[Mono-list] Debugging binding Obj-C?

2015-03-12 Thread Michael McGlothlin
I'm having problems binding a precompiled third party framework. I keep getting 
a dyld error about being unable to find the library but it only shows the error 
after I've done the binding, added the library to a project, compiled the 
project and deployed it to the device, watched it crash, and looked at the 
error log on the device. Is there a way to test the binding as soon as the dll 
is made?

How would I make sure the binary blob is included and adjust the path reference 
internally in the dll to make sure it's correct?

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[Mono-list] Abstract Async binding?

2015-03-08 Thread Michael McGlothlin
Is there a reason that when binding Obj-C it isn't possible to use both the 
Async and Abstract attributes on the same method?

Thanks,
Michael McGlothlin
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[Mono-list] Native number types but not general number type?

2015-02-24 Thread Michael McGlothlin

With the addition of native number types I have returned to an old line of 
thought about why C# doesn't have a general Number type with other number types 
in some sort of hierarchy under it. 

Obviously there are times when using a very specific number type is important 
for performance or compatibility but usually I don't really care. I probably 
don't care if the number is represented as 32 bits or 64 bits, if it's signed 
or not, if it is whole numbers or fractional, etc. So long as the behavior is 
correct when casting to a more specific type I'd rather it just work with the 
least amount of effort.

Likewise I'd like to more easily use lossless numbers of unlimited size, 
including fractional values, when needed and easy manipulation of numbers into 
different representations (such as byte order, different ways of storing the 
sign, etc). Something similar to changing text encodings.

A general number type seems it'd ease portability even more than native types. 
It was mentioned that Mono may push for these native types to made standard. Is 
there a technical reason a general number type couldn't be, or shouldn't be, 
introduced? Not asking anyone to actually doing it so much as trying to 
understand the problem.


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Re: [Mono-dev] making mono builds reproducible (xamarin bz #26842)

2015-02-16 Thread Michael McGlothlin
I'd always store time in epochs. Seconds since 1/1/1970 GMT.

The use of textual date strings instead of a epochs is one of the worst things 
I've seen from the C# way of doing things. I had often wondered why so many 
programs could have so much trouble with handling dates and times correctly..


Sent from my iPad

 On Feb 16, 2015, at 4:19 PM, Daniel Kahn Gillmor d...@fifthhorseman.net 
 wrote:
 
 Hi Mono folks--
 
 some good discussion has come up on the xamarin bugtracker about being
 able to make builds using the mono toolchain reproducible:
 
   https://bugzilla.xamarin.com/show_bug.cgi?id=26842
 
 Jo Shields offered a one-liner fix to PEWriter.cs to allow the use of an
 environment variable to fix the timestamp epoch, but made it clear that
 more feedback is needed, so i'm raising it here:
 
 from:
 
   public DWORD TimeDateStamp = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 
 1, 0, 0, 0, DateTimeKind.Utc)).TotalSeconds;
 
 to:
 
   public DWORD TimeDateStamp = 
 Environment.GetEnvironmentVariable(IKVM_WRITER_TIMESTAMP_EPOCH) != null ?

 uint.Parse(Environment.GetEnvironmentVariable(IKVM_WRITER_TIMESTAMP_EPOCH)) 
 :
(uint)(DateTime.UtcNow - new DateTime(1970, 1, 
 1, 0, 0, 0, DateTimeKind.Utc)).TotalSeconds;
 
 (i'm not sure whether the integer number of seconds is the best form for
 the environment variable, or whether it would be better to parse a
 standard date string -- from debian's perspective, we can deal with
 either, of course)
 
 And this still doesn't solve the secondary issue of the assembly GUID,
 as Jo noted.
 
 Any thoughts about how to best enable binary-reproducible builds from
 the mono toolchain if the invoker requests them?
 
 Regards,
 
--dkg
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Re: [Mono-list] Sandbox

2015-01-15 Thread Michael McGlothlin
Might look at the csharp tool as it lets you run in more of a scripting style. 
You could probably add to it to build in special security and error handling.

Thanks,
Michael McGlothlin
Sent from my iPhone

 On Jan 15, 2015, at 2:55 PM, Ollhax oll...@gmail.com wrote:
 
 Sounds like a good plan, but the problem is that I can't do step # 3 -
 /create a new AppDomain with low security permissions/.
 
