Re: MemMan issues (wasRe: A1 Spirit (disk version for 128KB))

2000-07-12 Thread David Heremans

  Sure. But I think it's better to leave the memory management
  to DOS2 and
  use the TSR-manager from MemMan, because that part of MemMan
  really rules.

Yep, but most of the TSR's will use the memmory management of memman
also, so if you seperate those routine most of the current TSRs won't
work anymore (and I doubt if somenone will rewrite them.)

David


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Re: Msx top 100

2000-07-12 Thread Rafael Lima




 take your votes, if you only choose 10...
 That's ok for you lazy people??? :-)

YOu cannot do this, since then you system is going wrong. Well, maybe it IS
fair, if you give number one still 30 points of course. But hey, you know,
this afternoon (locally) I already mailed you my top 30... I had some free
time.


Yeah, I will give 30 points to the first place, I am not that stupid!! :-)
And thanx for the support!!!

Shatterhand



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Micro Music data files

2000-07-12 Thread Frits Hilderink


Hi,

The e-mail about TSR's in MemMan made me very curious about the use
and last known location where I left the Micro Music data files...

Somewhere along the past seven years I seem to have lost three files
containing the musics of Big Strategy 2, Tower of Cabin and Princess Maker.
(I lost my harddisk at least two times   :(( )

The other music data files that I did find are from:
- Xak
- Xak-2
- Fray
- The Tower Of Gazzel
- Illusion City

These data files where ofcourse created with the disks of these games
but reconstructing the lost files is a lot of work. If someone would
be so kind to send them to me ([EMAIL PROTECTED]) then the
complete package could be added to the MEP. Maybe even with the complete
source code, that is, if it is wanted.

I still have the original source and I can also make some adjustments.

Greetings,
Frits

 
 ] 
 ] Hi,
 ] 
 ] Speaking about tsr's. Does anyone still use/remember Micro Music ?
 Yes. Great tool. All microcabin musics on the background :-))
 
 Kind regards,
 Alex Wulms
 



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Re: Booting from .DSK image with MSX-DOS

2000-07-12 Thread Ðiogo


--- Maarten ter Huurne [EMAIL PROTECTED] wrote:
 On Tue, 11 Jul 2000, "Ðiogo" Sperb Schneider wrote:
 
 DOS1 doesn't require a ROM.
 You only need the files "MSXDOS.SYS" and
 "COMMAND.COM".

 I wanted to avoid files, as all the disks are done
already. I've got to try that, though!

 Thanks!


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Re: DISK.ROM Influence?

2000-07-12 Thread Ðiogo


--- Maarten ter Huurne [EMAIL PROTECTED] wrote:
 On Tue, 11 Jul 2000, "Ðiogo" Sperb Schneider wrote:
 
 MSXDOS1 and games are started by code in the boot
 sector of the disk.
 
 When a disk is formatted on MSX, the boot sector
 will contain code that 
 looks for MSXDOS.SYS and starts that if it's found.
 If it doesn't exist and 
 it's the first boot, the routine will return. If it
 doesn't exist and it's 
 not the first boot, a message like "Non system disk
 error" will be printed 
 and loading MSXDOS.SYS will be retried after a
 keypress. The system 
 variable #F346 is used to distinguish first boot
 from others (also useful 
 to enable the CALL SYSTEM command in BASIC).

 Does it mean that the disk must be properly formatted
to work? I mean, just copying the system files to the
disk wouldn't be enough, right?

 I've done the following:

 I had the 5 1/4 disk in hands. It is an MSX disk that
boots perfectly. A colleague copied the disk (that can
be easily readable by a PC) to an IBM-PC and then I
ftp'ed the files to another IBM-PC. Then I ran the
WRDSK utility, found on Marat's website, to create the
.DSK file. In other means, I didn't make a proper
image of the original disk, but an image that contains
files that traveled over IBM-PCs. Should I create
another blank image, format it through the emulator
and then copy the files from the old image? I'll try
that!

 Thanks! See you later!

 The boot sector code is also the reason why a
 PC-formatted disk will 
 probably hang your MSX when booting from it: the PC
 bootsector contains x86 
 code instead of Z80 code.
 
