[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #38 from André Fettouhi  ---
There are two bug reports on github already for this. See here

https://github.com/ValveSoftware/steam-for-linux/issues/4611

https://github.com/ValveSoftware/steam-for-linux/issues/4313

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #37 from Vlad Zagorodniy  ---
I suggest to file an upstream bug report.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #36 from Vlad Zagorodniy  ---
> * We, most likely, don't honor _NET_WM_STATE set by clients (MUST != SHOULD).

Hmm, no, it looks like we honor it.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

Vlad Zagorodniy  changed:

   What|Removed |Added

 Status|CONFIRMED   |RESOLVED
 Resolution|--- |UPSTREAM

--- Comment #35 from Vlad Zagorodniy  ---
Steam is doing some fishy things.

Apparently, it changes _NET_WM_STATE property after quitting a game. There are
two problems with that:
* The property is changed while the client is in the Iconic state. Clients can
change _NET_WM_STATE only in the withdrawn state;
* We, most likely, don't honor _NET_WM_STATE set by clients (MUST != SHOULD).

Steam should just send a _NET_WM_STATE client message to the root window.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #34 from Vlad Zagorodniy  ---
Created attachment 117421
  --> https://bugs.kde.org/attachment.cgi?id=117421=edit
xev

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #33 from Vlad Zagorodniy  ---
(In reply to André Fettouhi from comment #32)
> So in the end, assuming your findings are correct, this is then an issue
> with Steam and not KDE?

Well, no, it's still can be an issue in KWin. At this point, we still don't
have enough information to make the final decision.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #32 from André Fettouhi  ---
So in the end, assuming your findings are correct, this is then an issue with
Steam and not KDE?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #31 from Vlad Zagorodniy  ---
I should probably debug it with xev as well.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #30 from Vlad Zagorodniy  ---
Though we receive the client message but only after switching between virtual
desktops back and forth, for example.

Specifically, quit a game, switch to another virtual desktop, switch back, at
this point Steam's NETWinInfo receives the corresponding message.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Martin Flöser
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #29 from Martin Flöser  ---
> NETWinInfo misses the corresponding client message.

Impossible. It would mean steam does it wrong and never sends the client
message.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-12 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #28 from Vlad Zagorodniy  ---
I did some investigation... When steam launches a game, it leaves the
fullscreen, which is sensible. After quitting a game, it seems like Steam
enters the fullscreen mode back again, but NETWinInfo misses the corresponding
client message.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2019-01-07 Thread Vlad Zagorodniy
https://bugs.kde.org/show_bug.cgi?id=359327

Vlad Zagorodniy  changed:

   What|Removed |Added

 Ever confirmed|0   |1
Version|5.8.1   |5.14.4
 Status|REPORTED|CONFIRMED

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2018-08-25 Thread Carlos
https://bugs.kde.org/show_bug.cgi?id=359327

Carlos  changed:

   What|Removed |Added

 CC||carlo...@gmail.com

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2018-01-26 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #27 from André Fettouhi  ---
Forgot to that this on a new machine with a i7-6700K board with 32 GB RAM and
1080 GTX card with the latest nvidia drivers and KDE Plasma on Arch Linux.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2018-01-26 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #26 from André Fettouhi  ---
The issue still persists for me with the latest KDE and Steam client but a
small change has happened though. When exiting a game now for me at least some
times. The Steam BPM is completely minimized.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2017-02-03 Thread Liam Dawe
https://bugs.kde.org/show_bug.cgi?id=359327

Liam Dawe  changed:

   What|Removed |Added

 CC||liamd...@gmail.com

--- Comment #25 from Liam Dawe  ---
To confirm I also have this same issue, here's a video to show you it
happening:
https://www.youtube.com/watch?v=tz_zEV9o-Ig

This is on an up to date Arch install.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-29 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #24 from André Fettouhi  ---
No I did nor click a panel as far as I am aware. Don't know about xev and its
output other than that the lower panel of the plasma desktop is visible after
you exist a game in Steam BPM which is the whole issdue in the first place.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-29 Thread Martin Gräßlin
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #23 from Martin Gräßlin  ---
Thanks, there are two things which I find interesting: the xwininfo is plasma.
Did you maybe click a panel?

The second thing I find interesting is that the xev output says that showing
desktop state got activated. Did you do that actively (e.g. through the
shortcut, plasmoid or something else) or could it be that steam enters that
mode?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #22 from André Fettouhi  ---
OK, i have added as attrachments now to this bug report the outputs you
requested from xev, xwininfo, xprop and steam itself. Hope this is useful.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #21 from André Fettouhi  ---
Created attachment 101865
  --> https://bugs.kde.org/attachment.cgi?id=101865=edit
xwininfo output

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #20 from André Fettouhi  ---
Created attachment 101864
  --> https://bugs.kde.org/attachment.cgi?id=101864=edit
xprop output

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #18 from André Fettouhi  ---
Created attachment 101862
  --> https://bugs.kde.org/attachment.cgi?id=101862=edit
steam output

