Re: PSG R#14 bit 6?
On Mon, 20 Nov 2000, Daniel Jorge Caetano wrote: On Mon, 20 Nov 2000 01:29:34 +0100, Sean Young wrote: According to Portar.txt bit 6 of PSG register 14 is "On japanese machines only". It's not the KANA led, that's bit 7 of PSG register 15. Does anyone know what that bit does? The MSX redbook doesn't say anything. The dutch "MSX Handboek for gevorderden" says the same as Portar.txt. Does anyone know what it is? Do Japanese MSX computers have an extra key? (The KANA key seems to be the same as the CODE key on international MSXes). Yes, it is... except by the fact the "code" in the Japanese Machines can be locked, in the same way Caps Lock. The "Code Lock" key was called Kana Key... and when it's locked, the mentioned bit (6) will be activated... Caps lock is locked in software. This explanation makes me think it is not possible to (re)set the state of the kana key in software. Is this correct? What is the reason for making it a hardware switch? Bye, shevek --- /** mastermind. input 4 numbers 0-5. output right.in the right place **/ main(){int c[4] ,x=3 ,l=getpid() ,i;; for( srand(l);c[ x]=- rand ()%6 ,x-- ;);; for( ;44 x;){ char a[9] ,*p= "%.1f\n", b[9];x=i=0; gets(a);for (l=4 ;l-- ;)x+=-(a[l] -=48)== (b[l ]=c[ l]); ;for (l=0;16i;l =++i %4)x +=(b[i/4]+ a[l] ?0:( a[l]=b[i/4] =10)) ;printf(p,x *.1) ;};} -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: PSG R#14 bit 6?
On Mon, Nov 20, 2000 at 01:22:14AM -0400, Daniel Jorge Caetano wrote: On Mon, 20 Nov 2000 01:29:34 +0100, Sean Young wrote: According to Portar.txt bit 6 of PSG register 14 is "On japanese machines only". It's not the KANA led, that's bit 7 of PSG register 15. Does anyone know what that bit does? The MSX redbook doesn't say anything. The dutch "MSX Handboek for gevorderden" says the same as Portar.txt. Does anyone know what it is? Do Japanese MSX computers have an extra key? (The KANA key seems to be the same as the CODE key on international MSXes). Yes, it is... except by the fact the "code" in the Japanese Machines can be locked, in the same way Caps Lock. The "Code Lock" key was called Kana Key... and when it's locked, the mentioned bit (6) will be activated... Hmm how exactly does this work? Is this bit set in hardware or in software? It doesn't make sense though. I haven't emulated this bit at all, but still the KANA led works fine, and it stays in KANA mode till you press it again. Sean -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Gevraagd
- Kingsvalley 2 ( only ROM) oke is goed. mail me [EMAIL PROTECTED]
Re: PSG R#14 bit 6?
Yes, it is... except by the fact the "code" in the Japanese Machines can be locked, in the same way Caps Lock. The "Code Lock" key was called Kana Key... and when it's locked, the mentioned bit (6) will be activated... The CODE key can also be locked on the (European) Philips VG-8010 (and VG-8000, which is the same, but has only 16kB RAM). Funny. Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: web translator japanese- english ????
I was not talking about font sizes, Laurens. Please read more carefully. I said none of the like. Erm, you were talking about font-sizes: [EMAIL PROTECTED] said: Yes. You can define the font-size in CSS, right? This must be done with characters, like small, large, xx-large, etc. Well, there are seven possible sizes, and every one equals a HTML FONT SIZE= number. In IE, this is rendered correctly. In Netscape however, it's all rendered one 'size' smaller. This is very annoying and my MSX ICQ list at www.msx.org (small commercial break) renders too small in Netscape because of that. But okay, let's forget about this. Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: PSG R#14 bit 6?
On Mon, Nov 20, 2000 at 12:16:01PM +0100, Manuel Bilderbeek wrote: Yes, it is... except by the fact the "code" in the Japanese Machines can be locked, in the same way Caps Lock. The "Code Lock" key was called Kana Key... and when it's locked, the mentioned bit (6) will be activated... The CODE key can also be locked on the (European) Philips VG-8010 (and VG-8000, which is the same, but has only 16kB RAM). Funny. Hmm how does it work on these machines? Does the actual key toggle? Or is there a led which goes on? How does it work in software? Sean Young -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: PSG R#14 bit 6?
The CODE key can also be locked on the (European) Philips VG-8010 (and VG-8000, which is the same, but has only 16kB RAM). Funny. Hmm how does it work on these machines? Does the actual key toggle? Or is there a led which goes on? How does it work in software? I dunno about any details, but as far as I remember, the CODE key works exactly the same as the CAPS LOCK key, it has its own LED on those Philips machines. For Japanese machines it is probably to lock the keyboard for Japanese characters like katakana or hiragana. Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: SPRITE OF TWO COLORS IN ASSEMBLER
Andrea Gasparrini wrote: Hi to all you of MSX, I am Andrea and I write from Italy for a programming problem on the assembler language. With this routine that follows it is possible obtain a multicolor sprite, a sprite of two color: SPRITE OF TWO COLORS. Varying in the table of the attribute of the sprite the element in relation with the name and the color of the sprite to every video scansion, it is possible produce sprite that they are to all appearances of two color. He is suggested of following the method that follows: Before all determines in two modes the sprite: a definition for each colors. The definitions must reside in the retinue VIDEO RAM to the other, in mode that the definitions 0 and 1 determine a first multicolors sprite, the definitions 2 and 3 a second and like that street. On the routine in assembler I have noted that there is an error on the line: SPSWIT: LD HL,SATTAB In fact to me this routine not works me, praies you of helps it to make it works, with some modification. The routine that follows illustrious when dictates: SPSWTB: DEFS 32 SPSWIT: LD HL,SATTAB LD DE,SPSWTB LD B,32 SPSWLP: CALL 004AH CP 0D0H RET Z INC HL INC HL CALL 004AH XOR 1 LD C,A CALL 004DH INC HL LD A,(DE) AND A RR C JR C,SKP SLA A SLA A SLA A SLA A SKP:AND 15 LD C,A CALL 004AH AND 80H OR C CALL 004DH INC HL INC DE DJNZ SPSWLP RET Sent soon yours good news Answering to the address: [EMAIL PROTECTED] Goodbye to all you. Andrea Gasparrini from Italy. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: VIDEO RAM FOR SCREEN1
Andrea Gasparrini wrote: Hi to all you of MSX, I am Andrea and I write from Italy for a problem with a routine that allows of saving and loading a video page for it SCREEN1, I want to that this routine wrought for two video pages for it SCREEN1, praies you of helps it. The routine that follows illustrious when called for a video page: SAVE VIDEO RAM FOR SCREEN1 LD HL,01800H LD DE,0BD00H LD BC,0300H CALL 0059H RET LOAD VIDEO RAM FOR SCREEN1 LD HL,0BD00H LD DE,01800H LD BC,0300H CALL 005CH RET Sent soon yours good news Answering to the address: [EMAIL PROTECTED] Goodbye to all you. Andrea Gasparrini from Italy. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: SPRITE OF TWO COLORS IN ASSEMBLER
Andrea Gasparrini wrote: Andrea Gasparrini wrote: [something about sprites] Ehrm... I've read your mail several times, but I'm unable to understand anything of it, apart from the fact that it has something to do with sprites in 2 colors :-( By the way, there's no use in reposting your message. It got through the first time. Eric -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html