Re: [Mesa-dev] [mesa 7.9-dev] Possibly incorrect OpenGL version being returned to applications?

2010-09-13 Thread Alex Buell
On Mon, 2010-09-13 at 23:09 +0300, Aras Pranckevicius wrote:
> Also, glewinfo[1] shows that there are a lot of OpenGL 2.0 and
> OpenGL
> 3.0 specific functions available - shouldn't it be OpenGL 3.0
> instead of
> OpenGL 1.5?
> 
> It can only return 3.0 if _all_ required 3.0 functionality is 
> implemented.

Yes, I've been told that off-list. It's interesting to see how many
extra stuff has been added to the Nouveau driver though!

> Similar thing exists in Apple land for example - currently all Apple
> drivers are OpenGL 2.1, even if they are only missing piece (GLSL
> 1.30) to be 3.0 compliant.

I'm now sure I need glew to sort out the functions available from the
different OpenGL versions. 

Thanks!
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Re: [Mesa-dev] [mesa 7.9-dev] Possibly incorrect OpenGL version being returned to applications?

2010-09-13 Thread Aras Pranckevicius
>
> Also, glewinfo[1] shows that there are a lot of OpenGL 2.0 and OpenGL
> 3.0 specific functions available - shouldn't it be OpenGL 3.0 instead of
> OpenGL 1.5?
>

It can only return 3.0 if _all_ required 3.0 functionality is implemented.

Similar thing exists in Apple land for example - currently all Apple drivers
are OpenGL 2.1, even if they are only missing piece (GLSL 1.30) to be 3.0
compliant.


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Aras Pranckevičius
work: http://unity3d.com
home: http://aras-p.info
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[Mesa-dev] [mesa 7.9-dev] Possibly incorrect OpenGL version being returned to applications?

2010-09-13 Thread Alex Buell
OpenGL Version: 1.5 Mesa 7.9-devel

But I've just run some OpenGL 2.0 specific programs with it and they all
seem to work just fine. 

Or am I misunderstanding the issue with the OpenGL versioning? 

Also, glewinfo[1] shows that there are a lot of OpenGL 2.0 and OpenGL
3.0 specific functions available - shouldn't it be OpenGL 3.0 instead of
OpenGL 1.5? 

Regards,
Confused.

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