[plasmashell] [Bug 364541] Icons in system tray popup are too small
https://bugs.kde.org/show_bug.cgi?id=364541 Steffen Kleechanged: What|Removed |Added CC||stkl.m...@gmail.com -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 358909] Many icons missing (seeing placeholder) or even invisible
https://bugs.kde.org/show_bug.cgi?id=358909 Steffen Kleechanged: What|Removed |Added CC||stkl.m...@gmail.com -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #32 from Steffen Klee--- Created attachment 98344 --> https://bugs.kde.org/attachment.cgi?id=98344=edit log: xev -root Logged while: - run game - close it - experience window decoration glitch -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #31 from Steffen Klee--- Created attachment 98343 --> https://bugs.kde.org/attachment.cgi?id=98343=edit log: xev xev -event randr Does not output anything (tried running game, dis/enabling compositor manually). Therefore I removed the event mask, hopefully it's useful. I'll upload "xev -root" also (no output with randr event filter, too). -- You are receiving this mail because: You are watching all bug changes.
[Breeze] [Bug 361066] [Feature Request] GTK+ 3.20 support
https://bugs.kde.org/show_bug.cgi?id=361066 Steffen Kleechanged: What|Removed |Added CC||stkl.m...@gmail.com -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #29 from Steffen Klee--- Created attachment 98342 --> https://bugs.kde.org/attachment.cgi?id=98342=edit screenshot: w/o plasmashell System information: OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM 3.7.1) OpenGL version string: 3.0 Mesa 11.2.0 OpenGL shading language version string: 1.30 Driver: Unknown GPU class: Unknown OpenGL version: 3.0 GLSL version: 1.30 Mesa version: 11.2 X server version: 1.18.3 Linux kernel version: 4.4.5 Requires strict binding:yes GLSL shaders: yes Texture NPOT support: yes Virtual Machine:no So the bug is not limited to the nvidia driver. (In reply to Thomas Lübking from comment #28) > the shadow textures seem to pick the wallpaper? > does it also happen w/o plasmashell? (pkill plasmashell from konsole) > what does it look like when restarting plasmashell afterwards? > > another thing: do those "games" perhaps alter the screen resolution? Not running/restarting plasmashell does not change anything. Yes, screen resolution might be altered ("game's" resolution is the same as desktop resolution though). The bug does not appear when running the "game" in windowed mode; this mode disables compositor. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #12 from Steffen Klee--- (In reply to Thomas Lübking from comment #8) > (In reply to Steffen Klee from comment #6) > > > I've experienced this issue after upgrading to plasma 5.6 and I'm using > > radeon driver. > > Does it likewise survive a restart (SHIFT+Alt+F12 twice) of the compositor? Yes, it does. Only restarting computer or running "DISPLAY=:0 kwin_x11 --replace" (generally restarting kwin) does help. (In reply to Bob Wya from comment #9) > glxgears -fullscreen > > doesn't actually run fullscreen (the KDE/Plasma panel remains below the > window). I don't see any compositing issues in this instance (during or post > execution of glxgears). > > I can disable compositing for say the Steam client (in a kwin rule) and > launching a Steam game - does not cause the compositing issues. Is that what > you're asking? > > > Assuming running a fullscreen GL game is the problem, what if you disable > > "suspend the compositor for fullscreen windows" in "kcmshell5 > > kwincompositing"? > > This setting has no effect on the issue - in my case... In either case the > compositing glitching appears. I can confirm all of this is the case for me, too. (In reply to Bob Wya from comment #10) > To be clear... Are you seeing the same shadowing glitching - for all > Windows? (See my screenshot URL above) Yes, exactly, with one exception: Windows without window decorations (e.g. Steam's windows) do not have the glitching obviously, since they aren't affected by any decoration at all. (In reply to Thomas Lübking from comment #11) > you can "kstart5 --fullscreen glxgears" I tried this and it does not suspend the compositor and does not cause the issue. > And depending on your findings (and since you're on gentoo ;-): > https://github.com/luebking/starfield > Even if I'm not using Gentoo (but Arch) I'll report my findings ;-): This does not suspend the compositor either and therefore no issue, too. I tried running another fullscreen application (game Warzone2100) but the same behavior seems to apply. One problem I've encountered with Warzone is, that I can't switch windows when running fullscreen (information: warzone uses SDL fullscreen) which means I can only guess if compositing has been disabled or not. Now I'm asking myself why those programs haven't caused the compositing to be disabled? The program which caused compositing to be disabled (and therefore led to distorted window decorations) was Counter Strike: Global Offensive. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #7 from Steffen Klee--- Created attachment 98193 --> https://bugs.kde.org/attachment.cgi?id=98193=edit qdbus org.kde.KWin /KWin supportInformation System information: qdbus org.kde.KWin /KWin supportInformation -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 Steffen Kleechanged: What|Removed |Added CC||stkl.m...@gmail.com --- Comment #6 from Steffen Klee --- (In reply to Bob Wya from comment #4) > I've not seen it reported anywhere else... So perhaps it's just a bug in the > Nvidia beta driver? I believe it's the first version to offer proper (well > nearly) KMS support... > > Would it help if dropped back to the new Nvidia stable release 361.42? I'm > trying to avoid making too many "random changes" at once!! I've experienced this issue after upgrading to plasma 5.6 and I'm using radeon driver. Another thing is, that sometimes rendering in Firefox is broken, white and black backgrounds instead of page elements (noticed mainly when using WhatsApp Web). This might be caused by something else, I just thought it wouldn't harm mentioning it. -- You are receiving this mail because: You are watching all bug changes.
[frameworks-frameworkintegration] [Bug 354204] Checkboxes in QtCreator Wizards are uncheckable
https://bugs.kde.org/show_bug.cgi?id=354204 Steffen Kleechanged: What|Removed |Added CC||stkl.m...@gmail.com --- Comment #4 from Steffen Klee --- Confirming on Arch: qtcreator 3.6.0-4 plasma 5.5.5-1 qt 5.5.1-10 frameworkintegration 5.19.0-1 Unsetting KDE_FULL_SESSION wasn't enough, had to unset XDG_CURRENT_DESKTOP also as a workaround (uninstalling frameworkintegration works, too). Of course this changes the application's visual appearance. -- You are receiving this mail because: You are watching all bug changes.