Re: [osg-users] CTDB and OSG
Thanks for the help. I see... Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] CTDB and OSG
Can OSG load CTDB (Compact Terrain Database). Does anyone have a plugin? Thanks! Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgWidget removeWidget not implemented
Hello Jeremy, I noticed removeWidget function is not implemented yet... is there a reason it is not implemented? I looked at the code and I am not sure how to do it at all... Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgviewer panel with buttons
Hello, I am playing around with osgWidget which is pretty cool... What I am trying to do is a panel with buttons, maybe you can point me to the right direction J I tried BOX as panel and LABELS as buttons , but I guess BOX just groups the widgets and is only as big as widgets it holds... LABELS as buttons are fine. Then I tried Table class but it cant be placed in a Box. So yes I am a little confused about that Thanks Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osgWidget
I downloaded osgWidget and ran sample programs, I liked it a lot. I would like to use it for the project I will be working on. The first version of the software used OSG1.2 + CEGUI. It worked fine after some workarounds, but I was never happy about them. So yes now I am working on next version and I think OSG 2.X + osgWidget will give me the flexibility I need, so I have some questions. The problem is that I AM ABOUT TO START working on my project . I heard this library will be included before May 2008 and by that time it will it have some basic functionality: panels with buttons, and possibly some other GUI elements such as dropdown lists. Is this right? And will it be stable and suitable for a large project? Also, there is a possibility that I will be available to help in order to accelerate the release, but I am not sure how this works. Who do I contact? Thanks Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OSG 2.2 CEGUI 5.0 no longer works
Hello, I have been trying to get CEGUI to work using OSG 2.2, and it does not work for me. It almost works, but all I see is white shapes. I remember having this issue using OSG 1.2, I believe it was solved by moving viewer.realize() in front of CEGUI init... So yes it definitely worked in OSG 1.2 for me, so what changed? I tried to use my previous code that I used with OSG 1.2 as well as osgCEGUI example (that I modified slightly to compile including this line new CEGUI::System( new CEGUI::OpenGLRenderer(0, 1900, 1200) ); So can you please help me to get this straight, is there anything I can do? Thanks! Sergey ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org