Hello,
I have been trying to get CEGUI to work using OSG 2.2, and it does not work for me. It almost works, but all I see is white shapes. I remember having this issue using OSG 1.2, I believe it was solved by moving viewer.realize() in front of CEGUI init... So yes it definitely worked in OSG 1.2 for me, so what changed? I tried to use my previous code that I used with OSG 1.2 as well as osgCEGUI example (that I modified slightly to compile including this line new CEGUI::System( new CEGUI::OpenGLRenderer(0, 1900, 1200) ); So can you please help me to get this straight, is there anything I can do? Thanks! Sergey
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

