Peter,
I'm not a modeler per se, but using either 3D Studio Max (3ds file format)
or the Multigen-Paradigm (flt file format) tools would work well. OSG will
allow you to import these popular file formats into OSG for rendering.
-Shayne
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Peter
Sonnek
Sent: Friday, July 23, 2010 12:30 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] 3D software for OSG objects and general
licensingquestion
Hello OSG and user community,
I am new to OSG and would like to ask for advice on additional 3D software
for creating OSG objects and licensing issues. I was asked to look into the
possibility to create a 3D first person walk through of a large research
facility by my colleges at University. I have made my self a little familiar
with OSG through some of the examples posted and believe it may be a viable
tool to achieve this goal. For this I will have to create several realistic
looking buildings and scientific apparatus and I would like to do so using a
3rd party 3D studio (to avoid having to do it all with programing it from GL
primitives). I have not worked with these studios before but the OSG website
mentions several which are compatible with OSG. Could anyone make a
suggestion
on which will be useful for my purposes so I can make an informed purchase?
Also, when finished, the software will be offered for public download as
part of the outreach program for this facility. The facility is non-profit
and
government funded and the release will be free of charge through its
collaboration. From what I have read the OSG license supports this without
royalty fees or restrictions, but I wanted to ask in case I have
misinterpreted this.
This is my first post to this mailing list and I want to apologize if it is
not in conformation with posting standards or rules. Thank you for your help
and suggestions. I am looking forward to productive work with the OSG
software.
bye
Peter
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