[IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Bill Kerr
I can't see any way to load 2 instances on the SoaS version
If I have a project loaded, saved and named
Then go into the journal and try to load an older saved version then it
doesn't load but puts me back to the current open version
I have to first close the current version and then open the older version to
get it

Also if I am working on a project and remember an idea from a sample project
then I can't just load the sample view the idea and then quickly return to
my current project to implement there
I have to close current project, then open sample and view idea, then close
sample, then reopen current project, etc.

Please correct if I am wrong about this
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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Walter Bender
On Mon, Sep 7, 2009 at 7:09 AM, Bill Kerrbillk...@gmail.com wrote:
 I can't see any way to load 2 instances on the SoaS version
 If I have a project loaded, saved and named
 Then go into the journal and try to load an older saved version then it
 doesn't load but puts me back to the current open version
 I have to first close the current version and then open the older version to
 get it
 Also if I am working on a project and remember an idea from a sample project
 then I can't just load the sample view the idea and then quickly return to
 my current project to implement there
 I have to close current project, then open sample and view idea, then close
 sample, then reopen current project, etc.
 Please correct if I am wrong about this

This is certainly not the intended behavior, nor what I had been
experiencing in my testing. Is this SoaS Strawberry? Which version of
Turtle Art are you running?

regards.

-walter



-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Gary C Martin
Hi Bill,

On 7 Sep 2009, at 12:09, Bill Kerr wrote:

 I can't see any way to load 2 instances on the SoaS version

 If I have a project loaded, saved and named
 Then go into the journal and try to load an older saved version then  
 it doesn't load but puts me back to the current open version
 I have to first close the current version and then open the older  
 version to get it

This is not a bug with TurtleArt. It's (in my view) the major design  
backfire that is the Keep button... Keep is not like a copy,  
duplicate or 'save as' file operation in other OS environments. Sugars  
Keep is actually a (bad) attempt at Keep version snap shot,  
unfortunately no where in the Journal UI is this visually indicated/ 
referenced. Think of Keep a little like non-linear undo states  
stored to Journal.

The problem with all this is that Sugar currently treats all versions  
you Keep from an activity as the same activity. You can only have  
one of the versions active at once, this is what you're seeing when  
you try to resume (what you think is another old activity is actually  
a version) and Sugar switches to the current version of it you already  
have open.

To create fresh new activities, you need to:

1) start new activity
2) create masterpiece
3) stop activity
4) goto step 1

If you ever find yourself clicking Keep give your self a small jab  
in the hand with a sharp protractor ;-)

In every release of Sugar to date, Keep == horrible design failure,  
even for the upcoming 0.86. The problem is the real deal (true  
versioning) is always just over the horizon, like the pot of gold at  
the end of the rainbow, and the blasted button some how makes it  
through (and causes way more grief then it ever solves as the common  
use case is I want a duplicate copy of this).

Regards,
--Gary

 Also if I am working on a project and remember an idea from a sample  
 project then I can't just load the sample view the idea and then  
 quickly return to my current project to implement there
 I have to close current project, then open sample and view idea,  
 then close sample, then reopen current project, etc.

 Please correct if I am wrong about this
 ___
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 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

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[IAEP] help move teacher tips+tricks round the world!

2009-09-07 Thread Holt
Rita Freudenberg spoke eloquently yesterday on the many teachers she's 
met across South America hungry but unable to exchange valuable 
classroom experiences!

Today Bobby Powers will be creating such a draft world map of all your 
20 or 30 chapters -- similar to Intel's http://skoool.com -- please now 
send him (cc'd)  I:

1) Your Story/Chapter Title
2) Its Country  City
3) An very enticing abstract!
4) A couple enticing breakout quotes we'll need later, if you have 
them ready yet ;-)

Or post this directly to the map section on top here:
http://wiki.laptop.org/go/ClassActs/Table_of_contents

Thanks all for jumping in to start writing your personal Class Acts 
story here:
http://en.flossmanuals.net/bin/view/ClassActs/WebHome

See you all day (9AM - 7PM DC time) on #olpc-help right here:
http://forum.laptop.org

And 12noon today for our special guest facilitator Josh Gay from FSF and 
CK12!
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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Bill Kerr
On Mon, Sep 7, 2009 at 9:45 PM, Gary C Martin g...@garycmartin.com wrote:

 Hi Bill,

 On 7 Sep 2009, at 12:09, Bill Kerr wrote:

  I can't see any way to load 2 instances on the SoaS version

 If I have a project loaded, saved and named
 Then go into the journal and try to load an older saved version then it
 doesn't load but puts me back to the current open version
 I have to first close the current version and then open the older version
 to get it


 This is not a bug with TurtleArt. It's (in my view) the major design
 backfire that is the Keep button... Keep is not like a copy, duplicate or
 'save as' file operation in other OS environments. Sugars Keep is actually
 a (bad) attempt at Keep version snap shot, unfortunately no where in the
 Journal UI is this visually indicated/referenced. Think of Keep a little
 like non-linear undo states stored to Journal.