 Just to be sure the documentation is not old, I installed Ubuntu and ran the
 example in the end of this article:
 http://msdn.microsoft.com/en-us/library/bb763046%28v=vs.110%29.aspx
 (slightly modified since the GetHostEvidence stuff isn't supported, and
 tried creating a file instead). Worked fine on Windows (threw an exception),
 but sandboxing was not done in Mono. 
 
 I also played a little with the --security setting, but no luck.
 
 Perhaps it's possible to make Roslyn not accept bad code instead? I.e.
 restrict which assemblies you use to a bare minimum, don't build unsafe
 code, and so on. Not sure how safe it would be, but I'm giving it a try.
 
 
 
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[Mono-list] Specific thread for event?

2015-01-11 Thread Michael McGlothlin
I had the general idea of making an event that would invoke every handler in 
its list on the thread it was registered from. So I added accessors that'd 
store the thread and set things up so when I invoke the handlers it'd use those 
threads .. only there seems to be no way to run code on a specific thread in C# 
(possibly if I did something unsafe with internal threading?) as far as I can 
see. I messed around with the ExecutionContext and various other things but 
none seems to let you interrupt a running thread, do something, and resume.

The best I have been able to manage is having the main UI thread get special 
treatment in iOS. That's actually what I want but I'd like a more universal 
solution as it's likely I'll have other components that are picky about what 
thread they're on. Seems like having events raised on the correct thread 
automatically would be a good behavior and avoid a lot of boilerplate code.

Obviously something has been done with iOS to make it possible to access the 
main thread. Am I missing something or is this pretty much a deadend?


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[Mono-list] Native types nullable?

2015-01-07 Thread Michael McGlothlin
I'm experimenting with switching from Classic to Unified API for iOS. It 
doesn't seem there are implicit casts from nullable int?, float?, etc to nint, 
nfloat, etc. Any reason these couldn't be added?


Thanks,
Michael McGlothlin
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Re: [Mono-dev] Proposed changes to mono/mcs/class/corlib/Mono/DataConverter.cs

2014-12-17 Thread Michael McGlothlin
How would I access your new version (In a different branch or such?)? How long 
until the changes will filter through to the NuGet package!

Thanks,
Sent from my iPad

 On Dec 9, 2014, at 8:25 AM, Miguel de Icaza mig...@xamarin.com wrote:
 
 Hey,
 
 I have a variation of this patch now.   I need to rebuild my Mono before i 
 can commit it.
 
 It will use a conditional compiler directive to use this other system
 
 On Mon, Dec 8, 2014 at 11:53 PM, Stephen Shaw ss...@decriptor.com wrote:
 I can't comment on the code changes themselves, but it would be helpful to 
 fork mono on github and then create a Pull Request (PR) with your changes.
 
 Cheers,
 Stephen
 
 On Mon, Dec 8, 2014 at 8:54 PM, Michael McGlothlin 
 mike.mcgloth...@gmail.com wrote:
 Couldn't figure out how to get Xamarin Studio to create an actual patch 
 file after trying, and failing, to push a change with git. It appears this 
 is the correct place to post this?
 
 I usually put most of my code in PCL and then call it from platform 
 specific code so I'm trying to make DataConverter happy as PCL.
 
 To make DataConverter compile as PCL I had to change Encoding.UTF7 to 
 Encoding.GetEncoding ( utf-7 ) and the numeric calls to 12000 and 12001 
 on GetEncoding() to the string-based utf-32 and uff-32BE. These three 
 changes had to be made twice as there are two variants using this same 
 code. I also changed ArrayList to Listobject to make PCL happy.
 
 
 
 case '7':
 e = Encoding.GetEncoding (utf-7);
 n = 1;
 break;
 case '3':
 e = Encoding.GetEncoding (utf-32);
 n = 4;
 break;
 case '4':
 e = Encoding.GetEncoding (utf-32BE);
 n = 4;
 break;
 
 
 
 static public IList Unpack (string description, byte[] buffer, 
 int startIndex)
 {
 DataConverter conv = CopyConv;
 var result = new Listobject ();
 int idx = startIndex;
 bool align = false;
 int repeat = 0, n;
 
 
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[Mono-dev] Proposed changes to mono/mcs/class/corlib/Mono/DataConverter.cs

2014-12-08 Thread Michael McGlothlin
Couldn't figure out how to get Xamarin Studio to create an actual patch
file after trying, and failing, to push a change with git. It appears this
is the correct place to post this?

