Re: [osg-users] [osgPlugins] Couldn't Find Plugin To Read Objects From
Hi, Thank you for your reply. In this period i searched well and compiled osg with mingw. Now i am using mingw notepad++ and dependencies are ok:) Thank you! Cheers, Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52170#52170 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] High Precision Coordinates
Hi, I am trying to show shape files and dxf files which have coordinates like 4236958.546668 (i need at leat 4 digits of precision). I can't directly use these (Vec3d) coordinates because they are truncated. Now i am trying to use PAT-setPosition(Vec3d) to increase precision. That way forces me to use geode's for every single primitive. Is there an easier way to increase the precision, or a way to directly use the Vec3d coordinates? Thank you! Cheers, Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52350#52350 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Sharing some screenshots of my present work :-)
Hi Looks really nice. Cheers Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52351#52351 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] High Precision Coordinates
Hi, Thank you for your anwer, i thought some long days and decided to go that way, in fact there was no other way too. Now i am exploding the geometries into little parts, because only transforming is not enough as you mentioned. If the line is longer than 100 units then precision is cut under 4 digits:) So i must explode everything longer than 100 units. But it seems that it is not so slow anyway. Thank you! Cheers, Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52582#52582 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] High Precision Coordinates
Hi, Thank you for your help, i now can draw circles (which where terrible before, and made me look for an answer) smoothly:) Thank you! Cheers, Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52587#52587 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [osgPlugins] Couldn't Find Plugin To Read Objects From
Hi, I am a newbie to osg. I am using OSG 3.0.1. Trying to set text font but it gives the following error: Couldn't Find Plugin To Read Objects From file C:\Windows\Fonts\Arial.ttf i read many related posts but couldn't solve it yet. Plugin files are located in bin and lib directories named osgPlugins-3.0.1, compiled those files using Cmake. Also read that i may set OSG_ROOT property to make the path exact, where should i set this property? Thank you! Cheers, Gökay -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51742#51742 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org