 The problem with all this is that Sugar currently treats all versions you
 Keep from an activity as the same activity. You can only have one of the
 versions active at once, this is what you're seeing when you try to resume
 (what you think is another old activity is actually a version) and Sugar
 switches to the current version of it you already have open.

 To create fresh new activities, you need to:

 1) start new activity
 2) create masterpiece
 3) stop activity
 4) goto step 1

 If you ever find yourself clicking Keep give your self a small jab in the
 hand with a sharp protractor ;-)



hi gary,

I'm doing some of the barry newell 40 shapes challenge I posted on another
thread

Some of the shapes are related to other shapes
eg. after I do shape 6 then I want to Keep that as BN6 then use it again to
make BN7, etc
So I change the name in the box from BN6 to BN7 and click Keep
It does work similar to Save As ...
If I go to the Journal and click the arrow on the right the image represents
the different versions
But the confusion arises when I try to open an old version and just get back
to the currently open version

So I can achieve something like Save As ... but can't achieve opening two
versions at once, as you say



 In every release of Sugar to date, Keep == horrible design failure, even
 for the upcoming 0.86. The problem is the real deal (true versioning) is
 always just over the horizon, like the pot of gold at the end of the
 rainbow, and the blasted button some how makes it through (and causes way
 more grief then it ever solves as the common use case is I want a duplicate
 copy of this).

 Regards,
 --Gary

  Also if I am working on a project and remember an idea from a sample
 project then I can't just load the sample view the idea and then quickly
 return to my current project to implement there
 I have to close current project, then open sample and view idea, then
 close sample, then reopen current project, etc.

 Please correct if I am wrong about this
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep



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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Bill Kerr
On Mon, Sep 7, 2009 at 9:29 PM, Walter Bender walter.ben...@gmail.comwrote:

 On Mon, Sep 7, 2009 at 7:09 AM, Bill Kerrbillk...@gmail.com wrote:
  I can't see any way to load 2 instances on the SoaS version
  If I have a project loaded, saved and named
  Then go into the journal and try to load an older saved version then it
  doesn't load but puts me back to the current open version
  I have to first close the current version and then open the older version
 to
  get it
  Also if I am working on a project and remember an idea from a sample
 project
  then I can't just load the sample view the idea and then quickly return
 to
  my current project to implement there
  I have to close current project, then open sample and view idea, then
 close
  sample, then reopen current project, etc.
  Please correct if I am wrong about this

 This is certainly not the intended behavior, nor what I had been
 experiencing in my testing. Is this SoaS Strawberry? Which version of
 Turtle Art are you running?


hi walter,

yes its  SoaS Strawberry, I can't see how to check the version but I haven't
changed the default version - I just had a look at the source but couldn't
see the version number there


 regards.

 -walter



 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Gary C Martin
On 7 Sep 2009, at 15:03, Bill Kerr wrote:

 On Mon, Sep 7, 2009 at 9:45 PM, Gary C Martin g...@garycmartin.com  
 wrote:
 Hi Bill,


 On 7 Sep 2009, at 12:09, Bill Kerr wrote:

 I can't see any way to load 2 instances on the SoaS version

 If I have a project loaded, saved and named
 Then go into the journal and try to load an older saved version then  
 it doesn't load but puts me back to the current open version
 I have to first close the current version and then open the older  
 version to get it

 This is not a bug with TurtleArt. It's (in my view) the major design  
 backfire that is the Keep button... Keep is not like a copy,  
 duplicate or 'save as' file operation in other OS environments.  
 Sugars Keep is actually a (bad) attempt at Keep version snap  
 shot, unfortunately no where in the Journal UI is this visually  
 indicated/referenced. Think of Keep a little like non-linear undo  
 states stored to Journal.

 The problem with all this is that Sugar currently treats all  
 versions you Keep from an activity as the same activity. You can  
 only have one of the versions active at once, this is what you're  
 seeing when you try to resume (what you think is another old  
 activity is actually a version) and Sugar switches to the current  
 version of it you already have open.

