Re: [Mesa-dev] [PATCH 2/5] amd/common: round cube array slice in ac_prepare_cube_coords
On 13.09.2017 22:20, Dave Airlie wrote: On 14 September 2017 at 03:04, Nicolai Hähnlewrote: From: Nicolai Hähnle The NIR-to-LLVM pass already does this; now the same fix covers radeonsi as well. Fixes various tests of dEQP-GLES31.functional.texture.filtering.cube_array.combinations.* Nice to see you guys catch up, I think I asked about a lot of these workarounds when I wrote them and didn't get much response :-), other than radeonsi doesn't need them, looks like it did after all. Indeed. In our defense, the only documentation I could find about a lot of these things is that they were fixed in gfx9 :) Reviewed-by: Dave Airlie Thanks! ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 2/5] amd/common: round cube array slice in ac_prepare_cube_coords
On 14 September 2017 at 03:04, Nicolai Hähnlewrote: > From: Nicolai Hähnle > > The NIR-to-LLVM pass already does this; now the same fix covers > radeonsi as well. > > Fixes various tests of > dEQP-GLES31.functional.texture.filtering.cube_array.combinations.* Nice to see you guys catch up, I think I asked about a lot of these workarounds when I wrote them and didn't get much response :-), other than radeonsi doesn't need them, looks like it did after all. Reviewed-by: Dave Airlie ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev