Re: [Nuke-users] Layered photoshop files and nuke

2011-10-26 Thread Peter Pearson

On 25/10/11 04:44, Randy Little wrote:

Well what you do in that case is make Layer mask from the alphas and
run the script.   then you do another pass with the layers with no
alphas then combine IF needed in Nuke.   Or the layer mask from alpha
might just work I don't know I haven't done it in a long time we just
use cs5 and export multi layer EXR :-)  Did you try that?   convert to
32 keep layers and export exr.   Pretty sure thats SUPPOSED TO work in
CS5.

of course this is all kluge and a proper layer reader would be great.


Bug 22251 - Add support for reading layered 16 bit Photoshop files...

Will be in the next major version of Nuke, might try and squeeze it into 
a v release if we can.


Peter
--
Peter Pearson, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, UK, WC2H 7LT
Tel: +44 (0)20 7434 0449   Web: www.thefoundry.co.uk

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027
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Re: [Nuke-users] Layered photoshop files and nuke

2011-10-26 Thread Peter Pearson

On 26/10/11 08:34, Farhad Mohasseb wrote:

Hey Randy that plugin is a really great replacement until the 16bit psd
gets added. I'm going to write a py script to read the Meta and create
the layers as Joshua was saying.
That's awesome peter! Looking forward to it.


One thing that's weird with 16-bit PSDs is that the layer info isn't 
actually stored in the header, it's in an extra data section which is 
different to how 32-bit PSDs save stuff, so if you're talking about 
using Nuke to read the metadata, I'm not sure if it will see it for 
16-bit PSDs...


Peter
--
Peter Pearson, Software Engineer
The Foundry, 6th Floor, The Communications Building,
48 Leicester Square, London, UK, WC2H 7LT
Tel: +44 (0)20 7434 0449   Web: www.thefoundry.co.uk

The Foundry Visionmongers Ltd.
Registered in England and Wales No: 4642027
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RE: Re: [Nuke-users] Layered photoshop files and nuke

2011-10-26 Thread Adrian Baltowski
I wrote psdReader which reads 16 and 32 bits psd files with layers and masks. 
It's available on Nukepedia. I will update it for 6.3 soon (unfortunately I 
didn't have time to do it so far...).
In general: there is not a bug or weirdness actually. Information about layers 
and masks in 16bit and newer psd files are intentionally hidden to avoid 
compatibility issues with software, which can't parse it correctly. 
8bit psd files uses RLE compression for layers while 16 and 32 bit uses zip 
compression with custom prediction algorithms (sometimes zip without 
prediction, and sometimes- in case of small files- without compression at all).
Remember that psd is closed, constantly evolving format so It's kind of moving 
target :)

Best


W dniu 2011-10-26 09:41:22 użytkownik Peter Pearson pe...@thefoundry.co.uk 
napisał:
 On 26/10/11 08:34, Farhad Mohasseb wrote:
  Hey Randy that plugin is a really great replacement until the 16bit psd
  gets added. I'm going to write a py script to read the Meta and create
  the layers as Joshua was saying.
  That's awesome peter! Looking forward to it.
 
 One thing that's weird with 16-bit PSDs is that the layer info isn't 
 actually stored in the header, it's in an extra data section which is 
 different to how 32-bit PSDs save stuff, so if you're talking about 
 using Nuke to read the metadata, I'm not sure if it will see it for 
 16-bit PSDs...
 
 Peter
 -- 
 Peter Pearson, Software Engineer
 The Foundry, 6th Floor, The Communications Building,
 48 Leicester Square, London, UK, WC2H 7LT
 Tel: +44 (0)20 7434 0449   Web: www.thefoundry.co.uk
 
 The Foundry Visionmongers Ltd.
 Registered in England and Wales No: 4642027
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Re: [Nuke-users] Layered photoshop files and nuke

2011-10-24 Thread Farhad Mohasseb
Only works on 8bit psd files and layer methods like softlight, screen,
hardlight...etc. and also layer masks do not transfer over. There are work
arounds for both of those issues but not the fact that you'll have to down
the image color to 8bit. Be a nice feature if foundry could add a 16bit psd
reader as 8bit doesn't work well for film. =o(  Everything else is more or
less just like a exr.
On Oct 24, 2011 8:43 PM, Darren Coombes dar...@resolutiondesign.com.au
wrote:

 Hi, does anyone have any tips on importing a layered photoshop file into
 nuke? So you can work on each layer separately?

 Thanks.

 *Darren Coombes*
 *
 *
 *Tel:  +61 2 9520 3633*
 *Mob:  +61 418 631 079*
 *Skype:  darrencoombes*
 *
 *
 *iDisk:  https://public.me.com/darren.coombes*

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Re: [Nuke-users] Layered photoshop files and nuke

2011-10-24 Thread Randy Little
when it loads you can have the flattened version or you can choose
what layer the read uses.   To do multi layer you have to have a read
for each layer you want to work on. (well or a shuffle I guess)

Randy S. Little
http://www.rslittle.com





On Mon, Oct 24, 2011 at 20:42, Darren Coombes
dar...@resolutiondesign.com.au wrote:
 Hi, does anyone have any tips on importing a layered photoshop file into
 nuke? So you can work on each layer separately?
 Thanks.

