Re: OMAP3 ISP - interlaced data incorrect

2011-10-14 Thread Gary Thomas

On 2011-10-14 17:43, Enrico wrote:

On Sat, Oct 15, 2011 at 1:07 AM, Gary Thomas  wrote:

For days, I've been chasing ghosts :-)  I know they are still there,
but I think they are more a function of the source than the ISP setup.
So, I went looking for a better source, NTSC in my case.  My choice is
is a DVD player with known good video (I'm convinced that my cheap NTSC
camera produces crap, especially when there is a lot of motion in the
frames).  Looking at this on an analogue TV (yes, they still exist!),
the picture is not bad, so I think it's a good choice, at least when
trying to understand what's happening with the OMAP3 ISP.

Look at these two pictures:
  http://www.mlbassoc.com/misc/nemo-1.png
  http://www.mlbassoc.com/misc/nemo-swapped-1.png

These represent one frame of data captured via my OMAP3 ISP + TVP5150
from a DVD (sorry, Disney).  The first is a raw conversion of the
frame using ffmpeg.  As you can see, there seem to be lines swapped,
so I wrote a little program to swap the lines even/odd.  The second
(nemo-swapped) shows what this looks like.  Obviously, the data is
not being stored in memory correctly.  Does anyone know how to adjust
the ISP to make this work the right way around?  Currently in ispccdc.c, we
have:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN,
1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

I tried this:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN,
2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
0);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 0);
but this lead to a kernel panic :-(

Somehow, we need to be storing the data something like this:
   EE EE EE EE ...
   EO EO EO EO ...
   OE OE OE OE ...
   OO OO OO OO ...
but the current layout is   ccdc_config_outlineoffset(ccdc,
pix.bytesperline, EVENEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

   EO EO EO EO ...
   EE EE EE EE ...
   OO OO OO OO ...
   OE OE OE OE ...

First, I need to get the data into memory in the correct order :-)

Note: these results are consistent, i.e. if I stop things and do another
grab, they are incorrect in the same [wrong] order.



Just set the FINV bit (search for it in ispccdc.c), i tested it before
and i had the opposite result (from a good looking nemo-swapped-like
picture to a bad one).


That works great, thanks.  Maybe we need another user flag, like fldmode,
for this?





I've not done any recent tests with the gstreamer modules and the TI DSP
code,
but I will shortly.  We'll see how well that does.


I've tested it with the dsp and nothing changes, same problems. But i
will be happy if proven wrong!


I'll play with this a bit more tomorrow.

--

Gary Thomas |  Consulting for the
MLB Associates  |Embedded world

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Re: OMAP3 ISP - interlaced data incorrect

2011-10-14 Thread Enrico
On Sat, Oct 15, 2011 at 1:23 AM, Gary Thomas  wrote:
> To be clear, moving from film to video, there would be no change of data
> within a single frame between the two interleaved halves.  I'm sure this
> was even true of old cameras, which were not digital capture devices being
> used to send interleaved analogue data.
>
>> You can see some of this in the [otherwise quite good] sequence of images
>> http://www.mlbassoc.com/misc/nemo-swapped-1.png
>> ...
>> http://www.mlbassoc.com/misc/nemo-swapped-00062.png
>> * Frames being skipped &/or very stale data being reused - I think this is
>> a [user]
>> software problem. The ISP driver assumes that it always has an empty
>> buffer to
>> move captured data into. Depending on the [user] program which is
>> consuming the
>> data, this may or not be true. In the case of ffmpeg, if I capture raw
>> images,
>> ffmpeg can almost always keep up and there is always a free buffer.
>> However, if
>> I have ffmpeg turn the raw frames into compressed video (mp4), nearly 1/2
>> of
>> the time, the ISP will run dry on buffers. I think I know how to fix this
>> (untested)
>> but it shows that some of the issues may be with the userland code we rely
>> on.
>
> In the case of ffmpeg capturing raw data, there were no times that the ISP
> driver
> wanted a buffer and failed to get one, at least when storing the frames in a
> RAM
> disk.  If stored to a physical device like MMC card, this might not be true.
>
> However, when ffmpeg is used to create an MP4 image, even to RAM disk,
> nearly 1/2
> of the time the ISP goes wanting, which certainly can't be good!

That is to be expected, it's not good but the worst thing that could
happen is that you will lose some frames, not fields (unless you are
losing interrupts too). So you will get laggy video, but with no
ghosting.

But i can't remember what the isp buffer code do when "out of buffer"
so i'm assuming it will do a sane thing (drop the current frame).

