Re: Bad Xephyr OpenGL performance

2009-12-08 Thread Javier S. Pedro
I opened a t.m.o thread asking a similar question a few days ago: 
http://talk.maemo.org/showthread.php?t=35790

I believe _no one_ is really getting accelerated GL in Xephyr+SDK. 
I'm not getting any acceleration (unless I use VMGL). No one I asked to in the 
Barcelona Long Weekend had accelerated GL in Xephyr+SDK either.

I'd say the shipped libGL is the mesa sw-only one. Though, someone in that tmo 
thread just said he has accelerated GL, so...  maybe only super-recent builds 
of Xephyr get indirect accelerated GLX? 


Btw, 1500fps in glxgears is hardly accelerated OpenGL these days, which only 
adds to my suspicions.
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Re: Bad Xephyr OpenGL performance

2009-12-07 Thread Ville M. Vainio
On Mon, Dec 7, 2009 at 3:01 PM, Murray Cumming murr...@murrayc.com wrote:

 Can someone enlighten me, ideally with bug report URLs?

 Doesn't anybody know?

I might be completely off with this, but glxinfo seems to indicate
xephyr is not hw accelerated. On root X server (on my Karmic) I get:

OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 965Q GEM 20090712 2009Q2 RC3
x86/MMX/SSE2

And for xephyr:

OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer

My xephyr evocation is:

Xephyr :2 -host-cursor -screen 800x480x16 -dpi 96 -ac -extension Composite 

-- 
Ville M. Vainio
http://tinyurl.com/vainio
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Bad Xephyr OpenGL performance

2009-12-03 Thread Murray Cumming
Everyone knows that OpenGL (Accelerated 3D) performance in Xephyr (on
the host PC) is bad, so you only see the smooth Maemo effects when
running on an actual device. But nobody I ask seems to know _why_. It's
maybe only a problem on Intel graphics hardware, but again, nobody I ask
knows why.

I wonder if it's related to specific effects that Maemo uses, because
the simple glxgears demo (in the mesa tarball) happily gets me around
1500 fps, or around 700fps using the -fullscreen option.

Can someone enlighten me, ideally with bug report URLs?

-- 
murr...@murrayc.com
www.murrayc.com
www.openismus.com

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Re: Bad Xephyr OpenGL performance

2009-12-03 Thread Roger WANG
On Thu, 2009-12-03 at 18:53 +0800 Murray Cumming wrote:
 Everyone knows that OpenGL (Accelerated 3D) performance in Xephyr (on
 the host PC) is bad, so you only see the smooth Maemo effects when
 running on an actual device. But nobody I ask seems to know _why_. It's
 maybe only a problem on Intel graphics hardware, but again, nobody I ask
 knows why.
 
 I wonder if it's related to specific effects that Maemo uses, because
 the simple glxgears demo (in the mesa tarball) happily gets me around
 1500 fps, or around 700fps using the -fullscreen option.

How about a clutter application in Xephyr? Maybe it helps locate the
problem in this way.

 
 Can someone enlighten me, ideally with bug report URLs?
 

-- 
Roger WANG
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