  When I had
  my MSX, BASIC was my environment, so the only
 "boot
  file" I'd know was AUTOEXEC.BAS. :)
 
 AUTOEXEC.BAS is checked after the boot sector, which
 is why DOS is booted 
 on disks that contain both DOS and AUTOEXEC.BAS.
 
 Bye,
   Maarten
 
 
 
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Got It Straight!!

2000-07-12 Thread Ðiogo

 Ok, I can now boot those disks and run the software.
I've replaced the old ddxdos.sys and comando.com files
for the proper msxdos.sys and command.com files. I'm
almost sure it is a DDX-DISK interface issue.

 Now I've got another problem: The application need an
80 column card to be displayed properly. I've found
the ROM of the card at www.file-hunter.com but when I
start FMSX-DOS there's no image being displayed. I
believe FMSX-DOS doesn't support that card. Does
RU-MSX or BRMSX support it?

 Thanks!

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BRMSX - No 80 Columns

2000-07-12 Thread Ðiogo

 BRMSX has the same effect. After running it with the
80 columns card rom (CT80NET.ROM) it had nothing
displayed on the screen.

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Re: Msx top 100

2000-07-12 Thread Ðiogo


--- Rafael Lima [EMAIL PROTECTED] wrote:
 To Diogo Sperb Shcneider
 
 I HAVE Tensai Rabbian, yeah, it's a great game! Do u
 want it?
 
 Shatterhand

 Thank you! The file-hunter.com guy sent it to me
already, though. Thanks again!

 See you later!


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MSX to VGA

2000-07-12 Thread JP Grobler

Hi

I saw there was some discussion on this topic, but it looks as if there
never was a defnite answer. There was a reference to Andre Delavy making a
RGB to SVGA connector does anybody know if he did? (Giovanni Nunes and
Fronteddu Stefano (later) made this reference) There was also a few comments
on the rgb to vga adapter by Novatec ( http://novatec-msx.da.ru/  )
Is looked at a few documents on the web and also at what the
amiga guys did. Not that I know muck about electronics - I can solder
circuits if I am told how, but that is basicaly it. (I do not quite follow
the
circuits of the Novatec project but they do look great!)

This is what I found and concluded:

First: a RGB signal output is a must - most msx's have rgb output or
it can easily be added!
(see Hans Ottens home page - rgb on a svi-738(msx2 video
chip) http://www.geocities.com/msxhans/

Second:Both the vertical and horizontal sync must be seperated from the
composite sync.
True some monitors will accept composite sync in the
horisontal sync - but not all!!

http://www.hut.fi/Misc/Electronics/faq/vga2rgb/vgamonitor.html
A proposed seperator circuit is as follows, using a LM1881N
chip:(syncseperator.gif)

Here the Hsync is actualy still composite sync and must be
rectified still with the following circuit:
|--|--  Composite
| |   |-\
||-\-|  \
Composite  | \  | AND  |o  Hsync
 | AND |o---|  /
 Vsync---| /  |-/
||-/
|
|-  Vsync

Using a chip like EL4583 will give you true hsync and
vsync and make all simpler.

Third:Connect Red, Green, Blue and Ground to the corrseponding vga
 pins
(VGA 15pin : red = pin 1, green = pin 2, blue = pin 3,
ground
= pin 5-8, 10, 11)

Fourth:Connecting the Hsync and Vsync
(Here I believe the trouble starts.) For the amiga I found
two different solutions:
   1Using a BC549 Transistor
http://www.stud.uni-hannover.de/~andreash/com/a-vga.html
AmigaBC549 (C   B   E) VGA
| | |
+5v-+| |
Hsync--/\/\/\/\--+   +---+-- Hsync
(p13)
  100Ohm   |
   +---/\/\/\/\/\-+
| 560Ohm
Ground+-- Ground (pin
4,5,6,7,8,10,11)

Vsync- Vsync (p14)

2Using a 74HCT08 (used by commodore) or 74LS04 IC (low power TTL-level
 inverter)
+5v to the inverter chip with a 0.1 uF ceramic decoupling cap
between +5v and ground
Connect Hsync and Vsync via the IC to VGA
http://www.hut.fi/Misc/Electronics/faq/vga2rgb/vgamonitor.html

Hopefully this might work or help. I have not tried it yet but will as soon
as I
get my hands on  the components.

