[plasmashell] [Bug 364541] Icons in system tray popup are too small

2016-07-12 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=364541

Steffen Klee  changed:

   What|Removed |Added

 CC||stkl.m...@gmail.com

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[plasmashell] [Bug 358909] Many icons missing (seeing placeholder) or even invisible

2016-06-29 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=358909

Steffen Klee  changed:

   What|Removed |Added

 CC||stkl.m...@gmail.com

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-11 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #32 from Steffen Klee  ---
Created attachment 98344
  --> https://bugs.kde.org/attachment.cgi?id=98344=edit
log: xev -root

Logged while:
- run game
- close it
- experience window decoration glitch

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-11 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #31 from Steffen Klee  ---
Created attachment 98343
  --> https://bugs.kde.org/attachment.cgi?id=98343=edit
log: xev

xev -event randr
Does not output anything (tried running game, dis/enabling compositor
manually). Therefore I removed the event mask, hopefully it's useful.

I'll upload "xev -root" also (no output with randr event filter, too).

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[Breeze] [Bug 361066] [Feature Request] GTK+ 3.20 support

2016-04-11 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361066

Steffen Klee  changed:

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-11 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #29 from Steffen Klee  ---
Created attachment 98342
  --> https://bugs.kde.org/attachment.cgi?id=98342=edit
screenshot: w/o plasmashell

System information:
OpenGL vendor string:   X.Org
OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 2.43.0,
LLVM 3.7.1)
OpenGL version string:  3.0 Mesa 11.2.0
OpenGL shading language version string: 1.30
Driver: Unknown
GPU class:  Unknown
OpenGL version: 3.0
GLSL version:   1.30
Mesa version:   11.2
X server version:   1.18.3
Linux kernel version:   4.4.5
Requires strict binding:yes
GLSL shaders:   yes
Texture NPOT support:   yes
Virtual Machine:no


So the bug is not limited to the nvidia driver.


(In reply to Thomas Lübking from comment #28)
> the shadow textures seem to pick the wallpaper?
> does it also happen w/o plasmashell? (pkill plasmashell from konsole)
> what does it look like when restarting plasmashell afterwards?
> 
> another thing: do those "games" perhaps alter the screen resolution?
Not running/restarting plasmashell does not change anything.

Yes, screen resolution might be altered ("game's" resolution is the same as
desktop resolution though). The bug does not appear when running the "game" in
windowed mode; this mode disables compositor.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-02 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #12 from Steffen Klee  ---
(In reply to Thomas Lübking from comment #8)
> (In reply to Steffen Klee from comment #6)
> 
> > I've experienced this issue after upgrading to plasma 5.6 and I'm using
> > radeon driver.
> 
> Does it likewise survive a restart (SHIFT+Alt+F12 twice) of the compositor?
Yes, it does. Only restarting computer or running "DISPLAY=:0 kwin_x11
--replace" (generally restarting kwin) does help.

(In reply to Bob Wya from comment #9)
> glxgears -fullscreen
> 
> doesn't actually run fullscreen (the KDE/Plasma panel remains below the
> window). I don't see any compositing issues in this instance (during or post
> execution of glxgears).
> 
> I can disable compositing for say the Steam client (in a kwin rule) and
> launching a Steam game - does not cause the compositing issues. Is that what
> you're asking?
> 
> > Assuming running a fullscreen GL game is the problem, what if you disable
> > "suspend the compositor for fullscreen windows" in "kcmshell5
> > kwincompositing"?
> 
> This setting has no effect on the issue - in my case... In either case the
> compositing glitching appears.
I can confirm all of this is the case for me, too.

(In reply to Bob Wya from comment #10)
> To be clear... Are you seeing the same shadowing glitching - for all
> Windows? (See my screenshot URL above)
Yes, exactly, with one exception: Windows without window decorations (e.g.
Steam's windows) do not have the glitching obviously, since they aren't
affected by any decoration at all.

(In reply to Thomas Lübking from comment #11)
> you can "kstart5 --fullscreen glxgears"
I tried this and it does not suspend the compositor and does not cause the
issue.

> And depending on your findings (and since you're on gentoo ;-):
> https://github.com/luebking/starfield
> 
Even if I'm not using Gentoo (but Arch) I'll report my findings ;-):
This does not suspend the compositor either and therefore no issue, too.
I tried running another fullscreen application (game Warzone2100) but the same
behavior seems to apply. One problem I've encountered with Warzone is, that I
can't switch windows when running fullscreen (information: warzone uses SDL
fullscreen) which means I can only guess if compositing has been disabled or
not.
Now I'm asking myself why those programs haven't caused the compositing to be
disabled? The program which caused compositing to be disabled (and therefore
led to distorted window decorations) was Counter Strike: Global Offensive.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-01 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #7 from Steffen Klee  ---
Created attachment 98193
  --> https://bugs.kde.org/attachment.cgi?id=98193=edit
qdbus org.kde.KWin /KWin supportInformation

System information: qdbus org.kde.KWin /KWin supportInformation

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-01 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

Steffen Klee  changed:

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 CC||stkl.m...@gmail.com

--- Comment #6 from Steffen Klee  ---
(In reply to Bob Wya from comment #4)
> I've not seen it reported anywhere else... So perhaps it's just a bug in the
> Nvidia beta driver? I believe it's the first version to offer proper (well
> nearly) KMS support...
> 
> Would it help if dropped back to the new Nvidia stable release 361.42? I'm
> trying to avoid making too many "random changes" at once!!

I've experienced this issue after upgrading to plasma 5.6 and I'm using radeon
driver.

Another thing is, that sometimes rendering in Firefox is broken, white and
black backgrounds instead of page elements (noticed mainly when using WhatsApp
Web). This might be caused by something else, I just thought it wouldn't harm
mentioning it.

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[frameworks-frameworkintegration] [Bug 354204] Checkboxes in QtCreator Wizards are uncheckable

2016-03-24 Thread Steffen Klee via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=354204

Steffen Klee  changed:

   What|Removed |Added

 CC||stkl.m...@gmail.com

--- Comment #4 from Steffen Klee  ---
Confirming on Arch:
qtcreator 3.6.0-4
plasma 5.5.5-1
qt 5.5.1-10
frameworkintegration 5.19.0-1

Unsetting KDE_FULL_SESSION wasn't enough, had to unset XDG_CURRENT_DESKTOP also
as a workaround (uninstalling frameworkintegration works, too). Of course this
changes the application's visual appearance.

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