Re: [matplotlib-devel] Replacing matplotlib.delaunay natural neighbor interpolation

2014-01-28 Thread Ian Thomas
Hi Nathan,

To deal with your immediate problem of not wanting to see the deprecation
warnings you can continue to use matplotlib.delaunay and suppress the
warnings using e.g.
http://docs.python.org/2/library/warnings.html#temporarily-suppressing-warnings.
This will be OK for a year or two, but eventually we will completely remove
matplotlib.delaunay.  It will however give you time to come up with a
solution.

The short answer is
1) replace all use of matplotlib.delaunay.Triangulation with
matplotlib.tri.Triangulation, and
2) use some other form of interpolation than natural neighbour!

Matplotlib has linear and cubic triangular grid interpolators (
http://matplotlib.org/dev/api/tri_api.html); if these are acceptable your
code changes should be minimal.  scipy.interpolate has a few more options
(but no natural neighbour) which will be a little more work.  Even if you
were to like the natgrid approach I would steer you away from it as I can
see us removing it completely from matplotlib sometime in the future.

Alternatively you could incorporate the matplotlib.delaunay code into your
project and hence carry on using it as you are, but this would be madness
as you would have to deal with the building of a C python extension, plus
the delaunay code is 'not very robust'.  You will no doubt have observed
this to be the case, and it is the reason why matplotlib and scipy have
moved away from it to use qhull instead.

I expect we will add more triangular grid interpolators to matplotlib in
due course and I am happy to receive suggestions on this.  However, this
will not include natural neighbour.  Natural neighbour interpolation is
specific to delaunay triangulation, and as we also support user-specified
triangulations I am only interested in interpolation that covers all
triangulations.

I hope this has been of some help, but I fear not...
Ian Thomas
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Re: [matplotlib-devel] MEP22 doc

2014-01-28 Thread Federico Ariza
@tacaswell I modified the wiki reflecting the changes and trying to
answer the questions.
Please let me know if I answered your questions/concerns. We can
iterate as muchs as needed on this, I have no problem modifying the
names or functionnality.

Sorry for the long email
Here a list of things that I changed

ToolBase
description = '': Small description of the tool

persistent = False: If True, the instance of the Tool is registered
with Navigation for reuse.
This is needed because some tools are keept alive in the background,
for example SubplotTool.

position = None: Where is it positionned in the toolbar?. -1 = at the
end, None = Not in the toolbar.
The default tools are all ordered by their position in the Navigation
_default_tools array. This argument is mainly used by User created
tools that are added after the Toolbar creation.
My idea was that for the user created tools, the user could set the
position without having to subclass the Navigation class.
So this information has to be included in the Tool.


activate(self, event): This is the main method of the Tool, it is
called when the Tool is triggered by:
  * Toolbar button click
  * keypress associated with the Tool Keymap
  * Call to navigation.click_tool(name)


ToolPersistentBase
unregister(self, *args): ... Because ToolBase is intened for single
use, there is no need of registration for the instances, persistent
tools, need to be registered so __init__ is called only onece during
the first trigger


NavigationBase
locks I tend to agree with you.
The idea that I had in mind, and maybe was more complex than expected.
Was to redirect the events to the tool without need to call the
mpl_connect within the tool. So I provided the methods to handle those
events directly.
This is also from the idea that if we implement the
MultiFigureManager, when there is a change on the 'active_figure'
Navigation knows about the change and changes the event handlers, in
this case the Tools don't need to do anything.
It was just to simplify the Tool creation eliminating the need for
basic event connection in case of figure changes.

Even if we remove the locks we need two locks:
canvaslock (for the input)
keypress lock, to give the tool the option to absorb the keypress
completely. (Tool for anotations comes to mind)

I didn't remove the comment for the locks, because I am not sure what
is the best option.


ToolbarBase
I tried to clarify the use of the methods. Most of the methods that
you mentionned, are for internal use only but are mandatory for
backend implementation.
Also I updated the wiki with the "_" that was missing from the private methods.