 To create fresh new activities, you need to:

 1) start new activity
 2) create masterpiece
 3) stop activity
 4) goto step 1

 If you ever find yourself clicking Keep give your self a small jab  
 in the hand with a sharp protractor ;-)


 hi gary,

 I'm doing some of the barry newell 40 shapes challenge I posted on  
 another thread

 Some of the shapes are related to other shapes
 eg. after I do shape 6 then I want to Keep that as BN6 then use it  
 again to make BN7, etc
 So I change the name in the box from BN6 to BN7 and click Keep
 It does work similar to Save As ...
 If I go to the Journal and click the arrow on the right the image  
 represents the different versions
 But the confusion arises when I try to open an old version and just  
 get back to the currently open version

 So I can achieve something like Save As ... but can't achieve  
 opening two versions at once, as you say

I did just the same thing last year with a set of shapes from a Logo  
work sheet from one of the deployments, use keep to modify a  
previously similar TA setup. I got to about 30 before Keep got me  
into a total mess. In the end I had to take screen shots of each of  
the TA project tile sets, and manually recreate each so I could have  
several examples open at the same time.

Using Keep will get you into even more hot water if you intend to  
share such examples via collaboration... As shared versions will be  
seen as the same activity, a remote user will likely just get  
whatever they version they first joined, then each time then join  
(what you may think is) a different shared activity example, they will  
just resume/switch to the previous one.

The Keep button is quite the Sugar usability land-mine :-( I think  
Walter has added a new Save snapshot button to a recent version of  
TurtleArt to avoid just this very issue.

Regards,
--Gary

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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Walter Bender
On Mon, Sep 7, 2009 at 10:15 AM, Bill Kerrbillk...@gmail.com wrote:
 On Mon, Sep 7, 2009 at 9:29 PM, Walter Bender walter.ben...@gmail.com
 wrote:

 On Mon, Sep 7, 2009 at 7:09 AM, Bill Kerrbillk...@gmail.com wrote:
  I can't see any way to load 2 instances on the SoaS version
  If I have a project loaded, saved and named
  Then go into the journal and try to load an older saved version then it
  doesn't load but puts me back to the current open version
  I have to first close the current version and then open the older
  version to
  get it
  Also if I am working on a project and remember an idea from a sample
  project
  then I can't just load the sample view the idea and then quickly return
  to
  my current project to implement there
  I have to close current project, then open sample and view idea, then
  close
  sample, then reopen current project, etc.
  Please correct if I am wrong about this

 This is certainly not the intended behavior, nor what I had been
 experiencing in my testing. Is this SoaS Strawberry? Which version of
 Turtle Art are you running?

 hi walter,
 yes its  SoaS Strawberry, I can't see how to check the version but I haven't
 changed the default version - I just had a look at the source but couldn't
 see the version number there

 regards.

 -walter


You can check the version from the list view in the Home View.

If it is Strawberry, then updating Turtle Art will be a bit more
complicated that for most activities (Turtle Art is installed in
/usr/share/sugar/activities instead of the usual ~/Activities/).

from the Terminal:

su -
rm -r /usr/share/sugar/activities/TurtleArt.activity

reboot and then install a new version from activities.sugarlabs.org

http://activities.sugarlabs.org/en-US/sugar/downloads/latest/4027/addon-4027-latest.xo

What you will get from more recent Turtle Art versions is a snapshot
button that works like keep but generates a new Activity ID. Only if
you have a new ID can you open a new instance at the same time as an
old instance.

BTW, did you know that you can copy/paste stacks to/from the
clipboard? You type Ctrl-C to copy whatever stack is under the cursor
to the clipboard. Ctrl-V will paste from the clipboard onto whatever
TA project you have open.

-walter






 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org







-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
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Re: [IAEP] turtle art: 2 instances, no?

2009-09-07 Thread Eben Eliason
On Mon, Sep 7, 2009 at 8:15 AM, Gary C Marting...@garycmartin.com wrote:
 Hi Bill,

 On 7 Sep 2009, at 12:09, Bill Kerr wrote:

 I can't see any way to load 2 instances on the SoaS version

 If I have a project loaded, saved and named
 Then go into the journal and try to load an older saved version then
 it doesn't load but puts me back to the current open version
 I have to first close the current version and then open the older
 version to get it

 This is not a bug with TurtleArt. It's (in my view) the major design
 backfire that is the Keep button... Keep is not like a copy,
 duplicate or 'save as' file operation in other OS environments. Sugars
 Keep is actually a (bad) attempt at Keep version snap shot,
 unfortunately no where in the Journal UI is this visually indicated/
 referenced. Think of Keep a little like non-linear undo states
 stored to Journal.

