Hi
On Tue, Sep 4, 2018 at 6:23 PM Michel Dänzer wrote:
>
> From: Michel Dänzer
>
> We only need to wait for the fence before drawing to a buffer, not
> before reading from it.
>
> This might avoid hangs when re-allocating the fake front buffer, similar
> to the previous change. But I haven't seen any hard evidence that this
> was actually happening in practice.
>
> Signed-off-by: Michel Dänzer
> ---
> src/loader/loader_dri3_helper.c | 1 -
> 1 file changed, 1 deletion(-)
>
> diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
> index 6c162553f33..c173a61ba06 100644
> --- a/src/loader/loader_dri3_helper.c
> +++ b/src/loader/loader_dri3_helper.c
> @@ -1778,7 +1778,6 @@ dri3_get_buffer(__DRIdrawable *driDrawable,
>&& buffer) {
>
> /* Fill the new buffer with data from an old buffer */
> - dri3_fence_await(draw->conn, draw, buffer);
> if (!loader_dri3_blit_image(draw,
> new_buffer->image,
> buffer->image,
> --
> 2.19.0.rc1
>
> ___
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Both patches are successfully:
Tested-by: Olivier Fourdan
Cheers,
Olivier
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