On Mon, Jan 27, 2014 at 9:12 PM, Thomas A Caswell  wrote:
> I left some comments on the wiki (in []).  Not sure what the best way
> to leave comments is.
>
> On Mon, Jan 27, 2014 at 5:04 PM, Federico Ariza
>  wrote:
>> Hello everybody
>>
>> I just added  "click_tool" to simulate a click programatically.
>> https://github.com/matplotlib/matplotlib/pull/2759
>>
>> Is there anything missing or that you want to change?
>> I'm saturated so I don't see anything anymore.
>>
>> I would like to have some input specially in the `ToolbarBase` class.
>> I am ready to start the implementation on the other backends, and this
>> is the "new class" that have to be implemented for all the backends.
>> `Navigation` is mostly copy paste from existing toolbar
>>
>> Thanks
>> Federico
>>
>> On Mon, Jan 27, 2014 at 11:07 AM, Phil Elson  wrote:
>>> Hi Federico,
>>>
>>> I just wanted to say that I've been a little busy lately, but your MEP is
>>> really shaping up - I really like the concepts that are being proposed and
>>> think it will make a huge difference to people who want to implement custom
>>> UIs.
>>>
>>> Keep up the great work, and continue trying to get feedback from all of us
>>> on this!
>>>
>>> Thanks,
>>>
>>> Phil
>>>
>>>
>>> On 24 January 2014 18:43, Federico Ariza  wrote:

 Hello everybody

 I just added some documentation for the MEP22 new classes and methods.
 Please take a look https://github.com/matplotlib/matplotlib/pull/2759

 I ran into some problems, when trying to decide if some methods where
 public or not.

 If the method was used only for backend implementation pourposes I put
 it as private (name starts with underscore) but still documented them
 in the Notes section of the class.
 I don't know if this is the correct way to do it, but I couldn't decide.
 If you prefer any other way to do it, please let me know.

 Thank you
 Federico


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Re: [matplotlib-devel] MEP22 doc

2014-01-28 Thread Federico Ariza
Hello again

I have been playing with the locks to find a solution.
What we need is a way to let tools absorb the events (lock its use).

The problem that I'm facing is that Navigation itself needs to capture
two different events.

key_press_event for tool triggering
motion_notify_event for setting the message with the pointer position
and cursor changing.

Now the options that I see are:

Let the tools disconnect and reconnect this signals in navigation.
self.figure.canvas.mpl_disconnect(self.navigation.id_move)

self.navigation.id_move =
self.figure.canvas.mpl_connect('motion_notify_event',
self.navigation.mouse_move)

Create helper methods to disconnect and reconnect this signals in navigation
self.navigation.disconnect('mouse_move')

self.navigation.connect('mouse_move')

Use locks and let navigation redirect these events to the appropiate
place (what I'm doing right now).
self.navigation.movelock(self)
self.navigation.movelock.release(self)

Do you see other options?

One thing that is clear, is that for the moment Navigation needs only
two handlers, so I can reduce the number of locks to two

