Hello,

 

I have been trying to get CEGUI to work using OSG 2.2, and it does not
work for me.   It almost works, but all I see is white shapes. I
remember having this issue using OSG 1.2, I believe it was solved by
moving  viewer.realize() in front of CEGUI init...  So yes it definitely
worked in OSG 1.2 for me, so what changed?

 

 I tried to use my previous code that I used with OSG 1.2  as well as
osgCEGUI example (that I modified slightly to compile including this
line   new CEGUI::System( new CEGUI::OpenGLRenderer(0, 1900, 1200) );

 

 

So can you please help me to get this straight, is there anything I can
do?  

 

Thanks!

Sergey

 

 

 

 

 

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