I usually put most of my code in PCL and then call it from platform
specific code so I'm trying to make DataConverter happy as PCL.

To make DataConverter compile as PCL I had to change Encoding.UTF7 to
Encoding.GetEncoding ( utf-7 ) and the numeric calls to 12000 and 12001
on GetEncoding() to the string-based utf-32 and uff-32BE. These three
changes had to be made twice as there are two variants using this same
code. I also changed ArrayList to Listobject to make PCL happy.



case '7':
e = Encoding.GetEncoding (utf-7);
n = 1;
break;
case '3':
e = Encoding.GetEncoding (utf-32);
n = 4;
break;
case '4':
e = Encoding.GetEncoding (utf-32BE);
n = 4;
break;



static public IList Unpack (string description, byte[] buffer, int
startIndex)
{
DataConverter conv = CopyConv;
var result = new Listobject ();
int idx = startIndex;
bool align = false;
int repeat = 0, n;


DataConverter.cs
Description: Binary data
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[Mono-list] Marshaling a struct with network byte order?

2014-12-02 Thread Michael McGlothlin
Is there any common way to correctly marshal a struct such that the resulting 
bytes are in network byte order? I have a file format that requires this order 
for compatibility. Currently I'm storing each chunk as a struct and am using 
Marshal to convert it to/from bytes. Seems to work fine other than being little 
endian. Is there something like a MarshalAs attribute for controlling byte 
order?

Couldn't find a general .NET/C# way other than doing it with Array.Reverse() 
each time. I thought Mono might have dealt with such a cross platform issue 
itself..


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Re: [Mono-list] Binding Cocoa examples?

2014-11-20 Thread Michael McGlothlin
Where is the BaseType attribute defined? Xamarin Studio doesn't seem to include 
it in either Mono or Xamarin Mac versions. The only binding template I see is 
for iOS.


Thanks,
Michael McGlothlin
Sent from my iPhone

 On Nov 19, 2014, at 7:02 PM, Miguel de Icaza mig...@xamarin.com wrote:
 
 hey,
 
 You can see it here:
 
 http://github.com/mono/monomac
 
 Go to src/appkit.cs to see the binding for NSView.
 
 On Sat, Nov 15, 2014 at 1:28 PM, Michael McGlothlin 
 mike.mcgloth...@gmail.com wrote:
 I'm trying to figure out how to bind to obj-c and c and for my first 
 exercise I decided to bind to Apple's ScreenSaverView and make a 
 screensaver. I'm trying to do this with Xamarin Studio and their Sharpie app 
 but not having much luck. Where can I look to see Mono's actual binding to 
 classes such as NSView? What I'd actually do I mean and not something 
 generated.
 
 Thanks,
 Michael McGlothlin
 Sent from my iPhone
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Re: [Mono-list] Cross-Platform GUI Tookit

2014-11-15 Thread Michael McGlothlin
I'd like to see a good semantic system that'd make it easy to map to actual 
controls individual to the platform and apply styling. 

Thanks,
Michael McGlothlin
Sent from my iPhone

On Nov 15, 2014, at 10:01 AM, Edward Ned Harvey (mono) 
edward.harvey.m...@clevertrove.com wrote:

 From: mono-list-boun...@lists.ximian.com [mailto:mono-list-
 boun...@lists.ximian.com] On Behalf Of IBBoard
 
 In theory, yes, but in practice then it was always a little flaky on
 Linux, had rendering issues on anything but simple layouts, and had at
 least one major issue I can think of on OS X.
 
 Also, a recent post [1] said that it was based on deprecated technology
 and that you shouldn't expect [it] to come back to life.
 
 Windows.Forms is the oldest and junkiest thing available, even on Windows.  
 It's even worse on mono because it's buggy, and worse still on OSX because it 
 requires X11.
 
