Re: [osg-users] osgShadow and model alpha textures
Wojtek and Adrian, Thanks for your help. I'll be working on the shaders to see what I can turn up. I'll let you know what I find. Thanks again! Cheers, Bob -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9975#9975 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgShadow and model alpha textures
Wojtek and Adrian, Hey guys, you were right on the money. I changed the PSSM frag shader to take the alpha channel from the current texture and it seemed to work well. I still need to wiggle my fog calculations into the shader and I think I'll be set. Thanks! Cheers, Bob -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=10048#10048 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgShadow and model alpha textures
I forgot to mention that I'm running an Nvidia 8600m and windows XP. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=9872#9872 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org