JP GROBLER
+27 11 957 3457 (tel/fax)
+27 82 293 2795
[EMAIL PROTECTED]




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FN:JP Grobler
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TEL;WORK;FAX:+27 11 957 3457
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 syncseparator.gif


RE: MemMan issues (wasRe: A1 Spirit (disk version for 128KB))

2000-07-12 Thread Frits Hilderink



It uses what ever the Micro Cabin game also uses. In my case a korean
FM-PAC and ofcourse the PSG.

You will probably find it on http://www.file-hunter.com in a few days.
Just give me some time to collect everything...

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Pablo
 Vasques Bravo-Villalba
 Sent: Wednesday, July 12, 2000 3:22 PM
 To: [EMAIL PROTECTED]
 Subject: Re: MemMan issues (wasRe: A1 Spirit (disk version for 128KB))
 
 
 Alex Wulms wrote:
  ] Speaking about tsr's. Does anyone still use/remember Micro Music ?
  Yes. Great tool. All microcabin musics on the background :-))
 
 Hey, I want it. Where can we find it? Does it
 work with both MSX-Music and PSG? :)
 
 []s,
 
-Parn (ICQ#1693182)
  /| | | |\  
  \| ___ |/  http://parn.cjb.net/
 \/ - \/ Parn's Music Station
 | | Game Music XMs and more!
-- --Izati Aba Mehinam Eto Kafe Nan
 
 
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Re: MSX to VGA

2000-07-12 Thread Ðiogo

 Wow! What a complete answer!

 But what I need actually is something done through
emulation. I don't want to use that MSX system
anymore, it's a very old Expert in poor conditions
plugged to an even worse monitor. I almost became
crazy a while ago because I've had to use that machine
to dump the ROM of a brazilian MSX-Logo cartridge.
(Contact me for copies, please! I wanna spread this
rare ROM!)

 Currently the software is running fine on the
emulator on an IBM-PC, but as the software was
designed for an 80 column screen, it looks screwed.
I'd need some way to emulate these 80 columns on the
emulator. I've found the ROM of the 80 column card on
the www.file-hunter.com website, but when I start the
emulator, the screen just goes blue and no other thing
appears. It's interesting, by the way, that when I
quit the emulator, the DOS prompt is filled with
strange characters... I wonder if the output of the
emulated 80 columns card wasn't being piped to the
console while the emulator was being run?

 Thanks!


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Re: MemMan issues (wasRe: A1 Spirit (disk version for 128KB))

2000-07-12 Thread Albert Beevendorp

At 10:22 12-7-00 -0300, you wrote:
Alex Wulms wrote:
  ] Speaking about tsr's. Does anyone still use/remember Micro Music ?
  Yes. Great tool. All microcabin musics on the background :-))

Hey, I want it. Where can we find it? Does it
work with both MSX-Music and PSG? :)

If you mean the TSR can play only the PSG versions of the music, no. I 
think that particular routine wasn't included. If you means something else, 
then it definetly is YES!!


GreeTz, BiFi

Visit my Home Page at www.bifi.msxnet.org
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Re: WIOS hp

2000-07-12 Thread Laurens Holst

 ] Those have nothing to do with MSX2+... At least not the MSX-Music and
DOS2.

 MSX-Music was for the first time a MANDATORY music device on MSX2+. So,
all
 MSX2+ computers and higher have a build-in MSX-Music. This has led to the
 broad support of MSX-Music by most companies. Otherwise, MSX-Music would
most
 probably have stayed a niche-device with only little support.

Not all MSX2+ computers had it in them, because it wasn't a required part of
the standard. There even is a game (Twinkle Star) which uses the MSX2+ video
chip, but will crash your computer when you enter level 2 if you've got a
MSX-Music in it. It's really stupid, since the game itself does have
MSX-Music music (is that a pleonasm?). But it indicates that the programmer
had an MSX2+ computer without MSX-Music. Or maybe he used a Panasonic-only
MSX-Music feature (read: the SRAM), which he suspected to be there when an
MSX-Music was detected. Anyways, the game doesn't run on my MSX2+ after the
first stage. It does on my MSX2 without FM-Stereo-PAK, but the second stage
uses the horizontal scroll feature, so it looks like crap on a v9938 (it
doesn't check for it, by the way).