 Not to mention, it looks like hell on any platform.
 
 So no.  Windows.Forms is not a good answer for cross-platform GUI.  The 
 aforementioned Eto.Forms is some kind of wrapper that allows you to design 
 your GUI and run the same code on iOS, Mac OSX, Linux GTK# 2 or 3, and 
 Windows.Forms and WPF.  I say again, I haven't used it yet and can't advocate 
 it right now - but it's the right idea going in the right direction.  Just 
 hope to have more than one option to compare.
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[Mono-list] Binding Cocoa examples?

2014-11-15 Thread Michael McGlothlin
I'm trying to figure out how to bind to obj-c and c and for my first exercise I 
decided to bind to Apple's ScreenSaverView and make a screensaver. I'm trying 
to do this with Xamarin Studio and their Sharpie app but not having much luck. 
Where can I look to see Mono's actual binding to classes such as NSView? What 
I'd actually do I mean and not something generated.

Thanks,
Michael McGlothlin
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[Mono-list] BinaryFormatter with PCL?

2014-08-15 Thread Michael McGlothlin
Is there any way to use BinaryFormatter with portable classes?

I have as much of my code as possible portable so I can do iOS, Android, etc 
but I'm trying to serialize objects and it's a lot more trouble than I 
expected. I can push a BinaryFormatter object but it still doesn't work because 
the Serializable attribute isn't set and I can't figure out a way to get the 
platform specific code to push it in a way I can use it as an attribute.

Thanks,
Michael McGlothlin
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[Mono-list] MemoryMappedFile not supported?

2014-07-18 Thread Michael McGlothlin
I'm experimenting with writing a local service that I need to be reasonably 
fast. I'd like it to work on Windows, Mac OS, and Linux at least. I've never 
written a service in C# but the first thing I tried for IPC was using memory 
mapped files. Immediately I got a complaint that what I was doing wasn't 
supported under Mono because it didn't jive with Unix.. so I switched to 
creating from a file (as the previous error message told me to do) but it seems 
if the file exists it dies with an error about the file already existing and if 
the file doesn't already exist it dies with an error that the file doesn't 
exist.

Is this just plain not the right way to make a fast local service in C#? I'd be 
ok with using pipes or IPC sockets if it is a better idea but in Googling it 
seemed that C# had made these rely on networking for some reason.


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[Mono-list] Changing basic file io?

2014-05-13 Thread Michael McGlothlin
If I wanted to replace the standard libraries for file io with my own is there 
a way to push my replacement in so that it'd fill that role without needing to 
rewrite every program, and third-party library, that uses file io? I guess 
there must be some way since Mono exists at all. I get annoyed when programs 
lose data or corrupt files so I have a transactional wrapper that makes 
snapshots and logs changes.


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Re: [Mono-list] Xamarin Open Source License

2014-05-09 Thread Michael McGlothlin
It would be nice if Xamarin took a bit more pity on open source developers and 
hobby developers. I've been using a business version, at work, for Xamarin.iOS. 
I would like to explore other platforms, continuing to educate myself, and 
maybe work on some open source stuff. Even the indie licenses are pretty steep 
for non-commercial development. At the least it'd be nice if you had access to 
all platforms for non-commercial use when you purchased a license for 
commercial use on anything.

Sent from my iPad

 On May 9, 2014, at 5:37 AM, lytico lyt...@users.sourceforge.net wrote:
 
 Is there an Open Source License, and who does it get?
 
 I appealed at http://resources.xamarin.com/open-source-contributor.html
 
 my project: https://github.com/limada/limada
 my profile: https://github.com/lytico
 
 After some weeks and asking again 2 times per e-mail, I got this
 (auto-generated?) answer:
 
 Thank you for your interest in contributing to the mobile C# open source
 developer community.
 Xamarin's open source contributor subscription offer is limited to active
 developers on established open source projects. Based on your current
 activity on this project, it does not appear that you are eligible for a
 non-commercial subscription.
 ... etc. etc.
 