Enrico
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Re: OMAP3 ISP - interlaced data incorrect

2011-10-14 Thread Enrico
On Sat, Oct 15, 2011 at 1:07 AM, Gary Thomas  wrote:
> For days, I've been chasing ghosts :-)  I know they are still there,
> but I think they are more a function of the source than the ISP setup.
> So, I went looking for a better source, NTSC in my case.  My choice is
> is a DVD player with known good video (I'm convinced that my cheap NTSC
> camera produces crap, especially when there is a lot of motion in the
> frames).  Looking at this on an analogue TV (yes, they still exist!),
> the picture is not bad, so I think it's a good choice, at least when
> trying to understand what's happening with the OMAP3 ISP.
>
> Look at these two pictures:
>  http://www.mlbassoc.com/misc/nemo-1.png
>  http://www.mlbassoc.com/misc/nemo-swapped-1.png
>
> These represent one frame of data captured via my OMAP3 ISP + TVP5150
> from a DVD (sorry, Disney).  The first is a raw conversion of the
> frame using ffmpeg.  As you can see, there seem to be lines swapped,
> so I wrote a little program to swap the lines even/odd.  The second
> (nemo-swapped) shows what this looks like.  Obviously, the data is
> not being stored in memory correctly.  Does anyone know how to adjust
> the ISP to make this work the right way around?  Currently in ispccdc.c, we
> have:
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN,
> 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
> 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
> 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);
>
> I tried this:
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN,
> 2);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
> 0);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
> 2);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 0);
> but this lead to a kernel panic :-(
>
> Somehow, we need to be storing the data something like this:
>   EE EE EE EE ...
>   EO EO EO EO ...
>   OE OE OE OE ...
>   OO OO OO OO ...
> but the current layout is               ccdc_config_outlineoffset(ccdc,
> pix.bytesperline, EVENEVEN, 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD,
> 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN,
> 1);
>                ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);
>
>   EO EO EO EO ...
>   EE EE EE EE ...
>   OO OO OO OO ...
>   OE OE OE OE ...
>
> First, I need to get the data into memory in the correct order :-)
>
> Note: these results are consistent, i.e. if I stop things and do another
> grab, they are incorrect in the same [wrong] order.


Just set the FINV bit (search for it in ispccdc.c), i tested it before
and i had the opposite result (from a good looking nemo-swapped-like
picture to a bad one).



>    I've not done any recent tests with the gstreamer modules and the TI DSP
> code,
>    but I will shortly.  We'll see how well that does.

I've tested it with the dsp and nothing changes, same problems. But i
will be happy if proven wrong!

Enrico
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Re: OMAP3 ISP - interlaced data incorrect

2011-10-14 Thread Gary Thomas

On 2011-10-14 17:07, Gary Thomas wrote:

For days, I've been chasing ghosts :-) I know they are still there,
but I think they are more a function of the source than the ISP setup.
So, I went looking for a better source, NTSC in my case. My choice is
is a DVD player with known good video (I'm convinced that my cheap NTSC
camera produces crap, especially when there is a lot of motion in the
frames). Looking at this on an analogue TV (yes, they still exist!),
the picture is not bad, so I think it's a good choice, at least when
trying to understand what's happening with the OMAP3 ISP.

Look at these two pictures:
http://www.mlbassoc.com/misc/nemo-1.png
http://www.mlbassoc.com/misc/nemo-swapped-1.png

These represent one frame of data captured via my OMAP3 ISP + TVP5150
from a DVD (sorry, Disney). The first is a raw conversion of the
frame using ffmpeg. As you can see, there seem to be lines swapped,
so I wrote a little program to swap the lines even/odd. The second
(nemo-swapped) shows what this looks like. Obviously, the data is
not being stored in memory correctly. Does anyone know how to adjust
the ISP to make this work the right way around? Currently in ispccdc.c, we have:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

I tried this:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN, 2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 0);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 0);
but this lead to a kernel panic :-(

Somehow, we need to be storing the data something like this:
EE EE EE EE ...
EO EO EO EO ...
OE OE OE OE ...
OO OO OO OO ...
but the current layout is ccdc_config_outlineoffset(ccdc, pix.bytesperline, 
EVENEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

EO EO EO EO ...
EE EE EE EE ...
OO OO OO OO ...
OE OE OE OE ...

First, I need to get the data into memory in the correct order :-)

Note: these results are consistent, i.e. if I stop things and do another
grab, they are incorrect in the same [wrong] order.

Note 2: I think I have explanations for much of the ghosting that has been
observed:
* Frame to frame "tearing" results from the fact that the frames are interlaced
and the actual data changes from one half of the frame to the other. This would
not be observed with traditional media, e.g. film, where nothing can move from
one frame to the next because of the speed of shutters. In the purely digital
capture case, every pixel has the opportunity to change constantly and to find
some that change with the 33ms (NTSC) window (1 frame) is quite probable.


To be clear, moving from film to video, there would be no change of data
within a single frame between the two interleaved halves.  I'm sure this
was even true of old cameras, which were not digital capture devices being
used to send interleaved analogue data.