You know, there is actually one really great shooter which is one of my
favorites (I will list it in my top-30): Sea Sardine!!! The only shooter I
know which uses the MSX2+-scrolling. It's really awesome. Is the second part
ever finished, and if so, where can I get it???


 ] Yeeh!!! But err... smooth horizontal scrolling can't be done on an MSX2
if
 ] you still want to do something else (moving one software-sprite can
still be
 ] done, but more can't). And if you don't want to flip the borders, switch
to
 ] 50Hz and you've got enough time left to enable the sprites.

 There you are. So, if you want to develop a platform game, a shooter, or
 anything else with SMOOTH scrolling, you DO need the MSX 2+.

8-pixel scroll @ v9938, smooth scroll @ v9958. That's the formula.


 I think that for example Nemesis or R-Type would have looked much better
if
 they would have had smooth scroll. Just like space-manbow looks very cool
 with its smooth scroll.

I agree. But those are games from the MSX1-era... Even screen 5 wasn't there
yet. It is impossible to code a smooth horizontal scroll (with colors on the
screen) on an MSX1 computer.


~Grauw


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Re: Msx top 100

2000-07-12 Thread Ðiogo

 I already sent it :-)) It's available on the MEP..

 I know! Thanks again!


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Re: Brazilian Cheese Breads (off-topic)

2000-07-12 Thread Laurens Holst

   There's something almost every foreigner loves
   in Brazil: our cheese breads. Please, don't die
   before tasting a Brazilian cheese bread. ^^
 
  I second that! Our cheese breads are amazing!!
 Specially if coupled with Coke!! :)

You make me very curious...

Would it in some way be possible to send one to me?
Or actually six, also for the rest of my family.
Make that ten, I also want some friends of mine to taste it...


~Grauw


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Re: DISK.ROM Influence?

2000-07-12 Thread Laurens Holst

  Does it mean that the disk must be properly formatted
 to work? I mean, just copying the system files to the
 disk wouldn't be enough, right?

If it crashes or doesn't load MSXDOS.SYS (provided it's on the disk
ofcourse) while booting: yes. In that case you need to re-format a disk (you
can do format a virtual B-drive in an emulator I think) and copy all files
to it. Or use the Dos2-utility FIXDISK.COM. But for that you need Dos2
(which the RuMSX emulator has). On a real MSX the latter is the best
solution. On an emulation the first is the easiest.

If not the disk probably is already MSX-formatted.


~Grauw


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Re: DISK.ROM Influence?

2000-07-12 Thread Ðiogo


--- Laurens Holst [EMAIL PROTECTED] wrote:
 
 If it crashes or doesn't load MSXDOS.SYS (provided
 it's on the disk
 ofcourse) while booting: yes. In that case you need
 to re-format a disk (you
 can do format a virtual B-drive in an emulator I
 think) and copy all files to it.

 Yes, it works, that's the solution I've adopted.

 You just made me remember about something I've been
thinking... Is there somebody writing all this stuff
we discover? It should be documented that the DDX disk
interfaces look for DDXDOS.SYS and COMANDO.COM instead
of MSXDOS.SYS and COMMAND.COM now that I painfully
found about that. :)


=
__
Ðiogo Sperb Schneider - [EMAIL PROTECTED]
"When I say Van Halen I mean David Lee Roth!!"
   @ http://www.geocities.com/enthusiast78

__
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Fw: MSX to VGA

2000-07-12 Thread JP Grobler

Hi
Sorry about the schematics going crazy. I typed them in Courier New - no
TAB's only spaces. I also added the schematics in gif format.
I saw there was some discussion on this topic, but it looks as if there
never was a defnite answer. There was a reference to Andre Delavy making a
RGB to SVGA connector does anybody know if he did? (Giovanni Nunes and
Fronteddu Stefano (later) made this reference) There was also a few comments
on the rgb to vga adapter by Novatec ( http://novatec-msx.da.ru/ )
Is looked at a few documents on the web and also at what the
amiga guys did. Not that I know muck about electronics - I can solder
circuits if I am told how, but that is basicaly it. (I do not quite follow
the circuits of the Novatec project but they do look great!)