 So, is there that open source program? And if, who are this active
 developers on established open source projects?
 
 remark: I am even a (indirect) contributor to what I'll get: see
 https://github.com/mono/xwt/commits?author=lytico  ; xwt is part of Xamarin
 Studio
 
 cheers
 lytico
 
 
 
 
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Re: [Mono-list] Porting Microsoft.Reporting.WinForms to Mono?

2014-03-05 Thread Michael McGlothlin
I've used Gtk under Linux so I'd guess Gtk# might be similar? I'm already 
trying to figure out how to mesh together the C# way of doing things with the 
iOS, Android, etc way while maximizing code reuse. Keep finding myself cycling 
through different methods or rolling my own but not sure what the best way is. 
Lots to process.

Thanks,
Michael McGlothlin
Sent from my iPhone

 On Mar 5, 2014, at 10:56 AM, Andy York a...@brdstudio.net wrote:
 
 I would like to warn you that learning some of the Gtk# API was a challenge 
 for me at first because I was stuck in the Microsoft way of doing things. 
 Once I learned how to use Gtk# effectively I loved it but not at first. 
 
 For example the Gtk.TreeView does not work anything like WinForms.GridView 
 and everyone I know who tried to make the Gtk.TreeView work like a 
 WinForms.GridView didn't succeed but preferred the Gtk.TreeView + 
 Gtk.TreeStore methods in the end.
 
 In the long run it feels to me like Gtk# is easier to use MVC techniques on 
 than WinForms so if you have the time to learn the Gtk# API I recommend it 
 very highly for cross platform development.
 
 This is just the opinion of a humble developer nothing more.
 
 
 From: Miguel de Icaza mig...@xamarin.com
 Sent: Wednesday, March 05, 2014 11:47 AM
 To: Michael McGlothlin mike.mcgloth...@gmail.com
 Subject: Re: [Mono-list] Porting Microsoft.Reporting.WinForms to Mono?
 
 Hey,
 
 Mono has an implementaiton of Windows.Forms, but it is both old, 
 unmaintainted and known to have some bugs.
 
 Some people have been able to use it effectively, but we do not currently 
 have an active maintainer, so we encourage developers to pick something like 
 Gtk# instead.
 
 
 On Thu, Feb 27, 2014 at 3:21 PM, Michael McGlothlin 
 mike.mcgloth...@gmail.com wrote:
 [Intro: I'm somewhat new to C# and am much more familiar with Linux and 
 MacOS than Windows. In the past few months I've been learning C# to develop 
 Xamarin.iOS apps and simply trying to wrap my mind around this combination 
 of C# and iOS stuff that doesn't always make sense to someone that's been 
 doing command-line and server-side Unix, Python, and JavaScript stuff 
 mostly.]
 
 I've been asked to fix, update and make portable an app build around 
 Microsoft.Reporting.WinForms. From searching I see a bunch of old posts 
 saying that Mono doesn't support WinForms but nothing very recent. I don't 
 really know much about it so my basic question is if there is an easy fix 
 (add the needed assembly somewhere) and if not what is the recommended way 
 to handle porting?
 
 I had nothing to do with writing this app and it's fairly large, complex, 
 and seems poorly written but as much as I'd like to do a total remit it's 
 probably not the best strategy at the moment.
 
 
 Sent from my iPad
 Michael McGlothlin
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[Mono-list] Porting Microsoft.Reporting.WinForms to Mono?

2014-02-27 Thread Michael McGlothlin
[Intro: I'm somewhat new to C# and am much more familiar with Linux and MacOS 
than Windows. In the past few months I've been learning C# to develop 
Xamarin.iOS apps and simply trying to wrap my mind around this combination of 
C# and iOS stuff that doesn't always make sense to someone that's been doing 
command-line and server-side Unix, Python, and JavaScript stuff mostly.]

I've been asked to fix, update and make portable an app build around 
Microsoft.Reporting.WinForms. From searching I see a bunch of old posts saying 
that Mono doesn't support WinForms but nothing very recent. I don't really know 
much about it so my basic question is if there is an easy fix (add the needed 
assembly somewhere) and if not what is the recommended way to handle porting?

I had nothing to do with writing this app and it's fairly large, complex, and 
seems poorly written but as much as I'd like to do a total remit it's probably 
not the best strategy at the moment.


Sent from my iPad
Michael McGlothlin
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