Re: [Nuke-users] Nuke Studio not showing clip name in viewer anymore?
I miss that too! I cant see why this has been left off. H On 23 Apr 2015, at 18:04, Frank Rueter|OHUfx fr...@ohufx.com wrote: Hi, I am finally getting a little bit of time to switch over to NukeStudio. I noticed we can no longer see clip or version info in the viewer like in Hiero. Is that the case or am I missing a magic hotkey to show this? I constantly need to scrub through sequences and call out shot names and version numbers and don't want to have to zoom into the timeline for that. Is this a regression or is it a clever little trick Frank hasn't picked up on yet? Cheers, frank -- Vfx Supervisor | Lumen o: 747-200-2063 c: 818-433-9056 ohufxLogo_50x50.png http://www.ohufx.com/ vfx for storytellers http://www.ohufx.com/ vfx compositing http://ohufx.com/index.php/vfx-compositing | workflow customisation consulting http://ohufx.com/index.php/vfx-customising___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Nuke Studio not showing clip name in viewer anymore?
Hi, I am finally getting a little bit of time to switch over to NukeStudio. I noticed we can no longer see clip or version info in the viewer like in Hiero. Is that the case or am I missing a magic hotkey to show this? I constantly need to scrub through sequences and call out shot names and version numbers and don't want to have to zoom into the timeline for that. Is this a regression or is it a clever little trick Frank hasn't picked up on yet? Cheers, frank -- Vfx Supervisor | Lumen o: 747-200-2063 c: 818-433-9056 ohufxLogo 50x50 http://www.ohufx.com *vfx for storytellers http://www.ohufx.com* *vfx compositing http://ohufx.com/index.php/vfx-compositing | *workflow customisation consulting http://ohufx.com/index.php/vfx-customising* * ** ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] Zoom using Alt key in curve editor
Back in v8.0v5 I was able to press Alt and then right click and drag in the curve editor and it would zoom. Now in v9.0v4 the same manoeuvre kinda works but I need to right click and drag before I press Alt. Is this a bug? I know you can also zoom using right click but it's jumpy. -- Bruno-Pierre Jobin ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
Re: [Nuke-users] drop deep samples
Ooh I didn't know about those nodes...thanks for pointing them out. On 22 April 2015 at 23:37, Marten Blumen mar...@gmail.com wrote: Do you have an example where 100% opaque front pixels don't drop samples? Just ran a quick test and it appeared to do that automatically in Nuke 9.05 when using DeepToPoints post Scanline. There are hidden DeepDeOverlap, DeepOmit Deep Clip Z nodes available after updating that may try to do something you're after. On 22 April 2015 at 13:29, Michael Garrett michaeld...@gmail.com wrote: I don't have Nuke open, but is there not a drop zero opacity samples checkbox on the ScanlineRender deep tab? If not, the workaround that has worked for me is to run an expression with DeepExpression that pushes the location of any deep samples with zero alpha behind the camera frustum, then use a DeepCrop to get rid of them. Hope that helps. Cheers, Michael On 21 April 2015 at 21:18, Hugo Léveillé hu...@fastmail.net wrote: Hi Is there a way to drop deep samples in renders made in nuke's scanline when front pixel is 100% opaque? Cause as soon as you add some motion blur in your scanline, deep samples get crazy and make a very huge file. thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
[Nuke-users] NukeStudio - hotkeys to select clips in timeline
Hi everybody, have we lost the ability to use hotkeys to move the selection of clips in the timeline? E.g. in Hiero I can use arrow keys to select the next clip in the timeline which is quite handy for several reasons. Is this still possible with another hotkey? Cheers, frank -- Vfx Supervisor | Lumen o: 747-200-2063 c: 818-433-9056 ohufxLogo 50x50 http://www.ohufx.com *vfx for storytellers http://www.ohufx.com* *vfx compositing http://ohufx.com/index.php/vfx-compositing | *workflow customisation consulting http://ohufx.com/index.php/vfx-customising* * ** ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users