This is what I found and concluded:

First: a RGB signal output is a must - most msx's have rgb output or
it can easily be added!
(see Hans Ottens home page - rgb on a svi-738(msx2 video
chip) http://www.geocities.com/msxhans/

Second: Both the vertical and horizontal sync must be seperated from the
composite sync.
True some monitors will accept composite sync in the
horisontal sync - but not all!!

http://www.hut.fi/Misc/Electronics/faq/vga2rgb/vgamonitor.html
A proposed seperator circuit is as follows, using a LM1881N
chip:(syncseperator.gif)

Here the Hsync is actualy still composite sync and must be
rectified still with the following circuit:
Schem2.gif

++--  Composite
||  |---\
| |---\  +--|\
Composite --+-|\| AND |-- Hsync
  | AND |---|/
Vsync  -+-|/|---/
| |---/
|
+Vsync

Using a chip like EL4583 will give you true hsync and
vsync and make all simpler.

Third: Connect Red, Green, Blue and Ground to the corrseponding vga
pins
(VGA 15pin : red = pin 1, green = pin 2, blue = pin 3,
ground = pin 5-8, 10, 11)

Fourth: Connecting the Hsync and Vsync
(Here I believe the trouble starts.) For the amiga I found
two different solutions:
1 Using a BC549 Transistor (Schem3.gif)
http://www.stud.uni-hannover.de/~andreash/com/a-vga.html
AmigaBC549 (C B E)   VGA
| | |
5v -+ | |
  | |
Hsync --/\/\/\/\--+ +---+-- Hsync
 100Ohm |
 +---/\/\/\/\/\-+
 |560Ohm
Ground --+-- Ground
Vsync - Vsync

2 Using a 74HCT08 (used by commodore) or 74LS04 IC
low power TTL-level inverter)
+5v to the inverter chip with a 0.1 uF ceramic decoupling cap
between +5v and ground
Connect Hsync and Vsync via the IC to VGA
http://www.hut.fi/Misc/Electronics/faq/vga2rgb/vgamonitor.html

Hopefully this might work or help. I have not tried it yet but will as soon
as I get my hands on the components.

JP GROBLER
+27 11 957 3457 (tel/fax)
+27 82 293 2795
[EMAIL PROTECTED]




 syncseparator.gif
 schem2.gif
 schem3.gif


Japanese to English translation

2000-07-12 Thread Alex Wulms

Dear all,

Do you also want to read all those interesting Japanese MSX pages? Then visit 
"The MSX Plaza" and find the link to a new translation service that is 
available on the web. The Japanese to English translation of that service is 
not perfect but it is much more readable then the Kanjis on the Japanese MSX 
pages.



Kind regards,
Alex Wulms

-- 
Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info
on XelaSoft, Merlasoft, Quadrivium, XSA Disk images, the MSX Hardware list,
SD-Snatcher on fMSX, documentation and lots more.




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Re: MemMan issues (wasRe: A1 Spirit (disk version for 128KB))

2000-07-12 Thread Alex Wulms

] At 00:37 12-7-00 +0200, you wrote:
] 
] I myself have never been able to do so. Just take for example R800-drive. You
] can only load it from BASIC. And the only reason that I never made a DOS .COM
] version of it is exactly because, by my knowledge, it is impossible to
] properly load a TSR under DOS.
] 
] That's why MemMan TSR management rules. If we could extract that TSR 
] management system and adapt it for DOS2 only, we wouldn't have that problem.
We would still have the problem that the TSR management routines must be 
loaded in BASIC environment. But indeed, in that case, you need to go to 
BASIC only once in stead of many times. But then again, if you load memman, 
you also need to go to BASIC only once. And in that case you do not only have 
a splendit TSR manager but also a very good memory manager.


Kind regards,
Alex Wulms

-- 
Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info
on XelaSoft, Merlasoft, Quadrivium, XSA Disk images, the MSX Hardware list,
SD-Snatcher on fMSX, documentation and lots more.




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Re: Japanese to English translation

2000-07-12 Thread Sander van Nunen

Great man!!! This is cool! However, this is the correct url:

http://www.teletranslator.com:8080/ns_home.en.html?AlisTargetHost=localhost


Thank Alex!