Thanks
Federico

On Tue, Jan 28, 2014 at 11:05 AM, Federico Ariza
 wrote:
> @tacaswell I modified the wiki reflecting the changes and trying to
> answer the questions.
> Please let me know if I answered your questions/concerns. We can
> iterate as muchs as needed on this, I have no problem modifying the
> names or functionnality.
>
> Sorry for the long email
> Here a list of things that I changed
>
> ToolBase
> description = '': Small description of the tool
>
> persistent = False: If True, the instance of the Tool is registered
> with Navigation for reuse.
> This is needed because some tools are keept alive in the background,
> for example SubplotTool.
>
> position = None: Where is it positionned in the toolbar?. -1 = at the
> end, None = Not in the toolbar.
> The default tools are all ordered by their position in the Navigation
> _default_tools array. This argument is mainly used by User created
> tools that are added after the Toolbar creation.
> My idea was that for the user created tools, the user could set the
> position without having to subclass the Navigation class.
> So this information has to be included in the Tool.
>
>
> activate(self, event): This is the main method of the Tool, it is
> called when the Tool is triggered by:
>   * Toolbar button click
>   * keypress associated with the Tool Keymap
>   * Call to navigation.click_tool(name)
>
>
> ToolPersistentBase
> unregister(self, *args): ... Because ToolBase is intened for single
> use, there is no need of registration for the instances, persistent
> tools, need to be registered so __init__ is called only onece during
> the first trigger
>
>
> NavigationBase
> locks I tend to agree with you.
> The idea that I had in mind, and maybe was more complex than expected.
> Was to redirect the events to the tool without need to call the
> mpl_connect within the tool. So I provided the methods to handle those
> events directly.
> This is also from the idea that if we implement the
> MultiFigureManager, when there is a change on the 'active_figure'
> Navigation knows about the change and changes the event handlers, in
> this case the Tools don't need to do anything.
> It was just to simplify the Tool creation eliminating the need for
> basic event connection in case of figure changes.
>
> Even if we remove the locks we need two locks:
> canvaslock (for the input)
> keypress lock, to give the tool the option to absorb the keypress
> completely. (Tool for anotations comes to mind)
>
> I didn't remove the comment for the locks, because I am not sure what
> is the best option.
>
>
> ToolbarBase
> I tried to clarify the use of the methods. Most of the methods that
> you mentionned, are for internal use only but are mandatory for
> backend implementation.
> Also I updated the wiki with the "_" that was missing from the private 
> methods.
>
> On Mon, Jan 27, 2014 at 9:12 PM, Thomas A Caswell  
> wrote:
>> I left some comments on the wiki (in []).  Not sure what the best way
>> to leave comments is.
>>
>> On Mon, Jan 27, 2014 at 5:04 PM, Federico Ariza
>>  wrote:
>>> Hello everybody
>>>
>>> I just added  "click_tool" to simulate a click programatically.
>>> https://github.com/matplotlib/matplotlib/pull/2759
>>>
>>> Is there anything missing or that you want to change?
>>> I'm saturated so I don't see anything anymore.
>>>
>>> I would like to have some input specially in the `ToolbarBase` class.
>>> I am ready to start the implementation on the other backends, and this
>>> is the "new class" that have to be implemented for all the backends.
>>> `Navigation` is mostly copy paste from existing toolbar
>>>
>>> Thanks
>>> Federico
>>>
>>> On Mon, Jan 27, 2014 at 11:07 AM, Phil Elson  wrote:
 Hi Federico,

 I just wanted to say that I've been a little busy lately, but your MEP is
 really shaping up - I really like the concepts that are bei

Re: [matplotlib-devel] MEP22 doc

2014-01-28 Thread Federico Ariza
@tacaswell regarding your last comments on the wiki

Again, please let me know if something is not clear or you have suggestions

Again, sorry for the long email, but please don't forget the previous
one about the locks.

activate: I agree with you, renamed to trigger

[I don't understand. The `__init__` gets called when the tool object
is created (and it gets registered with a particular
`NavigationBase`/`Figure`/`canvas`.  The tool object then sits around
doing nothing waiting to be triggered.  I can see wanting to remove
one of these buttons, in which case it will need to be un-registered]

I am not expressing myself correctly, what I am trying to say is that
the Tool object is only created when the tool is triggered.
The tool.trigger method is called in the ToolBase.__init__ method
For ToolBase tools, the object is not registered, so there is no
reference to it anywhere, so it should be garbage collected. I can add
a del to the object but I think is unnecesary.


ToolPersistentBase
[shouldn't `__init__` be called when the tool is created?
I think the confusion here is that I don't create the tools until they
are triggered, until then, is just a reference to the class. in the
navitaion._tools dict.

ToolToggleBase
[I would give them enable/disable methods, and make their `triggered`
action to call their own `enable`]
Actually it makes more sense, thanks.

