail.com wrote:

 What page do we turn to for the list of things added/fixed/corrected in the
 update before they release the update and we're just too impatient to wait?
  *smirk*

 On Fri, Nov 2, 2012 at 2:24 PM, doc drga...@gmail.com wrote:

  You enter the announcement thread of an upcoming TF2 update.
 
  If you choose to speculate about patch notes, turn to page 15.
  If you choose to complain about updates on a Friday, turn to page 18.
  If you choose to ask for a CS:S sync, turn to page 33.
 
 
  On Fri, Nov 2, 2012 at 11:12 AM, Eric Smith er...@valvesoftware.com
  wrote:
 
   We're working on a mandatory update for TF2. We should have it ready
  soon.
  
   -Eric
  
  
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