Greetings,

[EMAIL PROTECTED]
http://www.msx.org/
- Original Message -
From: "Alex Wulms" [EMAIL PROTECTED]
To: "MSX mailing list" [EMAIL PROTECTED]
Sent: Wednesday, July 12, 2000 11:44 PM
Subject: Japanese to English translation


 Dear all,

 Do you also want to read all those interesting Japanese MSX pages? Then
visit
 "The MSX Plaza" and find the link to a new translation service that is
 available on the web. The Japanese to English translation of that service
is
 not perfect but it is much more readable then the Kanjis on the Japanese
MSX
 pages.



 Kind regards,
 Alex Wulms

 --
 Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info
 on XelaSoft, Merlasoft, Quadrivium, XSA Disk images, the MSX Hardware
list,
 SD-Snatcher on fMSX, documentation and lots more.



 
 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED]
 and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in
 the body (not the subject) of the message.
 Problems? contact [EMAIL PROTECTED]
 More information on MSX can be found in the following places:
  The MSX faq: http://www.faq.msxnet.org/
  The MSX newsgroup: comp.sys.msx
  The MSX IRC channel: #MSX on Undernet
 



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Re: DISK.ROM Influence?

2000-07-12 Thread Maarten ter Huurne

On Wed, 12 Jul 2000, "Ðiogo" Sperb Schneider wrote:

  You just made me remember about something I've been
 thinking... Is there somebody writing all this stuff
 we discover? It should be documented that the DDX disk
 interfaces look for DDXDOS.SYS and COMANDO.COM instead
 of MSXDOS.SYS and COMMAND.COM now that I painfully
 found about that. :)

You can submit it to The Ultimate MSX FAQ ("the FAQ" for short ;).

Just send your info to Manuel Bilderbeek ([EMAIL PROTECTED]). He's in 
Japan right now, I don't know if he's able to edit the FAQ from there.

Bye,
Maarten


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Re: MSX to VGA

2000-07-12 Thread Werner Augusto Roder Kai

Ðiogo Sperb Schneider gravada:

 emulation. I don't want to use that MSX system
 anymore, it's a very old Expert in poor conditions
 plugged to an even worse monitor.

Hummm, you are very very fudeba... (fudeba is a compliment)
I Guess you are Brazilian. Don't you know the MSXBR-L ?

http://w3.to/msxbr-l

 I almost became
 crazy a while ago because I've had to use that machine
 to dump the ROM of a brazilian MSX-Logo cartridge.
 (Contact me for copies, please! I wanna spread this
 rare ROM!)

If you take a look at Funet, you will find MSXLOGO.ROM
made by Philips (in Dutch language). Well... Epcom from
Brazil
just translated it to Portuguese and sold it like
'HOT-LOGO'.
Pure piracy...

And I have also Expert LOGO made by Gradiente. It's a
LOGO Interpreter running in BASIC. Pretty slow... I have
tape
and disk versions...

 I'd need some way to emulate these 80 columns on the
 emulator. I've found the ROM of the 80 column card on

You won't be able to emulate the 80-column card
in any emulator because it uses specific hardware. The
DDX ones used the 6845, and the Gradiente ones used the
9938...

Download BRMSX, the best MSX emulator ever made, and try:

brmsx -msx2

And when in BASIC type 'WIDTH 80' - Easy, not ?
Or in MSXDOS type 'MODE 80'...

get it at www.lsi.usp.br/~ricardo/brmsx.htm

And don't forget to try

www.coreclub.cjb.net

Greetings from Brazil
Werner Kai


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Re: Brazilian Cheese Breads (off-topic)

2000-07-12 Thread Werner Augusto Roder Kai

Maarten ter Huurne gravada:

 There's something almost every foreigner loves
 in Brazil: our cheese breads. Please, don't die
 before tasting a Brazilian cheese bread. ^^
I second that! Our cheese breads are amazing!!
   Specially if coupled with Coke!! :)
  You make me very curious...
  Would it in some way be possible to send one to me?
  Or actually six, also for the rest of my family.
  Make that ten, I also want some friends of mine to taste it...
 If you're serious about that, maybe you could get some Brazilian cheese
 breads for the Bussum MSX fair/marathon...?
 Bye,
 Maarten

Why don't you save some money and COME to next Brazilian
MSX meeting ? Sometimes I think you don't know exactly where
and
how is Brazil... I just can say that is certainly more, much
more
than you think...
I read at Fony's HP that Stephan was amazed with Tokyo.
Maybe It's because he doesn't know Sao Paulo yet...