On Tue, Jan 28, 2014 at 6:17 PM, Federico Ariza
 wrote:
> Hello again
>
> I have been playing with the locks to find a solution.
> What we need is a way to let tools absorb the events (lock its use).
>
> The problem that I'm facing is that Navigation itself needs to capture
> two different events.
>
> key_press_event for tool triggering
> motion_notify_event for setting the message with the pointer position
> and cursor changing.
>
> Now the options that I see are:
>
> Let the tools disconnect and reconnect this signals in navigation.
> self.figure.canvas.mpl_disconnect(self.navigation.id_move)
> 
> self.navigation.id_move =
> self.figure.canvas.mpl_connect('motion_notify_event',
> self.navigation.mouse_move)
>
> Create helper methods to disconnect and reconnect this signals in navigation
> self.navigation.disconnect('mouse_move')
> 
> self.navigation.connect('mouse_move')
>
> Use locks and let navigation redirect these events to the appropiate
> place (what I'm doing right now).
> self.navigation.movelock(self)
> self.navigation.movelock.release(self)
>
> Do you see other options?
>
> One thing that is clear, is that for the moment Navigation needs only
> two handlers, so I can reduce the number of locks to two
>
> Thanks
> Federico
>
> On Tue, Jan 28, 2014 at 11:05 AM, Federico Ariza
>  wrote:
>> @tacaswell I modified the wiki reflecting the changes and trying to
>> answer the questions.
>> Please let me know if I answered your questions/concerns. We can
>> iterate as muchs as needed on this, I have no problem modifying the
>> names or functionnality.
>>
>> Sorry for the long email
>> Here a list of things that I changed
>>
>> ToolBase
>> description = '': Small description of the tool
>>
>> persistent = False: If True, the instance of the Tool is registered
>> with Navigation for reuse.
>> This is needed because some tools are keept alive in the background,
>> for example SubplotTool.
>>
>> position = None: Where is it positionned in the toolbar?. -1 = at the
>> end, None = Not in the toolbar.
>> The default tools are all ordered by their position in the Navigation
>> _default_tools array. This argument is mainly used by User created
>> tools that are added after the Toolbar creation.
>> My idea was that for the user created tools, the user could set the
>> position without having to subclass the Navigation class.
>> So this information has to be included in the Tool.
>>
>>
>> activate(self, event): This is the main method of the Tool, it is
>> called when the Tool is triggered by:
>>   * Toolbar button click
>>   * keypress associated with the Tool Keymap
>>   * Call to navigation.click_tool(name)
>>
>>
>> ToolPersistentBase
>> unregister(self, *args): ... Because ToolBase is intened for single
>> use, there is no need of registration for the instances, persistent
>> tools, need to be registered so __init__ is called only onece during
>> the first trigger
>>
>>
>> NavigationBase
>> locks I tend to agree with you.
>> The idea that I had in mind, and maybe was more complex than expected.
>> Was to redirect the events to the tool without need to call the
>> mpl_connect within the tool. So I provided the methods to handle those
>> events directly.
>> This is also from the idea that if we implement the
>> MultiFigureManager, when there is a change on the 'active_figure'
>> Navigation knows about the change and changes the event handlers, in
>> this case the Tools don't need to do anything.
>> It was just to simplify the Tool creation eliminating the need for
>> basic event connection in case of figure changes.
>>
>> Even if we remove

Re: [matplotlib-devel] MEP22 doc

2014-01-28 Thread Thomas Caswell
On Tue, Jan 28, 2014 at 7:27 PM, Federico Ariza
 wrote:
> activate: I agree with you, renamed to trigger
>
> [I don't understand. The `__init__` gets called when the tool object
> is created (and it gets registered with a particular
> `NavigationBase`/`Figure`/`canvas`.  The tool object then sits around
> doing nothing waiting to be triggered.  I can see wanting to remove
> one of these buttons, in which case it will need to be un-registered]
>
> I am not expressing myself correctly, what I am trying to say is that
> the Tool object is only created when the tool is triggered.
> The tool.trigger method is called in the ToolBase.__init__ method
> For ToolBase tools, the object is not registered, so there is no
> reference to it anywhere, so it should be garbage collected. I can add
> a del to the object but I think is unnecesary.
> ToolPersistentBase
> [shouldn't `__init__` be called when the tool is created?
> I think the confusion here is that I don't create the tools until they
> are triggered, until then, is just a reference to the class. in the
> navitaion._tools dict.

If you do not instantiate the object until the button get pushed, why
even bother with a class, can't this just be a function?  I still
think it would be better create the `Tool` objects when you create the
figure and then call their `trigger` function when the button gets
pushed.  For one thing, this makes it dead-simple to rig up the gui
side of things (at least in Qt, I would assume the others are similar
`button.clicked.connect(self._home_tool.trigger)` ) as the functions
we care about already look like call-backs.   I am not sure that the
benefit of doing it the way you wrote it (with the button-push-time
object creation) is worth the added complexity.


I think we only need two kinds of tools, the kind you push once and
they fire off an action (simple push button, need one public function
`trigger` this works for simple actions home, quit, back and things
that create extra windows) and the kind you can toggle on and off
(need two public functions `enable` and `disable` which are what they
do when you turn them on (set up call backs to grab input) and turn
them off (tear down/disconnect the canvas call backs) which eliminates
much of the need for keeping track of locks (I think).  The toggle
kind may or may not be group in to exclusion groups (pan/zoom) but I
could see doing 'toggle grid lines' as this type as well.

