Re: [Mesa-dev] [PATCH] glsl: glsl to nir fix uninit static class member.

2019-02-08 Thread apinheiro

Reviewed-by: Alejandro PiƱeiro 

On 8/2/19 6:24, Dave Airlie wrote:

From: Dave Airlie 

The constructor should init this to NULL
---
  src/compiler/glsl/glsl_to_nir.cpp | 1 +
  1 file changed, 1 insertion(+)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
b/src/compiler/glsl/glsl_to_nir.cpp
index 09599e4cee7..d62de862fac 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -180,6 +180,7 @@ nir_visitor::nir_visitor(nir_shader *shader)
 this->overload_table = _mesa_pointer_hash_table_create(NULL);
 this->result = NULL;
 this->impl = NULL;
+   this->deref = NULL;
 memset(>b, 0, sizeof(this->b));
  }
  

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[Mesa-dev] [PATCH] glsl: glsl to nir fix uninit static class member.

2019-02-07 Thread Dave Airlie
From: Dave Airlie 

The constructor should init this to NULL
---
 src/compiler/glsl/glsl_to_nir.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
b/src/compiler/glsl/glsl_to_nir.cpp
index 09599e4cee7..d62de862fac 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -180,6 +180,7 @@ nir_visitor::nir_visitor(nir_shader *shader)
this->overload_table = _mesa_pointer_hash_table_create(NULL);
this->result = NULL;
this->impl = NULL;
+   this->deref = NULL;
memset(>b, 0, sizeof(this->b));
 }
 
-- 
2.20.1

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