[]s
Werner


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Re: DISK.ROM Influence?

2000-07-12 Thread Werner Augusto Roder Kai

Ðiogo Sperb Schneider gravada:

  You just made me remember about something I've been
 thinking... Is there somebody writing all this stuff
 we discover? It should be documented that the DDX disk
 interfaces look for DDXDOS.SYS and COMANDO.COM instead
 of MSXDOS.SYS and COMMAND.COM now that I painfully
 found about that. :)

This is not 100% correct. I have DDX, DMX, Sharp,
CDX-2 and CIEL disk drive interfaces and I use all of them
with MSXDOS.SYS and COMMAND.COM

Here in Brazil we had DDXDOS, SOLXDOS, HB-DOS, TPXDOS,
COBRADOS, and some other rips of MSXDOS.

If you format a disk with DDXDOS, then it modifies
the bootsector to search for DDXDOS.SYS and COMANDO.COM in
the directory... But the change is in the BOOTSECTOR and not
in the diskrom Interface.

As I said I have several REAL MSX disk drive interfaces
and all of them boot normally with MSXDOS.SYS and
COMMAND.COM

[]s
Werner



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Re: DISK.ROM Influence?

2000-07-12 Thread Manuel Bilderbeek
 On Wed, 12 Jul 2000, "$B%_(Biogo" Sperb Schneider wrote:

   You just made me remember about something I've been
  thinking... Is there somebody writing all this stuff
  we discover? It should be documented that the DDX disk
  interfaces look for DDXDOS.SYS and COMANDO.COM instead
  of MSXDOS.SYS and COMMAND.COM now that I painfully
  found about that. :)

 You can submit it to The Ultimate MSX FAQ ("the FAQ" for short ;).

 Just send your info to Manuel Bilderbeek ([EMAIL PROTECTED]). He's in
 Japan right now, I don't know if he's able to edit the FAQ from there.

I am not. But if you send this in info in clear QA format to the above
address, I will add it as soon as I get back. Promised.

Best regards,

Manuel

---
PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/)
PPS: Visit my home page at http://bilderbeek.cjb.net/



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Re: MSX to VGA

2000-07-12 Thread Adriano Camargo Rodrigues da Cunha


 I don't want to use that MSX system
 anymore, it's a very old Expert in poor conditions
 plugged to an even worse monitor.

Tsc, tsc, tsc... No comments about this sad statement...

 I almost became
 crazy a while ago because I've had to use that machine

Me too! I almost became crazy when I use my TR! My MSX doesn't
have that "amazing" Windows OS! My doesn't crash the system with a blue
screen! My MSX doesn't need the state-of-the-art-sound-and-video-card to
run cool games! My MSX doesn't have those stupid kill-everything-that-
moves games! My MSX doesn't have those stupid classic-shooting'up-games-
now-with-3D-graphics-that-needs-a-monster-video-card-to-run! My MSX
doesn't take more than 1 minute to boot! :PPP :)

 to dump the ROM of a brazilian MSX-Logo cartridge.
 (Contact me for copies, please! I wanna spread this
 rare ROM!)

The brazilian MSX-Logo is just a hack. The original MSX-Logo ROM
can be found on Funet. This ROM is not so rare as you think.

 I'd need some way to emulate these 80 columns on the
 emulator.

As I said to you, start your emulator in MSX2 mode (duuuhhh...).

 It's interesting, by the way, that when I
 quit the emulator, the DOS prompt is filled with
 strange characters... I wonder if the output of the
 emulated 80 columns card wasn't being piped to the
 console while the emulator was being run?

Nope. It's emulator's fudeba author fault. :)


Adriano Camargo Rodrigues da Cunha   ([EMAIL PROTECTED])
Engenharia de Computacao - UNICAMP   
http://www.adrpage.cjb.net   http://if.you.dont.like.msx.usuck.com

* Te ky o my kybord ha litl dfect. *



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