 Darren Coombes
 Tel:  +61 2 9520 3633
 Mob:  +61 418 631 079
 Skype:  darrencoombes
 iDisk:  https://public.me.com/darren.coombes
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Re: [Nuke-users] Layered photoshop files and nuke

2011-10-24 Thread Farhad Mohasseb
Randy, the hard part with that script is getting the correct associated
alpha and layer combination.  If your going to do this, then really you
might as well just do an uncompressed 32bit TIFF for the wanted layers and
save a headache  but it be nice if there was a full range psd reader in
nuke... I just looked and don't see anything on foundry feature request. Is
there any reasons why the header for the 8bit differs than the 16bit for the
psd?
On Oct 24, 2011 9:24 PM, Randy Little randyslit...@gmail.com wrote:

 file, script's, export layers as files.  in photoshop.   Might have to
 bake some things.
 Randy S. Little
 http://www.rslittle.com





 On Mon, Oct 24, 2011 at 21:12, Darren Coombes
 dar...@resolutiondesign.com.au wrote:
  Cool, thanks for the tips guys.
  I'm using 16 bit files, so prob why it's not working.
  A shame to down convert.
  Thanks
 
  Darren Coombes
  Tel:  +61 2 9520 3633
  Mob:  +61 418 631 079
  Skype:  darrencoombes
  iDisk:  https://public.me.com/darren.coombes
  On 25/10/2011, at 1:54 PM, Randy Little randyslit...@gmail.com wrote:
 
  when it loads you can have the flattened version or you can choose
  what layer the read uses.   To do multi layer you have to have a read
  for each layer you want to work on. (well or a shuffle I guess)
 
  Randy S. Little
  http://www.rslittle.com
 
 
 
 
 
  On Mon, Oct 24, 2011 at 20:42, Darren Coombes
  dar...@resolutiondesign.com.au wrote:
 
  Hi, does anyone have any tips on importing a layered photoshop file into
 
  nuke? So you can work on each layer separately?
 
  Thanks.
 
  Darren Coombes
 
  Tel:  +61 2 9520 3633
 
  Mob:  +61 418 631 079
 
  Skype:  darrencoombes
 
  iDisk:  https://public.me.com/darren.coombes
 
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Re: [Nuke-users] Layered photoshop files and nuke

2011-10-24 Thread Randy Little
They must be using this then.   I try not to talk to matte painters.
http://www.fnordware.com/ProEXR/

Randy S. Little
http://www.rslittle.com





On Mon, Oct 24, 2011 at 21:52, Farhad Mohasseb
nukemailingl...@fmutilities.com wrote:
 Hmmz I tried the exr writer plugin for cs5 but it seemed broken on anything
 above 5 layers do you know what plugin you guys are using? I wouldn't
 mind giving it a go but yea the ultimate solution would be a 32bit psd
 reader for nuke so there could be a consistency in one file and one format
 between matte painters and Compositors.

 On Oct 24, 2011 9:45 PM, Randy Little randyslit...@gmail.com wrote:

 Well what you do in that case is make Layer mask from the alphas and
 run the script.   then you do another pass with the layers with no
 alphas then combine IF needed in Nuke.   Or the layer mask from alpha
 might just work I don't know I haven't done it in a long time we just
 use cs5 and export multi layer EXR :-)  Did you try that?   convert to
 32 keep layers and export exr.   Pretty sure thats SUPPOSED TO work in
 CS5.

 of course this is all kluge and a proper layer reader would be great.

 Randy S. Little
 http://www.rslittle.com





 On Mon, Oct 24, 2011 at 21:39, Farhad Mohasseb
 nukemailingl...@fmutilities.com wrote:
  Randy, the hard part with that script is getting the correct associated
  alpha and layer combination.  If your going to do this, then really you
  might as well just do an uncompressed 32bit TIFF for the wanted layers
  and
  save a headache  but it be nice if there was a full range psd reader
  in
  nuke... I just looked and don't see anything on foundry feature request.
  Is
  there any reasons why the header for the 8bit differs than the 16bit for
  the
  psd?
 
  On Oct 24, 2011 9:24 PM, Randy Little randyslit...@gmail.com wrote:
 
  file, script's, export layers as files.  in photoshop.   Might have to
  bake some things.
  Randy S. Little
  http://www.rslittle.com
 
 
 
 
 
  On Mon, Oct 24, 2011 at 21:12, Darren Coombes
  dar...@resolutiondesign.com.au wrote:
   Cool, thanks for the tips guys.
   I'm using 16 bit files, so prob why it's not working.
   A shame to down convert.
   Thanks
  
   Darren Coombes
   Tel:  +61 2 9520 3633
   Mob:  +61 418 631 079
   Skype:  darrencoombes
   iDisk:  https://public.me.com/darren.coombes
   On 25/10/2011, at 1:54 PM, Randy Little randyslit...@gmail.com
   wrote:
  
   when it loads you can have the flattened version or you can choose
   what layer the read uses.   To do multi layer you have to have a read
   for each layer you want to work on. (well or a shuffle I guess)
  
   Randy S. Little
   http://www.rslittle.com
  
  
  
  
  
   On Mon, Oct 24, 2011 at 20:42, Darren Coombes
   dar...@resolutiondesign.com.au wrote:
  
   Hi, does anyone have any tips on importing a layered photoshop file
   into
  
   nuke? So you can work on each layer separately?
  
   Thanks.
  
   Darren Coombes
  
   Tel:  +61 2 9520 3633
  
   Mob:  +61 418 631 079
  
   Skype:  darrencoombes
  
   iDisk:  https://public.me.com/darren.coombes
  
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