This is true. Perhaps we could make it more explicit by naming it
Save a version instead. What we really need is a Keep a copy
secondary action that can be used in the manner many desire, to create
a clone of the instance with a separate activity ID. Equally
important, we should have a Make a copy or Duplicate button in the
Journal to enable this as a top level function there.

Here's some more background reading:
http://lists.sugarlabs.org/archive/sugar-devel/2009-July/016494.html

 The problem with all this is that Sugar currently treats all versions
 you Keep from an activity as the same activity. You can only have
 one of the versions active at once, this is what you're seeing when

This is actually another bug. On several of the threads discussing
versions this came up, and it's clear that there is value to having
multiple versions of the same activity instance open at once,
specifically for the purpose of copying elements from an older version
into a newer one. Revising Sugar to make this possible, regardless of
when we land version support, would be beneficial.

 you try to resume (what you think is another old activity is actually
 a version) and Sugar switches to the current version of it you already
 have open.

We also discussed that this might be a choice (to join the existing,
or work on the older version).

Eben

 To create fresh new activities, you need to:

 1) start new activity
 2) create masterpiece
 3) stop activity
 4) goto step 1

 If you ever find yourself clicking Keep give your self a small jab
 in the hand with a sharp protractor ;-)

 In every release of Sugar to date, Keep == horrible design failure,
 even for the upcoming 0.86. The problem is the real deal (true
 versioning) is always just over the horizon, like the pot of gold at
 the end of the rainbow, and the blasted button some how makes it
 through (and causes way more grief then it ever solves as the common
 use case is I want a duplicate copy of this).

 Regards,
 --Gary

 Also if I am working on a project and remember an idea from a sample
 project then I can't just load the sample view the idea and then
 quickly return to my current project to implement there
 I have to close current project, then open sample and view idea,
 then close sample, then reopen current project, etc.

 Please correct if I am wrong about this
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

 ___
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 http://lists.sugarlabs.org/listinfo/iaep

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Re: [IAEP] A video about a 1-1 Apple laptop middle school in NYC - School Surveillance and a discussion on Multitaskingr

2009-09-07 Thread Bastien
Benjamin M. Schwartz bmsch...@fas.harvard.edu writes:

 Dennis Daniels wrote:
 That's one of the reasons I was initially attracted to Sugar in that
 the peer networking was built in... please tell me that one station
 monitoring of all students is built in as well.

 Nope. No monitoring built in.  However, I have recently implemented it as
 an Activity called Watch Me [1].

 If it isn't then it
 should be for the teacher's sake.

 1.  As a technical matter, this is not so easy over a congested wireless
 network.
 2.  We care much more about students than teachers.  Is it good for the
 students?

Who is we?  

I personally think this reasoning is very wrong.  I wish Sugar can be
developed in a way that caring about the students and caring about
the teachers are complementary challenges, not opposite tasks.

Everytime someone sees the teachers as a barrier to learning, he gives
credit to the illusion of spontaneous learning, and we loose the Sugar
audience.

Learning by oneself is very different from spontaneous learning, and
good teachers have a great expertise in guiding students throught what
they want or need to learn by themselves.

In fact, learning by oneself should be considered kind of a tautology:
what we learn is what WE learn.

If the first learner was Menon, let's not forget he had a great teacher.

 In other words, Sugar's design comes from a culture with a deep distrust
 of authority figures.  I got my programming start by hacking my school's
 computer systems, and I'm sure the same is true of many other contributors
 here.  You will find plenty of opposition to letting teachers watch what
 students are doing without permission.

I don't think there is a relevant connection between dictatorship and
teachers monitoring their classrooms via the system Dennis is calling
for.  But maybe there will be a link between the lack of such system 
and the lack of Sugar in classrooms.

Regards,

-- 
 Bastien
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[IAEP] Please enable Special:FGrose in Mediawiki

2009-09-07 Thread Bernie Innocenti
Hello,

I noticed an interesting feature of wiki.sugarlabs.org that would be
good to have enabled in default Mediawiki installations.

To use it, just put line like this in your wiki page:

  TODO: split these entries to several Machine/foo pages

A mysterious, AI-driven bot named FGrose will be promptly spawned
and, within *minutes*, will automatically perform all the associated
work.

It's amazing... we must have it at all costs!!