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #19 from André Fettouhi  ---
Created attachment 101863
  --> https://bugs.kde.org/attachment.cgi?id=101863=edit
xev output

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread Martin Gräßlin
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #17 from Martin Gräßlin  ---
A quick google gave me "extra/xorg-utils" for Arch

> When exactly do you want the
>
> DISPLAY=:0 xprop -root
>
> run after the issue appears in Steam?

yes, exactly when the problem is visible. This command will tell me what's the
active window.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread André Fettouhi
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #16 from André Fettouhi  ---
Tried to do what you ask but I can't seem to get it to work. I don't have xev
installed or neither xwininfo and don't know what package that belongs to on
Arch Linux. When exactly do you want the

DISPLAY=:0 xprop -root

run after the issue appears in Steam?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-28 Thread Martin Gräßlin
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #15 from Martin Gräßlin  ---
Actually I think there are more ways to investigate without having the
software.

Please provide me the output of:
xprop -root

when the problem occurs (e.g. form tty2 with DISPLAY=:0 xpror -root). Please do
not run it from a konsole in the current session, that would destroy what I'm
looking for.

In addition I need the output of xwininfo. That will turn into a cross to
click. Please click the steam bpm window.

Also it would be nice to have the output of
xev -root

running while the problem occurs.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-18 Thread André Fettouhi via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #14 from André Fettouhi  ---
(In reply to Martin Gräßlin from comment #13)
> Unfortunately for further investigation I would have to run it myself. But I
> don't have steam or any games and there is no easy way for me to get it as
> it's non-free software. Are there any other applications you experience the
> problem with?

No the problem is only with Steam in BPM. If you are able to install Steam
there are free games on Steam, free as in gratis.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #13 from Martin Gräßlin  ---
Unfortunately for further investigation I would have to run it myself. But I
don't have steam or any games and there is no easy way for me to get it as it's
non-free software. Are there any other applications you experience the problem
with?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

Martin Gräßlin  changed:

   What|Removed |Added

Version|unspecified |5.8.1

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread André Fettouhi via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #12 from André Fettouhi  ---
(In reply to Martin Gräßlin from comment #11)
> As we don't have a version information: can anyone test with Plasma 5.8.1 -
> our current release?

Still present in Plasma 5.8.1 on Arch Linux 64 bit. Using a Nvidia 970 GTX and
i7-6700K with 32 GB RAM.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #11 from Martin Gräßlin  ---
As we don't have a version information: can anyone test with Plasma 5.8.1 - our
current release?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Shawn via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #10 from Shawn  ---
(In reply to Martin Gräßlin from comment #9)
> (In reply to Shawn from comment #8)
> > (In reply to Martin Gräßlin from comment #7)
> > > Which window is having focus when the game exits?
> > 
> > The steam overlay still has focus.  It is still fullscreen, too.  But the
> > panel is now visible on top.
> 
> are you sure it's having focus. That would not be like how KWin handles
> fullscreen windows. An active fullscreen window is above the panel. Only
> non-active fullscreen windows are below panel.

Well, it certainly seems like it.  I tried it again with no other programs open
(other than system stuff of course).  The task manager has steam highlighted as
if it is selected.  When I click on steam in the task manager, it minimizes
steam.  This indicates to me that it did indeed have focus.  If I click on the
task manager again, steam unminimizes and is in proper full screen again.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #9 from Martin Gräßlin  ---
(In reply to Shawn from comment #8)
> (In reply to Martin Gräßlin from comment #7)
> > Which window is having focus when the game exits?
> 
> The steam overlay still has focus.  It is still fullscreen, too.  But the
> panel is now visible on top.

are you sure it's having focus. That would not be like how KWin handles
fullscreen windows. An active fullscreen window is above the panel. Only
non-active fullscreen windows are below panel.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-17 Thread Shawn via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #8 from Shawn  ---
(In reply to Martin Gräßlin from comment #7)
> Which window is having focus when the game exits?

The steam overlay still has focus.  It is still fullscreen, too.  But the panel
is now visible on top.

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-16 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #7 from Martin Gräßlin  ---
Which window is having focus when the game exits?

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-16 Thread Christoph Feck via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

--- Comment #6 from Christoph Feck  ---
In the future, please report to product "kde" if you do not know the correct
product. Using Planet KDE does not even reach the QA Team, because Planet KDE
is ... well ... planetkde.org

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[kwin] [Bug 359327] Exiting game a in Steam Big Picture Mode gets semi-windowed BPM

2016-10-16 Thread Christoph Feck via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=359327

Christoph Feck  changed:

   What|Removed |Added

  Component|general |general
Product|Planet KDE  |kwin
 CC||cf...@kde.org
   Assignee|ranveeraggar...@gmail.com   |kwin-bugs-n...@kde.org

--- Comment #5 from Christoph Feck  ---
> I'm using KDE Plasma 5 also latest stable version available.

Plasma 5.8.1?

Please set the correct version information.

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