You can see some of this in the [otherwise quite good] sequence of images
http://www.mlbassoc.com/misc/nemo-swapped-1.png
...
http://www.mlbassoc.com/misc/nemo-swapped-00062.png
* Frames being skipped &/or very stale data being reused - I think this is a 
[user]
software problem. The ISP driver assumes that it always has an empty buffer to
move captured data into. Depending on the [user] program which is consuming the
data, this may or not be true. In the case of ffmpeg, if I capture raw images,
ffmpeg can almost always keep up and there is always a free buffer. However, if
I have ffmpeg turn the raw frames into compressed video (mp4), nearly 1/2 of
the time, the ISP will run dry on buffers. I think I know how to fix this 
(untested)
but it shows that some of the issues may be with the userland code we rely on.


In the case of ffmpeg capturing raw data, there were no times that the ISP 
driver
wanted a buffer and failed to get one, at least when storing the frames in a RAM
disk.  If stored to a physical device like MMC card, this might not be true.

However, when ffmpeg is used to create an MP4 image, even to RAM disk, nearly 
1/2
of the time the ISP goes wanting, which certainly can't be good!


I've not done any recent tests with the gstreamer modules and the TI DSP code,
but I will shortly. We'll see how well that does.

Note 3: The image viewer found at http://djv.sourceforge.net/ works great for 
these
analyses. Just run 'djv_view' and point at the first image in a sequence :-)
n.b. I'm not associated with that project, but I really like it!



--

Gary Thomas |  Consulting for the
MLB Associates  |Embedded world
---

OMAP3 ISP - interlaced data incorrect

2011-10-14 Thread Gary Thomas

For days, I've been chasing ghosts :-)  I know they are still there,
but I think they are more a function of the source than the ISP setup.
So, I went looking for a better source, NTSC in my case.  My choice is
is a DVD player with known good video (I'm convinced that my cheap NTSC
camera produces crap, especially when there is a lot of motion in the
frames).  Looking at this on an analogue TV (yes, they still exist!),
the picture is not bad, so I think it's a good choice, at least when
trying to understand what's happening with the OMAP3 ISP.

Look at these two pictures:
  http://www.mlbassoc.com/misc/nemo-1.png
  http://www.mlbassoc.com/misc/nemo-swapped-1.png

These represent one frame of data captured via my OMAP3 ISP + TVP5150
from a DVD (sorry, Disney).  The first is a raw conversion of the
frame using ffmpeg.  As you can see, there seem to be lines swapped,
so I wrote a little program to swap the lines even/odd.  The second
(nemo-swapped) shows what this looks like.  Obviously, the data is
not being stored in memory correctly.  Does anyone know how to adjust
the ISP to make this work the right way around?  Currently in ispccdc.c, we 
have:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

I tried this:
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENEVEN, 2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 0);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 2);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 0);
but this lead to a kernel panic :-(

Somehow, we need to be storing the data something like this:
   EE EE EE EE ...
   EO EO EO EO ...
   OE OE OE OE ...
   OO OO OO OO ...
but the current layout is   ccdc_config_outlineoffset(ccdc, 
pix.bytesperline, EVENEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, EVENODD, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDEVEN, 1);
ccdc_config_outlineoffset(ccdc, pix.bytesperline, ODDODD, 1);

   EO EO EO EO ...
   EE EE EE EE ...
   OO OO OO OO ...
   OE OE OE OE ...

First, I need to get the data into memory in the correct order :-)

Note: these results are consistent, i.e. if I stop things and do another
grab, they are incorrect in the same [wrong] order.

Note 2: I think I have explanations for much of the ghosting that has been
observed:
  * Frame to frame "tearing" results from the fact that the frames are 
interlaced
and the actual data changes from one half of the frame to the other.  This 
would
not be observed with traditional media, e.g. film, where nothing can move 
from
one frame to the next because of the speed of shutters.   In the purely 
digital
capture case, every pixel has the opportunity to change constantly and to 
find
some that change with the 33ms (NTSC) window (1 frame) is quite probable.
You can see some of this in the [otherwise quite good] sequence of images
  http://www.mlbassoc.com/misc/nemo-swapped-1.png
...
  http://www.mlbassoc.com/misc/nemo-swapped-00062.png
  * Frames being skipped &/or very stale data being reused - I think this is a 
[user]
software problem.  The ISP driver assumes that it always has an empty 
buffer to
move captured data into.  Depending on the [user] program which is 
consuming the
data, this may or not be true.  In the case of ffmpeg, if I capture raw 
images,
ffmpeg can almost always keep up and there is always a free buffer.  
However, if
I have ffmpeg turn the raw frames into compressed video (mp4), nearly 1/2 of
the time, the ISP will run dry on buffers.  I think I know how to fix this 
(untested)
but it shows that some of the issues may be with the userland code we rely 
on.
I've not done any recent tests with the gstreamer modules and the TI DSP 
code,
but I will shortly.  We'll see how well that does.

Note 3: The image viewer found at http://djv.sourceforge.net/ works great for 
these
analyses.  Just run 'djv_view' and point at the first image in a sequence 
:-)
n.b. I'm not associated with that project, but I really like it!

--

Gary Thomas |  Consulting for the
MLB Associates  |Embedded world

--
To unsubscribe from this list: send the line "unsubscribe linux-media" in
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