Re: [lazarus] Lazarus/FPC and SDL on W32 and Linux

2007-11-01 Thread Dominique Louis

Hi,
  The most up to date sdl headers can be found @
http://jedi-sdl.pascalgamedevelopment.com

sdl4fp has not been maintained for a very long time.

The JEDI-SDL headers have been tested and known to work on Win32, Linux,
 Mac OS X, Game Boy advance, Nintendo DS and even the GP2X console
using both Delphi and FreePascal where they are supported.

Have a look at http://www.crashblock.com for a game that uses JEDI-SDL
to work on Win32, Linux and Mac OS X.

IHTH,

Dominique.

A.J. Venter wrote:

on 10/31/07, David Pethes <[EMAIL PROTECTED]> wrote:

Hi,

bembulak wrote:

Is there some kind of userbase/community on game-programming and
lazarus/FPC?

Check out http://www.pascalgamedevelopment.com/ , especially the forum
section. You can use the jedi-sdl pascal headers for cross-platform
SDL+FPC development.
Best regards,

There is also the sdl4fp headers http://sdl4fp.sourceforge.net/ which
are h2pas conversions, though I think they may be outdated now.
If you would prefer native lazarus components then gamepack may suit
you. Somebody also had a post here earlier this week about an SDL
framework from XCode - I don't know if that is mac specific or general
though - perhaps somebody could provide a link ?

A.J.



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Re: [lazarus] Lazarus/FPC and SDL on W32 and Linux

2007-10-31 Thread A.J. Venter
on 10/31/07, David Pethes <[EMAIL PROTECTED]> wrote:
> Hi,
>
> bembulak wrote:
> > Is there some kind of userbase/community on game-programming and
> > lazarus/FPC?
>
> Check out http://www.pascalgamedevelopment.com/ , especially the forum
> section. You can use the jedi-sdl pascal headers for cross-platform
> SDL+FPC development.
> Best regards,
There is also the sdl4fp headers http://sdl4fp.sourceforge.net/ which
are h2pas conversions, though I think they may be outdated now.
If you would prefer native lazarus components then gamepack may suit
you. Somebody also had a post here earlier this week about an SDL
framework from XCode - I don't know if that is mac specific or general
though - perhaps somebody could provide a link ?

A.J.
-- 
A.J. Venter
Director of Product Development
Tel.: +27 21 554 5059
Fax: +27 21 413 2800
Outkast Solutions IT
www.outkastsolutions.co.za
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Re: [lazarus] Lazarus/FPC and SDL on W32 and Linux

2007-10-31 Thread David Pethes

Hi,

bembulak wrote:
Is there some kind of userbase/community on game-programming and 
lazarus/FPC?


Check out http://www.pascalgamedevelopment.com/ , especially the forum 
section. You can use the jedi-sdl pascal headers for cross-platform 
SDL+FPC development.

Best regards,

David

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Re: [lazarus] Lazarus/FPC and SDL on W32 and Linux

2007-10-31 Thread Vincent Snijders

bembulak schreef:
Is there some kind of userbase/community on game-programming and 
lazarus/FPC?




http://www.pascalgamedevelopment.com/

Vincent

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[lazarus] Lazarus/FPC and SDL on W32 and Linux

2007-10-31 Thread bembulak
Hi all!

 

I'm new to Lazarus/FPC but already have some programming experience. I'm
wondering, if there is a rather easy way to have SDL (or a similar
Lib/Framework) working crossplattfrom for building Games and Multimedia
applications with Lazarus/FPC.
Since I'm using both, the MicrosoftC Windows XP plattform (mostly at work)
and Ubuntu Linux (7.10, at home), this would be really good. I've tried a
little python programming lately and think pygame is a good approach, since
it's running at least on 3 plattforms, is rather easy to install and has at
least some documentation and books

 

So my question is:
Is there an existing possibility for Lazarus to have such a Lib/Framework,
that is easy to install on most platforms and documented? Is there some kind
of userbase/community on game-programming and lazarus/FPC?



Thanks!

 

Kind Regards,

 

Peter