-- 
Mr. Michael Snow
Chair Mediawiki Foundation


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[IAEP] student guidelines _very_ rough draft

2009-09-07 Thread David Farning
This summer, Sugar Labs had 12 students working under various gsoc,
intern, workstudy, and co-op programs.  Overall, the results have been
promising.  There are a few things which we can do to improve the
experience for everyone.

Based on conversations with other opensource project the three keys to
success for working with students are:
1. Clearly defined expectations for student, sponsor, and project.
2. Clearly project plan with implementation strategy.
3. Experienced mentor.

Below is a very rough draft of a student guidelines document.  I would
appreciate suggestions.

david


Thank you for your interest in working, and learning, with Sugar Labs.

Sugar Labs has a large number of smart and passionate student
participants.  These student often go on to become Sugar Lab's most
important contributors and project leaders.  One of the advantage of
being a student is that  you can combine your learning experience at
Sugar Labs with your official school activites through intern-ships,
co-ops, work study programs, and privately sponsored contracts.

The following guidelines are intended to insure that your Sugar Lab's
experience is beneficial for you, your school, and Sugar Labs.
Working with Sugar Lab's as an intern, co-op,  or work study student
means that there is a contractual obligation between you, your school,
and Sugar Lab's.  This document represents the thoughts and
deliberations which have gone into making your experience at Sugar
Labs beneficial for you, your school, and Sugar Labs.[REPEATED TEXT]

== project description==

Experience has shown than the most important factor in having a
successful experience at Sugar Labs is your project plan.  The plan
represents the vision of what you want to accomplish and provides
roadmap for how to make that vision a reality.

Exploration, collaboration, and reflection.  Plan provides boundaries
so you can freely explore.

First big project for many students.

Done before starting program

good plan implies investment by student-investment by student results
in good mentor.

Fail to plan - Plan to fail.

The plan should include:
[CHECK LIST]
*deliverable
*learning objective

==mentor==
The second most important piece to success is your mentor.
link to community
master - apprentice

==General information==
Below is general information for filling out your school's forms.

===Overview===
Sugar Labs is organized as a member project of the Software Freedom
Conservancy[1].  The SFC is an umbrella organization which handles the
accounting work, financial management, and makes sure the activities
of Sugar Labs fit within the scope of the non-profit status.

===Mission statement===
The mission of Sugar Labs® is to produce, distribute, and support the
use of the Sugar learning platform; it is a support base and gathering
place for the community of educators and developers to create, extend,
and teach with the Sugar learning platform.

===Funding===
Sugar Labs is funded through donations from its contributing members.

===Agency Name===
Sugar Labs (A member project of the Software Freedom Conservancy)

===Agency Contact===
Bradley M. Kuhn

===Postal Address===
Software Freedom Conservancy
1995 Broadway FL 17
New York, NY 10023-5882

===Telephone===
+1-212-461-3245 tel
+1-212-580-0898 fax

===Email===
conserva...@softwarefreedom.org

===Addition information===
For additional information or forms please contact dfarn...@sugarlabs.org.
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Re: [IAEP] logging of #sugar channel

2009-09-07 Thread Martin Dengler
On Sat, Sep 05, 2009 at 03:05:58PM -0700, Dennis Daniels wrote:
 I'd like to bring up the discussion of logging the Sugar IRC
 channel.

-1 from me, as before.

A Google search for #sugar irc logs would turn up a long discussion
of this issue.  If a google-able discussion of an exact issue doesn't
help communication, I'm not sure why you think public IRC logs will.

 Dennis

Martin



pgpNpLq4uUYVS.pgp
Description: PGP signature
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Re: [IAEP] Please enable Special:FGrose in Mediawiki

2009-09-07 Thread Edward Cherlin
So you are saying that http://wiki.sugarlabs.org/go/User:FGrose has
passed the inverse Turing Test? ^_^

On Mon, Sep 7, 2009 at 2:52 PM, Bernie Innocentiber...@codewiz.org wrote:
 Hello,

 I noticed an interesting feature of wiki.sugarlabs.org that would be
 good to have enabled in default Mediawiki installations.

 To use it, just put line like this in your wiki page:

  TODO: split these entries to several Machine/foo pages

 A mysterious, AI-driven bot named FGrose will be promptly spawned
 and, within *minutes*, will automatically perform all the associated
 work.

 It's amazing... we must have it at all costs!!

 --
 Mr. Michael Snow
 Chair Mediawiki Foundation


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-- 
Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
Silent Thunder is my name, and Children are my nation.
The Cosmos is my dwelling place, the Truth my destination.
http://earthtreasury.org/
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