Tom

-- 
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tcasw...@gmail.com

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Re: [matplotlib-devel] MEP22 doc

2014-01-28 Thread Federico Ariza
The idea to pass the reference of the tool, is just to have a
collection of instantiable classes.
This allows me to create the toolbar and keymap with their class
attributes without instantiating the classes. And leave the __init__
method available for more important things, as window creation and
that kind of things.

If I don't handle the tool trigger in navigation then I have to check
for toggled tools, to untoggle others. And if toggled from keypress
then toggle toolbar without calling callback, etc.. Right now this
problem doesn't exist because the buttons are not toggle, but I
definitively want to use Toggle buttons, I hate that I don't know if
zoom is active or not.

Why to keep the instances alive? take the example of configuresuplots,
in this case if I don't keep the instance alive, I will end with many
windows, or having to deal with singletons that I think is not a good
idea. Other examples comes to mind, for example if you want to make a
logger, you want it to be alive in the background and not being a
toggle.

Federico


On Tue, Jan 28, 2014 at 9:32 PM, Thomas Caswell  wrote:
> On Tue, Jan 28, 2014 at 7:27 PM, Federico Ariza
>  wrote:
>> activate: I agree with you, renamed to trigger
>>
>> [I don't understand. The `__init__` gets called when the tool object
>> is created (and it gets registered with a particular
>> `NavigationBase`/`Figure`/`canvas`.  The tool object then sits around
>> doing nothing waiting to be triggered.  I can see wanting to remove
>> one of these buttons, in which case it will need to be un-registered]
>>
>> I am not expressing myself correctly, what I am trying to say is that
>> the Tool object is only created when the tool is triggered.
>> The tool.trigger method is called in the ToolBase.__init__ method
>> For ToolBase tools, the object is not registered, so there is no
>> reference to it anywhere, so it should be garbage collected. I can add
>> a del to the object but I think is unnecesary.
>> ToolPersistentBase
>> [shouldn't `__init__` be called when the tool is created?
>> I think the confusion here is that I don't create the tools until they
>> are triggered, until then, is just a reference to the class. in the
>> navitaion._tools dict.
>
> If you do not instantiate the object until the button get pushed, why
> even bother with a class, can't this just be a function?  I still
> think it would be better create the `Tool` objects when you create the
> figure and then call their `trigger` function when the button gets
> pushed.  For one thing, this makes it dead-simple to rig up the gui
> side of things (at least in Qt, I would assume the others are similar
> `button.clicked.connect(self._home_tool.trigger)` ) as the functions
> we care about already look like call-backs.   I am not sure that the
> benefit of doing it the way you wrote it (with the button-push-time
> object creation) is worth the added complexity.
>
>
> I think we only need two kinds of tools, the kind you push once and
> they fire off an action (simple push button, need one public function
> `trigger` this works for simple actions home, quit, back and things
> that create extra windows) and the kind you can toggle on and off
> (need two public functions `enable` and `disable` which are what they
> do when you turn them on (set up call backs to grab input) and turn
> them off (tear down/disconnect the canvas call backs) which eliminates
> much of the need for keeping track of locks (I think).  The toggle
> kind may or may not be group in to exclusion groups (pan/zoom) but I
> could see doing 'toggle grid lines' as this type as well.
>
> Tom
>
> --
> Thomas Caswell
> tcasw...@gmail.com



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Re: [matplotlib-devel] Replacing matplotlib.delaunay natural neighbor interpolation

2014-01-28 Thread Chris Barker
On Tue, Jan 28, 2014 at 12:59 AM, Ian Thomas  wrote:

> I expect we will add more triangular grid interpolators to matplotlib in
> due course and I am happy to receive suggestions on this.  However, this
> will not include natural neighbour.  Natural neighbour interpolation is
> specific to delaunay triangulation, and as we also support user-specified
> triangulations I am only interested in interpolation that covers all
> triangulations.
>

I appreciate the separation of the triangulation from the interpolation,
but I also like natural neighbor.

But is it really only usable with delauney triangulations  I can see that
it may not have very nice properties when applied with a very
non-delaunay triangulation, but I can't see why it it wouldn't  be
computable. Or am I missing something?

-Chris

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